《To Play With Magic》…TPWM 2.01, I have a… no? Later then? Okay…
Advertisement
…TPWM 2.01 I have a… no? Later then? Okay…
January 27, 2019, 10:05 am.
As the flame’s last traces disappear and everyone’s eyes turn toward me, Beth holds up her hand. “Kid, can it wait?”
Crinkling my brow, I look around the command centre. Time is going pretty slowly. So I nod, biting the inside of my lip as Beth sighs, casting me a small smile.
“Okay, good. I need some rest. It’s been… a day,” Beth says, waving as she marches toward her room.
Roberts hums as Beth starts walking away, Josh following close behind. Roberts places his hand on my shoulder. “We can talk about it later. Unless you’d like to talk now?”
“No,” I say, my shoulders slumping as I watch Beth walk away. “It… it can wait.”
Wyonna buzzes in my head even as I answer. “It might need to! What is all this? Where did… Theglia?"
“If you’re sure,” Roberts says, only stepping away when I nod to him.
Even as he’s walking toward his own room, Rufka comes up to me, throwing her arm over my shoulder and leading me away. I glance back at the meeting room as Wyonna beeps in my ear. “You guys definitely need to give me time. It’s gonna take me hours to sort through this mess.”
“Sure,” I reply, taking one of Rufka’s hands as we slip into my room. “Take all the time you need.”
…TPWM 2.01 I have a… no? Later then? Okay…
January 27, 2019, 10:13 am.
The soft covers of my private room lay in a pile at the foot of my bed as I attempt to extract myself without waking Smoulder or Rufka.
Beth’s insistence to rest turned out to be a good idea. I hadn’t realized how tired I was. Not until we’d reached our room and I passed out with barely a peck on Rufka’s cheek. The remnants of the morning pass in a blur as we continue to enjoy more mandatory rest time. Wyonna’s still chomping through Theglia’s download and Beth hasn’t emerged from her room yet.
Advertisement
Nearly a day and a half of dilated time later, we’re finally gathered in the observation room of the CMCC (Citizen Mission Control Centre) again. And I’m chomping at the bit to get out. The lack of mana is driving me crazy.
Still, now that we’re assembled, Wyonna is ready to divest the relevant bits of Theglia’s gift. Her face dominates the central screen as she brings up a map of Akilo, several glowing red dots shining over the room. Wyonna waves a hand at the screen to her side as she says, “These little blips should be familiar to those who’ve been paying attention.”
“The Sanctuaries?” Rose asks, a robe similar to Josh’s around his shoulders,. But his is a deep blue that’s surprisingly striking with his orange and black striped fur.
“Yep. Those are the good news. Sorta. Really, they’re like the golden apple. Don’t take a bite unless you’ve got good teeth.” Wyonna accompanies her statement with a picture of a stick figure losing all its teeth.
Setting a plate on the table, Josh takes a seat next to Rose as he asks, “So they’re defended?”
“By Sentinels. Creator anti-theft measures.” Wyonna flashes a picture of a statue on the screen. It’s only as I see the ‘Alexis for scale’ that I realize the thing is at least ten stories tall.
“-won’t be enough to protect most of earth. A few Australias max.” Wyonna says in response to a question I missed.
“Better than we had,” Beth says, rapping her fingers on the table. “How tough are these sentinels?”
Wyonna shrugs her digital shoulders as she flicks the camera view to show the cracks splayed across the statue’s surface. “Tough enough to withstand everything Akilo could throw at them. They’re all standing.”
“Except the one in the dungeon,” Roberts points out, leaning forward while tapping his chin with steepled fingers. “Though I suspect it was under different rules.”
Advertisement
“Yep. Not sure what was going on there. Creator cities aren’t usually rezoned as dungeons.” Wyonna’s display flips to a view of one of the Sanctuaries from a hilltop. Not one I recognize. But the statue is visible in front of the silver spire at the centre of the Builder city.
With a smile, Wyonna turns her eyes to Beth then to me. “Anyway, you two might be able to take one down. There isn’t much that can stand against your devastating attacks.”
With a tap of her staff, Tipan draws our attention, her mohawk hanging to the side as she blows at it. A new style Wyonna suggested. “We can attempt it. Without Ivicka, we should be able to make a quick incursion.”
Turning to Genitha, Beth says, “Speaking of which, any word on the-“
Genitha raises her left eyebrows as she leans back in her chair, her feet on the table with all four of her arms behind her head. “No. My friend hasn’t responded yet. I intend to visit Aethire to find her.”
The skip-skap of a rolling ball draws my attention to the side where Demo is standing away from the table, rolling one of his grenades back and forth. He gives me a slanted smile, his toothpick flicking as he sets the grenade on his belt.
Then Rufka pulls me forward as she leans toward her mum. “You’re not going alone this time. We just got you back.”
“Kitten, I’ll be fine.”
“Yep. Cause we’re going with you.” Rufka crosses her arms while glaring at her mum, Smoulder hopping on the table next to her, adding her own glare to Rufka’s. Though I get the impression Smoulder’s just being supportive and has no idea why she’s glaring at Genitha.
A loud crack sounds through the room, Genitha’s chair slamming into the floor as she rolls forward, suddenly looming over Rufka and I. The only sound in the room is Smoulder rustling her fur as Genitha stares down at us. Then her face relaxes into a smile. One I’m familiar with. Rufka’s face is the same when she manages to get something by me. “Excellent kitten. I’d love to get to know your new thiani.”
With a groan, Rufka places her face in all four of her hands.
“Hmm. While you’re doing that, I think the rest of us should start sorting out the prisoners,” Beth says, pushing away from the table. “We’re gonna have a lot of work for you once you get back, kid. Don’t take too long.”
“We won’t,” I promise.
“I’ll make sure of it. Someone has to keep these earthbound in line,” Tipan says as she joins us, standing at my elbow.
Genitha raises a single eyebrow at Tipan, causing her to wilt slightly before shifting to me, extending her hand. I take it with some trepidation as she pulls me into a side-hug, leaving me looking down at where Smoulder is nuzzling against Rufka’s still table-side head.
“This’ll be a fun little adventure. Tell me, Alexis, has my daughter taught you how to play Astra’s Stride?”
Advertisement
- In Serial36 Chapters
The Lonely Scout
[This story is a LitRPG] Reborn into a jungle where danger lurks around every corner, Dave finds himself confused and shocked, but this world will not wait for him to get his bearings. To survive and overcome his cruel fate, Dave must fight for his life as he grows stronger. This story might interest you if you enjoy: character development, protagonists with rogue/assassin type skills, progress that feels earned rather than gifted, and solid grammar.
8 146 - In Serial41 Chapters
And So We Leisurely Walk
The boy wants nothing more than to return to his reclusive life of studying history in Lanzhou, yet the whims of fate are too willing to drag him into the conflicts of Great Zhao, both external and internal. The girl, bored and wanting to do anything, travels from Lanzhou to the capital where she will meet her father for the first time, not understanding that she is stepping onto the path of seeking The Way. Things never go as expected in this beautiful but chaotic world. So let’s take things one step at a time. --- Feedback is welcome in the comments. Open criticism leads to improvement. I will also try to answer every question.
8 189 - In Serial21 Chapters
Luck And Chronomancy
Time Magic is the best magic as everyone knows, although there are lots of unique Talents in the world. Most people only remember Haste because it is hard to get to higher Phases of Chronomancy. That is still enough to make the Talent iconic. A lucky enough Aleatory Talent can position you for greatness or leave you languishing in obscurity. The only true equality in the world is when that glowing message pops up at 8 years old. Even if it doesn't activate until you are an adult at 16 you still know. Sure you can find a new dungeon spawn and get another chance at a rare Talent, even this one, but you have to already be ready to delve into the *Far Wilds*, which is far easier with wealth or family power. This is the story of where my good fortune took me and the difference it made, even among a party of 7 others including an Arcanist. It is a journey of magic and monsters but also math, which some think is actually worse. Luckily I was born with Intelligence and Focus as my personal traits, and my parents were scholars. Of course Chronomancy can also be a frontline combat talent. Versitility well beyond other Elder Talents like Gravity, Abstraction, or Arcana. Might could have worked for me, too. I also met a runaway princess. All the best adventures have a princess. She hated being a noble and we didn't get married but it still counts. Besides she really filled out our front line. All that Leadership training came in handy. I still don't know where she's from. Who cares? How well Haste goes with giant hammers is what's important. I never learned much about anyone in the party, except the one I grew up with. I'm not a people person. I just wanted to optimize dungeon clearing time. *******Story Details******* No romance, politics, or traumatizing content, slice of life, or even dialogue. 1st person narration, like a guide/adventure log. 2000-7000 words a day, maybe 40-60% rpgish combat log with some reasoning on combat decisions, with the rest character Talent discussion and progression stuff. 8 person party with a decent variety in roles. Party members usually have 2 primary functions. Told from the support/control Chronomancer's perspective. Each party member will have 6 Basic/Background Traits, then 3 actual Talents with abilities. Capstone from their Educational Institution, Arbritrary as a gift from the temples, and Aleatory which is decided at birth, revealed at 8, and activated after adulthood at 16. Aleatory Traits ignore requirements and are random why is why they are so important. They'll gain new Talents from finding Dungeons to consume in the *Wilds*. Mature dungeons in cities can provide *Challenges* to raise the Phase of a Talent, up to 3 times from 1 to 4. Each character will get to roughly 8 non-Trait Talents. Attributes come exclusive from Talents, are required by Talents, and provide various effects as well. I designed about 220 Talents with abilities, 4 in each of 4 phases. "Traits" are just Attribute stuff. I'm not sure how many will be detailed in the story, more than 100 for sure. I used Talents because I want to be free of the legacy of tabletop. Half those rules are just because of the limitations inherent in a pre-computer ttrpg. This story mostly uses combat Talents, although like 1/3 of the 220 are for crafting and other society and economy stuff. If you really wanted to be a Thief you might take Intuition, Awarness, and Might for Basic Traits and Deftness, Manipulation, and Trickery for Family/Education. Then you'd pick Acrobatics, and Climbing for Educational Capstone and Arbitrary traits. You Aleatory Trait might be Shadow(Light/Dark) Magic, Umbramancy. A Bard might swap Dexterity for Charisma, Music for Acrobatics, and have gotten Illusion(Shadow/Sound(Air/Force)) for their Aleatory Trait.
8 193 - In Serial46 Chapters
The Black Antlers
COMPLETED/CANCELLED Based on the dungeons and dragons campaign I was in. A tabaxi ranger, human fighter, goblin cleric and elven monk answer a call for adventurers and find a cult and an uncomfortable amount of necromancy.
8 255 - In Serial13 Chapters
Taverns edge - A mercenary's guide to Ley Line traveling
The taverns edge is a fiction that centers around a pair of unusual friends. A mercenary that happens to be a princess of fae, but prefers to stay in a well-known établissement instead of staying in the Sidhe. Moira. Being half a dragon doesn't really help getting along with snobbish elitists at her mother's court. Like all sidhe she likes to strike a good deal... Which has led into many a disaster... Though she always tends to get by, especially when she gets home to the Tavern on the edge. The mentioned établissement is run by the formidable Barkeeper and jack of all trades Tora, who happens to have a very interesting past. Which involves more than one sinister secret... Now add to the mix a totally clueless elven girl - a mortal, not a fae- on the run. Lunara. She has unknowingly struck a deal with the devil - quite literally. Now unable to handle the consequences on her own she enters the tavern on the edge. An epicenter for magic and the only place where she might find help. She talks Moira into helping her out. A race against time begins as the deal's symbols appear on Lunara's skin. The journey leads to the dwarven empire, the sidhe and wherever the crossing leylines under the tavern may lead. This fiction belongs to the same universe as Ancient Blood. English is not my native language, so please don't be harsh. This story is an adaption of an idea, that we, a friend of mine and me, have developed over a few months while taking a break from learning. Some parts were written by Emberspark. Thank you for allowing me to work with your ideas and letting me publish this as a whole. Updates... I will try to frequently update both of my fictions... Well in case you are interested I post it on Scribble hub, too. I really don't steal from myself 😂
8 178 - In Serial8 Chapters
Blood Prejudice
An amusing toy because of his race, Yang is desperate to be free of his English oppressors. A mixed blood English-Indian girl, Maya, takes pity on him - or so it seems - and Yang falls effortlessly in love with her, only to uncover that she harbours a dark secret that sends them both fleeing the Continent in search of a freedom they might never find.
8 190

