《Reactions to DR Ships》KorekiyoXAngie
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Sarsaparilla's Scary Super Power. Completed
Sarsaparilla is an older teenage girl living on Mars. And, like many other young people around her, she has a super power. Or, rather, she is supposed to have a super power. Only she has never been able to activate it, she doesn’t even know what her super power is. This annoys her, tremendously. But she hides this behind a really sweet smile. Adalace is another teenage girl, also on Mars. She knows what her own super power is, and it is quite a good one. She is also really cute… so long has she keeps her feelings under control and doesn’t let out anything from her dark past. Teylon is a man, currently living on Earth. He likes to think of himself as still young, even if he is over fifty. He’s a bit smug about his successful career and is thinking of retiring… until a sadly unfortunate event leads him to the conclusion that he had better immigrate to Mars. Immediately. Apparently, meeting one’s own Angel of Death tends to cause people to make profound changes to their lives… Mars society had better brace itself, because once these three people, plus another three also not so quite stable individuals, collide with each other, the resulting explosion is not going to leave anyone on Mars unaffected. This is another Esmeralda, the Angel of Death, story. It follows on from my previous two such stories, but it is in no way dependent on the previous stories. They can be read in any order. It is fully written and proof read (using Word for Windows, no real editor touched this transcript) and comes to about 247,000 words (about 895 Royal Road pages). It is organized into 50 chapters and I will be publishing them roughly one per day. In my writing, there are multiple characters and multiple points of view. Each change in a point of view is introduced by a header, giving the viewpoint character’s name first, and possibly a title. Inside a Point of View section, dialog in italics represents the Point of View character’s thoughts, while dialog between quotes represent normal spoken dialog. This story is very much inspired by the anime A Certain Scientific Railgun. However I have only taken some elements from the anime, and changed everything I took to make my own story, and so it does not count as fanfiction. Yeah, I know, the book cover page isn’t very good. It’s the best I could do, by tracing over a stock image. The two ladies shown are supposed to be Adalace and Sarsaparilla. Ideally I would have liked there to be two images of this pair, one where they are smiling sweetly and looking cute, and one where they are looking really angry and dangerous. But that totally exceeds my graphics abilities. You will just have to imagine it.
8 116Test of the lost
Awakening inside of a cave Michael finds himself lost and confused. Exploring this wonderful new world, he searches for answers. Finding adventures and heartbreak along the way. This is my first story, i plan to place it into about 3-5 books. The outline is done and the endings, just need to flesh it out. Enjoy~ Ps. If anyone wants to do some cover art for me, would be awesome! Cover image is royalty free from pixabay.com © Bruite 2017 All rights reserved. No reproduction without permission. This novel is a work of fiction. All names, characters, businesses, organizations, Places and events are products of the author’s imagination or are used fictitiously.
8 86Luck And Chronomancy
Time Magic is the best magic as everyone knows, although there are lots of unique Talents in the world. Most people only remember Haste because it is hard to get to higher Phases of Chronomancy. That is still enough to make the Talent iconic. A lucky enough Aleatory Talent can position you for greatness or leave you languishing in obscurity. The only true equality in the world is when that glowing message pops up at 8 years old. Even if it doesn't activate until you are an adult at 16 you still know. Sure you can find a new dungeon spawn and get another chance at a rare Talent, even this one, but you have to already be ready to delve into the *Far Wilds*, which is far easier with wealth or family power. This is the story of where my good fortune took me and the difference it made, even among a party of 7 others including an Arcanist. It is a journey of magic and monsters but also math, which some think is actually worse. Luckily I was born with Intelligence and Focus as my personal traits, and my parents were scholars. Of course Chronomancy can also be a frontline combat talent. Versitility well beyond other Elder Talents like Gravity, Abstraction, or Arcana. Might could have worked for me, too. I also met a runaway princess. All the best adventures have a princess. She hated being a noble and we didn't get married but it still counts. Besides she really filled out our front line. All that Leadership training came in handy. I still don't know where she's from. Who cares? How well Haste goes with giant hammers is what's important. I never learned much about anyone in the party, except the one I grew up with. I'm not a people person. I just wanted to optimize dungeon clearing time. *******Story Details******* No romance, politics, or traumatizing content, slice of life, or even dialogue. 1st person narration, like a guide/adventure log. 2000-7000 words a day, maybe 40-60% rpgish combat log with some reasoning on combat decisions, with the rest character Talent discussion and progression stuff. 8 person party with a decent variety in roles. Party members usually have 2 primary functions. Told from the support/control Chronomancer's perspective. Each party member will have 6 Basic/Background Traits, then 3 actual Talents with abilities. Capstone from their Educational Institution, Arbritrary as a gift from the temples, and Aleatory which is decided at birth, revealed at 8, and activated after adulthood at 16. Aleatory Traits ignore requirements and are random why is why they are so important. They'll gain new Talents from finding Dungeons to consume in the *Wilds*. Mature dungeons in cities can provide *Challenges* to raise the Phase of a Talent, up to 3 times from 1 to 4. Each character will get to roughly 8 non-Trait Talents. Attributes come exclusive from Talents, are required by Talents, and provide various effects as well. I designed about 220 Talents with abilities, 4 in each of 4 phases. "Traits" are just Attribute stuff. I'm not sure how many will be detailed in the story, more than 100 for sure. I used Talents because I want to be free of the legacy of tabletop. Half those rules are just because of the limitations inherent in a pre-computer ttrpg. This story mostly uses combat Talents, although like 1/3 of the 220 are for crafting and other society and economy stuff. If you really wanted to be a Thief you might take Intuition, Awarness, and Might for Basic Traits and Deftness, Manipulation, and Trickery for Family/Education. Then you'd pick Acrobatics, and Climbing for Educational Capstone and Arbitrary traits. You Aleatory Trait might be Shadow(Light/Dark) Magic, Umbramancy. A Bard might swap Dexterity for Charisma, Music for Acrobatics, and have gotten Illusion(Shadow/Sound(Air/Force)) for their Aleatory Trait.
8 177Age of Enlightenment: Deception of Misdirection
In times of when the world around people seems ordinary, A good stable world. In the world of Atlas the world seems balanced as it is, but when plots, deception, and treachery lurks around the corners of the world it bring chaos and disorder. The talk of unknown puppet masters about bringing plots into actions to the world brings people of curiosity and selected people into the unknown puppet master's maze. Whatever treachery that lurks in the shadows the cause and effect of plots will no doubt lead to chain of events that begins with a Deception of Misdirection. Author's Notes: Book One: Deception of Midirection is my starting book for the series called 'Age of Enlightenment'. Theme: The theme in my series is 'change', the story is viewed through mutiple point of views on how characters developing to change as the world around changes. Having characters adapt and react to the situation they're on and how will they survive, getting knowledge that completely changes their view on the world, and finally how a person could change the world with power. Setting: A fantasy world yet I've set the time period alike to the 17th century.
8 208The Beauty And The Heist
Highest Rank #1 in Action 14/6/16Chevron Raynes 'accidentally' hacks into her college mainframe and finds blueprints to a billion dollar satellite belonging to none other than the Mafia. As if that wasn't bad enough, when the blueprints and a certain Professor go missing, Chevron is thrown under the Mafia's radar. Soon she's running for her life with not one but three Mafias behind her, in a race to get the blueprints. Adrian DeLuca is a genius who has a talent for psychology and manipulation. He may be the youngest Mafia Boss ever, but his raw ambition and ruthlessness scares people twice as old as him. So what happens when his only chance of getting the billion dollar blueprint is a headstrong, intelligent little girl who was probably just in the wrong place at the wrong time?An adventure where the two unlikely allies travel the globe to solve cryptic clues and pull off the heist of the century without killing each other. Laced with humor and romance.*Strong Language*
8 203Life is not a game: Ice
It all started as a great day until we all got powers and monsters came and killed everyone i will become stronger and make sure i am strong enough so this wont happen again.Authors comment: my first time also this is going to be the first book and my sister is writing this with me but with a different Character i would like helpful feedback and tips.P.S there will be graphic content such as rape and torturing so if your easily offended don't
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