《Divine Creatures》There's stuff to read in the rewrite!
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The Short of It
I'm going to post the DC rewrite to Patreon (public posts) up to the end of Book 1 before I go back and restart the novel on RoyalRoad. Then, I'll start posting Book 2, with Patreons getting as-edited updates and RR being on a timed release. Changes will mostly affect setting and some of the transmigrated characters, not major plot points. You won't have to pay to read the story, but I won't stop you from tossing out some tangible encouragement my way.
►► Click here for the Patreon Link ◄◄
The Long of It
It's taken me a while to sort out most of the internal naysaying that killed my flow with my "Divine Creatures" story, and to really examine how extreme I wanted to go while stripping away the influence from Michael Chatfield's "Ten Realms" saga. The story is mine (in all the over powered, too-light-novel-y ways), and the characters of my Divine Creatures are very much mine, but the setting he came up with is a fun twist on a lot of xianxia tropes.
That's involved setting things aside for long enough for me to let the emotional grumbles go and to really dig in to what are the classic tropes, what are the twists Mr. Chatfield brought in, and how much of that do I need to set aside to avoid taking away from Mr. Chatfield's works, and how much farther do I want to go to make sure my story isn't huddled under the shadow of his works, and how far *can* I go without losing the story I started with. That's a lot of "ands" to get through.
It's also involved going back to the story I was writing when I was first introduced to Mr. Chatfield's books, and the world building there that got put on hold when the "ou! shiny!" of the crossover story yoinked my writing time away. That made me realize that one of the reasons Mr. Chatfield's work resonated so strongly at that point is that we're both pulling a lot of the LitRPG concepts from the same cultural pools.
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I think pushing more toward the xianxia feel is going to make me happier to write the story. The system of the new world is going to get mushed around a bit, but I haven't been able to unsee how every LitRPG System reminds me of Chatfield's, no matter how much the stories I've read (and written) predate his works (or my exposure to them), so I've given up seeking a perfect cleaving there and I'm trying to focus on just getting the writing done.
The first chapter isn't going to be substantially different, and we'll see how well I get the rest of it cleaned up in the rewrite. I'm also going back through and seeing what reader feedback I can incorporate into the rewrite without it leading to a complete scrap, toss, and back to the drafting table.
Pretty much, I'm expecting that you'll be seeing me working out world building in the rewrite.
And, in a week or two, I'll start putting out the original story from the world of Kestra's origins as a patron bonus. If people like it enough over there, I'll bring it over to RoyalRoad.
🙃
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Dungeon Core Chat Room.
This is a slower-paced "experiment and dungeon building" web novel that tries to use the idea of peer-to-peer communication with Dungeon Cores instead of Dungeon to slave monster communication to break up the detailed dungeon building. Rank 1 description: (minimum met for system initialization...detailed description as follows) Each race was given a system by the gods to make up for their shortcomings and balance their place in this world. Humans: Abysmally bad at understanding and using magic unable to use more than the lowest of magic were given the "Skill System" magic in the form of premade skills with use, study, and mastery tied to experience. Elves: Intuitively understand magic and have long lives leading to vast knowledge and skill in their chosen fields. However, as a species, they have nearly zero sex drive and less than low fertility, so they were gifted the "World Tree System" with experience gained through the care of natural areas – gifting the chance of children to increase their numbers without dirty copulation. All “natural” or “wild” monsters are given an "Evolution system" designed around killing and consuming as many creatures as possible, slowly increasing strength and, at thresholds, allowing mutations to alter them multiple times. Dungeon cores are different. Unlike humans, they can see, manipulate and live off mana. Unlike Elves, they naturally crystallize after extended periods of time in high mana level areas. However, they cannot easily move or communicate and typically go insane without companionship. As a species other than the odd eccentric they are unimaginative. Brute forcing solutions without the drive to truly innovate. Thus they have been gifted with the "Dungeon Connection System" a magical version of the internet accessible by their peers that allows them to barter and sell: bait, traps, monsters, and knowledge, as well as entertain each other with “adventure streams” using exciting recorded battles and humorous reels of arrogant chumps biting off more than they can chew to often fatal effects. This is the casual story of a dungeon unluckily spawned far from potential adventurers forced to innovate beyond its peers to find its place in this world. Rank 2 Description: Justification. I've been on a dungeon core kick for months and while I love the genre – it's sparse with entries. Often the forced conflict gets repetitive and frantic solving of threats "power levels" the protagonist to god levels to progress the plot – taking away the nice steady progression fantasy I'm looking for. (Progression in this story is linked to how strong of monsters/traps/whatever he can create not his "level"...this is demonstrated by some of his newer monsters beating his older monsters not with discrete "this monster has 10 attack this one has 40") Additionally, the focus on 3rd parties with their drama takes away from the reason I’m reading dungeon core novels in the first place – I'm looking for magical crafting, experimentation and kingdom building – not defence from higher and higher levelled enemies looking to steal/destroy/control the MC. This novel is kind of just me writing the story I wish I could read. I like thinking about the experimentation that can be done in fantasy settings using 'mana' as an excuse to make up rules and try to keep them internally consistent. IE once I define how a rule works, I'm going to commit to keeping it – no breaking hard truths I've given when it's convenient, even if it backs me into a corner. Hopefully, that should make the story interesting to read even if it's SOL and less action-oriented. There will be problems to solve and a clear progression in strength (of created monsters and knowledge) however due to not wanting to force conflict for the sake of conflict the general theme will be closer to slice of life with few action sequences and no overarching goal so please keep that in mind when picking this up as the genre is not for everyone. Finally, I have a clear goal of what I want from this story (not an endless romp but a series of arcs and then a conclusion that's a couple of dozen medium-sized chapters long) I want to commit to finishing it or at least bringing it to a point of rest. I hate all the engaging stories that stop with a “hiatus” indefinitely so in the event I lose motivation I'll work to end this even if the ending becomes rushed/unsatisfying just to give a sense of closure. I’m planning on including several polls in terms of direction and taking feedback heavily into account if I get enough readers (but may choose to ignore it if it deviates too far from the direction I want to take this as in feedback like: “The MC needs a cartoonishly evil arch-enemy that wants to enslave him and force the mc to pump out magic items” or “the MC needs to make a body and learn teleportation then live with humans” will get shot down without consideration.)
8 258Summoning went wrong (draft)
Who doesn’t like fantasy? Worlds full of interesting and new things that baffle the mind of anyone. Races like elves, dwarfs, and beast peoples, roaming the land, in search of different things that might be banal from them but incredible for others. And if you are someone who comes from an otherworld you will certainly receive a great power, rare equipment, trustworthy companions or even a harem, while you are tasked to fight the Demon Lord and his army made of monsters, for peace and glory. But have you ever asked this question: What is like to be on the other side? Follow the story of Steven Torres, who was abducted from his world with his classmates only to be thrown away into a chaotic world as the most hated race. While the hero’s job is to fight for justice, his at least a lot simpler. To survive, another day. ( I moved here: https://www.royalroad.com/fiction/39906/summoning-went-wrong)
8 82Black Book Saga
Lux was taken from his burning home on earth to a slave training outfit on Eden as a boy. Luckily his fate saw him purchased not for his potential as a sex slave but instead for the latent potential for magic within him. Trained as a battle mage and healer for the kingdom of Avalon, Lux had a respectable standing in life and an envious status as a slave. Yet all good things must eventually end, and as the four worlds brought together thirty four years ago drift closer to inevitable conflict Lux finds himself the subject of a strange prophecy. Main Project Random Releases (On Break) Cover Wanted!
8 190A Stupid Hot Head-Natsu Dragneel fanfiction
Lucy Heartfillia is the type of girl that people don't notice. She likes it that way. She had her friends and didn't get unwanted attention. But one day when the playboy jock, Natsu Dragneel, makes a bet with her. She doesn't pay much attention to it but Natsu makes sure she does. He starts to hang around her like crazy. What happens when Lucy finds out Natsu might not be all bad?
8 70Thief of Time
[Participant in the Royal Road Writathon challenge] Book 1: The Legend of Tot Synopsis: Claud Primus, a self-declared master thief, has a simple goal. To live forever. It's a rather easy task, for miraculous objects called lifestones are able to extend one's lifespan. These lifestones are best found in the treasuries of nobles, lovely resorts that Claud pays a visit to every so often. Unfortunately, one of those nightly visits go awry, and Claud is forced to escape with just a single lifestone and a box in hand. Normally, that's when things die down. The guards yawn, the gates close, and the night continues. But this time, the night isn't that forgiving. A dozen schemes result in the murder of someone important, and with a convenient scapegoat — Claud — at hand, it doesn't take long for him to be framed as a heinous criminal, wanted for the indirect murder of someone high up...and it just gets worse from there. Book 2: The Moon Lords' Rise Synopsis: As ordered chaos sweeps across Licencia, Claud leaves for Julan Barony, intent on making some profits there. Accompanied by the erstwhile heiress of Julan, a fellow member of the Moon Lords, the two plot against the barony's wealth...as well as a promise to bring about its downfall. Meanwhile, back home, the Moon Lords have busied themselves with digesting their gains. Eyes, however, are beginning to turn to this proverbial fish in a small pond. The fishermen are coming. When they cast their hook, what will Dia and the others do? Book 3: Murders under the Moons Synopsis: In the sleepy town of Nachtville, where Claud and Lily are forced to stop at, a set of nasty murders occurs. Victims scream out in fright, before a spear falls from the sky to end their suffering. Cowed and cautious, the master thief and his partner slink in the shadows, their objective that of home... A new task, however, has fallen on Dia. With a trusty helper at her side, she has to set off towards Nachtville itself, to solve the mystery Claud had abandoned. Faced with an enemy whose sole skillset is geared towards killing, how will they succeed? And what dark secrets will they find? Book 4: In the Dark of the Moons Synopsis: The year has ended. The four months of the full moons will soon be followed by two months of the new moons. Duke Istrel's ascension is around the corner. Amidst this political upheaval, Count Nightfall, Licencia's strongest defender, has been called away. The Moon Lords' largest task yet — to protect Licencia in the absence of its ruler — has begun. And yet, trouble is unrelenting. A distinguished personage, one that Claud fears, has been found dead in the county, his brains dug out and his body disemboweled. The inquisitors of the White Church have been dispatched to investigate and apprehend the murderer...as well as the person behind this puppet. Tormented by a call to fight, Claud directs his eyes out of the city, looking for the puppetmaster. Skulking in the shadows, the master thief will soon confront his greatest foe yet. A foe just like him. Book 5: Moonlit Tides and Darkened Seas Synopsis: A new era has begun. For the privileged, the sands of time dribble away for every passing moment, counting down to the arrival of a entity of mythical proportions. The night now harbours shadows and fog, and operatives of the Moons and the Dark clash in shadow. Claud, as usual, is investigating a spate of nasty disappearances in the city, but little does he know what these disappearances truly mean. And yet, a tide is coming. When it finally breaks, what will he do? Book 6: Secrets in Shadow Synopsis: The person behind a strike that would enter the annals of history flees his home, bringing with him the person closest to his heart into a new land and into a new world. Having left Istrel for the first time in his life, the two of them attempt to settle down in foreign lands, only to be caught in the middle of hostilities between two mighty powers grappling for dominion. Yet, none of that has anything to do with him. Following his desires, Claud eventually makes his way to the fabled Celestia Ruins, a fragment of another world. Bearing witness to truths he cannot yet comprehend, he returns from his exploration, a small break away from the machinations of destiny. One thing, however, is for certain. Destiny will not wait for him. Book 7: Reddest Rage Synopsis: Destiny churns on, heedless of mortal machinations, and Claud watches as the battlegrounds between the Moons and the Dark are drawn up. With the forces of the great Dark occupying Lostfon, Claud comes to a startling realisation — that he may have very well be a murderer of heinous proportions. Grappling with that realisation, he struggles to prepare for his Second Tutorial... Back in Istrel, Dia finds herself confronted with a perennial truth. Even in a time of writhing destiny, the machinations between nobles never cease to end — and unfortunately for her, the group once known as the Moon Lords are forced into dealing with a petty squabble between two counts. What they didn't account for, however, was the startling discovery they would soon make... And the shadow of the Red God's Holy Son behind it all. Book 8: Darkness Descends Synopsis: Nightmares haunt the horizon as Claud sinks and awakens from a seeming dream. What was once illusory begins to play out before him, in a way he cannot imagine. Dia, forced to wield arms, begins and ends a battle that opens her eyes to the vast dangers that lurk in this sundered world. Under the banner of humanity and divinity, she beholds the silent, forgotten protectors of Orb...but there is no forgetting the battle between the divinities. The Dark descends, the Moons writhe, and the horns of war blow once more. But this is not their battle. Not yet. Book 9: Moons Muster Synopsis: As more and more events fall into place, Claud finds himself desperate. Not for himself, but for the person who has turned into his world. Armed with the knowledge of a certain future, he approaches the only person that could possibly help him in his time of need, trading information for a promise of help. With that as solace, he returns to the grim task of understanding and seeking, revisiting an ancient, shattered fragment of another world...unleashing changes that he never knew was possible. Back in Istrel, Dia and the others must now navigate around a familiar spirit, who seeks to investigate the death of his master's Bearer. With them as prime suspects, the Seekers of Life must move carefully...but the Coloured Gods are not the only divinities eyeing them closely. The Moons, bristling from repeated defeats, are looking for new recruits, and the Seekers of Life are prime cannon fodder. Above all, destiny marches on, the unfeeling clock a warning to all. The Trial of Aeons will soon arrive. Book 10: Destiny Divine Synopsis: ??? Release frequency: one every few days or something, I guess. (This work is also being serialised on Webnovel under the name Revile as a trial run)
8 678Loot Sisters
Loot Sisters is a light-hearted flash fiction serial of 100-word episodes inspired by RPGs and hunting for quests. I don't have a set plan for where the story goes, as each week, I write my story around three random words posted weekly on The Prediction (an online flash fiction challenge group). I hope you enjoy the story! :) My characters include Maya (the narrator and a bit of a rogue-like character), Vera (our healer/mage), Felicia (resident navigator and lover of gadgets), and Rach (a fighter/brawler). Cover illustration is of Maya by Luminita Pham.
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