《VOID EMPIRE: IMPERIAL MAGE》Eric Individual Statistical Analyses.

Advertisement

Individual Statistical Analyses.

Name: Eric Grayson.

Race: Human.

Level: 19. Experience to next level; 300/1000.

Health: 100 percent.

Mana capacity: 300.

Mana regeneration: Error…Max [23 mana per second.]

Attributes: 4 points per level.

Strength: 15.

Body: 21.

Speed: 15.

Dexterity: 15.

Mana capacity: 30.

Mana regeneration: 20.

Charisma: 30.

Affinities:

Arcane mana manipulation: 100 percent.

Earth: 100 percent.

Fire: 100 percent.

Air: 50 percent.

Water: 50 percent.

Life: 85 percent.

Death: 15 percent.

Light: 85 percent.

Shadow: 75 percent.

Space-time: 25 percent.

Summoning: 25 percent.

Abilities: 1 per level. 19/19.

Graceful doge: 1 out of 10. Passive. Increase balance, dodge chance, area awareness and all movement actions. Saving heal: 1 out of 10. Passive. If health drops to zero and death is activated instantly heal for 10 percent. Once per day. Resurrection: 1 out of 10. Passive and active. If ability holder dies automatically resurrect to 60 percent health(secondary), limbs are not regrown. Activate on a corpse that had been dead for less than one hour to revive. Revived party has skills returned to novice, spells set to level 1 and Base level set to zero. Once per day on self in addition to a party member. Inspect: 1 out of 10. Active. Used to identify objects, people, animals, monsters, beasts and void horrors that have crossed over into the system. Ability level low. Linguist: grants the capability of speaking any language that is heard; language must be within human vocal cord range. Allows for the complete automatic translation of heard languages into one’s native understanding. Allows for reading and write of foreign languages as long as the wielder of the ability could read and write beforehand. Level 10 out of 10

Skills: 1 per level. 19/19.

Enchanting: Novice, create basic enchantments, initial cost and sustaining cost greatly increased.

Center of the water way: this enchantment when placed on the steering device of a water vessel will keep the vessel equidistant from land. The initial cost of activation is 250 mana, the sustaining cost is 30 mana per minute. Hydrostatic Propulsion: This enchantment allows for the use of water to provide high torque thrust when enchantment location is under water. Mana cost: 1 mana per minute.

Advertisement

Tailoring: Novice. Create basic clothing and other items made from cloth.

Mapping: novice. Can draw and read maps.

Longsword: Journeymen: The fundamentals of long blades are understood. Fighting styles of different types of blades are condensed. A small amount of mana is infused in ones sword to improve edge quality and durability.

Gardening: Journeymen: Proper gardening techniques are understood. Soil nurturance, acidity, moister level, mana density and plant dispositions are known. Can create gardening tools from mana.

Herbalism: Journeymen: Wild and cultivated herbs can be gathered and grown. Pastes, poultices, teas, brews, tinctures and essence oils are known. Mana can be used to stabilize the effects of herbs.

Alchemy: Journeymen: Basics of powders, potions, elixirs and pills are known. Drying, distilling, sublimation, concentrating, condensation, refining, balancing, aging, antimonnation and fulminating are understood. Can use mana to create even heating and cooling, as well standard weights and measures.

Junk skills:

[Breathing, walking, blinking, hand waving, knot tying, sitting, sleeping, bowels movements, urinating, itch itching.]

Spells: 1 per level. 19/19.

Arcane mana manipulation:

Fuse: Base cost: .1 mana per square inch of material to be atomically bodied. Level 1. Butcher: Base cost: initial cast 10 mana 1 mana per pound per second. Level 1. Cut: Base cost: Error… .1 mana per inch cut (2.5cm), area twenty feet, (6m). Level 1. Arcane shield: Base cost: Error… .1 initial mana, .1 mana per second. Level 1.

Fire:

Candle flame: Base cost: Error… 0.1 mana per, minuet. Metal shaping: Base cost: Error… 10 mana per second. : Purify: Base cost: 5.1 mana per square inch. Level 1. Campfire: base cost: Error… .1 mana per minute, fire must be in a hearth or pit. Level 1. Fireball: Base cost: Error… .1 mana per casting. Level 1. Flame whip: Base cost: Error… .1 mana per foot of flame whip, .1 mana per second per foot. Level 1. Plasma beam: Base cost: Error… .1 initial mana, 15 mana per second channeled. Level 1

Advertisement

Earth:

Stone spike: Base cost: Error… .1 mana per inch of spike. Level 1. Collect element: Base cost: N/A. collect desired element from surrounding area one quarter mile spherical, one half mile spherical. Level 1, 2. Fertilize soil: Base cost: .1 mana per cubic foot of fertilized soil. Clean: Base cost: Error… .1 mana per square inch (2.5cm). Level 1.

Air:

Shuriken wrath: Base cost: 42.5 mana. Level 1,2 Yarn spinning: Base cost: .1 mana per second of spinning, level 1, 2. Weave: Base cost: 5 mana per 10 seconds of weaving. Level 1, 2. Lightning bolt: Base cost: 75 mana, error… 1 mana per second channeled lightning. Level 1.

Water:

Nutritious water: Base cost: 5 mana per oz of species-specific nutritious water. Ice spear: Base cost: 35 initial mana, error… .1 mana per 1mile per hour (1.6Km an hour). Level 1.

Life:

Analyze body: base cost: 3 mana a second. Level 1. Focused healing: Base cost: 7.5 mana per second. Level 1. Mass healing: Base cost: 12 mana per second, area a ten-yard radius. Manipulate plant: Base cost: 4.5 mana per second of movement. Level 1, 2. Rapid growth: Base cost: .1> <100 mana per second of growth depending on plant or animal complexity. Level 1, 2. Invigorate: Base cost: 15 mana to boost usable cellular energy in target. Sleep: Base cost: 12.75 mana on willing target, mana amount varies. Level 1.

Space-time:

Internal Dimensional Expansion: Base cost: 300 mana per cubic inch of extradimensional storage.

Soul bound items:

Imperial Royal Bank identification card: Grants access to your account at any Bank certified shop. May only be used by the soul bonded individual.

Enchanted Storage Ring: Finally crafted. 1 mana to store or retrieve item. Auto object tracking. 100 feet (30.5m) cubed. Bonded. Listed price: 2 platinum pennies

Inlaid mithril master slave band: Exceptionally crafted. Bonded. May hold the contracts of 125 slaves. Slaves cannot be stolen or cross subjugated. Enhances slave bond. Price: 96 platinum coins

Bound slaves:

Sasha Whitetail: Kitsune, female. Age 23; times revived 7. Level 5.

people are reading<VOID EMPIRE: IMPERIAL MAGE>
    Close message
    Advertisement
    You may like
    You can access <East Tale> through any of the following apps you have installed
    5800Coins for Signup,580 Coins daily.
    Update the hottest novels in time! Subscribe to push to read! Accurate recommendation from massive library!
    2 Then Click【Add To Home Screen】
    1Click