《The Bureau of Isekai Affairs》017 - Back to Caulfield
Advertisement
It turns out that Bob didn’t have my grimoire stashed. I can’t blame him for dropping my grimoire on the ground when the fight started, though, and it’s no trouble to find it in the weeds and dust it off.
I amuse myself on the hike back by memorizing Find Spellcraft, casting it over and over until I can do it without looking at my hands and while doing math in my head. It’s not complicated math; I’m mostly just building some intuition for various numbers of days so I don’t have to pause to convert mid-conversation. However, given that I sacrificed my ability to do basic arithmetic in return for the ability to determine the time complexity of randomized algorithms, that arithmetic is more than enough to overflow my working memory. I’ll have to come back this evening and then again tomorrow morning to make it really stick — spaced repetition is great — but it’s a solid start.
While I don’t catch much of the trip back to Caulfield, too focused on my spellcasting, I do drag myself out of my spellcasting occasionally.
The first time is when I decide that the breaks we’ve been taking at five-minute intervals are going to keep happening. Each time, Agnes puts Axelos down, stands back while Bob and Ewald fuss over him for thirty seconds or so, and at their signal picks him back up so we can continue. I eventually manage to get Find Spellcraft up fast enough to determine that Bob’s doing magic to the necromancer. “Hey, Heather,” I say quietly, “mind if I ask a question?”
“Go ahead,” she says.
“What’s the limiting factor on our ability to keep Axelos asleep? And,” I say, realizing I have a related question, “what’s the plan for getting him to Stonehill if we have to check on him every five minutes?”
“The first drug Bob tried didn’t work on Axelos. He wants his full kit to do some testing, which he says may take an hour or two,” Heather answers. “In the meantime we’re using Ewald’s sleep spell.”
Advertisement
“Ah,” I say. “And sufficiently rapid onset for combat use also means it wears off quickly.”
“Not necessarily,” Heather disagrees. “Several Gifts have ways to induce unconsciousness rapidly and maintain it for days. Ewald’s simply not specialized for it.”
“Huh. Fair enough,” I say.
The second time I direct my attention outward is when an entire extended family, children, parents, and grandparents, passes us on their way out of Caulfield. They might be returning from Calfort and its market day, actually, given that the adults are wearing much fancier clothes than the farmers in their fields have been. The instant they see us they step off the path to let us by. They don’t look scared, exactly, but Liv’s still in her tactical kit and could menace someone while asleep on the couch.
This reminds me of something else I’ve been wondering about, so once we’ve passed the farmers I ask Heather another question. “Do BIA agents have insignia or badges or anything else to identify themselves? Not an ID,” I clarify, “I mean, something that’s visible at a distance?”
“Not really,” Heather answers. “Bureau of Isekai Affairs field agents aren’t common enough for people to learn to recognize our insignia. We prefer to be unknown, rather than mistaken for impostor Guards or a pompous Hunter team.”
“Ah,” I say. “That’s a good reason.” I hesitate. I’m tempted to ask about police corruption now, but I’m not sure if it’d be any use given that I wouldn’t trust Heather’s answer anyway. I suppose I’ll keep saving that topic for when I can talk to someone that’s unaffiliated with the government here. Or when I can get my hands on a few different newspapers.
Having made that decision, I return to my spellcasting.
Eventually we reach Caulfield. The group splits up; Anna, Bob, Ewald, Agnes, and Liv carry Axelos into the stone guardpost, while I join everyone else in heading back to Alfwyn’s tavern to retrieve our backpacks.
Advertisement
I wonder why we didn’t stash our packs in the guardpost from the start. Nobody in there to watch them or something? Do they not have effective locks? Maybe it’s another weird Gift interaction thing, the most commonly-available Gift for thieves providing substantially better lockpicking than crafting Gifts offer physical security.
Recovering our gear is easy enough. Heather and Alfwyn exchange pleasantries, Heather quickly lets him know that we’ve succeeded and will be moving to the guardpost, we pick up all of our stuff, and we carry it across the street and inside the heavy stone building.
The guardpost’s interior is pretty much what I’d expected from the outside: big blocks of bare stone, heavy doors even between interior rooms, arrow slits instead of windows, a big table with benches along the sides, and bunk beds crammed into every remaining space. The group that was carrying Axelos is nowhere to be seen. They’re probably deeper in the building? Maybe some of these doors lead to cells? Yes, of the three doors across the back of the room, one has its hinges on the other side and two others have their hinges on this side. The doors with hinges on this side are so prisoners can’t escape by pulling the pins out of the hinges and lifting the door out of the way, while the door with hinges on the other side is so attackers can’t get access to the upper story by doing the same.
It means something that this building is built with a panic room. I’m not sure what it means, precisely, but you don’t put in the effort to build a building this way unless you expect it to be necessary. It’s not quite as strong a signal as it would have been back on Earth, where that door would draw the fire marshal’s unending ire and require dozens of pages of paperwork for a fire code exception, but it’s still a conscious design decision.
Eh, more stuff that I’ll probably figure out easily once I have more than six hours of knowledge about this place.
I throw my backpack, grimoire, and waterskin on one of the beds. I then push everything to the side of the bed and add myself to the pile.
Of course, it’s not until I get comfortable I think of looking at what everyone else is up to to make sure there’s not something else I should be doing.
Ji’s doing push-ups in the middle of the room. Heather has her knives out on the table and is carefully maintaining them with the assistance of a collection of oily rags, a couple flat stones, and a magnifying glass. Yann and Katell have claimed the other half of the table, having both unstrung their bows and laid them and the strings out for inspection. Anna’s flopped on one of the beds just like me.
Okay, it looks like nobody’s doing anything important. And nobody’s told me I should be doing anything, either. I never so much as drew my dagger so I don’t have any maintenance to do, though at some point I should ask someone if there’s anything to do with their table knives other than wiping them off with a damp napkin at the end of the meal.
Note to self: Make sure sanitization spell can handle knives as well as cotton pads.
I pick up my spellbook, decide that my next objective should probably be to figure out what other spells are in there so I can pick a useful second spell, flip to the back, and promptly fall asleep.
Advertisement
- In Serial429 Chapters
Rise Of The Cosmic_Emperor
There are three realms in the multi verse; The Cosmic, the Mortal and the Nether realm.
8 3063 - In Serial6 Chapters
Contact First
2039 - Earth A narrow beam energy signal appeared aimed squarely at earth from the TRAPPIST system. The communication consisted of a layered set of repeating data over several thousand wavelengths. Over the next few months scientists discovered that the lower wavelengths carried an encoded numerical language which could then be used to interpret the more complicated messages carried on the higher wavelengths. After half a year of painstaking work the signal was fully decoded. It described a small satellite launched along a precise trajectory towards the fourth planet of our solar system. Included was a package of advanced research that humanity would need to have ready in order to receive the satellite and decelerate it safely. The alien data provided the kick that humanity needed to turn from petty squabbling and unite to explore the final frontier. Major government and corporate leaders worked together to create the framework for the United Federation of Sol. UFS spaceports went from scaffolding to daily launches in every major city around the globe. Ships floated like dandelion seeds, spreading on solar wind to grow into colonies. 2397 - Mars orbit, Egeria Station The command center was a hive of activity as checks were conducted and systems initialized. Scientists flitted by like mayflies as communicators beeped and holoscreens spat out green tinted readouts. Nervous energy was thick in the air as everyone anticipated the culmination of over three hundred years of work. Massive fusion reactors under the planet's surface thrummed with barely restrained power as energy fed into a gleaming metallic maze criss crossing the planet. Metal fingers reached up, overshadowing the mighty olympus mons and trying to grab the stars. All over the solar system, people quickly turned to look as gigantic energy lances shot from the dusty fourth planet. Two years later. The same people that clapped loudly at the successful activation of project Hermes now wait with baited breath. A silver capsule trailing bright photonic sails is captured by a net of grav beams and guided with care bordering on reverence into the station. Holoscreens across the headquarters project an image of the sleek craft settling in the bay. Data connections are established and the holoscreens blink to white. Slowly an image forms on the screen. Across the headquarters people stare in wonder as a wholly alien face stares back. "Contact established. Welcome to the universe."
8 155 - In Serial6 Chapters
Chronicles of Athionia
Betrayed and left for dead. Perfect setup for a revenge saga. Especially when the betrayal is committed by someone who meant everything to you. Scott Degen was no exception. However, instead of taking revenge after the fact, he decided to go back in time and nip the betrayer in the bud. I know, pretty crazy. He did pull it off though. However, things didn’t go according to his plan. Then again, they rarely do. Hrax: “I’ll grant you your wish. You’ll be reincarnated and have a chance to exact revenge. Do you accept?” Scott: “Oh god … thank you! Thank you so much! I accept, you bet I accept.” Hrax: “Perfect. How good is your gaming skills? Played RPGS before?” […Silence…] Scott: “Huh?” Hrax: “Do you prefer a system that’ll grant you new abilities as you grow stronger?” Scott: “Sys…system? Hey…what’s going on?! I didn’t ask for a…” Hrax: “Great, let’s go with that! Brace yourself, Athionia awaits your adventure!” [Epic portal music. Portal opens. Scott starts getting sucked into Portal] Scott: “AthioWHATNOW? HEY! WHERE ARE YOU SENDING ME?! THIS IS NOT WHAT I….” […]
8 153 - In Serial19 Chapters
Sadistic Player In A Fantasy Game World
Apathetic, cruel, and terrifyingly sadistic. Gray's world is brought alight when beings of unknown origin summon creatures and structures of terrifying nature to his hometown. "Enjoy that feeling of pain. After all, you're only human." laughed Gray as he watched the goblin tug at the girl's breasts, prompting her to scream in pain. Equipped with a rather unique power, and sadistic nature, Gray's days are bound to be filled with blood goring fun. Join Gray on his bloodlustful rampage, if you dare.
8 155 - In Serial13 Chapters
The Dragon & The Demon
Orenda Nochdifache-Firefist has sucessfully overthrown the Empress Xandra and broken the empire to allow the individual colonies to return to self-rule, as well as abolished the chattle slavery that had plagued the land- earning her the title of "Orenda the Reign Ender". The Knights of Order have officially won the war in a bloody revolution, putting an end to the three centuries of warfare under Xandra's leadership. No longer must people live in fear of Xandra's puppet, The Emerald Knight. But now Orenda must face the realities of her dream- the imaginary princess has become queen. And, she has a deadly secret she must keep in the form of a teenage Urillian boy who is not what he seems. Anilla is still on a never ending quest to find her dragon; her people beleive that every memeber of their tribe is born with a soul bonded dragon that exists somewhere in the world- and Orenda's little secret claims to have seen Anilla's soul before. Could he be the key to ending her quest? This work is a direct sequel to The Crimson Mage, and will obviously contain major spoilers for that work, so it might be a better place to start (though I will warn you that the first chapter of that story may be the worst thing I've ever written. Just power through it or encorage me to put up a second draft). It can be found here: https://www.royalroad.com/fiction/21654/the-crimson-mage/chapter/307763/chapter-1
8 95 - In Serial12 Chapters
The Special Forces
A war between a kingdom and an empire trying to assimilate it has been causing too many casualties. A general from the kingdom thinks of an idea that will drastically change how war is fought. He plans to make small elite groups designed to cause havoc in the enemy ranks. A few teenagers from a distant town do not realize how important their powers are until they are found. *borrows names and powers from video games like Dota 2 and World of Warcraft*
8 190