《A (Not So) Simple Fetch Quest》Chapter 13: None of the Above
Advertisement
I lay on the cold, stone floor of my respawn cave, arm raised in front of my face, flexing my fingers. Fingers were good. I liked fingers, and I was quite glad to have mine back, thank you. So, now that I was back in my base and all in one, non-molten piece: Status!
Name: Katie
Primary class: None [+]
- Combat skills -
Unarmed dabbler: Level 5
Novice dodger: Level 7
Spear dabbler: Level 9
Novice blocker: Level 2
Dagger dabbler: Level 6
- Resistance skills -
Fear tolerance: Level 8
Pain resistance: Level 11
Poison tolerance: Level 8
Corrosion tolerance: Level 7
Disease tolerance: Level 4
- Crafting skills -
Makeshift crafter: Level 8
Artistry: Level 4
- Scouting skills -
Novice stealth: Level 2
Oh, that was new! I had a primary class line. And it had a... button? I focused on the plus mark.
Available class: Warrior (Basic)
Hold the stick by the blunt end and poke the pointy end in your foes. Simple, but effective, and this basic warrior class will aid you in doing just that.
Unlock requirements: Possess at least one combat skill.
Class features: Increased physical strength and endurance.
Skill domain: Combat
[Select] [Cancel] [Previous] [Next]
Woah, please give me a little more explanation. What's a skill domain? What are class features? Does it boost my strength just by taking the class? If so, by how much? At least there didn't seem to be any downside to taking a class, as far as I could see. Still going to click next though, obviously; the 'basic' label combined with the very low unlock requirement suggested I may have better options available, and the previous button was enough to know that clicking next wasn't going to remove the option forever.
Available class: Scout (Basic)
Information is power, and there is a great advantage to spotting your foes before they spot you. This class will offer skills that aid in detection, stealth and exploration.
Unlock requirements: Possess at least one scouting skill.
Class features: Increased physical dexterity and heightened perception.
Skill domain: Scouting
[Select] [Cancel] [Previous] [Next]
That was a little more helpful. Classes offered skills? So taking the warrior class would probably give me the stamina-using active skills I'd been looking for? Heightened perception might be useful in this dark cave, but what other options did I have?
Available class: Aranea hunter (Common)
Whether by circumstance or design, some people end up coming face to face with a significant number of aranea. Most people would get fed up with them. Some people do not, and make aranea hunting their career choice, in which case this class will help to ensure they continue to survive the encounters.
Unlock requirements: Kill at least ten aranea of any species. Possess corrosion or poison tolerance. Possess at least two combat skills.
Class features: Increased physical strength and endurance. Damage bonus against aranea. Resistance skills are more effective against any venoms or corrosive agents produced by aranea.
Skill domain: Combat
[Select] [Cancel] [Previous] [Next]
Now we were getting somewhere. Much higher unlock requirements, common instead of basic, and a less generic description. It sounded like a straightforward upgrade of a warrior. Of course, without knowing the size of the physical boosts, it was possible that warrior offered large ones while this was tiny. And I quite categorically did not want to make spider murder my career choice.
Advertisement
Available class: Berserker (Common)
This class is the embodiment of the proverb that a good offence is the best defence. Sacrificing defensive ability for pure unadulterated power, berserkers can be a terror on the battlefield, fearing no injury, feeling no pain, and concentrating solely on the slaughter of their foes.
Unlock requirements: Possess fear tolerance and pain tolerance. Win a battle while fighting with no regards for defence. Possess at least two combat skills. Possess an offensive combat skill at a higher level than any defensive skills.
Class features: Greatly increased physical strength and endurance. Levelling bonus for offensive combat skills. Levelling penalty for defensive combat skills.
Skill domain: Combat
[Select] [Cancel] [Previous] [Next]
The first class option that had an obvious downside. It also answered my question about the physical stat boosts; warrior and spider hunter were the same, or at least similar, while this one was superior. It would be an interesting choice; I did deliberately choose this battle style against the spiders, and my immortality was pretty effective at nullifying the obvious disadvantage. A double fatality, as with the spiders, was an automatic win for me.
Available class: Gardener (Common)
Not everything has to be blood and gore. Sometimes it's nice to just step back and smell the roses.
Unlock requirements: Carefully tend to a plant, allowing it to flourish beyond its natural means.
Class features: Passive boost to the growth of any flora you tend.
Skill domain: Magic
[Select] [Cancel] [Previous] [Next]
What? Was this one some sort of joke? Like the tourist class that's popular in rogue-likes? From two good combat classes to this? I mean, I could guess why I'd been offered it. The murder tree was certainly looking bigger and brighter than when I started... No way was I taking this class, although I did note with interest the skill domain of magic.
Available class: Survivalist (Uncommon)
Lost and alone, you have done your best to survive, making use of the available natural resources to make tools, weapons, clothing or shelter. Eating only what nature offers you, while avoiding or killing the bits of nature that want to eat you in turn, your life has not been easy. This class will help reduce the burden.
Unlock requirements: Possess makeshift crafter. Possess at least five resistance skills. Survive several monster encounters while alone.
Class features: Increased physical endurance and enhanced regeneration. Class counts as an achievement for purposes of evolving makeshift crafter and all first tier resistance skills. Metabolic requirements reduced.
Skill domain: Resistance, Crafting
[Select] [Cancel] [Previous] [Next]
Another interesting one, but it seemed more geared to surviving than fighting, and I didn't think fighting was something I could avoid; I needed to clear the dungeon, not build myself a shelter at the top of it and stay there. What did it mean by first tier resistance skills, though? Was that the various tolerances, while my pain resistance would be second tier? Also, I noted that the description was now personalised. Was that because I'd reached the uncommon classes?
Available class: Fungi Fun-guy (Rare)
You have, for whatever reason, partaken of a portion of fungus vesania. Hopefully you didn't embarrass yourself too badly. Or maybe you did, and you just don't care, in which case this is the class for you. Party on!
Advertisement
Unlock requirements: Eat of a fungus vesania and survive the experience.
Class features: Poison tolerance and higher tiered equivalents do not act on anything you do not personally consider harmful, regardless of what the rest of polite society may think. Drug-induced changes to mental state do not negatively impact memory.
Skill domain: Special
[Select] [Cancel] [Previous] [Next]
That was unfair; I didn't know it was some sort of ridiculously potent magic mushroom. I just wanted to eat something that wasn't raw beetle meat! Besides, I didn't survive the experience, nor did I want to remember it. Moving on.
Available class: Perverted masochist (Rare)
There's no need to be ashamed. Just keep on being you.
Unlock requirements: Possess pain resistance. Have deliberately inflicted significant pain upon yourself. Have enjoyed surrendering your freedom to another. Have engaged in perverted acts.
Class features: Can lower or disable the effects of resistance skills at will. Gain forge temporary slave bond as a self-targetable free skill. Class counts as an achievement for the purposes of evolving pain resistance. Pain nullification is removed from evolution tree.
Skill domain: Special
[Select] [Cancel] [Previous] [Next]
Sorry, but what the actual fuck? How is that... Okay, so I did possess pain resistance, and I did inflict significant pain upon myself to get it, but only because I was skill grinding, not because I enjoyed it. And when had I ever enjoyed surrendering my freedom to another? I suppose I did find the spider cocoon comfy, up until the point it ate me, but I hardly surrendered. It caught me fair and square! Was it talking about the murder tree and its roots of inescapable bondage? I did surrender to them on a regular basis, I suppose, but not because I enjoyed it. And even if they did count, what's this about perverted acts? It's not as if those thick, wriggling roots ever explore... Oi, stop it Katie! I'd just get splinters! Maybe it was just talking about the way I'd been feeding myself to it? I suppose some people would consider that pretty perverted.
In any case, no, not taking that class. Aside from the mental damage I would take from admitting it was a valid class for me, the class features weren't even that great. Lowering my resistances might have some benefits for training, but it was obvious that the intent there was to let me experience more pain. No thanks. And a 'self-targetable' skill? It was equally obvious that would just let me enslave myself to others. Why would I want that?! It was rather interesting that it simultaneously would help to evolve pain resistance while also removing what looked like an evolution for pain resistance as an option, but I was hardly going to take the class just to find out the details of how that worked. Next!
Oh, apparently there was no next; the next button did nothing... That was the lot of them. So, which one should I pick? I didn't have a single magic class there, unless I counted the thoroughly ridiculous gardener, but it was obvious why; I had no magic skills. I'd bet a single magic skill would unlock a basic mage class. Maybe two would unlock some common upgrades. If I could get another scouting skill, would I unlock any common scout upgrades too?
There was still too much I didn't know. Was the class I picked now what I would be stuck with forever? Could I swap it out whenever I wanted? Would they evolve at any point? Could someone start with warrior, then kill some spiders and switch up to aranea hunter? Presumably I could get more slots, given that this one was explicitly labelled 'primary', but how common would that be? And, more importantly, why were the rare classes so crap?
Perhaps I should put off the selection for now. The perv... I mean, that class required a second tier skill to unlock. There was more silk to collect and eight more spider corpses to dismantle, as well as an unlimited poison supply. I'd bet I could get a few more skills to second tier without exploring any more of... what was it called? Arx sanctus? If I could unlock a couple of magic or scouting skills, I could probably unlock a few more class options.
Deciding to delay my selection, I returned to the shrine, carrying a full bag of water in order to wash enough acid off the corpses and equipment to carry them out safely. I needn't have bothered. Even before I'd cut down the new web, I could see that there were no longer any puddles of blood or acid in the room. Not even my own blood. The contaminants had gone from my armour, from the statue and even from the spider corpses. The corpses themselves were still intact. Well, that was nice, but why couldn't the me-soup at the other end of the corridor have been cleaned up too? There were even more maggots there now, and the stench was enough to make me gag even without looking at it.
It took some time to drag everything back to the murder tree's room, where I stopped to stare at the smug-looking glutton. "I'm blaming you," I told it. "It's definitely your fault."
And then I stripped my previous instance's corpse and chucked it into the pool anyway, because what else was I going to do with it? I hardly wanted to keep it around, and I couldn't bury it in solid stone. I suppose I could have tossed it over the edge of the cliff, but there were things moving around down there, and I didn't want any of them coming up to investigate who was dropping corpses on them.
The pool rippled as the tree claimed its dinner, then fell still once more.
Slitting my throat hadn't actually been too bad; pain resistance was a massive upgrade. It did, of course, leave a corpse, but I could always dispose of it later, as I'd done just now. Given my additional, undocumented side quest to find the best class, I suppose I could risk levelling up my poison tolerance.
Advertisement
- In Serial233 Chapters
The Divine Elements
Anger. Pain. Desolation.An orphan boy tries to forge his own destiny in order to seek the strength to avenge the deaths of his family, as he shatters the chains of servitude bond to him.On his eighth birthday, Calron awakened to the weakest known power in the world: the element of lightning. However, unlike the normal golden lightning of other cultivators, Calron’s lightning was an azure-blue color.Hiding his powers from the world, Calron embarks on a journey of ascending to Godhood and takes his first step into a world of friendship, revenge, and bloodshed.
8 746 - In Serial20 Chapters
Second Life's Game: Hell
(LitRPG/Fantasy) *** Disclaimer: I changed the title of this fiction because I realised that religious people may be offended by it. This fiction is purely intended to entertain and is not based upon any religion. *** What comes after death? The Afterlife. A world split into three layers. Heaven, Nexus and Hell. The Afterlife is harsh, cruel, and sometimes downright unfair, with everything based upon luck. A world with a game system, which enables the residents to level up, and gain special attributes. A tower lies in the middle of it all, named the Core, which provides passage to God, who will bestow on you your greatest desires. Unfortunately, to get to God, one must conquer 27 stages and battle against others wishing to meet him too. Ikite, a young teenager, gets killed by a gang of criminals and reawakens in Hell with a different body and life. As his two new personalities meld into one, he becomes an 'Awakener', someone who has their previous life's personality sharing their mind. However, he realises he has no combat perks, a bad class and a peasant's life in Hell, the lowest layer. At first, he decides on a hardworking, yet peaceful life with his mother, but bad luck wouldn' leave him alone. Forced to journey where he doesn't want to journey, will he overcome his obstacles, change his perspectives, and climb the tower? Or will he sink into the lifeless state, just like many of those around him... Kick back and relax with this book as it's your traditional LitRPG, with a twist or two here and there. New chapter at least every two days (unless previously stated).
8 140 - In Serial23 Chapters
Burra: Short Stories In the Shaper Universe
This is a collection of short story set in the Shaper Universe. These stories are used to world build and flesh out various parts of the Shaper Universe. Also, to explore some characters with abilities that are not directly combat related. These stories are LitRPG, but they will be light on game mechanics versus the Shaper book, which is game mechanic heavy.
8 125 - In Serial7 Chapters
Mage Blessed
James leads a busy life as a software developer for a big tech company. One late night too often, he is teleported to a world full of magic and wonder. He is marked as 'Mage Blessed' due to the magical markings on his hand, a special gift that people are born with and spend their life cultivating. Yet his mark is different and his magic unusual. An unfamiliar gift in an unfamiliar world. Can he use his wits and intelligence to craft a life for himself in this wonderful yet perilous world?
8 134 - In Serial12 Chapters
Cursed Child of the Eternal Realm
Why? Why am I always the subject of misfortune? Is it me, or is it something else?As the Eternal Realm is plunged to an era of war as a result of the absence of the Overgod, Arterion Licht Christie starts his journey after the deaths of his parents. Enslaved and while lamenting his own misfortune that continues to haunt him, he is faced with an unexpected encounter that can possibly change his fate."What is it that you seek, cursed one? Power? Knowledge? Hope...? An answer, perhaps..."".. Eat this, and change your fate for eternity.."
8 120 - In Serial35 Chapters
The Villainess
Amazing cover made by: GeksxxTalia grew up without trusting anyone but herself to live. With no father figure to look up to and a clinically depressed mother who keeps on betraying her, Talia crawls her way to the top of the social chain to survive. But one drunken night, she meets her terrible end. Just like that, Talia loses all she worked hard for, or so she thought.When she wakes up, she becomes a duke's eldest daughter in a medieval era where alliances and conspiracies dictate a noble's future and where love is a luxury that will lead anyone to ruin. No matter how twisted the world she is pushed into, Talia is determined to live long. She realizes that she is given a second chance to live - or not.Reality slaps her hard when she learns that she is now inside the body of a sixteen-year-old villain character of the Netflix series that she binge-watched, "Thorny Crown"! Talia, who is now the infamous Lady Victoria, entered a popular yet twisted Netflix series two years before the plot started. And in that plot, the character of Lady Victoria is meant to die like cannon fodder for the female lead!Talia refuses to die again. And this time, she is going to extend her helping hand to another side character, the second prince of the story, Prince Cory. She decides to be the queen and defy the plot called destiny with the king of her choosing.In an era of deceit and conspiracies, will she be able to keep her head as she walks the thorny path of a villain?With her head on the line, will she be able to control her blooming feelings for the pawn that she has chosen?
8 104

