《The Paths of Magick》Lore - The Path of the Wizard I
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Spiritualists use their spirits. Sorcerers use their souls. Mentalists use their minds. But what does a wizard use? Wizards use their knowledge to cast magic. But instead of forsaking it like a vancian mage and burning it up for a spell, they use it to cast magicks that have no true affinity for.
A wizard has access to all the colors of the universe where all other mages are confined to only the simplest of dyes. From illusions to destructive magicks, from warding to the binding of oaths. Where most mages are limited to their own power, a wizard has access to it all.
Wizardry works by using a composite plane of reality and knowledge of mana to cast spells. A chant in an ancient language, a handful of obsidian flakes, and the spilled vibrant red of one's own veins; a crimson bolt of fire is created. Wizards create their own spells; recipes to follow to create a specific magical effect.
Wizards come from many different schools of thought and organizations. But chief among their different theories and forms of casting is one thing; the attaching of oneself to a composite plane. Composite planes are slices of the fabric of reality that are formed from different types of magical essence. An elementary plane is made up of one main type of mana. Fire, water, air, earth. A composite plane is made up of various mana types. A mixture of mental, life, transference, perception.
The main composite planes accessed by wizards across the continent are the Wellfont and the Weave. The Aether is the third most common composite plane. The Aether connects all and is created by the dissipated life-force of all living beings. It serves to protect balance and achieve stable conditions for the Wheel, the process by which mana cycles through reality. The Aether is limited only in geography. It is dense in some areas and weak in others.
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Mages that bond with the Aether are more druidic than wizardly. But, alas, aren't druids the wizards of nature?
The fourth most common plane used by wizards across Terra is Fate. The plane of Fate is one made by time and an amalgamation of countless others. It is used by exorcists to bind oaths and by wizards to cast spells. One must be careful when dealing with this plane, for one's wish may be granted as a twisted semblance.
The Eye of Fate sees all. What does it see in us?
The Wellfont is a derivative composite plane. It is not only made of various mana types, but is also created by other planes, both elementary and composite. Experiences, thoughts, beliefs, meanings, concepts, emotions, and feelings. Sometimes these are powerful enough to etch themselves onto wayward mana. This mana then bleeds through the fabric in between realities, finally being caught by the net known as the Wellfont. It holds onto them with a tight grasp, essentially acting as a soul outside of the soul plane.
Beliefs similar enough bind together in the Wellfont, creating lifeforms of their own. A wizard draws on these clusters of belief to enhance, catalyze, or create magic of their own. Language plays an important part in Wellfontian wizardry. Words hold power. The chanting of a word of power pulls animus from the clusters found in the Wellfont, bringing that incantation to life.
Wizards use the collective subconscious of reality itself, drawing upon it to bend the world around them. Wizards build upon one another. The more practitioners of the same school, the greater each individual's power. If a group of people believe a wizard is strong, then that wizard shall be strong. Reputation is the wizard's currency.
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