《WTF I'm a Dungeon!? (Dropped)》Chapter 8 - How to make your Dungeon Part 1 *OLD*
Advertisement
Chapter 8 - How to make your Dungeon Part 1
Starting Races (Choose 2) Goblins Kobolds Slime Skeletons Golems Lesser Dryads Elemental Spirits Hive Insect Queen (Random) Dire Beasts Combat Bugs Dungeon Ability (Choose 1) Automatic Repair Monster Loyalty Spawn Timer Increase Evolution Chance Dungeon Instance Naming Increase Stats of Selected Race Trap Knowledge
Dryads are a must at this point, not only do they seem to be the most intelligent creature on this list, I also have a book of nature magic written by Dark Druids, which granted could get me killed if I use it but I could use it as a reference for when I start modifying plant-based life, which I assume dryads are. But what should I choose for my second one? Elemental Spirits seem to be the rarest one on the list but its power level is unclear, which makes it a potentially even bigger gamble than the random selections, Dire Beasts, and Combat Bugs are a good take too, their combat ability is reliable it's just that they're not as intelligent as the humanoid races. Hive Insect Queen is the high-value creature, over time the amount of value I get from just having one is just suburb, but the initial investment is so high I might just have to wait a few days or weeks just to summon one.
It's at this point that the first 4 races seem more appealing, I already know their stats and have already developed some combat strategies for them. Why 4 not 5? Slimes aren't included, I already got Lesser Slime from the Lottery, wouldn't choosing Slime to be akin to slapping myself in the face?
For Dungeon Ability I have already resolved myself to take Monster Loyalty, I could get the other ones later but if I really intend to choose an intelligent creature like a Dryad then I must have it.
Reaching my decision, I pray that I'll get something good. Slowly I pick out Lesser Dryads, Hive Insect Queen, and Monster Loyalty. Why Hive Insect Queen? Simply because it fits me. In Hearthstone I'm that guy who spams control decks and slowly grinds away at my enemy using high-value cards that have a weak board presence but will allow me to grind away at the opponents cards before I beat them down through sheer value and card generation. There is nothing more satisfying than watching your enemy run out of cards while you still have half a deck left.
Advertisement
Once again the scene of lottery repeats itself, right now my best option would be a race of similar strength to the ants I currently have, that way the costs won't be too absurd. The words slow down and I get the result I wanted.
--~=~--
Unlocked Hornet Queen Species
Rank: Iron-Low
--~=~--
"HORNETS!!" I scream in joy, though I don't really have a mouth. Hornets are basically bees if they wanted to kill you really badly, not only are they a lot larger than bees, they have stingers that are a LOT more painful than any old bee and they don't have that flawed trait of shooting their stomachs along with their stingers to attack, they can stab you as many times as they like!
"And since they're ranked Iron-Low they can't cost too much more than the ants..."
If I had a drink right now, I would've spat it out.
"Seriously 180 DP? I know flight is a super strong advantage but seriously almost every other stat is lower than the ants. System can't you lay off on me, 180 DP is more DP than I have currently even touched!"
...
As expected, no answer came to my question.
The most remarkable stat for the Hornets was their agility which was 7-8 and the rest were at 2. The ants had more rounded stats with 6 being their strength and 3-4 being everything else. The Queens of each race had 1-2 more points in every stat.
The Hornet Queen had a stinger which could shoot up to 5 stingers, or she could opt out of range and just close into melee to stab you. The normal Hornets only had 1-2 stingers. The stingers will come back at about 1 per hour, the Queen only had a reload time of about 40 minutes for every stinger and they can't exceed their original stinger count unless they evolve or something.
Checking Lesser Dryads, I was rather pleased. Though they couldn't move they were almost as strong as golems and had the same intelligence as goblins. They also had vines which could be used to suck nutrients.
Checking Monster Loyalty, I was pleasantly surprised.
--~=~--
Monster Loyalty
All things you summon will be eternally loyal, regardless of difference in strength
--~=~--
It's a simple thing, yet it means I can operate without fear of my own dungeon creatures. What was interesting was the last part. If it holds true then I could theoretically roll C'thulu off of lottery and it will still be loyal to me.
Advertisement
Thinking about lottery I glance at the 2 books I rolled off lottery, which were on the floor at this moment.
"It's strange, the books are inside my core yet it says it's inside my inventory. I suppose that means this space is my inventory."
My eyes passed those books and landed on the book I got from the tutorial.
"CRAP! I messed up, why didn't I check the guidebook first!"
I had completely forgotten to check Beginner's Dungeon Making Guide, hurriedly I grabbed the book and quickly flipped through it.
I quickly skimmed through the book and let out a sigh of relief.
"Thankfully there isn't anything too game-changing in here."
I would've really regretted it if it included information on the starting races. Even if the new information wasn't enough to change my mind I would've regretted not using all possible sources of information before making my decision.
Luckily I got off easy this time, the book only contained some information on dungeons and some tips regarding how to organize monsters and rooms. The last part I could pretty much ignore since none of the strategies I saw is something I couldn't think up myself. However, there was some general knowledge on dungeons which I needed to take note of.
"I would love to just slowly make my dungeon without making an entrance until I'm ready, however, it seems that isn't possible."
The reason Dungeons make entrances which lead to their core is to expel waste. All mana that is absorbed into the dungeon is purified automatically thanks to our skill. But this also produces elemental dust.They are like particles which float in the air, they cannot do anything on their own but automatically bond to mana in the environment and changing its property. If the concentration of it grows too thick, it can even block the flow of mana and damage living creatures.
The entrance or more accurately exits are used to expel this energy back into the environment. After it combines with the mana outside, it will slowly disappear after a certain period of time or be absorbed by something and then used up. Most of the time animals or plants are the ones who absorb this, but sometimes a mage might come along and absorb that mana. It seems some elemental dust is destroyed in the purification process, so only about 60% of the original elemental energy is left after purification.
However, that doesn't change the fact that dungeon cores will still emit waste automatically.
Simply put mana is food, purified mana is energy and elemental dust is crap. An entrance is needed to get rid of the waste.
"Pfft, if people know that everytime they enter a dungeon they would be entering through the ass they would probably quit dungeneering altogether."
Going into Dungeon Perception, I see my core looking almost like pure glass, with only small specs of green dotting my core. In contrast, the room I'm in is slightly lime in color. It isn't at the point where it would hurt me but the waste will obstruct my absorption of mana, the longer I go without opening an entrance, the harder it will be to absorb mana. Until eventually I assume I will be stuck in a cycle of not being able to get new mana and not having enough mana to make an entrance. If I wanted to expel waste at the same rate I'm making them, then I must have at least a door sized entrance.
"In the end, I guess its impossible to slowly grow in peace huh."
—~=~—
Status Screen
General
Name: - (&^#@?%*)
Title: Reincarnated One
Race: Dungeon Core, Dungeon Master
Gender: -
Rank: Level 8 Low Iron Rank
Jobs: Dungeon Core LVL 6, Dungeon Master LVL 2
Stats
Strength: -
Agility: -
Stamina: -
Intelligence: 16
Wisdom: 18
Will: 8
Charm: 7
Mana: 857 (25)
Skills
Technique: -
Magic: Level 1 Mana Control, Magic Contract
Racial: Level 1 Dungeon Control
Unique: Reincarnated One, #*>@%,
Total Combat Evaluation:
LVL 0 Unranked (Dungeon is part of the Dungeon Core’s body and will be counted in the evaluation)
—~=~—
Advertisement
Hidden Forge: Lucem Ac Tenebras
Upon discovering a strange portal one morning, Ian Hayes begins traveling between a near-future Earth and a world of magic known as Regnoras. Amazing creatures dwell in this new land. Incredible opportunities await. While trying to establish a new way of life as well as new connections and relationships, things slowly spiral out of his control. As worlds collide, Ian must learn to overcome his own failings and struggle to come out on top in a world different from his own in more ways than he could imagine. Note: Currently working on rewriting the story and releasing it on creative-novels. Chapters will be available there two weeks in advance. ************************************************************************************************************ Vote on topwebfiction! vote To support my work on patreon and receive access to advance chapters: patreon You can also join my discord for announcements and discussion: Discord invitation
8 70Cariosus
A team of heroes with extraordinary powers fight to stop a ruthless villain from taking over the world.
8 100Wang Ki's Prophecy: The Elven Kingdom
After the late King was assassinated and the new king rose to power, he decided to try and stomp out all of Magickkind, destroying many homes, villages, and people along the way. Fourteen year old Wang Ki and his hyung, Dae Sung and Min Su are no exception to that destruction. After their village is destroyed, the three of them travel to try and find a new home, but to no avail. They learn from an early age that the world is cruel and people don't care. Along the way though, they somehow manage to befriend, if you can call it that, an assassin who teaches them how to fend for themselves. This odd group ends of causing a lot of trouble, and finding it, as their adventure unfolds to the Elven Kingdom and learn about the world along the way.
8 195The Uncertain Adventurer
-- NOW RELEASING CHAPTERS EVERY WEEKDAY! -- When her little brother is murdered, Rowena must choose: stay safely in the hometown she loves as the Merchant she was born to be, or become an Adventurer on a quest that will take her and her friends to the very heart of her world’s Class System. Rowena has always known who she is and what she wants. Hasn't she?--The Uncertain Adventurer is a fantasy serial with light LitRPG elements and a focus on character development as well as an Odyssey-style adventure. Although the first story arc is told entirely from Rowena's perspective, the story features a strong ensemble cast.It is PG-13 mostly for themes and topics, without excessive amounts of violence or sex, though both occur in the story. -- Eventually, but with plenty of notice, the plan is that each arc will be released on Amazon as both an ebook and an audiobook.Current plans are for four ~100-150k arcs and one novella-length arc for this 'series' and at least two ~100k arcs set in the past of this same universe.
8 196Inception of Cultivation
Named Ezhno at birth, he seemed to be destined to live and traverse the world alone. After the strange death of his parents, he lived a pitiful childhood and grew up despised by an entire village. Forced to become an adult, with years of living a desolate life in the confines of the village; A ray of hope slowly melted away the oppressive darkness, he was able to fill the void with friendship and a new outlook on life. Greed and malice shrouded his fragile little world, With death waiting for him at any moment, life shows him a way out, towards the brighter future in the form of cultivation. Fueled by revenge, he travels the world not knowing if his fate would be rewarding or cruel and meaningless. We will witness the highs and lows, as he tries to piece together the enigma known as cultivation. Can he once again, find the meaning of happiness? Will Ezhno ever find a place to call his own? Can he ascend to the top and establish a new era of cultivation? I am a one man show, I do all this with the spare time I have. These are edited but not properly edited and I am aware of this. I will slowly go back from time to time and re edit and rephrase/word on earlier chapters when I am able to. I will make future announcments in the authors notes when I have done so. But I do not think as they are now it should hinder the experience of the novel that much. Thanks for your understanding and do hope you enjoy the Story. I do not own the picture used in the cover art, Found it online and thought it looked nice. Just temporary till i can find another. I am bad with genres, If you feel it should be different please let me know I do not have a set time for releases, as of now I write when I have the spare time. So sometimes I release 1 to 3 a week or it could be once every other week.
8 218Wrong Number
Peter accidently text Tony Stark.*I forgot my password 4 my account so I'm using my twins.My original account is kiela1707 please follow me and my sister account.Hope you enjoy!!!!! *
8 252