《Tanka's and Haiku's》Chapter 7: Haiku #7
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Moonlight
(SilentRain)
A bright yet dim light
Showered the earth every night
It is beautiful
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Sam and the Dead
Samantha, apprentice necromancer, raised the dead for a living. Her sponsor and mentor, Maestro James Cowen, has promised her the career of her dreams. She only had to do what she was told.
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Street Girl
Eighteen-year-old hockey prodigy Elliot Wexler has three goals for senior year. One: somehow graduate with a 3.5 GPA. Two: hide his bipolar disorder from his peers. And three: make it into the NHL with no scandals. Piece of cake.What he doesn't expect is to find Lucy, a homeless girl, hiding from the winter frost in his dad's shed.Elliot's busy, complicated life doesn't permit room for error, and falling in love with a girl from a totally different world sounds like the opposite of a good idea. But Elliot can't help but be drawn to Lucy and her elusive ways--even when she seems to vanish from his life non-stop, each time leaving him with a bigger hole in his heart. But Elliot is determined to break down Lucy's barriers. And when he does, he discovers that her life is more complicated--and dangerous--than he could have imagined. With drafting season approaching, and Elliot's fragile mental health deteriorating, he's forced to face a difficult question: Is first love supposed to hurt so much?***PLEASE DO NOT ADD THIS STORY TO GOODREADS.
8 522 - In Serial21 Chapters
Luck And Chronomancy
Time Magic is the best magic as everyone knows, although there are lots of unique Talents in the world. Most people only remember Haste because it is hard to get to higher Phases of Chronomancy. That is still enough to make the Talent iconic. A lucky enough Aleatory Talent can position you for greatness or leave you languishing in obscurity. The only true equality in the world is when that glowing message pops up at 8 years old. Even if it doesn't activate until you are an adult at 16 you still know. Sure you can find a new dungeon spawn and get another chance at a rare Talent, even this one, but you have to already be ready to delve into the *Far Wilds*, which is far easier with wealth or family power. This is the story of where my good fortune took me and the difference it made, even among a party of 7 others including an Arcanist. It is a journey of magic and monsters but also math, which some think is actually worse. Luckily I was born with Intelligence and Focus as my personal traits, and my parents were scholars. Of course Chronomancy can also be a frontline combat talent. Versitility well beyond other Elder Talents like Gravity, Abstraction, or Arcana. Might could have worked for me, too. I also met a runaway princess. All the best adventures have a princess. She hated being a noble and we didn't get married but it still counts. Besides she really filled out our front line. All that Leadership training came in handy. I still don't know where she's from. Who cares? How well Haste goes with giant hammers is what's important. I never learned much about anyone in the party, except the one I grew up with. I'm not a people person. I just wanted to optimize dungeon clearing time. *******Story Details******* No romance, politics, or traumatizing content, slice of life, or even dialogue. 1st person narration, like a guide/adventure log. 2000-7000 words a day, maybe 40-60% rpgish combat log with some reasoning on combat decisions, with the rest character Talent discussion and progression stuff. 8 person party with a decent variety in roles. Party members usually have 2 primary functions. Told from the support/control Chronomancer's perspective. Each party member will have 6 Basic/Background Traits, then 3 actual Talents with abilities. Capstone from their Educational Institution, Arbritrary as a gift from the temples, and Aleatory which is decided at birth, revealed at 8, and activated after adulthood at 16. Aleatory Traits ignore requirements and are random why is why they are so important. They'll gain new Talents from finding Dungeons to consume in the *Wilds*. Mature dungeons in cities can provide *Challenges* to raise the Phase of a Talent, up to 3 times from 1 to 4. Each character will get to roughly 8 non-Trait Talents. Attributes come exclusive from Talents, are required by Talents, and provide various effects as well. I designed about 220 Talents with abilities, 4 in each of 4 phases. "Traits" are just Attribute stuff. I'm not sure how many will be detailed in the story, more than 100 for sure. I used Talents because I want to be free of the legacy of tabletop. Half those rules are just because of the limitations inherent in a pre-computer ttrpg. This story mostly uses combat Talents, although like 1/3 of the 220 are for crafting and other society and economy stuff. If you really wanted to be a Thief you might take Intuition, Awarness, and Might for Basic Traits and Deftness, Manipulation, and Trickery for Family/Education. Then you'd pick Acrobatics, and Climbing for Educational Capstone and Arbitrary traits. You Aleatory Trait might be Shadow(Light/Dark) Magic, Umbramancy. A Bard might swap Dexterity for Charisma, Music for Acrobatics, and have gotten Illusion(Shadow/Sound(Air/Force)) for their Aleatory Trait.
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A Pinch of Sacrilege
A student of a holy academy, Medurio, has come into the possession of an ancient alchemy text. Although he knows the act is sacrilege, his curiosity of all things alchemical overcomes him. Everyone says that he'll lose his head for it, but his mind is set on brewing whatever foul potion the text describes. Because how will one learn if they do not take risks?
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The Ship's Cook
When Lynn steps up to be the sole defender of The Dragon Gem, her world is turned upside down as her life becomes filled with a sea of pirates and death-defying feats.
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Sord in Prosperity - Hope Beyond the Apocalypse
Sord was born after the second Great Debacle. He attends high school in Prosperity, the domed nation-state and last known assemblage of humans and hybrids on Earth. His father disappeared in a mysterious physics experiment, and his mother makes him read his ancestor's diary to understand what life was like before the debacles. Trouble just seems to follow the poor guy. Then there's Daisy, his ebullient new girlfriend, and they embark on an edgy adventure together. (episodes 118 - 159 of 159 in series)
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