《Blood Demon's Retirement》Chapter 324 - Playing with Fire
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“While the dwarves were generally acknowledged as some of the finest blacksmiths and craftsmen in the whole known world, there were a few who had garnered enough reputation to rival their prowess in that field of work.
The very long-lived tribe of therians from Mistweave Isle was one of these rivals. As their people generally leaned to the earth affinity and its derivatives, they had fewer talented fire mages to work the forges like the dwarves did.
Instead, they harnessed the power of the molten earth that flowed freely beneath their island, and used molten lava liberally throughout their forging process, which resulted in metalworks that rivaled those made by the dwarves at times.” - From a lecture by Garth Wainwrought, Dean of the Levain Institute of Higher Learning, circa 692 FP.
“You have interest in stuff like these, huh? Not many came to the island to take a look at our people’s forging,” said Archmagus Ssuil as she brought Cal to one of the low, earthen structures built in a separate region from the town. Kino had tagged along with some curiosity as well, as apparently it was the first time she visited that area. “Most just came to look at and buy the finished products.”
“I’ve seen the Champion of Metal at work before,” replied Cal as she reminisced of the way molten metals seemed to flow and merge under the influence of the old dwarf’s magic in his forge. Despite the way he could have purely used magic to shape everything though, Hogarth had still insisted on using his trusty hammer to finish the work, unless he was working with Adamant where that was simply impossible to do. “It was quite a mesmerizing thing to have watched a master at work.”
Even amongst the dwarven blacksmiths themselves, there was a divide in method, as some favored the old style of blacksmithing, where they simply used magic to nudge the metal into the proper shape while their hammers did most of the hard work. On the other hand, the newer method that was popular amongst the younger generation was to entirely rely on magic for their craft from the beginning to the end.
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Hogarth had been sort of in between, as he still favored finishing the job with his hammer, but had also been open to accepting and using the newer methods favored by the younger generation. One reason the older generations favored the hammer was partly because of two reasons.
One was because to rely entirely on magic naturally led to a form of elitism where the mages gained superiority over others, which was something they did not desire to see. The other was partly due to tradition, as the art of working metals purely with magic used to be reserved only for handling pure adamant, which was unworkable by any other method.
The way the locals of the island worked their forges was altogether different. Whereas most smithies had forges that were constantly stoked and fueled to burn hot, the locals simply had a trench of molten lava to serve as their forge.
They used large pincers made from some sort of coral - supposedly ones that grew around undersea volcanoes, traded from the merfolk tribes - that were extremely heat resistant and could handle a dip into the lava without issue to grab onto slabs of metal and dip them into the lava “bath” to heat them up.
Heat was not the sole purpose of the “bath” however, as apparently the lava used in the forges had been selectively filtered by many mages to contain various molten metals and minerals that would merge into the slabs bathed in them. The resultant alloy they would create formed into a steel that was more flexible and malleable in the center, while remaining very sturdy and durable on the outside.
For more thorough alloys, metal mages worked by the side of the lava trench as they worked their magic to allow the alloys to form while they prevented the molten metal from mixing too much with the lava around it. The resultant alloy was then “fished” out and placed inside molds where they cooled down into ingots.
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As for the metalworkers themselves, most of them worked the hammer and anvil with gusto. The three-fingered hands of the tortoises gripped the shafts of their hammers - which were shorter but heavier than what most people used - and slammed them down rhythmically on top of the heated metal that lay on their anvils as they shaped it through their blows.
They also used their own mix of oils to quench the finished products, one that gave the resultant works a unique, wavy sheen to their surface. Compared to most metalworkers however, their works tend to be low on decorations besides the sheen on their blades.
Most of their products focused on function over form, which was something Cal could appreciate. She picked up a finished sword to take a look at it. The sword was a hand and a half one, longer than a typical longsword but not as long as a two-handed sword and could be used with either one or both hands.
The single-edged blade was mostly straight with only a slight curve on the blade’s edge until it reached the upper end of the blade, which bulged forward and formed a semi-circular cutting edge by the tip. The blade was clearly meant for heavy chops rather than thrusts, the sort that was likely sharp and sturdy enough to cleave through bones with ease.
Cal had not looked too favorably on swords much, as they were more of a duelist’s weapon in her homeland rather than battlefield weapons. They were mostly popular amongst the nobles who often trained in fancy techniques to use them, sure, but on the battlefield a good spear or polearm generally gave far more of an advantage compared to them.
On the other hand, heavier single-edged blades meant for chopping and cleaving were not uncommon as they were a favored sidearm of many soldiers who could afford them. Her own student Ying Xiao used one, though with her magic reinforcing her body she used the normally two-handed weapon in one hand with ease.
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- In Serial20 Chapters
Sword System Academia
2/17 NOTICE: I'm putting this on hiatus, possibly permanently. I didn't want to spam with an "update chapter", so hopefully here and in the story blurb will get enough eyeballs. There are a couple reasons for ending SSA for now. 1) I wrote the next chapter but wasn't happy with it. I've been less and less satisfied with SSA's quality the more I thought about it. Part of the reason is... 2) I am seriously thinking about trying to publish some novels to help pay the bills, since I don't have my other source of income anymore. I have never asked for anything from SSA readers, no money, not even a review or rating. SSA is written for fun to amuse myself, primarily, and I would kind of feel bad actually charging someone money for something as unserious as that. I don't think it is good enough to ask anything in return. To use an analogy from music, SSA is more like a jam session with a bunch of friends. You're just chiling and having fun playing some music. I mean, if you are Mozart or even Eminem, your jam session is good enough to sell, but for an amateur beginner like myself, haha, no. If I want to publish something, I feel like I need to go the proper route of practice and rehearsals, which might be more similar to a classical concert performance. With SSA, I work from worldbuilding notes and a loose outline, but what you are essentially getting is the first draft with lots of so-called pantsing. Pushing out a web novel like this also means it is very difficult to go back and improve things without breaking everything else downstream. I wanted to try this "jamming" approach, as it was a good way to teach me about another aspect of writing, but to move forward, I think I need to hone my "classical" techniques, which emphasize rewriting, or at least, revising outlines. 3) While I intend to try to make $$$, my actual current goal is to "get gud". I've spent a lot of time recently trying to understand the self-publishing industry, and I'm pretty sure I can make some money by using short-term strategies with my current amateur skill level. But I've seen too many authors come and go/burnout, and really, the only way that I think I can enjoy writing and still make money on a long-term basis is to become a better writer. And the next step for me, which I haven't done much before, is to spend more time on rewriting and outlines. That is pretty much antithetical to the way SSA is developing. I've always been kind of 20/80 plotting/pantsing, but I want to spend a lot more time outlining before I even start writing. SSA jam sessions don't really fit my goal anymore. If you're curious about what's next, read on... Among other regrets, I regret not finishing SSA. It's the first story I've dropped, but then again, it's the first web novel I've attempted, so I suppose that's not a surprise. I don't think traditional web novel formats suit me that well. The whole SSA story I had loosely planned (beyond a first book or major arc) is way too large as well. Big story = good for neverending webnovel with Patreons, bad for penniless and fickle writer like me. I am currently outlining a complete trilogy to another story in great detail. I want the story to end concisely, and I also want the chance to really spend a lot of time on the full outline to spot pacing problems, character issues, lost themes, and so on. I'll still share this story on RR. What I intend to do is finish book 1, flash-publish the whole thing here for a few weeks, then publish on the big Zon. Repeat for books 2 and 3. The upcoming story will be about crafting heroes. The backdrop is an isekai-like setting, where elves will summon humans to their world as heroes, but the whole hero crafting business is still in its infancy. The elven mage researchers are figuring out how to imbue heroes with power, while the heroes are trying to figure out how to use the powers that they gain. Humans are the best hero templates because they are blank and have no intrinsic magic. Or at least that what the elves thought. The human MC has his own secrets... There will be some similarities with litrpgs, but I would call it more a progression fantasy or gamelit story. For example, the stats are very low, at least initially. Say we have a stat called Str. Going from Str = 1 to Str = 2 is a huge deal. Also, going from Dex = 0 to Dex = 1 is an even bigger deal. I guess you could call it a "low-stat litrpg", haha. Also, the heroes won't be gaining stats simply by killing things or leveling up. You can't increase stats arbitrarily, either. There will be rules to how stats can increase, and how they work with each other. The elven mages will be figuring out these rules in order to craft stronger and stronger heroes. Some inspiration will be from cultivation magic systems, but there won't be overt cultivation, at least for now. A theme I really want to explore is the idea of interactions. That includes things like hero crafter vs hero, tactics vs strategy, skill synergies, racial interactions (dwarves, elves, etc), and son. Yeah, so hero crafting. I'm super excited about this project and venturing into publishing. If you want to check out the upcoming story, you can follow my RR author profile to see when it drops here. Finally... THANK YOU TO EVERYONE! I'm very sorry that SSA is stopping, but I hope at least some of you will find the next story at least as enjoyable, if not more. Thanks to all the readers who gave SSA a shot. Big hug or solid fistbump to all of you, whichever you prefer! I hope this message is not a downer but an upper, because I am psyched!! -purlcray -------------- BLURB: Talen, youngest Master of the Koroi, makes his way to the Empire's capital to salvage his clan's fate. But the bustling city has few opportunities for the traditionalist. For the old sword clans are fading. With the rise of alchemy, gold can purchase strength that ordinarily took years of training to cultivate. Sword artists, once rare and accomplished, are quickly growing in number, especially among the wealthy noble class. Even with such alchemy, though, no one has advanced to the rank of Grandmaster in countless years. Talen's true dream is to walk the path of a sword artist to the very end while fulfilling his clan duties. And then the Swordgeists return, fabled founders of all sword arts, gods who had touched the world long ago and vanished. These myths turned into reality warn of a coming threat. Alongside this warning, they issue an invitation to the Sword System Academy, a path to power beyond the mortal realm. But first, they will hold an entrance exam... Story notes:Sword System Academia blends elements of western and asian fantasy such as xianxia and litrpg. I took parts from different genres I enjoyed and twisted them into my own creation. There will be an explicit system, both of the litrpg kind and the hard(ish) magic kind, but it is embedded within an academic structure that will develop over the course of the story. This is my attempt to design a unique type of system, the System Academia.
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