《Overlap》Chapter 124: Tier 5
Advertisement
Ever since I forced myself to adapt to blocking UAD, I've updated my lifestyle in many different ways. Overall, the difference in this is my desire to put as much mental load of stimulus on my mind as possible. Sometimes, when I'm focusing on a particular task, the task in question is simply not enough to sustain me properly for long. When it comes to books of any variety, it's never been an issue, but with anything else, I usually have to divide my mind's total allocation somehow, to multitask essentially.
I used to be bad at multi-tasking, but these days it's been too easy. In order to stay happy and satisfied with my current mental alertness today, I've been relying on podcasts while I work on my latest project. Half my mind can stay engaged and interested in whatever podcast I put on, since I only need about half of it devoted to this new project of mine.
I have to admit that designing this game has been so much fun lately, though I'm still in the designing stages, which later will be put to a full Alpha Test between me and Lumina. What project am I working on exactly?
It's not too convoluted, and one day, if it succeeds for us, I might be able to turn it into a real digital game that others can play and enjoy as well. I'm essentially making a new board game, or I should say I'm redesigning and modding an existing concept. One of the many things Lumina and I do to have fun is to play board games together, usually against each other.
Finding such games to play through telepathy where cheating cannot happen is most difficult. If any game relies on a player visually hiding any information at all, such as cards or pieces, then it's no fun for us, since visual sensory sharing is always forced in telepathy this way. There's only been one specific board game that Lumina and I have been enjoying for years now, a game called Monopoly. Since it's possible to often calculate the probability of where the player would land several turns in advance, especially for Lumina, there is at least a tiny amount of skill involved in the game. Even though I'm used to having my ass handed to me on a silver plate each time we play against each other, I have managed to figure out better strategies and defeat the undefeated champion of Monopoly, time and time again. And against what I thought possible, she and I were both finally getting a little board of the game (pun intended).
Advertisement
I'm always the idealist; it's my job to come up with new and exciting ways to make something better, or make it exist if it doesn't already. So now, I'm designing a totally new board game experience, designed intentionally for both the intelligent minded, the patient, and the telepathically inclined players. This is a project I've named, Tier 5.
Tier 5 is heavily influenced by Monopoly, in that I've implemented much of the same game concepts inside of this new game. But don't be fooled; this is still an original idea, one that will prove fruitful upon design completion. Instead of one single board with fourth spaces, there are now five different boards players can travel to and from, each system with its own unique set of spaces, unique set of rules, unique property chain systems, and unique effects. It's essentially one hell of a dynamic expansion pack to the original Monopoly design, one that could keep a single game of two players going for months instead of hours.
I really went all out with the rules too. The game is designed to be fully dynamic compared to the original. Just by having more than one map to fast travel to, a bit more luck is removed from the game, replaced entirely by the decision of the player in strategy, since being in different map system has its own set of upsides and risks.
I set up certain properties to have different requirements for building hotels, while others have unique special effects for screwing over others. I built an invoice strike system to add penalty for players who want to stay in a safe system all the time and stay too stagnant. I made travel lanes that must be used when traveling, optional unless landing directly on them, whether intentional or not. Each system has its own unique set of cards, its own unique jackpot and jail system, and I've even added express lanes within systems that can be used as closer internal travel when properly owned. Some systems have far more than forty spaces, while others have tolls needed to pay before advancing.
Advertisement
Some pieces of land are corporate companies, expensive as hell to buy, but highly rewarding when others land on it, especially since some of them have no monopoly requirement to add development packs onto them. I made sure to be thorough, to add so many new variables to this game while keeping everything balanced in the background all at the same time. Good and bad luck can still affect everyone, yet there is skill in deciding where one goes, what they buy, how much they risk, how they plan and strategize for certain areas; every single factor about this new game is light-years better than Monopoly!
Truth be told, I've always waited for a day to come when someone would invent a newer, better Monopoly. Aside from the original game, Hasbro has come out with hundreds of different variations of the game, but I've been disappointed beyond patience in every one of them. Every time they come out with a 'new monopoly,' it's nothing more than a trashy redecoration of the same old game, trash in the decision to have nothing new about it. Who the hell wants to pay twenty dollars each time for an upgrade only to the aesthetics of the game? I wasn't fooled by their millionaire theme either, since anyone should easily see that the values are all the same when broken down by proportions. After years of it, I've had enough. If they won't make a better dynamic version of Monopoly, then I'll make one myself.
I don't know how well it would ever be received for other players, but my strong motivation in this creation is focused explicitly on Lumina and myself playing it together. If I can really make this work and sell it, that would be totally amazing, but my real objective is to design a new game that Lumina and I can have a blast playing for countless hours of time. There's a lot of background calculation Lumina would be doing if she does play this, which is why I know even she will struggle to succeed in this game with more control. It might be a bit much for others; I simply don't know. I'll have to Alpha Test this thing myself, looking for issues and errors before I present a playable version to her.
Little projects like this are very important to me, especially in this instance, because if this succeeds, Lumina and I can go on to play Tier 5 for such a long time. It might even inspire her to make some games herself. My bigger difficulty will be digitizing this later after the design specs are complete, but I'm not too worried.
The expansion of the game allows for the maximum recommended player count to shoot from 4 to 8. Having eight players would be some amazing chaos. I would love to have a chance to test this game with other people besides Lumina. If the day ever comes where this games can be released and gets some popularity, I hope others will be willing to play it with me as well.
I mean it. Tier 5 is the next best digital board game, coming soon, eventually.
Advertisement
- In Serial105 Chapters
Silver Fox and the Western Hero
Author's Note. This is book 7! Please feel free to hop on and enjoy! If you find you like my writing style, I hope you'll check out the first 6 books, all available to read on Kindle Unlimited, link below!) Alex was dying, and all the millions his father had left him meant nothing. The life he had been so eager to embrace, to do the memory of his father proud, would soon come to an end. Cancer. That ugly, terrible word. He had tried to be strong for his mother, even when the treatments left him violently ill, his body wracked with pain, his friends and even his girlfriend leaving him almost as fast as his once impressive physique wasted to nothing under the ravages of his illness. And just when he thought all hope was dead, a couple discrete referals placed by high-powered friends of his family got him an exclusive spot at the most sophisticated cryonic facility in the world. He didn't know if there was such a thing as an afterlife, but part of the package included uploading a copy of his cortex into a digital universe filled countless worlds to explore, where he could embrace whatever class or profession he could dream of. All of which sounded hell of a lot better than the miserable death waiting for him in the real world. In the end, he signed the paperwork, putting his pathetic flickering life in the hands of potential quacks and charlatans. After all, with death just days away, what did he have to lose? Even if he could never be successfully revived, he could at least adventure his heart out. (Authors Note: Books 1-6 are now live on Amazon and here is a link if you wanted to check it out! And I will continue to post chapters to Book 6 here first, until that tale is told! I hope you enjoy! And if you wanted to help support my work by checking out book 1 on Amazon, I would be extremely grateful!)
8 117 - In Serial11 Chapters
Reborn in MHA
A perculiar teen dies after being hit by Truck-kun. As the beaming lights flash into his eyes and the immense force tore apart his body, he finds himself in a dark room before meeting a God who lets him reincarnate. ( I do not own My Hero Academia, or the cover photo used for the novel )
8 207 - In Serial19 Chapters
Corona (The story of a small life in a big universe)
The vast wonderings of life conjured up by an ordinary teenage girl.Readers, please feel free to correct any mistakes that you see by telling me in the comments. Thanks, and I hope you enjoy!
8 291 - In Serial13 Chapters
protected || book 2 of 'she's a dixon'
turns out you're never protected BOOK 2 OF SHE'S A DIXON SERIESseason 2 of the walking dead{completed}{carl grimes fanfiction}{daryl dixon fanfiction}{daryl dixon's daughter}{the walking dead fanfiction}{all credit goes to amc. i just own reagan}
8 196 - In Serial60 Chapters
Tempest's Embrace
"Free me and I will save you," he promised.~*~*~*~*~A Pirate in peril... Pirate Justin O'Shea is finally captured by his enemy, he had no choice but to sit and wait for his men to come to his aid. But, when his captor decides to bring aboard captives from another raided ship, he is stunned by the beautiful young girl that is willing to set him free. An exquisite Treasure to be had....Tempest Whitwell, the young daughter of an admiral is finally returning to London from the Carribean. But, when her fathers ship is raided by ruthless pirates she is taken captive. Now aboard the Dead Nave, she's mystified by the man chained to the ships mast. A prisoner she befriends and later frees.Never trust a pirate....Her sweet, trusting nature lands her in an impossible scrape.After freeing the captive that promised to help her, she suddenly finds herself the prisoner of the pirate "The Black Scourge", the irresistible Justin O'Shae.An undeniable attraction forms between them. One he must deny to protect her. Caught between his loyalty to the sea, a dreadful past and the forbidden desire for the young impetuous beauty, he knows she is not safe by his side and reluctantly returns her to her family.Now tormented with his forbidden desire he vows that she will be his. But betrayal, revenge, misunderstanding, heartache and fierce love are soon to follow.It's a love as temperamental as the sea where it all began and he would weather any storm to have her.
8 74 - In Serial11 Chapters
Mr. Kim | [A Jinayeon Story]
Where Im Nayeon, a college student, falls for a college lecturer, Kim Seokjin.
8 60

