《Marvel | Memes - 2》Marvel | Memes
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- In Serial56 Chapters
Beyond The Game (Abandoned)
Kaine sighed as his foe advanced once more, never letting up, barely giving him time to breathe. He pressed forward as well, excited and ready, welcoming the bloodshed that was to come. His short blade, meeting the bestial warrior's bone-made longsword. Their weapons clattering sound into each of their ears when they clashed. Kaine pushed, as did his foe, beginning the contest of strength. A dance which Kaine controlled the steps of. As their eyes met, both of them weary, but Kaine's expression was resolved...maddened almost. Whilst his foe's was fear-struck, the creature was terrified down to its core. As were its comrades which surrounded them, watching, waiting for an opening to have at Kaine themselves. Seeing many...but they faltered, as the dead had seen the same openings before. Their battered, broken and still freshly bleeding bodies laying sprawled about their surroundings. It is just one... One of them thought in shaken disbelief. Just...Just one man but he kills so many...smiling even! Glancing from the dead, and back at Kaine as he slew another. No...this is no man... Was its panicked conclusion. This one's a monster! As Kaine turned to face it, weapon ready and grinning widely throughout his approach.
8 196 - In Serial14 Chapters
Subjugation of Gods
Throughout the various creations and destructions of universe, there is a single league of people who have always sustained. The power that exists not to stifle power of Gods, nor to govern it, but to check it. The power that exists not to amass but to control. Those who understand the essence of primeval will of universe, and are the administrators of Primordial Order. Seven they came in number at first and appear again and again in generations. These are the sages, in front of whom gods, demon, devil, ghost and immortal need to bow down without reluctance.
8 202 - In Serial18 Chapters
Chronicles of Trial and Error (re-write)
It was supposed to be a simple trip, a throw back to the highschool joys they once had as teens. Brandon was not ready to go into the light just like that. But alas, the light came to them and he could only resign himself to getting dragged along, taking solace in having Tim along for some of the ride.
8 163 - In Serial12 Chapters
Immortal Bloodshed
The dark forests hide malicious creatures. Mountain tops and dark caves are lair to all kinds of beasts. When your only purpose relies on hunting those very beings, what else is left but to cause Bloodshed Eternal. So for a less Wuxia-type Synopsis: This is a story about a monster's evolution and most importantly its choices. Our snake will act in ways that humans cannot with our preconceived notions and social instincts. Its desires will grow from nothing but an instinctual attraction towards its element. One that has yet to and never should have come into existence. The element of blood. [Updates Monday and Friday.]
8 246 - In Serial21 Chapters
Luck And Chronomancy
Time Magic is the best magic as everyone knows, although there are lots of unique Talents in the world. Most people only remember Haste because it is hard to get to higher Phases of Chronomancy. That is still enough to make the Talent iconic. A lucky enough Aleatory Talent can position you for greatness or leave you languishing in obscurity. The only true equality in the world is when that glowing message pops up at 8 years old. Even if it doesn't activate until you are an adult at 16 you still know. Sure you can find a new dungeon spawn and get another chance at a rare Talent, even this one, but you have to already be ready to delve into the *Far Wilds*, which is far easier with wealth or family power. This is the story of where my good fortune took me and the difference it made, even among a party of 7 others including an Arcanist. It is a journey of magic and monsters but also math, which some think is actually worse. Luckily I was born with Intelligence and Focus as my personal traits, and my parents were scholars. Of course Chronomancy can also be a frontline combat talent. Versitility well beyond other Elder Talents like Gravity, Abstraction, or Arcana. Might could have worked for me, too. I also met a runaway princess. All the best adventures have a princess. She hated being a noble and we didn't get married but it still counts. Besides she really filled out our front line. All that Leadership training came in handy. I still don't know where she's from. Who cares? How well Haste goes with giant hammers is what's important. I never learned much about anyone in the party, except the one I grew up with. I'm not a people person. I just wanted to optimize dungeon clearing time. *******Story Details******* No romance, politics, or traumatizing content, slice of life, or even dialogue. 1st person narration, like a guide/adventure log. 2000-7000 words a day, maybe 40-60% rpgish combat log with some reasoning on combat decisions, with the rest character Talent discussion and progression stuff. 8 person party with a decent variety in roles. Party members usually have 2 primary functions. Told from the support/control Chronomancer's perspective. Each party member will have 6 Basic/Background Traits, then 3 actual Talents with abilities. Capstone from their Educational Institution, Arbritrary as a gift from the temples, and Aleatory which is decided at birth, revealed at 8, and activated after adulthood at 16. Aleatory Traits ignore requirements and are random why is why they are so important. They'll gain new Talents from finding Dungeons to consume in the *Wilds*. Mature dungeons in cities can provide *Challenges* to raise the Phase of a Talent, up to 3 times from 1 to 4. Each character will get to roughly 8 non-Trait Talents. Attributes come exclusive from Talents, are required by Talents, and provide various effects as well. I designed about 220 Talents with abilities, 4 in each of 4 phases. "Traits" are just Attribute stuff. I'm not sure how many will be detailed in the story, more than 100 for sure. I used Talents because I want to be free of the legacy of tabletop. Half those rules are just because of the limitations inherent in a pre-computer ttrpg. This story mostly uses combat Talents, although like 1/3 of the 220 are for crafting and other society and economy stuff. If you really wanted to be a Thief you might take Intuition, Awarness, and Might for Basic Traits and Deftness, Manipulation, and Trickery for Family/Education. Then you'd pick Acrobatics, and Climbing for Educational Capstone and Arbitrary traits. You Aleatory Trait might be Shadow(Light/Dark) Magic, Umbramancy. A Bard might swap Dexterity for Charisma, Music for Acrobatics, and have gotten Illusion(Shadow/Sound(Air/Force)) for their Aleatory Trait.
8 193 - In Serial28 Chapters
Irondad and Spiderson
After Aunt May finds out that he's Spiderman, Peter Parker has nowhere to go. Tony Stark takes him in and learns what it's like to take care of a kid. He and Peter grow closer together, resulting in a time that will change Tony and Peter's lives forever. None of the characters belong to me, I'm just using them for my wonderful fanfiction. Thank you Marvel for making these characters!Completed 8/12/19
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