《Not another zombie apocalypse role playing game》Chapter two: A life and death battle!
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“Let’s see. These attributes. I can assign ten points into whatever I want right? Hmm.
“Our nail-biting hero contemplates his next moves with care, after expertly defeating a fiend so vile it turns the stomach.”
“Ah. Nail-biting is bad habit, but at least my nails grow back quickly.
Alright let's check out the stats. Hmm.”
Unlocked attributes
Stamina
Increases number of physical actions that can be performed without rest
Strength
Increases the physical power of an action
Agility
Increases speed of physical movements
Dexterity
Increases handling of items with hands or feet
Concentration
Increases number of mental actions that can be performed without rest
Intelligence
Increases the speed of a mental action
Willpower
Increases mental defenses
Awareness
Increases quantity of objects discernable at one time
Reflexes
Increases speed of unconscious actions performed
Vision
Increases quality of details gathered with eyesight
Digestion
Increase the amount of nutrients processed
Courage
Increases the threshold for fear
Focus
Increase the mental power of an action
Inventive
Increase the chances of creating new items through crafting
Knowledge
Increase the quantity of information stored
Fortitude
Increases physical defenses
Greed
Increase the amount of gains or retains from non player transactions
Cunning
Increase ability to deceive non player characters.
Regeneration
Increase physical and mental recovery speed
“Digestion? That one seems a bit strange. Not sure about all that mental stuff. I don’t really understand it. Maybe i’ll get some powers?
I’ve still got a few of those buns in my inventory. They gave me twenty additional regeneration, and increased it by fifty percent as well. That was very helpful but not cut off my arm and regrow it helpful.
So, ten points into one specific attribute shouldn’t be too big of an upgrade, right?
Well. I’ve always wanted to be fast. So let’s put it all into-, or do we put into agility and dexterity? Okay, I got it. Four points into each and two into Reflexes.”
“Every step could be his last, every breath his final breath. Every shadow a foe, every sound an announcement of the impending doom.”
“The hallway to the right is turning out to be a lot darker. I wonder where the electricity is coming from, there must be one amazing generator that kept me alive all this time.
Looks like the electricity is barely holding on. It’s probably failing, most likely the reason I was taken out of cryostasis, some sort of failsafe.
Most amazing is that the lights even work. Probably L.E.D’s?
What a long-ass hallway. There are occasional lights that come on by themselves, nothing magical, just sensors that haven’t been activated for what is probably centuries.”
“Three paths are laid before our protagonist. Will he climb the flight of stairs, towards the surface? Will he climb up the broken elevator shaft? Or will he explore the rooms on this level?”
“Climb up the broken elevator shaft? Do I looked bored to you? Why would anyone pick that option?”
“Will our hero explore the rooms and heroically clear another hidden mission? Will he find the hidden floor accessible only through the vents located in the broken down elevator shaft? Or will he take the stairs that lead to a dead end? Stay with us to find out.”
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Who is us? Of course I’m not going to go up the stairs now.
Hmm.
Hidden mission seems pretty good. A lot better value than just leveling. I mean I got one to every attribute last time. There are so many of them. I counted nineteen but a lot were blurred out.
There are a few brittle looking sofas and chairs lying around. A few tables and a small kitchen. I’m guessing there were some people stationed here and this was the place to sit down and relax.
A giant tv-screen is hanging a bit slanted in front of some couches and a fairly large table.
To the left there are two doors, to the right are another two doors. And upfront is another door that is clearly the elevator door.”
Maintenance
“That’s got to be where the power generator is. Let’s check it out.”
“With a weapon in hand our fragile main character pokes the door to what could be considered an ancient burial ground. Nothing good comes from provoking the dead.”
“I didn't ask anyone to be buried down here with me. And stop calling me fragile or feeble. I’m a strong independent man.
The door makes a screeching sound that makes my skin crawl. Man, now I’ve got goosebumps.
Hello?”
“The droning of an ancient evil reverberates through the room. Something has awoken.”
Shush! I’m concentrating. I’m going to push the door all the way. Definitely not going in there though.
“A soul tearing sound erupts from the entrance of the vile creature’s lair, perhaps this was a trap all along? An ancient device used to alert the vile and vicious?”
“The door is just rusted, what are you talking about?
Ah. Shit. That definitely did alert everything in here. I can hear them shuffle about in the other rooms. The doors will probably keep them at bay, right?”
“Our hero has now encountered yet another danger, his naive and reckless actions have provoked the legion of the undying. How will he ever battle that which feels no pain? Feels no exhaustion? Never sleeps and always hungers? Tremble with me, for this could be his last”
Eh? You’re scaring me a bit here. Did I really provoke a legion of these things? How many could there be around here?
“The droning intensifies, they have caught his scent. Will this be a case of fight or flight? Stay with me to find out, right after these messages.”
Am I on television or something? Who exactly are you talking to?
Oh shi- It’s coming!
Damnit. It’s another slow moving zombie. It’s literally crawling towards me with only one hand. And somehow using its chin to gain some momentum. Do I have to lie down on the ground to make this an even fight? I feel cheated.
Hehe. Let’s not complain about easy wins.
“With extreme precision and power our hero shatters the undead head, a remarkable achievement. Completely unexpected. One can’t help but feel awe and amazement.”
Your level has increased to three!
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You have met the experience cap. You gain no further experience for this enemy.
You can distribute ten attribute points as you like.
You have started a hidden mission
|Underground lair and their ilk|
Clear out all the undying creatures lurking in the underground lair.
“They are not all going to be like this, right? I wonder if they have just been withering away for so long or if zombies really are so useless.
The corpse dematerialized like the other one. It left behind a single tooth. “
|Tooth|
Crafting materials. Can be used for various crafting professions.
“When do I get to explore these crafting professions? Also what could I possibly do with a tooth? Will I get to learn magic or something? Hmm. Alchemy? Witchery? Magicinery?”
“One fight ends, another begins. The relentless undying have made their way passed their century long prison and rush towards the unsuspecting protagonist.”
“Hahaha. Not so unsuspecting anymore. Where are they?
Ah. The door across the room is halfway open and there are the two villains, making their way towards me.
Hehe. Even with the atmosphere being very serious, it’s becoming very hard to take this seriously.”
“How extraordinary! With what could be described as precognitive abilities our hero has noticed the two assailants that were sneaking up on him.”
“… “
“Awe-inspiring decisiveness, not a shred of hesitation flashed passed our protagonist eyes as he rushed towards the undying. Even the most experienced of fighters would have a hard time keeping up with the incredible agility he displays!”
“This is light jogging, what incredible agility”.
“Two versus one. I shiver at the thought. How will our hero ever overcome these odds? Stay with us for more!”
“Well, this was easy.”
Your level has increased to four!
You have met the experience cap. You gain no further experience for this enemy.
You can distribute ten attribute points as you like.
Your level has increased to five!
You have met the experience cap. You gain no further experience for this enemy.
You can distribute ten attribute points as you like.
“Easy enough. Didn’t get any message that the mission got finished though.”
“An eerie silence lingers in the air, a sign of the danger to come? Will the sudden calm lure our hero into a false sense of security? He certainly looks naïve and simple enough.”
“Pft, simple? Me? I’ll have you know that I got an average score in an IQ test. After only three tries!
Hmm. Two more undead skins, let’s just pocket these real quick.
I´m going to see if the room is clear, there have to be one or two more of these bad boys lurking around.”
“Public service announcement. Hoarding can be a serious mental issue, there are help lines you can call to get help. Many people suffer from hoarding. Get help today!”
“Hoarding? This is hardly hoarding. Also there has to be some clothing around. No actually, if no one has been here for centuries. Eh, would any clothing even survive for that long?
I feel extremely vulnerable down there. It’s just dangling freely, as if it was bait. This has to be dealt with.”
“The last of the undying waits silently in the mysterious ‘maintenance’ room. Patiently waiting for the opportunity to strike. A deadly assassin.”
“I don’t believe for a second that these things are deciding to anything. They are more likely just acting on instinct. Let’s make some noise and lure it out.”
“A mind shattering noise erupts as the hero pulls the ancient door back and forth. A true idiot, this must be his first encounter with a door.”
*hrrrrrr*
“Ladies and gentlemen, gods and devils, friends and foes! I don’t believe it! Out of sheer irritation the undead has started making its move, no longer could it suffer the ear piercing wails of the door. It makes its way towards our protagonist, catching him completely off guard!”
“Oh shit. This one can actually stand, and walk! Let’s be careful here.”
“The vile beast bends its knees and leaps forward. But our hero is too fast, too quick, too agile! He manages to evade the undying creature’s grasp expertly. How quick on his feet is he!?”
“No. no, no, no. I didn’t dodge anything there. Now you’re just lying. It fell over and I didn’t even move. Its legs seem to have fallen apart when it started moving.
These things are so decrepit that they can’t support their own weight. This is probably why they have been crawling on the ground.”
“He’s done it again! He cleared out the entire area alone, one man versus four ferocious undying foes. What an exciting event. Stay tuned for more!”
Your level has increased to six!
You have met the experience cap. You gain no further experience for this enemy.
All attributes have increased by one for clearing a hidden mission.
You can distribute ten attribute points as you like.
“Hahaha. This is way too easy. I think I’m somehow cheating or something. Also, I level up for every enemy I kill? Bit overpowered isn’t it?
Hmmm. Let’s put ten points into dexterity, reflexes and agility. And ten into intelligence.
Hm. I don’t feel faster or more agile. Am I thinking faster now? Hello? Eh?”
“The blank look of self-satisfaction is plastered over our protagonist face, another clear case of narcissism. For some, it makes it harder to like him, for others I may been an endearing quality. Hopefully his character will develop further in the near future.”
“Do we have a problem, narrator? I feel like you need a beating.”
“Ah, how sad. The mindless ravings of person near the ends of his rope. Has he fallen into lunacy? We can only hope for his well-being.”
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