
In SerialThe Mansion in the Woods Fantasy Mystery Action Adventure Supernatural
In a world of mystery with dozens of races, known and unknown, the young Priestess Glissandi sets out into the world, acccepting her sacred task as a missionary. The young, intelligent woman is accompanied by the wise and careful Paladin Lissa, the young, experienced and reclusive Knight Trista and the two over-eager and talented Squires Mira and Mina as she sets forth on a grand adventure, only to quickly run into what seems to be a deep conspiracy, stretching back to one enigmatic person.
Determined to bring him to Light and justice in the Lord's name, she ignores the warnings all around her and goes chasing after a being who everyone fears, but is she really prepared for the truths she will encounter on her journey?
Sanguilia, Guide extraordinaire and strange woman all around, is accompanying a trade caravan when disaster strikes. At first glance she is no more than a Guide, which is no lowborn title itself, as it represents individuals who are capable of traversing the unknown wilds and are well versed in the languages of the land and its inhabitants. As she enters a city on her way home, a new, massive problem rears its head. Accompanied by a bar wench, who is far more than she seems, the mercenary Orc, Daenan and his tiny, flying companion, Faen, all with their own plans and agendas, they seek to tackle a monster in the shape of a man who controls the city.
In the depths of the woods, far away from what humanity sees as the centre of civilisation, the lone, independent city of Lanas prepares itself for war, for the Kingdom of Maldora has set its eyes on them and their wealth. A cry for help goes out and bonds long faded into obscurity are renewed. And the world quakes when their calls are answered.
Melena, once a slave girl, resides happily in the Mansion and is slowly getting used to her new life, where equality seems to rule. Until a noble's son decides that her very attractive body is something he should own. When the enigmatic master of the Mansion decides to personally deal with the rulebreaker, her world is turned upside down as she stumbles upon ancient mysteries that threaten to overwhelm her. Luckily she finds support in her once-liberator, now turned friend, the happy-go-lucky Evon, who carefully hides his past, the ghost-like Khrast, Kreya and many others.
It is a tale of adventure, of lies and deceit, of love lost and found, of bravery and cowardice and where every one of our heroes and villains alike strive to find the answer to the same question: who is the being behind the Mansion of the Woods?
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1. Intro: Through defeat; victory
2. Chapter One: The Priestess
3. Chapter Two: The Paladin
4. Chapter Three: The Knight
5. Chapter Four: The Twin Squires
6. Chapter Five: The Curse
7. Chapter Six: A Difference of Opinion
8. Chapter Seven: Careful Planning Overruled
9. Chapter Eight: Righteous Fury
10. Chapter Nine: Raging Storm
11. Chapter Ten: Sanguilia, the Guide
12. Chapter Eleven: Sanguilia, the Apprentice
13. Chapter Twelve: Rules of the Kobolds
14. Chapter Thirteen: Kobold Formalities
15. Chapter Fourteen: Faen and Daenan
16. Chapter Fifteen: A Paladin?
17. Chapter Sixteen: Invasion
18. Chapter Seventeen: Meeting of the Praetors
19. Chapter Eighteen: A Noble Sacrifice
20. Chapter Nineteen: Of Plants and Medicine
21. Chapter Twenty: Unknown Ally
22. Chapter Twenty-One: The Name of my Foe
23. Chapter Twenty-Two: Punishment
24. Chapter Twenty-Three: Picking a Course
25. Chapter Twenty-Four: The Party's Thoughts
26. Chapter Twenty-Five: Guardians of Lanas
27. Chapter Twenty-Six: Melena
28. Chapter Twenty-Seven: The Trial
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The Living Nightmare
A boy labelled CR-155 or Criss as he refers to himself, is a boy who has lived a very sheltered life spending all of his time a school with the only thing he would learn was the almighty power of lord and that "Hard work is the skeleton key to all locked doors towards the path to happiness." So he continues to work hard so that he may be granted the right to serve the lord in the real world. Until he makes a fatal mistake causing The Living Nightmare to be awakened and ruins any possibility of that becoming a reality. Wanting to fix his mistake for its awakening he takes it upon himself to hunt the creature down which allows him to learn more about outside world, the beings that haunt it and to realize that hard work might not be a true skeleton key. Cover art done by Duder
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Everleaf, a forest ruled by powerful and intelligent beasts, has welcomed an era of turbulence. Ren Zarstorm, a human child, awakens in this infernal forest. Oblivious to the dangers that surround him, Ren finds himself in the crossfire between several ambitious factions. A demon and nearly half the intelligent population of the forest seek his death. With the rules of the jungle, only a nominal title stands between his life and death. He must overcome his lack of talent and snap the shackles of weakness to survive, all while protecting his sanity and humanity. Otherwise, the harsh forest will not even leave his bones behind. Confronting all the hazards, he is forced to face a difficult question. “What can you sacrifice for strength?” However, even in this chaotic era, not all hope is lost. With companions to live and die for, Ren searches for a home in this unwelcoming world. ... Presently in hiatus.
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Legends of Balance: Alaiah
The Heir to the Empire is in danger… A young princess' ambitions threaten the already fragile world peace. A heavily disenfranchised group of people slowly digs itself out of the mud and starts learning how to fight for its rights. The capital of the free alliance is burning. What can be done? Who will save the day? The innocent bystander, of course.
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Ars: The World Beyond The Walls
For a thousand years, humanity has been confined behind the large, overarching walls that protect them from the outside world. It is said that before the age within the walls, humanity ruled the world, overpowering the creatures of this land with their overwhelming magical ability. However, now humanity is but a shell of its former self, forced to live within walls that only hold a few thousand people, only sending out a select skilful few each year to explore the world beyond the walls. Most never return, and those who do bring back scars, both physical and mental. The curiosity that humankind possesses is an ember that no matter how small it glows, will never truly fade. A group of aspiring adventurers that seek to know what lies outside the walls don't plan on waiting until they're of age to be selected, the group they call themselves as "The New Explorers". What waits for them outside the walls is true hardship, creatures that are beyond their greatest imagination, beyond their deepest, darkest fears.
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ReWritten: The War of The Kingdoms
A cast of actors, famous for their roles in the hit show "The War of The Kingdoms" are ready to film the last scene of a very long day, when a sorceress thrusts them into that very same world the show portrays. Now in the world of Noth Mildor, a place they once believed as a land of fiction, they soon realize that this world and the war between the world's Kingdoms are anything but fiction. With the help of a few, they learn the magic and sorcery that energizes the world and all around it, hoping to survive and explore this mystical and beautiful place while being on guard not to be devoured by it.
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lover boy (Mitchell x reader)
y/n finally moves to her brothers house (alfie wickers) and joins class k but what happens when she meets mitchell?sorry if I take a long time to make this!
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