《Dear Spellbook (Link to rewrite in blurb)》Entry 22: Murder Most Accidental
Advertisement
Riloth 19th the 24th
Dear Spellbook,
I did it! And it was boring! Mostly. I am a day's ride—minus a few distractions—down the road from Crossroads writing this by Ghost Light next to a campfire, eating a very strange picnic.
This morning I woke up, and did the increasingly tedious tasks of placing the bet, buying potions and setting up my minions. The one detour I took was tasking Simon with a special project.
Walking out past his counter in the morning, I flipped him a gold coin and told him, “I need you to pack me a lunch and a dinner. The lunch needs to be edible on horseback, and the dinner at a campfire. If you can do it in the next thirty-nine minutes before I return I will have another gold for you.”
Simon caught the coin out of the air and said with a genuine smile, “Of course, Master Theral, anything for our guests.”
I still don’t know why he dislikes me, but gold seems to fix that as well as it does any other problem. As I was heading out the door, I added, “Also, everything in the meals must start with the letter A!” Then walked out without looking back.
These past few days I’ve been trying to mix up my meals with the market, but I keep forgetting to leverage my resources. If I task Simon each day to make me a meal with some ridiculous condition, I will have variety, quality, and if I tip him enough hopefully minimal spit.
When I returned from finishing up with my minions astride Ian, Simon was waiting outside with two bags packed with food. His smile seemed less genuine now. I thanked him, tipped him and loaded the bags on Ian's back.
I elected to bring my father’s sword with me today. With only enough training to scabbard it without injuring myself and point it in the right direction, I should at least be able to avoid killing myself with it. Daulf had told me once that it was a good fit to my frame, so I might as well get used to it. He also said something about me needing to pack on some more muscle to wield it properly. Not everything he says is nice, but he probably meant that constructively. And he’s probably right. A lifetime of libraries was not erased by a few months of adventure. My endurance is great from all the walking—and running—but let's just say it's a bit hypocritical of me to call Cam “Twiggy”. It's all moot as it's unlikely strength training will do me much good in the near future, since the near future seems forever out of my grasp.
At first glance, my father’s sword was nothing special to look at. Just over three feet from pommel to tip, the rapier was brilliant white steel, free of knicks or dents. The crossguard was a simple bar, and the cage protecting the hand was plain bent steel wire. Daulf said it was an expertly crafted blade, but was free of all adornments save one. Set in the crossguard was a stone of dark onyx. When Daulf saw it he stopped speaking mid-sentence and ripped the blade from my hands for a closer look. He said a brief prayer, and his eyes seemed to grow lighter. Gently handing the sword back to me, he said, “Boy, I do not know where your father got this blade, but keep it hidden. Men would kill, or worse, for a blade like this. This is an ensouled blade. Unless you learn how to use it and unlock its potential, I would not show it to anyone who might decide they want it for themselves.”
Advertisement
Wait a minute... how did I remember that conversation verbatim? Daulf examined this sword on the road to Edgewater after our first meeting. I hadn’t found you yet. You were probably sitting on some dusty bookshelf; depressed, pining to see the world, and dreaming of the day some sorcerer would come and sweep you off your covers. Why can I remember that now? I recall the conversation perfectly, but I didn’t get my thought’s from the moment or the other enhanced sensorium you give. Are your capabilities expanding? How far back does this work for?
Well if you aren’t going to answer I will have to test it out.
When my father left for that last meeting before we left town, he spoke to my mother not realizing I was in the house, “Esriel, dear, I’ve done it! I’ve found the man who might prove to be the key to my troubles. Teshive’s representative has invited me to meet with him at Edgewater to discuss an expedition. He will fund it! I will be able to go back and save them!” They walked to another room and I did not hear what they discussed further.
When I was twelve, and we were on the road, a cart driver we had been traveling with for days would always sing the same song. The tune is always stuck in my head but I have never been able to remember the lyrics. It’s been driving me crazy for years. It went like this
My wife and her.... Dooo dop dee...over some clover... shoo boop...
Well, that didn’t work.
I can only remember events back a certain time? Maybe that's good. I don’t want to remember being born. That would not be pleasant, though I can't imagine the situation where I'd try to remember that.
Okay, back to today. I will need to explore this later when I'm not sitting in the forest. I set off south, at a brisker pace than before, occasionally slowing and walking next to Ian to give him a break. We passed the turn off for Gerald’s camp an hour ahead of schedule and continued on. Writing now, I could relay every boring detail of the trip, hoping to find any clue with your enhanced recall, but I doubt there is much I missed on this road.
Moving at a faster pace than previous treks down this road, I overtook three separate groups of refugees that were heading south to Lakeside. I flipped them each a gold coin to see them smile at the gesture, but didn’t stick around to chat. I promised you I would stay focused, and I’m trying.
I did have a brief exciting encounter which you will be pleased to know I did not initiate. After being on the road a few hours I dug through the lunch Simon had packed for me. If I knew Clean I would have given it a perfunctory cleansing in case Simon really did spit in the food, but even if he did, I’d eaten much worse over the past few days. The lunch bag consisted of some apples, which I fed to Ian, a wedge of some crumbly cheese which I assume had some “A” starting name I didn’t know, and some almonds. Aside from the apples, it was a fair attempt on Simon’s part, but I will need to figure out this cheese name to see if he cheated me.
As I was working on my wedge of cheese, my attention to my surroundings lapsed. The road had narrowed to a mere cart’s width here and the banks were raised a good eight feet above the road. The road was cut through a small butte that was too steep to ascend. Had I been paying more attention to my surroundings than to this cheese I would have been more cautious. My parents would be ashamed I so quickly forgot the dangers of the roads; this was a prime spot for an ambush.
Advertisement
Up above on the raised banks of the road stepped a group of four haggard-looking men. One was wearing the colors of the Parlor in what might have once been their security outfit if it had fewer dirt stains and holes. The remaining three were wearing the ragged red and gold remains of the House Barion’s guard uniform. All insignia of rank and affiliation had been removed.
With a crossbow pointed at my face, the Parlor deserter yelled, “Throw us your coin and that sword and we’ll let you on your merry way.”
Feeling a little confident after my mostly successful combat yesterday, I rose my hands into the air, holding the cheese aloft. I shouted, “What?! I can't hear you. This cheese is really crumbly, and I’m a loud chewer—or at least that's what my friends tell me. I think they are right!”
As soon as I finished speaking I cast Blink, bringing myself behind the crossbowman speaker for the party. Appearing behind him, I gave him and his companion each a quick shove. Arms flailing at their sides comically, the crossbow cast aside, they both lost their balance and tumbled over the edge. I didn’t have time to watch them land, but it sounded painful. Distracted by their falling compatriots, the two across the way were ill-prepared for the Gust that appeared at their backs, blowing them over the edge as well.
Looking over the ledge, I discovered that the fall had been more than painful for at least one of them. The leader who had spoken had fallen headfirst and not survived the drop. I pulled out another wedge of cheese from my pocket and started to eat it, affecting a nonchalance I was not feeling. To the remaining three I shouted down to them, “You have until I finish this piece of cheese to be out of my sight, or I actually start trying to kill you.” I called upon the Font of Fire in my non-cheese hand, wreathing it in fire, to add to the effect.
I had not intended to kill any of them, but I didn’t regret it. After goblins, highwaymen are a traveler’s worst fear. Highwaymen can sometimes be reasoned with, but the worst a goblin will do is kill you and eat your corpse.
I’ve killed thinking beings before, but this was only the first time I’d ever killed a human. I’d help fend off goblins dozens of times growing up, but they are a little more intelligent than a dog and far more vicious. At Edgewater I killed orcs, which are as much a person as a human or elf, and it shook me, but I knew at the time it was the right thing to do. They had been lost to Faust, corrupt, and fully embracing his desire to destroy. Was killing this man any different from killing a Fallen orc? A Fallen orc decided one day to dedicate themself to destruction and was locked in that choice for life. This man woke up every morning and decided anew to kill and maim people for profit. Who is worse? The orc who made a terrible decision once or the man who makes it daily? The orc is beyond redemption, but does the bandit even deserve it?
I don’t know, and I suppose—on some level—it's academic. In an hour that man will be alive once more and if I travel down this road in the future, I will likely kill him again. Could I try reasoning with him? Turning him away from crime? Maybe, but like Gerald, it would only be for a day.
Alright, enough wool-gathering.
At my threat, they fled. They didn’t even check on their dead companion. No affection amongst thieves it seemed. My ability to terrify children had grown into the ability to terrify hardened criminals. When my heart rate settled and the bandits were long gone, I looked around the top of the butte. A trail was beginning to form leading into the trees atop the hill from where I stood. Following it led me to their camp, which was disgusting.
Their tents were not properly hung, each sagging between two trees. Their campfire was a forest fire waiting to happen, with no stones around the edge and debris strewn about. The remains of meals lay dropped everywhere. There was a pile of rags that had once been clothing and were now... used. On that topic, the latrine was not far enough to prevent the smell from permeating the camp.
After the shock of the initial slovenliness, I started to notice signs of casual evil. Amongst the piles of loot, I saw items of no monetary—but much sentimental—value. A doll I had seen in the arms of a girl leaving on a caravan before the resets was torn in half, a pile of shattered glass that had once been vases or cups, the half-burned remains of a painting sticking out of the fire were. These men were terrible, stealing and destroying for fun. I could not find any evidence of murder, but I would not be surprised if I had.
I left their camp, wishing I had done more to scare the survivors. Ian had found a fascinating clump of grass growing at his head height he was working on. Using the eight-foot drop as an opportunity to experiment, I leaped from it and reached for the Font of Air. Casting Gust in its near-original form, I attempted to modify it slightly. Normally the spell takes a significant amount of Will and covers a large area, large enough to save three people and no donkeys. My experiment was to see if I could reduce the area the wind covers and use less Will at the same time. Focusing my Will to not draw as much from the Font, I forced a focused jet of air to cushion my descent. My fall was slowed, but not enough. I could feel that the wind was only covering part of my body, and I landed hard, but without serious injury. A partial success. Next time I will need to expand the area slightly, but I can already tell that it used almost half as much Will as the original version.
I can probably focus it into a smaller region to push a single enemy as well.
Ian did not appreciate my experiment. The sudden loud Gust of wind terrified the docile horse, and he took off. Growing up on the road taught me it was never wise to chase a scared horse. We ride horses for a reason, they are faster, and being chased only makes them run longer. I walked after him at a leisurely pace and after about a mile I found him, once more engrossed in a tuft of grass.
The whole ordeal ended around three, and I had another three hours of light left to explore. Nothing of note occurred even now. I saw a few turn-offs to the forest farms Daulf had mentioned on our approach to Crossroads. If I'm still here in a year, I'm sure I'll get around to exploring those.
With the sun almost setting, I noticed a possible lead. The trees in this forest were ancient behemoths, many with trunks as wide as I am tall and towered hundreds of feet into the air. Close to dark, when I was already on the lookout for a campsite, I noticed that on either side of the road, the tree line had changed. To my left and right, there was a thirty-foot patch of wood where no tree was taller than one hundred feet and all had narrower trunks than those around them. I suspected that once there had been a road here.
Both directions seemed the same, so I chose left. When traveling and at an impasse, my father would always go left. He never gave a good reason for it, but it tended to work out for him. Ian was hesitant to leave the road but eventually complied. Casting Ghost Light gave him a start, but made navigating the wooded area easier.
Traveling after Edgewater, our horses eventually became accustomed to my use of magic. Ian is going to have a traumatic eternity here with me, never expecting my magical use each day. Poor guy.
At this revelation, I gave him the last apple from the satchel.
Traveling through the stunted forest strip for an hour brought little progress and revealed nothing of note. Ian eventually stopped and refused to move forward, so it is there we made camp.
Digging into the second bag Simon had packed, I discovered an apple pie, some weird lumpy green fruit with a giant pit and bright green flesh, and some weird spiky green bulb of leaves. I don’t think that last one was even food. The pitted fruit tasted fatty but was pretty good otherwise. It might have been a vegetable. I gave Ian the spiky bulb, which he enjoyed, and I risked the pie. It turns out apple pie is just delicious, no matter how wronged you feel by apples.
I cast a barrage of Ghost Lights all over the camp to exhaust my Will, and then drank a potion and did it again. I didn’t want to risk a forest fire here and Ian has gone through enough, no need to give him a heart attack from Lightning Bolt, so no practicing my aim today.
-Goodnight 24-
Reports appear
No change. That reminds me.
Bandit Report
There are four armed men ambushing caravans a four hours ride outside town atop the butte the road is carved through. Their camp is on the west side of the road about three hundred feet. They have one crossbow and each is armed with swords. Three are Barion deserters and the fourth, the apparent leader is an ex-security officer of the Parlor.
When I write -Goodmorning ##- create a copy of the Bandit Report along with the other report sheets.
I can have Simon deliver this to someone, and hopefully, they will take care of it.
Updates
Leads:
Giant north of the town Outlaws out in forest ruins. Investigate runes Giant goat Dwarven caravan Possible old road - south of town
If I get here sooner I can explore the road better. If only I could fly this would all be much easier. Maybe the harpy... no that's a terrible idea.
Assets
Julian - Refugee Monitors game floor Literate Twiggy and Company- Bully kids Monitor market Semiliterate Rail - Urchin girl Counts people entering the Parlor Illiterate Hard worker Gill - Urchin boy Counts people entering the Dragon’s Den Sam - Refugee Counts people entering the command tent Simon - Concierge Traitor Brings coffee
Resources
Library Lavar the Alchemist Dwarven Armory
To Do:
Find a way out of these resets Find others aware of the resets Find a way to wake up early Learn the capabilities of this book Learn the language of the spellforms Learn how to read spellforms Learn spellform writing Find Liall Sleeping Owlbear Inn Find a sword tutor
I could probably ask Daulf to train me, but I just don't think I could handle that. I'd be better off finding some stranger I can not speak to. Having the same conversation endlessly is very unsettling, especially with a friend.
Advertisement
- In Serial40 Chapters
Shattered Blood
Some questions are best left unanswered. Obsessive Eugene law student, Haddie faces gruesome murder that leave victims impossibly incinerated. Could this be connected to her dad, who doesn't appear to age? If she digs too deep, she, or her friends might become the next set of ghastly remains. An urban fantasy origin story for the AngelSong Series with characters and magic inspired by the likes of Jane Yellowrock and Kate Daniels. Origin Story of the AngelSong Series
8 134 - In Serial6 Chapters
The End of Apocrypha
God eventually arrived to save humanity, but the term "save" means "butcher," since his creatures slaughtered every life on Earth before setting it ablaze. When a bright light arose in the sky and various things with horrific features emerged from the clouds, Nathan, a college student, was getting ready to travel to his university with his friend Deo... Will he be able to protect the people he loves about, or will he succumb in a fate worse than death?
8 101 - In Serial9 Chapters
The Final Draft
This is basically the story of a farmer turning cats loose to wipe out mice that are stealing food. Except the farmer is an intergalactic empire, the mice are rebels and space pirates, and the cats are randomly chosen humans from present-day Earth. Margaret was one of the fortunate few to be selected, drafted to fight on an alien planet for overlords she never knew existed. Dropped onto a fantasy world where things like toilets are nonexistent, how does an architect/engineer fight back? By building, of course.
8 191 - In Serial958 Chapters
Legend of the Lost Star
[More placeholder space for the next Writahon...] [Completed the October 2020 Royal Road Writathon challenge] [Completed the April 2020 Royal Road Writathon challenge] Book 1: First Light Synopsis: As a war of epic proportions enters a ceasefire, a soul from another world enters a dead boy's body. Without any memories of who he was, with only a little companion by his side, the lost soul begins his long, arduous journey to recover his memories, while unraveling the mysteries of a war-torn world. Why was he sent here? And where will he go now? Even he himself does not know. But one thing is for certain: the world will never be the same again. Book 2: Foredoomed to a Rendezvous Synopsis: As war continues to break out between the Five Lands, Gaius finds himself inheriting a legacy of ancient times. With the flames of battle spreading through the South once again, the lost soul throws himself into battle over and over, in an attempt to protect his home and those he holds dear. How will the boy, nearly unrivalled in martial might, fare in a web of conspiracies beyond his ken? Book 3: The Last and the Lost Synopsis: The boy has set himself an unbelievable target in a bid to save someone precious to him. With his former home now out of reach, he stalks the Southern Continent, inciting rebellion and revolution where possible to lure his prey out. Meanwhile, in the heart of the South, embers of war begin to rekindle. Will it be the death knell of yet another nation millennia old? Book 4: The Unravelling World Synopsis: Time is not on Gaius' side. Everyday life, already disturbed by the flames of mortal war, falls apart entirely as beings of legend once again appear on Orb. Forced to a foreign land to treat his injuries, the boy must confront the outcomes of his actions, directly and indirectly. But the tide is rising. Countless enemies are throwing themselves against the nations of Orb, cleaving a path of blood wherever they go. Gaius has to hurry...or drown with the rest. Book 5: World's End, Divines' Rondo Synopsis: The great gods of Orb have staked their claim on the world itself, killing all in their way. Each of the Cardinal Continents are fighting their own battles and making their own peace, but none are aware of the growing threat from the Wildlands, where a self-exiled legend continues to gather strength. Meanwhile, a new threat stalks the whole of Orb, killing whatever remains of the Constellation Heroes. Against such a chaotic backdrop, a boy continues to protect a semblance of daily life for his loved ones, but will he be successful when the curtains finally open? Book 6: The Frenzied Tide Synopsis: A sword hangs above the Eastern Territories. The Human God, progenitor of all life, the direct cause of the beastfolk genocide, has made his will known to the rulers of the East — make peace with the God of Water, or be destroyed in three months. Gaius, who has left the battlefield to return home, is once again called to fight, to support a do-or-die offensive upon their foe's territory. But in the background, the threads of destiny are beginning to come together. Plots set in motion long ago are coming to fruition... Book 7: Limina of Ruin Synopsis: The chalice has broken. The East is beset with turmoil, as factions turn on each other. The Great Divide, however, brims with a setting radiance, ensuring a final, transient peace. And in the midst of it all, one young boy follows the fettered winds and the unshackled waters, heading to a new land to uphold a promise. For him, the days of fighting will be a distant memory before long...and a daily event in the years to come. Uncovering ancient memories, putting to rest regrets, enjoying the last of a peaceful life...the people of the Five Lands will live to their fullest. Yet, this is but the calm before the storm. Book 8: Power Talks Synopsis: Fate. A curious word to most...and a frightening word to Gaius. Alongside the rulers of the North, Gaius witnesses frightening truths, proof of an inevitable future. Spurred by a myriad chilling revelations and urged by a god's killer, the Mortal Light Dynasty gathers both mortal rulers and divine sovereigns, covering past conflicts with a offer of cooperation of an unprecedented scale. However, can this unity, first of its kind, stand up to time, fate and mortal nature? Or will it burn, along with the Five Lands? Book 9: Homeland Song Synopsis: Gazing out at the Orb of old, Gaius ponders his destiny and the great stakes with it. Time and again, he has led a life of choices, making one after another for the sake of those he cares about. His latest choice, however, carries implications of an immeasurable scale. Charged with the protection of the future, all that awaits him is an eternal solitude... On the other side of the false world, a single star shines, one whose light is meant to protect. Gemini, who has long found a homeland in the form of Ark City, has spent years defending it with friends and family alike. However, an inexorable end is approaching. The day the Great Divide falls looms ever closer. At the crossroads of destiny, when the chains of fate bind him fully, what will the last Constellation choose? And what will his choice mean for the rest of the Five Lands? Book 10: Immortal Indignant Synopsis: As the Five Lands reel from an unexpected revelation, Gaius continues his struggle to accept his immortal destiny of eternal vigilance. Mortal fetters continue to tie him down, with the prospect of breaking them a heart-rending prospect. There is little light for him in the darkness; his emotions seemingly a poisoned apple. For him, the days ahead are one of balancing his emotions; his immortal destiny is antithetical to the aspects that make one mortal. However, he isn't the only immortal indignant at the current state of affairs. Behind the scenes, huge powers push and pull, tussling in an insane game of wrestling sanity. The Five Lands and the great gods prepare in the background, awaiting their time to strike... Book 11: Cause Convergent Synopsis: As Orb reels from an unexpected turn of events, the crumbling of the Great Divide speeds up. With time now at a premium, Gaius travels the world, addressing a particular personage's last will, while ensuring that he leaves no regrets behind. Revisiting the Five Lands with his beloved one last time, he casts his eyes to a new future, a world full of a peace forged by collective resistance. Far away from Gaius, at the very borders of the Southern Continent, soldiers train day and night, awaiting the day the rift between worlds crumble. But the battlefield there isn't just between the Five Lands and the Wildlands... Book 12: Boundary Belligerent Synopsis: The rift between worlds crumble. The moon, the sun and the sky shatter, revealing the vast expanse beyond. The cold light of the stars gaze down upon Orb, illuminating a bloody battlefield at World's End, where gods and mortals wrestle. Immortal troops charge the Five Lands, over and over again, only to be repelled by vast engines of war. For many, the moment of destiny has arrived. The Third Extermination has begun. However, Gaius gazes not at the present, but at the future beyond. What does he see there? And what will he do? Book 13: Destiny Divergent Synopsis: Bells ring, and destiny veers. Mortal miracles, having pierced a divine destiny, now turn their light of annihilation upon the legendary land of dangers and dark myth. A single being who should have slept forever reawakens, carrying out a inherited duty to protect. Under a dome of absolute law, the hulks that darken the skies are grounded, forcing the Five Lands to move ahead on foot. Hidden differences erupt, comrades turn upon comrades, and the alliance begins to crumble. What should have been a happy ending begins to fall apart. Watching from high above, the Abyss Sovereign laments his weakness, cursing the new destiny laid upon the world. And yet, he will never give up. Book 14: Abyss Ascendent Synopsis: As a future of never-ending conflict draws closer, Gaius stands at the centre of Orb, his will tempered and set. What the Wildlands has ceased to be, he will inherit. Divine Kingdoms and mortal nations clamour for peace to prepare for greater wars, but Gaius will no longer stand for that. For the sake of his dream, the Five Lands — and now, the Wildlands — must be unified against a common enemy. Gaius himself. Raising the flag of rebellion against mortal nature and destiny, the Abyss Sovereign commences a festival of creation for his new world, a paradise unimaginable to both mortal and divine minds. With his intentions made known now, there is no going back. He will succeed. Or die trying. Book 15: Terminus Transcendent Synopsis: ??? This is a story that may, depending on how impatient you are, take some time to spin up. I have enough in my mind for a long run, so it's essential that I lay out a great deal of groundwork at the start. Eleven books have been released so far, and this work will end at Book 15. Be aware of late arrival spoilers! My Patreon link is here, which allows for up to sixty-five advanced chapters ahead of the free releases, or if you'd just like to support me. Release schedule: My original promise was 2 a week, minimally, but it's been a daily release for a long time. So yeah...
8 844 - In Serial41 Chapters
Cloud Piercer
Shifters never mingle with humans. They reside high in the mountains venturing below only once a year for the night of the Red Moon. They invade the human villages below, take and kill who they want, but they never leave any witnesses. Not before Freya.*****18-year-old Freya Raune will do anything to find out why the shifters took her brother. And that includes searching for the deserters, an elusive rebel group determined to end the shifters' rule. But as the next Red Moon approaches and the mysterious yet charismatic Killian Li sweeps into her village, Freya is forced to be more careful. Those caught fraternizing with the deserters are murdered, and Killian's arrival is a reminder that nobody can be trusted--even those Freya is closest to.COMPLETE
5 202 - In Serial7 Chapters
Step back!
Anne goes to Maddie for more information about potions when suddenly Anne gets caught up in one a Bad one.How will Marcy try and fight this curse?¹What can the Plantars try and do to help?And what will Anne do to gain control over her emotions and body again before it's too late?...cover off Google bc I can't draw 😪😭MarcanneI ONLY WRITE MARCANNE I HAVE A VERY SEVERE MARCANNE BRAINROTUpdates whenever will work on story hopefully every day!
8 187

