《The Undying Magician》Glossary
Advertisement
List of Affinities:
Fire: Controls heat, flames, lava, etc.
Water: Controls cold, water, ice, etc.
Wind: Controls wind, lightning, air/vapors, etc.
Nature: Controls the ground, nature, trees, healing etc.
Dark: Controls darkness, curses, undead/unholy magic, etc.
Light: Controls light, holy magic, healing, etc.
Poison: Controls poisons and other afflictions.
Enhancement: Enhances the body of the user in various different ways.
Special: Unique magics and uncommonly seen magics that are rare and can be very dangerous or can do almost nothing.
List of Terms:
Magician: A person with an affinity and the ability to manipulate their own personal mana. They are born with mana arcs in their body which store their mana and act as muscles to use it. Magicians are more often than not incredibly selfish and are willing to do terrible things to get stronger.
Arcane Academy: The academy that eighteen to nineteen year olds who have an affinity with magic within the Republic of Arcania go to after graduating from high school. This place is meant to teach them how to use magic, however it is not meant to turn them into soldiers. It's set up this way because of the way most magicians work, and how they will only be serving for a limited number of years before working on their own, outside of the Arcadian government's direct control.
List of Ranks in the Republic of Arcania's military:
Non-Magician Ranks:
Private
Corporal
Sergeant
Warrant Officer
Magician Ranks:
Second Lieutenant
First Lieutenant
Captain
Major
Colonel
General – There are only 4 Generals in the army.
There are nine Council Members above the military.
Magician Classes:
Class E Magician – Apprentice level magicians whose symbol is a circle. To be classified as a Class E Magician, one has to take a single lesson about magic from a sanctioned academy, be able to cast a Tier I spell, and have at least 10 arcs of mana.
Advertisement
Class D Magician – Most common class of magician whose symbol is a circle with a star in the center, with one of the five points filled in. To be classified as a Class D Magician, one must be able to cast a Tier III spell and have at least 30 arcs of mana.
Class C Magician – This is the minimum class to be a major in the military and its symbol is a circle with a star, with two of the five points filled in. To be classified as a Class C Magician, one must be able to cast a Tier IV spell, be able to sense the formation of spell circles, and have at least 60 arcs of mana.
Class B Magician – This is the minimum class to be a general in the military and its symbol is a circle with a star, with three of the five points filled in. To be classified as a Class B Magician, one must be able to cast a Tier VI spell and have at least 300 arcs of mana.
Class A Magician – This is the minimum class to be on the council and its symbol is a circle with a star, with four of the five points filled in. To be classified as a Class A Magician, one must be able to cast a Tier VIII spell and have at least 900 arcs of mana.
Class S Magician – Class S magicians are considered national treasures and do not directly serve under any government no matter how much the governments dislike it, and their symbol is a circle with a star, with all of the five points filled in. However, some of them do sometimes assist the government they used to be a part of before becoming a Class S. To be classified as a Class S Magician, one must be able to cast a Tier X spell, be able to free-cast, and have at least 3000 arcs of mana.
Advertisement
List of Spell Tiers:
Tier I
Capacity: Maximum of 2 arcs of mana per spell.
Summary: Can create small exterior spells, such as a weak barrier, or a fireball.
Tier II
Capacity: Maximum of 5 arcs of mana per spell.
Summary: Can create stronger exterior spells, such as a large fireball, or a sound-proof barrier.
Tier III
Capacity: Maximum of 10 arcs of mana per spell.
Summary: Can create weak interior spells that directly affect someone’s body, such as targeted healing spells, or curses.
Tier IV
Capacity: Maximum of 25 arcs of mana per spell.
Summary: Can create spells on the scale of an entire battlefield.
Tier V
Capacity: Maximum of 50 arcs of mana per spell.
Summary: Can create stronger interior spells, such as shapeshifting.
Tier VI
Capacity: Maximum of 100 arcs of mana per spell.
Summary: Can create spells that affect the mind, such as mind crush or telepathy.
Tier VII
Capacity: Maximum of 175 arcs of mana per spell.
Summary: Can create stronger spells that can warp the mind.
Tier VIII
Capacity: Maximum of 300 arcs of mana per spell.
Summary: Can create spells on the scale of an entire city.
Tier IX
Capacity: Maximum of 500 arcs of mana per spell.
Summary: Can create spells that permanently change someone’s body.
Tier X
Capacity: Maximum of 1000 arcs of mana per spell.
Summary: Can create strategic scale spells that might even damage reality.
Advertisement
- In Serial56 Chapters
Trails of Ascension
At the top of countless universes that constitute the Great Cosmos, stands the Divine Realm also known as the "Peak of all worlds" where the Gods reigned supreme and all ascension stopped. But the Path is endless, and upon the discovery that there were actually higher realms in the path of ascension, a revolutionary army of ascenders and warriors of many dimensions rose up to overthrow the reign of the so-called Gods. The resulting Cataclysm shattered the Heavens and the death of the majority of powerhouses threw the Cosmos into chaos, but it also granted freedom to all.Upon the destruction of the chains that oppressed them and now that the seal upon the countless worlds has been broken, how will the new ascenders face these challenges and how will their paths intercross each other? This is the story of how new powers rise into existence, heroes and overlords ascend to the higher realms and the new order of the eras is formed, now that the regents of the laws and elements of the multiverse are gone, new paths are created and a future of infinite possibilities opens!
8 149 - In Serial31 Chapters
A Bored Immortal
After reaching the peak of all existence, an Ancient immortal spends more time sleeping and seeking entertainment than anything else. Stumbling into the demonic summoning of a group of college students, it follows and aids them in their shenanigans throughout reality. All in the name of boredom. —————————— "That's a nice intro," Sara praised with an upraised thumb. "I'm not so sure. Lacks personality," Lisa shrugged. "What? No, it's great!" Ashley cheered, "but you could spice it up a bit. I mean, you barely even mentioned us." "The one with the power makes the rules and the intros," Avery admonished.
8 193 - In Serial15 Chapters
0 damage assassin
Peeping into woman changing room without noticing, easy. Walk to royal treasury, simple. Scout unknown and dangerous areas, manageable. Finding hidden places and treasures, it happens. Escaping embattled situation, it is possible. This is story of assassin known as "No-one". He has two problem. He can deal only zero damage with his weapons and he can´t take a single hit. How is he going to survive? Picture isn´t mine. It is illustration from "to be a power in the shadows". I changed picture to manga one for a while.
8 102 - In Serial39 Chapters
Fire Touched
Chosen by the god of fire as his champion in the mortal realm, Sarah Wycombe wants nothing more than to live the free life of an adventurer with John, her childhood friend. She finds herself having to fend off the forceful attempts from the Fire God’s faithful while investigating a mysterious cult who seeks to elevate their minor deity to godhood. In the magical world of Sera Thun, the orcs, fresh from a catastrophic defeat, seek to elevate the deity of night creatures to the pantheon in an effort to save their outcast people. Sarah Wycombe is part of a group of adventurers that uncover the grisly truth of how the worshipers of the night goddess intend to achieve their goals and seek to put an end to their ambitions. Along the way, she discovers that she has been chosen by the god of fire to act as His vessel in the mortal realm. As the Chosen of Agni, she is the keeper of the blue flame, which grants her considerable power. She must use this power to aid her band of outcasts to put an end to the night goddess’ ambitions while trying to avoid the zealous worshippers of the Fire God who seek to force her into a life of devotion towards their deity. New Chapters on Monday Wednesday Friday
8 174 - In Serial33 Chapters
Island Of Gods
A youth named Param was stranded on a mysterious Island, and became a Creator God!He only wants to live in peace with the Creator Goddesses, but they (accidentally?) keep having a lot of kids!Watch as Param and his family turn from legitimate Gods, to legendary babysitters!(P.S.: I do not own the image on the book cover.)
8 120 - In Serial20 Chapters
Septicego Oneshots
Some short stories featuring the egos! Not all will be xreaders. I like wholesome platonic ego interactionsShips are by request onlyI take requests and promptsUpdated (hopefully) weekly, cover by me(CC) Att. NonComm. ShareAlike
8 212

