《A Knight's Lilies》Supplementary Chapter: Map of Arteria (First Section)
Advertisement
Map of Arteria (Minus Port District and Academy Launch Point):

Grand City of Arteria:
The Grand City of Arteria, the 'jewel of the western realms', a bastion of civilisation, a beacon of life that stood, persevered and pushed back the Dark Tide. It's storied history intrinsically tied with the history of Cyndralia itself. Once a humble trade port, now a decadent symbol that harnessed its advantages to build itself into one of the few places where all races and creeds can come to trade. For no matter the sin, in Arteria, the flow of coins and goods must never cease.
Favoured by Outlanders and exiled nobles alike, the city plays host not just to one of the few Elven enclaves beyond the elven borders, it also counts amongst its many achievements the Academy of Arteria, one of the most prestigious academies across the land. Though its armies are small, it boasts a trade fleet second to none, augmented by fleets of mercenaries and hired ships to rival even the navies of mighty Traxia.
Adventurers Guild of Arteria:
Many would say that the guilds origins began here, when outlanders first rose to the city's defence during the Third Dark Tide ( 76 SE (76 Years since Saints Emergence). Others would argue that the original iteration in Abenstadt was the precursor. Whatever the case, the guild has maintained a constant presence and dedicated purpose ever since. It's members sally out constantly to deal with threats small or large, its branches established across the entirety of the continent. Still, some suspect that perhaps the guild needs reformation, that its old and traditional ways have reached their limits in the ever changing world. Regardless, the constant influx of young hopefuls and appearance of saints and outlanders willing to join its rank means that the guild will likely stand for centuries to come.
Cathedral of Stars:
Once a former pagan site, now blessed by the starlight of glorious Astralis. Only recently refurbished within the past few decades, the massive building that sits upon this former site now houses dozens of alcoves, prayer rooms and shrines dedicated not just the the High Pantheon, but to the three smaller divine realms as well. Pilgrims and travelers might not flock to the cathedral as they do to Saintsrest, but all the same, many find themselves enamoured by the spectacular architecture. Though rumours have it that at night, one can often see dark robed apparitions gazing out over the city with an inquisitive eye.
Advertisement
Grand Library of Arteria:
The 'Grand' Library of Arteria is certainly grander than most, even if it is dwarfed by that of the academy. Everyday, thousands will find their ways through its halls in an attempt to glean some small tidbit of knowledge from its vast collection of tomes. The overland structure consists of three separate wings, each holding thousands of tomes in addition to the tens of thousands in the main building itself. But, below the structure itself lies the true gem of the library, a vault where some of the more secretive knowledge is kept, guarded by the library's very own dedicated guard detachment on permanent loan from the city's elite Clover Legion.
Mercenary Guild:
A branch of the mercenary guild located in Arteria. Though not as famed or respected as their adventurer counterparts. Mercenaries still ply their trade and find plenty of work within the city of commerce. Not a day goes by without another caravan leaving the city gates, guarded by a multitude of mercenaries, ready to serve as coin commands.
Church of the Righteous Martyr:
A branch of the Kargarthraxian faith that set up within Arteria within its early days. The faithful still maintain that the Great Dragonlord of Life holds high above the rest. Although the faith has waned in recent years, there are still enough remaining that the cathedral still stands. Much to the chagrin of the Astralian church.
All Hogs Arms Tavern:
A large affordable establishment catering to adventurers and mercenaries. Legend has it that proprietor Daryn Lisren once mistook a pigs legs for arms at a noble's party and thus declared his favourite dish "These damned Hog Arms! I want all of them." Though he remained the laughing stock of the city's merchants for days, he eventually inherited some old buildings that he connected together to form the All Hogs Arms Tavern. "That'll show them." He declared proudly, or at least, that's what Karzan Stonearm tells people. These days, no one knows where the owner is hiding, only that every once in a blue moon, the staff will receive an order for 'Hogs at Arms".
Hallow Dawn Markets:
The main market within the northern section of the city, it plays host to vast amount of goods and services provided by any and all who wish to trade within the walls of Arteria.
Advertisement
Redguard Headquarters:
Located near the Cathedral of Stars and Grand Library, this building acts as the nerve center of the Arterian city guard. Known for their classic red cloaks and capes, the guard patrol the city from four separate barracks located within the different district of Arteria. Based at the central, western, eastern, and dockyard districts, their presence reminds the citizens that they are always protected within the walls of Arteria.
The Noscali Gate:
The original wall that protected Arteria during the Third Dark Tide. Its name originates from a founder lost within the annals of history from even before the historic battle. Now, it serves to separate the merchants, nobles and dockyards from the greater city at large. Manned by a permanent garrison of Trinite Guards and Redcloaks, to date it has never been breached by any invaders that sought Arteria's destruction from without.
Chamber of Stalwart Judgement:
The main administrative hub of the city, the building itself is an amalgamation of elven architectural designs and human made additions. Dwarfing almost every other building, it plays host to a legion of scribes, functionaries and bureaucrats who ensure that the goods continue to flow through the city without interruption. It also serves as the main meeting place for the ruling council of the city, its own members selected from the greatest of merchant houses within the city. Though their laws are meant to be obeyed, often times deadlock and political backstabbing means only the most lenient of policies ever pass through the halls of judgement. The building itself is guarded by the Trinite Republican Guards, a professional force responding only to the beck and call of the city council, though nobles and lauded merchants have been rumoured to make use of their services as well.
Grand Mint of Arteria:
Despite its name, it is only one of three mints within Arteria, and one of four within the continent Cyndralia, though certainly the most prominent of the four. From here, coin flows outwards, establishing a trade domain that has seen no equal since the city's rise. Guarded by guards from all three branches of the Arterian military apparatus, the city state's independence is guaranteed by its existence. For as they say, "Those who control the Artes, control the fates of nations."
Merchant Houses of Arteria:
House Mikantos, Visprays, Kouzal, and Oppullus form the largest patrician families that operate within the city. Each specializes in a certain aspect of trade from weapons to materials, to shipping and transportation. All play an key role in the city's survival. As of the current year, House Oppullus under its leader Sigismund controls the Chamber of Stalwart Judgement as the Primus Councillor, the final arbiter responsible for the city's direction.
Elven Quarter:
One of the few Elven enclaves beyond the Adonar or the Forests of Dawn to the East, a large concentration of wealthy Eryinians and Minorans have made their homes here. Living in splendid and elegant towers that stretch above the houses of humans, their protected quarters allow them to comfortably conduct business whilst living in luxury, unbothered by the annoying disturbances of mankind. Yet, grievances are hard to forget, even after generations, many still retain bitter words when speaking of the elven diaspora, the scars of Myndiri oppression felt to this day. The quarter also hosts the only Erynian embassy in Western Cyndralia, much to the chagrin of the Traxian's who continue to war with the elves of the Adonar.
Krenonian Arena:
First established by gladiators from Gratia. They were soon supplemented by a theatre troupe from Potomia. Though both struggled to attract an audience at first, with their powers combined and the generous patronage of the ruling houses at the time, the Krenonian Arena was established to keep the populace entertained and to fuel the gambling habits of the rich. Since then, the arena has remained an institution in Arteria society.
Divicos Trading House:
One of the famed trading companies that originated from Arteria, their merchant fleet dominates the trading lanes over the Sea of Sorrows. In partnership with their Nautican allies, they help keep the seas free from pirates, mostly.
Advertisement
- In Serial51 Chapters
Accidentally a Shrine Priestess
Sophie Birch wakes up to a strange blonde woman claiming Sophie promised to be her “priestess” and honestly the whole thing goes downhill from there. Classes? Levels? Mana? Wait – on top of all of that, this place doesn’t even have coffee?! In which our heroine wakes up in a fantasy world and wishes she had spent more time playing video games instead of reading all of that romance manga. Accidentally a Shrine Priestess is a cozy progression fantasy story with very light LitRPG elements. Updates on Saturdays ~9AM PST.
8 207 - In Serial223 Chapters
Birth of an AntiHero
AntiHero's FIRST REWRITE IN THE WORKS - thanks!! :] EDIT 2/28/22 - sorry, health problems right now, but I will post after rewriting the first 80-90,000 words or so and start fresh from there! Expect the change to be uploaded before summer! So long as I can keep using my hands, that is~! ^_^ X] This story will indeed get fleshed out as my vision improves for the better. But I feel the need to emphasize that a lot of parts are written in improvised comic book format as my primary writing style, and this first book is actually the entry point and starting novel for an entire very vast series I am in the works of developing. Many side characters here will eventually be main characters with there own stories; long or short. But this one particularly will be focused and centralized around Noel. Because of this, I do plan to leave the introduction for side characters as still having a special flow for readers to witness a tad of their background, so keep that in mind after my 'obviously many' rewrites from now and going into the future! Sorry for the troubles! I will improve on my style and implementation of the story!(Although I DO plan to keep parts as 'play style' or rather, comic book style, since I find it easier for certain dialogue instances as well as the fact that the novel is inspired by that 'feeling' you get while reading comic books. But my style is still evolving, you were warned!) Thank you! - Noel Tyler Malierano. He's the youngest 'son' to receive approval from 'The Malierano Family': A Criminal Organization of hitmen and hitwomen that specialize in killing, even maintaining success within a vastly superpowered society. Noel finally manages to complete his training as the newest 'Elite' killer his family created...but, there's just one problem - He doesn't want to kill! Come along and delve into a society of conflicting morals through the eyes of a boy, desperately searching for a new path to follow. Can he even manage to free himself from his father's engrained teachings and ideals? Conversely, will killing prove a lot more difficult to ignore? --- --> Thank you very much for reading! It would be helpful for me if you all consider leaving me a comment or an inbox suggestion, a review or even a full rating wherever AND whenever you believe I need to improve on anything or if something I wrote irked you! I appreciate EVERYONE that comes to read my story, however I DO want to improve my work as a writer. I hope all of you who don't like my work will let me know somehow, so I can edit and IMPROVE my story as a whole! Thank you everyone for your time! --- JUST TO NOTE!! When a character has a cultural name like, say, a Japanese or Russian name, that is because that character IS Japanese or Russian! They don't have to be FULL of one ethnicity either - sometimes they will be mixed. This story mainly takes place on an artificial continent where all countries have sent over their respective talents, meaning characters of ALL cultures and ethnic backgrounds will show hints of that in their names. Please don't assume I'm just randomly naming characters names that don't match them. And feel free to talk to me about whatever in my story troubles you - no matter how small! I love to improve. ^-^ X] --- Just to note: Characters will slowly grow as time passes. Slow pace. THANKS for reading! Enjoy! :] --- Decided to post 2 chapters every Tuesday and Friday instead of taking a small break, but I MAY upload once in a while on different days, such as Sundays, in addition to those two. :]
8 630 - In Serial61 Chapters
A Pirate's Life, The Virus, and A New World
Alexandria knew from her attendants how harsh 'outside' was and how no one but pirates survived the vast oceans. Still, she was tired of living cooped up and contained in the walled remnants of an old-world city, denied the chance to explore the new. Alexandria swore she would get out, one day, and do whatever she wanted. Regardless of what anyone said. Regardless of the virus that changed everything. The virus kills men. Genetically engineered babies are made from what remains. The virus gave Alexandria her own ability that no one could match. Of course Alexandria would need her own crew. She would find others like her—others that wanted explore the new world and were strong enough that they wouldn't end up walking the plank for it—however, three hundred years into the end of the old world, the new had already carved out settlements, people content to claim and conquer, and less inclined to explore. The virus, the settlements, their disputes: Nothing would stop Alexandria. [participant in the Royal Road Writathon challenge]
8 123 - In Serial80 Chapters
The Brotherhood Archive:Crossroads(Revised)
All people great or small have a story - Patriarch Lord Theris'Heron Soletus, was on the verge of becoming a warden in the Dias Brotherhood until his father holds him back. Instead of proving his skill with culling monsters that plague the land, he is given an assignment different assignment. It isn't one that test doesn’t test his physical strength, but his strength of character. He is paired up with a shy and traumatized boy name Mien. Between Mien’s anxious behavior and the crime he committed, Soletus doesn’t know what to do or what to think. He wasn’t trained for the duty he is performing and has no idea if he is doing the right thing. However, when Soletus’s resolve to help starts to waiver, Mien does something unexpected and Soletus decides that the boy deserves a second chance not as an act of duty but as a friend. Hy'Ruh-Ha is a what I consider a chronicle fantasy. It is a fantasy drama coming of age story inspired by slice-of-life stories I've read and watched. It is heavy on the slice-of-life and does move slow. It is low-stakes fantasy. This particular story is romance free.(2 out the of 4 is re-uploaded under this title) And if you are someone who cares, the POV character is asexual. Crossroad(formally labeled as the intermission stories)- is a novella collection continuing the tale where Hy'ruh-Ha. The collection as followed: Wolf- After spending several months in the swamp post, Oeric'Sheldmartin returns to repair the chasm between him and his son, Soletus. However, a ghost from his past comes to haunt him and could ruin the life he's made completely. Note: Wolf is a bit of a character piece. POV character is Oeric. The Priest and the Priestess- A novella written in the POV of Mien and then Kiao after a series of unexpected events that change their lives. Mien's POV- Mien has spent the last couple of years working not only in the infirmary but training to become a combat chanter as part of his penitence. Then one day, a drug addled elf comes into infirmary and changes his perspective of a friend and puts his knowledge to the tests to figure out a mystery effecting children in town. *Spoiler warning* Kiao's POV- Kiao spent most of her time in the infirmary living the same daily secret filled life and until Mien changed it. Now she has to figure out her future in ways she never thought she would. I'm going for a Tues and Thurs day schedule for the re-upload. I may or may not stick in extra days.
8 211 - In Serial47 Chapters
A Spark in the Wind
Though there has been mistrust between the Kingdom of Alinor and the Forest Kingdom for thousands of years, Prince Meneldir has naught but love in his heart for Lord Vilyánur, his oldest and closest friend.But something's coming: something that will turn their lives upside down, something that will consume them and everything they hold dear should they fail to unite their two kingdoms into one and rise up against this threat.But then comes the real question: if you tamper with essential forces of nature to save the one you love, is it even worth it? What can be the result of such an action? Is a world claimed by decadence and degeneration even worth saving? The board is set, the pieces are moving.[A WATTYS 2018 SHORTLISTER] [ALSO SHORTLISTED FOR INDIAN AWARDS 2019]
8 117 - In Serial185 Chapters
Ink & Tears
This is a collection of poems that I have written about my struggles with depression, anxiety, love, nature, and the darker aspect of the world that seems to always hammer on my heart. I hope this reaches some of you.
8 125

