《Doll of Death》Skills - Index

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Appraisal

See the information on the selected target.

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Assassin's Touch

Grants 70% damage increase on sneak attacks and 30% damage increase against vital areas.

Golem Body

Grants 20% defense buff, fatigue immunity, and mental status immunity.

Kodachi Skill

Proficiency in using a kodachi.

Dagger Skill

Proficiency in using daggers and knives.

Scythe Skill

Proficiency in using a scythe.

Hand-to-Hand Combat Skill

Proficiency in hand-to-hand combat.

Physical Attack Resistance

Reduces physical damage, the amount depends on rank.

Poison Sting

Adds poison to attacks using stinger.

Poison Fang

Adds poison to attacks using fangs.

Sword Arts

The ability to use special techniques of the sword. Techniques available dependant on rank.

Fire Magic

Ability to use magic related to fire. Spells available based on rank.

Electric Magic

Ability to use magic related to electricity. Spells available based on rank.

Water Magic

Ability to use magic related to water. Spells available based on rank.

Earth Magic

Ability to use magic related to earth. Spells available based on rank.

Life Magic

Ability to use healing-oriented magic. Spells available based on rank.

Appraisal Lv-

An incomplete Appraisal, the amount of information appraised is based on level.

Dwarf Eyes

Special skill of those with dwarf blood. Allows to see the quality of raw ores and materials.

Hammer Skill

Proficiency in using a hammer.

Blacksmithing

Skill in the art of blacksmithing. Forging and crafting weapons and armor.

Hand-to-Hand Combat Arts

Ability to use Hand-to-Hand Combat techniques. Techniques available based on rank.

Serpent Scales

A skill only seen on evolved serpent monsters lowers any damage received by 10%.

Poison Resistance

Grants resistance to poisons the effectiveness based on rank.

Poison Magic

Ability to use poison magic. Spells available based on rank.

Acid Resistance

Ability to resist the damage from acidic attacks.

Slime Body

A skill possessed by evolved or unique slimes. It grants the slime a high physical attack resistance and immunity to fatigue, mental status, and poison.

Presence Erasure

A skill that allows the wielder the ability to perfectly remove any signs of its presence.

Dimensional Stomach

Can store anything it swallows into a dimensional pocket keeping it in the exact condition it was in. Only possessed by unique slimes and elementals.

Stealth

Ability to hide in plain sight without being noticed.

Dark Magic

Ability to use dark magic. Spells available based on rank.

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Body Regeneration

As long as the owner has MP it can regenerate any damaged or lost body parts. It will not recover HP by doing so.

Enhancement Magic

Ability to cast magic that grants buffs to the target. Spells available based on rank.

Magic Affinity

Skilled in the arts of magic, magic is part of their body. All Spells cost 50% less mana.

Four-Attribute Magic

Ability to use the magic of the four elements, fire, water, earth, and air. Spells available based on rank.

Magical Attack Resistance

It reduces damage from Magic, the amount of damage reduced based on rank.

Drake Scales

A skill possessed by drake monsters. Reduces all damage taken by 30%, and is immune to fire.

Flight

Grants unrestricted flight.

Claw Skill

Proficiency in using Claws.

Doll Face

Skill possessed by those with a perfect doll-like face. If an opponent attempts to attack your face they will be paralyzed for 3 seconds. If an opponent manages to land an attack on your face and causes damage you deal 50% more damage to the said opponent.

Dagger Arts

Ability to use special techniques using daggers and knives.

Club Skill

Proficiency in using a club or mace.

Club Arts

Ability to use club techniques. Techniques available based on rank.

Size Modification

Ability to modify the size of your body.

Magic Body

Body of pure magic. Magic from enemies will restore HP rather than its intended effect.

High Dark Magic

Ability to use High-tier Dark Magic. Spells available based on rank.

War Class Magic

Ability to use magic normally intended for wars of large scale. Spells available based on rank.

Magical Attack Immunity

Impervious to offensive magic.

Instant Death Resistance

Ability to not be affected by attacks with instant death effects. Effectiveness based on rank.

High Four-Attribute Magic

Ability to use High-rank magic of the four elements, fire, water, earth, and air. Spells available based on rank.

Magic Scythe

Users can use magic to create a scythe of pure magic.

Dagger Mastery

Achieved perfection in the art of using daggers and knives.

Scythe Arts

Ability to use Scythe techniques. Techniques available based on rank.

Hand-to-Hand Mastery

Achieved perfection in the art of hand-to-hand combat.

Dimensional Step

Ability to instantly teleport a small distance. Distance-based on rank.

Heat Resistance

Ability to withstand high temperatures.

Humanization

A skill that allows none humanoid creatures to take on a humanoid form.

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Witch's Eyes

Eyes possessed of natural witches that can give the enemy a variety of mental status effects as well as identify different ingredients used in potion making and know their effects.

Dark Magic Mastery

Mastered the art of Dark Magic.

Four-Attribute Magic Mastery

Mastered the art of Fire, Water, Earth, and Air Magic.

High Electric Magic

Ability to use high-rank electric magic. Spells available based on rank.

Dimension Magic

Ability to use magic that manipulates dimensions. Spells available based on rank.

Alchemy

Ability to magically create items by fusing materials. Quality and success based on rank.

Instant Death Immunity

Immunity to any attack that instantly kills.

Scythe Mastery

Achieved perfection in the art of using a scythe.

Dragon Breath

Can breathe out a wave of elemental power.

Dragon Scales

Found on high rank, draconic creatures. Reduces damage taken by 50% and grants immunity to fire.

Oppressive Aura

Prevents creatures far weaker than you from approaching.

Night-Vision

Grants the ability to see in the dark.

Lethal Poison

Poison created is highly lethal.

Telepathy

Can communicate with other beings through their minds.

Claw Skill

Proficiency in using claws.

Body Strengthening

Increases physical abilities temporarily.

Poison Immunity

Grants immunity to all poisons.

Mental Status Immunity

Grants immunity to all mental status.

Ancient Dragon Aura

Exude an aura that scares off weaker dragons.

Ancient Dragon Scales

Scales possessed by an Ancient Dragon. Reduces damage taken by 75% and grants immunity to the four basic elements, fire, water, earth, and air.

Ancient Dragon Eyes

Eyes of an Ancient Dragon that can see into a person's soul. Allows some appraisal.

Sub-Zero Body

Body that remains at sub-zero temperatures. All Ice Magic costs 0MP.

Water Magic Mastery

Mastered the art of Water Magic.

Air Magic Mastery

Mastered the art of Air Magic.

Ice Magic Mastery

Mastered the art of Ice Magic.

Claw Mastery

Mastered the art of using claws.

Thermal Fluctuation Immunity

Immunity to effects from drastic temperatures.

Kodachi Arts

Ability to use Kodachi techniques.

Cold Resistance

Resistance to lower temperatures.

All-Out Destruction

Doubles the AoE of all spells.

Light Magic

Ability to use Light Magic. Spells available based on rank.

Alternate-Four-Attribute Magic

Ability to use the magic of the alternate elements, Electric, Lava, Ice, and Plant. Spells available based on rank.

High Alternate-Four-Attribute Magic

Ability to use high-tier magic of the alternate elements.

Nightmare Aura

Emit an aura that inflicts mental status on weaker enemies. It is possible to turn it off.

Kodachi Mastery

Mastered the art of using a Kodachi.

Illusion Step

Ability to create shadow clones while moving.

Thermal Fluctuation Resistance

Resistance to effects from drastic temperatures.

Holy Immunity

Grants immunity to Life and Light Magic.

True Combination Magic

Ability to combine and modify magic.

All-Magic Mastery

Ability to use any and all magic.

Ghost Blade

All attacks can also damage the soul.

Princess Aura

Emit an aura that causes calmness and kindness from the surrounding.

Thought Acceleration

Thoughts are processed at increased speed.

Parallel Thought

Ability to possess multiple thoughts simultaneously.

Prediction

Ability to foresee an opponent's next move.

Death Aura

Emit an aura that instantly kills weaker opponents.

Phantom Step

A combination of Illusion Step and Dimensional Step but with improved effectiveness.

Levitation

Ability to float in midair.

Acid Immunity

Immunity to acid.

Water-Breathing

Allows for underwater respiration.

Aquatic Movement

It allows unrestricted movements in the water.

Poison Magic Mastery

Mastery in the art of Poison Magic.

Elemental Resistance

Reduces damage taken from the four elements, fire, water, air, and earth.

Electric Absorption

Electricity from outside sources heals rather than hurts.

Electric Magic Mastery

Mastery in the art of Electric Magic.

Parallel Will

Possess multiple consciousnesses.

Four-Attribute Magic Mastery

Mastery in the arts of the four elements of magic.

Electric Immunity

Immune to damage from electricity.

Asura's Wrath

Boosts all stats by 300% for 5 minutes, but the user loses all rational thought during said 5 minutes, all that matters is killing the enemy.

Liquid Body

A body of pure water. All Water Magic costs 0MP. Slash and Pierce attacks deal 60% reduced damage.

Molten Body

A body of lava. All Lava Magic costs 0MP.

Fire Magic Mastery

Mastery in the art of Fire Magic.

Earth Magic Mastery

Mastery in the art of Earth Magic.

Lava Magic Mastery

Mastery in the art of Lava Magic.

Chimeric Blade

Mutates all magic to have its damage based on the user's attack stat.

Berserk

Go into rage-filled state, increases all stats by 2x.

Plant Magic Mastery

Mastery of the art of Plant Magic.

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