《Kigal-Note》Special-line Class: Guardian Knight
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Class: Guardian Knight Class-line: Special Tier: Advanced Requirement conditions: Class: [Squire] + 1 "Path of Armor"-type defensive Warrior-line class Title: [Guardian] Skill: 300 or more total skill level for defense-related skills. Stats: HP+ VIT+ RES+ SPD- Class Traits: Positive correction to Defense-type Skills and defense-type magic. Positive correction to the usage of armor and shields. Unlocks skills related to the Knight-type classes.
Description:
The [Guardian Knight] class. One of the primary evolution options for the special [Squire] class.
This class is a noble defender of the people as it is defensive-specialized to a fault and can give birth to a defender that will not tremble in front of any danger the class owner might face. While they don't have great offensive abilities, their great defensive strength makes them reliable front-line warriors, even if they are armed with only regular attacks.
[Guardian Knight] grants skills aimed at the usage of shields and armor, but it can also grant the class owner expertise in different types of weapons such as swords and spears. The goal of this class is "defense", however, so one should not expect any high damage output from a [Guardian Knight] user unless one is counting potential counter-type damage.
Unlocked skills:
Unlocks from having Guardian Knight as the Main Class: [Guardian Knight's Combat Arts Lv.1] Unlocks at Lv.1: [Guardian Knight's Shield Lv.1] Unlocks at Lv.1: [Guardian Knight's Armor Lv.1] Unlocks at Lv.10: [Defense Aura Lv.1] Unlocks at Lv.20: [Fortress Magic Lv.1] Unlocks at Lv.30: [Heavy Body Lv.1] Unlocks at Lv.40: [Revitalize Lv.1] Unlocks at Lv.50: [Grand Castle Lv.1] [Guardian Knight's Combat Arts]: An attack skill that grants all defensive Combat Arts a positive correction to damage mitigation, a further bonus if the user is covering for allies, and boosts the Combat Arts' potential counter-type damage. [Guardian Knight's Shield]: A 2nd-tier passive skill that allows the user to equip a shield and use shield-type Combat Arts with it. The skill also increases the potential increase in stats that the shield-type equipment might grant, as well as reducing the durability damage to the equipped shield. [Guardian Knight's Armor]: A 2nd-tier passive skill that allows one to equip an armor and be granted the item's special effects. Like with [Guardian Knight's Shield], this skill reduces damage inflicted on the equipped item. [Defense Aura]: A 2nd-tier active skill that, while active, creates an aura around the user that mitigates damage. [Fortress Magic]: A 2nd-tier magic skill that gives the user the ability to use any defense-type magic spells of any nature. Evolved from the [Barrier Magic] spell. [Heavy Body]: A 2nd-tier active skill that heavily reduces the user's chance of being affected by "Knockback" effects, allowing the Guardian Knight to stay on the front lines no matter what. Despite its name, it is not a Gravity attribute skill. [Revitalize]: A 2nd-tier active skill that recovers a user's HP and MP based on the skill's level. Can be used up to 5 times a day, and has a cooldown period of at least 1 hour. [Grand Castle]: A 2nd-tier active skill that, when activated, increases the user's VIT and RES by 10 points per skill level while also reducing the damage they take by [skill level]%.
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Noire's comment: Defense, defense, and more defense... Even a Flugel such as me cannot even put a scratch on that ghost knight now that he has this class...
Garami's comment: Hmm...(saying that she barely classifies as an angel would just cause her to get rowdy, so let's not.)
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