《The Nomad》Chapter 7 – Your Escape
Advertisement
RSC-2W-0063 in Krigertenkere parking orbit
Sinn'Are'Sen shamelessly stripped off the RSC jumpsuit for a far more comfortable set of baggy boxers, pulled his robe back on, and stretched.
“Dara Tonn, would you mind giving me a guided tour of your interior? The RSC orientation course covers the dash zero one models and the newer dash zero twos, but not the dash zero zeros.”
“Not a problem Sinn'Are'Sen. Head back out into the hall and come forward, we'll start at the bow and work aft.”
“Please, call me Sinn.”
“As you wish Sinn.”
Sinn steps back into the passageway and turns left to head towards the airlock and the bow of Dara Tonn.
“You look hexagonal from the outside, but square on the inside. I know some of the extra space is set aside for ducts, sensors, and the like...”
“If you are asking about construction details, I can give you the overview while you familiarize yourself with the cockpit. Through the hatch at the fore end of the passageway please. I am constructed from an outer armored pressure hull, hexagonal in cross section for strength, and an inner light hull to give attachment points for all of my internal systems such as crew quarters. The space between is filled with a honeycomb backing layer that also houses the needed conduits for external systems such as sensors. Republic ship designers, regardless of Command, bureau, or department, still favor rectangular internal spaces. Hexagons would be much more material efficient but they are beings of flesh, habits, and regulations so I forgive them their blindness.”
Sinn opens the hatch that leads to the cockpit and finds himself on the left hand side of a roughly triangular shape. The back wall was a plain bulkhead while the angled bow walls were covered in displays showing the space outside the Dara Tonn overlaid with all of the needed tracking and data codes.
“I'm seeing a piloting station, a navigation station, and a communications station, but only one chair fixed in the middle of all three...?”
“This is intended. The command chair is placed central to all three essential stations in the dash zero zero series. The Republic Void Navy standard stations were combined and condensed in later models when the decision to keep the crew to a single individual was confirmed. All three stations posses integral direct data links as well as standard links to my mainframe for the ease of transferring data as required. Let us continue the tour however, you will have time enough to familiarize yourself with the cockpit arrangements while working out our course to the Hylli system.”
Advertisement
Sinn turns back to the hatch and heads for the next compartment aft, directly across from the airlock.
“You have been sitting in orbit with not much to do Dara Tonn. Don't you already have a course mapped out and a warpjump calculated?”
“I do. However I would like to see a demonstration of your skills in this matter. Predictive algorithms are useful but can use a 'reality check' every so often. This hatch leads into the archaeology lab. I know the yard technician described it as 'stocked up' but be aware that it is limited to field work and by space available. Expect dated equipment compared to what you may have been shown during RSC orientation.”
Sinn cracks the hatch and shrugs, “most of what the RSC expects me to do is catalog and store finds anyways. Let's see what tools they gave me... whoa!”
“Yes?”
“Maddening mix of primitive and leading edge here. Analysis tools are... 'dated' is being generous. Field tools are all standard issue, if a bit battered. I don't really have time to file the paperwork to get them replaced.”
“I have filed said paperwork multiple times, listing them as components of a crew service system in need of replacement.”
“Clever, but I can see why the RSC wouldn't bother with the paperwork or the expense. A dented wooden handle on a shovel will still work fine so long as it isn't rotted or cracked. The sample storage capsules are cutting edge though. Looks like plenty of containers and sub containers and a general-purpose isolation field?”
“Plus a biological sample array with separate cryogenic storage capability. My refit record indicate that the standard used to be two large bio containers that could be subdivided, one of which had cryostorage capability. The current standard is about two years old and I was refitted with it twenty months ago.”
“That was quick. I guess you were between deployments at the time?”
“Correct.”
“Let me see here. Looks like two large capsules still, as well as four medium capsules. All of which can be sub-divided as needed and all of which have cryostorage capability. The RSC really did expand that since I was recovered and adopted. I think my mother mentioned having to call in her one and only biological sample capsule to move me back up to her ship, and then had to figure out how to get me into cryostorage for the trip back to Republic space.”
“Interesting. I was built with, and still have, a singe tube cryosleep system. My data indicates that this was standard for all hulls in my class built after RSC-2W-0049. That's through the next hatch aft along the passageway if you would care to investigate.”
Advertisement
Sinn nods in comprehension as he heads for the indicated hatch.
“I believe, but would have to check records to confirm, that the pre -0050 hulls had a twin tube cryosleep array for redundancy. I guess the second tube could also serve as cryostorage for biological samples or as a source of spare parts if required. Where is the dreamshaper module?”
“It is located below and behind the crosleep tube, inside of the angled pedestal that holds it upright.”
“I always found it a tad odd to be sleeping at an angle, but getting out after waking up is a lot easier then rolling over the side and hoping you don't break your nose.”
“The angle also assists with draining fluids and other cryosleep byproducts.”
“Thank you for stating the obvious Dana Tonn.”
“My Pleasure Sinn. It is a relief to be able to act instead of simply reacting. I hope you will forgive my interjections.”
“Not a problem Dana Tonn, so long as nothing actually critical gets interrupted. I can't multitask in the same way you can.”
“Noted. Room four is your private quarters, which you are already familiar with, so please proceed to room five which is the engineering compartment.
“What's so special about me being familiar with engineering? I certainly have no idea how to maintain any of the equipment in there.”
“But I do, and you have hands. That means you can fix anything in there with the proper instructions from yours truly. It is also how you get into the dorsal and ventral maintenance spaces and the port side service area. Many components are easier to service in a semi-open space rather then in place.”
“Dorsal and ventral?”
“Do note that the inner light hull is hexagonal in cross section not square. And yet you are in a square-sided space. The upper and lower 'triangles' of the hexagon are reserved as maintenance areas, though the gravity generators are not usually active in those areas. I keep them off unless needed to save on reactor mass. Hydrogen may be the most common material element in the universe, but my storage tanks are not infinite.”
“Understood. Leave them off unless we actually need gravity in those spaces. For that matter you can probably turn off gravity in the engineering and engine spaces when it's not required. I'm fine with bouts of low- or zero- gravity.”
Sinn promptly bounced higher into the air with his next step as the gravity was cut back. He calmly put a hand above his head and pushed off the ceiling without breaking stride.
“I see that you are indeed apt in maneuvering in low-gravity environments. Might that have something to do with your unusual skin coloration?”
Sinn sighs in resignation that the topic had come up. “Possibly. I do not know why I have gray skin instead of pale or tan or brown. Not born in the Republic, no medical history before recovery, so on. Perhaps Ovaettr will yield some answers.”
“Understood. And apologies.”
“Accepted. Time until departure?”
“Seventeen hours and twelve minutes.”
“Alright, give me the highlights of the engineering space and then I'll give the engine room a once-over.”
“Please pay attention to the spotlight. Main reactor is here, with hydrogen feeds here and here. Integral gravity generator for the fusion chamber is there. Lose or damage any of those components and we will both turn into a fair approximation of the heart of a star for a brief instant. Inertial compensator is there along the port bulkhead. Loss or damage to that will leave you with no gravity at all or turn you into a stain on the deck depending on the acceleration of my hull at that moment. Life support is to your left and right along the starboard bulkhead and extends into the dorsal and ventral maintenance spaces. Despite recycling equipment I carry only enough water and air for three months of deployment at standard usage rates outside of a compatible atmosphere. Once we get to Steinhull I recommend that you place me in low orbit, if not landing outright, so that I can top off and maintain those supplies.”
“I didn't note a cooking space or food storage in my personal quarters. Where is that?”
“Food consumable storage access and the food perpetration area is actually in the engine compartment. The bulk of the ion thrusters are exterior to the living spaces, so the ship designers decided to make use of that area for other purposes.”
“That makes about as much sense as having three separate bridge stations in the cockpit but only one chair.”
“I can not calculate the logic involved in either decisions.”
Sinn rolls his eyes.
“Bureaucratic regulations probably. Something along the lines of 'food can not be stored or prepared inside of a sleeping or work space.'”
“But why the engine room?”
“Everything else is a sleep or work space. And if the engines explode you have bigger problems then running out of food.”
Advertisement
- In Serial128 Chapters
Unfamiliar Faces(Completed)
Live a long enough life and boredom becomes the enemy. Live a strange enough life and you start to crave a little more normalcy. Old Monty has been around for quite a while. Long enough for all his enemies to have either died off or gotten over whatever they were mad about. Long enough for all his friends to have either moved on or moved up to higher planes of existence. For eons he slept, unbothered, unprovoked, unremembered. Now a whole new life is knocking at his door. A whole new adventure as the familiar of an intrepid but callow young mage. Can a immortal lord of the void lower himself to being a mortal's partner-in-crime? Yes. Will there be some good stupid fun along the way? There better be...Or the whole world might be in trouble.
8 193 - In Serial19 Chapters
Companion Farmer
Caleb inherits his uncle's Replicator, a machine used to create mercenary companions for adventurers. Unlike other companion farmers, Caleb’s replicator machine is “broken”. It has none of the kingdom-enforced restrictions, so the only limit is the recipes he finds and the ingredients he can gather.
8 141 - In Serial28 Chapters
The Grand General - MmoRpg
This is the tale of Noah, Pestilence in game, who starts his adventure in the newest all promising VRMMORPG: Vesper. Vesper's design is maximum freedom, a fun and everlasting adventure to keep you enthralled. Its purpose is to create a new reality where everyone can have a shot at the top! When he has no clear future ahead, he will live day by day but with death, he shall rest! -----Hello! I'm Matt, an Italian guy with little experience in English. I got the language down by reading a lot of web novels so expect some grammar mistakes and spelling errors, I'm trying to improve my writing so every comment and correction is very welcome! This story will focus on a necromantic adventure with some out of game development, actually, there is no skeleton(pun) programmed development and I'm writing day by day. I'm open to suggestions both in progress and revising of content.
8 92 - In Serial13 Chapters
I Am A Demon Lord, Get Me Out Of Here
The great Demonlord Ignatius, who almost ruled the entire world, was defeated by a group of adventurers utilizing a powerful magic item. He, later on, found himself in a rather pathetic form.After losing his former glory and strength:"It's time for some sweet revenge!" Uploads 2 weeks
8 163 - In Serial153 Chapters
Theory of Rifts (LitRPG)
You can join my Discord here. Keynes Kid is gifted with a photographic memory and being several months away from receiving Level 1, and a Talent, he finds himself in the center of attention of people who want to shape his Talent. If they can get him an intelligence related Talent, they will hit a jackpot. The Talent Unlocking ceremony finally comes and Keynes Kid receives… Error… Anomaly (What?) His new talent is… useless. Why then does the World Government want Keynes so badly they will silence anyone who knows about his Talent? At the same time... Somewhere in the Universe, ancient beings stir from their slumber, awoken by the system alert and the wall of glaring red warnings. Their greatest fear just manifested and they are hell-bent on erasing it from existence. -------- It is a slow-development story, so you won't find the MC with super powers at the beginning. -------- It is a coming of age story and focuses on a Talent system (in the beginning) with several additions that bring to the table upgrading of a planet’s tier and such (a bit later). There will be quite an amount of rebuilding society as new, unknown resources enter the economy, and a lot of travelling, delving and naturally, unlocking the secrets of the Universe. As for the setting, the story starts in XXI century, which technology-wise isn't much different from what we have now, but it is enhanced by magic associated with Talents. This allowed the humankind to colonize the solar system, but the technology that allows for interstellar travel doesn't exist (yet). Because it’s my first attempt at LitRPG, please be forgiving but constructive. I hope you will enjoy the story! --- Cover by Daniel Gembus https://www.artstation.com/daniel_gembus instagram.com/danielgembus
8 188 - In Serial30 Chapters
The Adventures of Pupu, The Bubble Witch: Wake of the Bubble Witch
Pupu is a wide eyed 3 year old witch whom journeys with her father, tasked with slaying demons and guiding lost souls home in a post apocalyptic world full of loss and pain. Oh, let's not forget, her father does not see what others see-- he is kind of cursed with blindness. As Pupu guides her father physically through the world hoping the curse will lift, her father guides her with lessons in life while navigating a world full of pain and loss. Journey with Pupu as she goes on an adventure of discovering and reconciling long lost friendships, searching for lost loved ones, mending shattered and broken dreams, and traveling between moments of pain to moments of grace- all this and so much more in an epic saga full of magic, monsters, and mystery starting with Book One: Wake of the Bubble Witch. www.bubblewitchcomic.com for fanart: https://www.bubblewitchcomic.com/fanart https://www.instagram.com/bubblewitchcomic/ https://twitter.com/BubbleWitchCmic
8 227

