《The Reluctant Court Wizard》Chapter 11: Pre-Battle Planning
Advertisement
The sixth floor boss was an orc king and his court. Sitting on his throne, the king had a small group of orc warriors just bellow and in front of the throne on both sides. Then there was a larger group of common orcs arranged in a long loop down the center. The common orcs all spent their time prostrating themselves to the king one by one while the orc warriors laughed at them. As soon as the commoners were done being mocked, they simply walked back to the end of the line, to wait their turn to be mocked again. The positioning of the orc warriors and the endless procession of common orcs being mocked felt familiar. It was almost as if the intelligence that controlled the dungeon, the mysterious dungeon core no one had ever reached, had created this as a mockery of the royal court above. There was even a staff wielding orc shaman near the king.
“That’s a lot of orcs,” I observe.
“They’re fairly weak individually, especially the commoners.”
“So it’s not just me, this feels like someone is making fun of the royal court,” I say.
“The dungeon core has a sense of humor, I guess,” the tank said with a shrug.
We were currently looking down at the “throne room” from the viewing gallery. Every boss room had a small area where events could be safely observed, but there were some sort of unbreakable windows that blocked anyone from interfering. The glass also somehow blocked magic, just like the walls and floors of the dungeon did, so no one could simply tunnel through the dungeon.
“So what’s the plan? Should I just toss a toxic cloud in there and hope for the best? I still have one more poison vial on me.”
Advertisement
“That’s been tried,” the female mage said, “But the shaman prevents it from working; he’s a really strong caster. The fastest way to clear this room is to kill the shaman quickly, then use area of effect spells to clear the room while the tank keeps the king busy.”
“So the most dangerous one is the orcish court wizard?” I ask wryly.
“The orc king is plenty strong, a mighty warrior, but yes,” the female mage gave me a look, “the shaman is considered the most dangerous orc in the entire room.”
“How would your team deal with them if I weren’t here?” I was curious, this floor boss was one that their team had defeated on their own.
“We all run to a corner, the two of us build a defensive ward,” the male mage explained, “and focus on blocking spells, while the elves go nuts with their arrows. The tank then keeps all the orcs away until their numbers thin. Sooner or later the shaman will come to us and that’s when we all rush him.”
“He can only break your ward at close range?” I ask.
“Yes, he does this “dispel” by slamming his staff on the ground. Cancels active spells and breaks wards, but it only works in a circle of about ten feet around him.”
That is how a staff based dispel spell looks, I think to myself. Much like the one the old court wizard had used, it works by creating a shockwave in the flow of mana. A ball of raw mana is gathered at the bottom of the staff, then a surge is formed by the compressive force of hitting the staff against the floor. How would the dungeon core know how a proper wizard spell works, I wonder, simply by observation and mimicry?
Advertisement
“Our way of doing it takes a lot of time, but is pretty safe,” the tank says with a rumble, “It depends on the fact that they always act predictably. The warrior orcs don’t lift a finger unless you attack them or until all the common orcs are dead. If we kill the common orcs first, we can use their bodies to make a barricade and make it easier to hold off the warrior orcs.”
Ah, ha, so the courtiers let the commoners die first; truly cutting political commentary. “I’m guessing the king doesn’t get off his throne and start fighting until the warriors are all dead?”
“That or the shaman, killing the shaman will piss him off. If he’s the last survivor he will go berserk and get about 50% larger and stronger, but even so, by himself he’s not much of a threat.”
I nod, then ask, “But if I assassinate the shaman, doesn’t it mean that both the king and the warriors will immediately attack instead of waiting their turn?”
“Yes, but can you assassinate him? Kill him right away?” The female mage asked. “He is standing in some sort of ward that blocks firebolts and arrows. When a high tier team kills the shaman first, they usually do it by rushing him with melee fighters...”
If he is using wizard spells, that must be a force ward, I think to myself. It would stop projectiles of all forms, including spells, but not living creatures simply rushing through it. Tricky to deal with, but not impossible. “Probably, but it will leave me pretty drained…”
“No no, our standard tactic is fine, slow and steady wins the race,” The tank argued.
“You could give us your poison vial,” the male mage suggests, “We’ve never done a toxic cloud spell, but we do know how to do an air ward, and gusts of wind. We could probably mimic your spell between the two of us.”
“If I keep the shaman busy he won’t be able to stop the toxic cloud…” I say.
“If that shaman manages to get within ten feet of our air ward and dispels it, we’d all die,” The rogue points out. “Remember dungeon creatures tend to resist poison better than we do.”
“I have a question,” Lance spoke up, “What happens if you kill the king first?”
“No one ever kills the king first, what would be the point? He sits there watching until the end if you just leave him alone,” the rogue explains.
“No one has ever tried it?” Lance asked.
“Not to my knowledge,” the rogue admits.
“What do you think would happen?” I ask him.
“Well if it were the real king, it would throw everything into chaos. I was just wondering, what if the dungeon wrote that into the encounter? Made it so the orcs start fighting each other or something as soon as the king dies?” Lance explains.
“If we test it, and that is what happens, it would be a very valuable piece of information,” the rogue muses. “A way to finish the sixth floor boss fight faster and safer would be something the Adventurer’s Guild would reward us for discovering.”
“You want us to risk our lives to test a wild idea that could end up giving us a bonus reward?” The tank asked. “Hell yeah, let’s do it then!”
Advertisement
Godslayers
In the ancient, brutal days, the Eifni Organization reached heaven through violence and tore the gods from their thrones. Now their methods are more precise. Etheric technology allows them to measure love, create beauty, and reincarnate the souls of the dead into new bodies. By embedding specially-trained operatives—godslayers—into a culture, they can create the exact conditions to kill a god and save the souls it would otherwise devour. Lilith was a run-of-the-mill college atheist until a divine being took a bite out of her soul. Rescued by the Eifni Organization, she signed on as a godslayer. Now, after years of training, she's deploying on her first real mission to a planet called Theria. Objective: perform reconnaissance on the local pantheon and clear out as many of the gods as they can before the strike team arrives. There's just one problem: the Therians seem to know they're coming. Godslayers is a story about intrigue, meaning, and people being too clever for their own good. Updates Tuesdays and Fridays.
8 201Mortis Operandi 1- New Hire
Thank you for reading, I have to start with that. The feedback and encouragement from RoyalRoad users helped me finish my book. I left the unedited version up as I worked on editing and making it a little more polished. However the time has come for me to put it on Amazon and hopefully let other people read the story. If you have Kindle unlimited you should be able to read the story there. If you just want to order an ebook version you can do that as well. I should have a paperback version coming up. https://www.royalroad.com/amazon/B07T46B4NM Again thank you for reading and helping me on this journey. It hasn't ended however, my second book which I'm hoping to do well enough that reading the first isn't completely necessary, is still being worked on here, https://www.royalroad.com/fiction/24562/mortis-operandi-2--terms-and-conditions . Any feedback, comments, even critism is welcome as I work on giving you the best version of my story. I'll leave the first two chapters up here, unless Amazon says otherwise. There should be enough differences to avoid issues though. THANK YOU! Thank you! thank you! __________________________________ Adventurers enter dungeons every day. Battling evil monsters, defying dangerous terrain, triumphing over devious traps... ... but none of them ever ask why? That arrow trap, who reloads it? The pitfall trap, who cleans out the bodies and sharpens the spikes? What if the grates get clogged, where will the blood and gore drain? When you are trying to study ancient lore or plan on conquering a kingdom, you don't want to worry about all that. You just want peace. Mortis Operandi is a different kind of company. One that celebrates diversity. One that celebrates value in individuals. With flexible pay and plenty of advancement opportunities, it is a company that knows its workers are it's most valuable asset. As they design, build, and install traps, rooms, obstacles, and repair they are a one stop shop. When a possible recall sets events into motion, the company must pivot in a new paradigm of full circle Dungeon service. The Goblin Eft No-toes has a solution that entwines ex-adventurer Elric into the business of death. *Note the above statements are forward looking statements. In no way do they promote or suggest that Mortis Operandi will project greater sales or revenue. Understand that investing in a company does involve some risks, and possibly much rewards.
8 62A New Life Through The Eyes Of Kanto: An Autobiography
A 10 year old boy, like so many before him, embarks on a quest to become the greatest Pokemon Trainer along with his three other, closest friends, and capture all Pokemon known. It isn't long after the children go on their seperate paths, that they realize the risks, sacrifices, and horrors that come along with this attempt. Personalities between Pokemon and Trainer clash, friendly rivalries become a lot more personal, and an evil like none other will put these four's will and and determination to the greatest test where only the strongest will make it to the end.
8 81The Chameleon's Gift
“Heaven is high, and our people are far away.” War is looming in the world of man. Long have the Senlin tried to avoid it, but every day their numbers fall, and their way of life is increasingly threatened. Caw and Rock are members of the Pachon, one of the few remaining tribes of the Senlin. They are an ancient and sacred bloodline, their magical abilities enhanced by powerful heirlooms, cultivated over generations. When Caw loses both her and Rocks heirlooms to a Shen hunting party, she has no choice but to try and get them back.
8 199Reborn As The Villain
I was walking to the convenience store and the next moment I knew, I was inside the villain's body!? What is going on!? This world is known as the world of Star Fantasy, a popular RPG that dominated the gaming charts. Tournaments were held all over the world to celebrate the success of this game. The top ten guilds were invited for every tournament to recruit new talent for their teams. Liam was part of the third strongest guild in Star Fantasy. He suddenly woke up as the son of one of the strongest knights in the empire. He was known as one of the main villains of the story. Arnold von Berkley. He must find out if there are more of him out there. Was he the only one summoned? If so, how can he avoid his inevitable death? By eliminating his death flags!
8 1182Why Not Miss Sonia (SouDam)
Honestly, I love SouDam-
8 169