《Cartoon Theories》Bob's Burgers Theory - Bob's family is dead
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At the very beginning of the series we learn that the store is on their fourth re-opening. We also learn that the restaurant has been there for at least a few years from the exposition Bob gives us in the opening scene. So, why are they having a grand re-re-re-opening? Because, due to a series of unfortunate accidents, Bob is driven further into insanity and hallucinates each of the children to deal with each accident.
Linda's death is actually what caused Bob to open the restaurant in the first place, years ago, which is why it's located next to the funeral home. Bob, grief stricken, opened the restaurant and began hallucinating Linda. This also explains why Mort frequents the restaurant. He's befriended Bob and checks in on him to make sure he's doing okay. This establishes that Bob is a loving, caring husband, but has trouble letting go and moving on with his life.
After running the restaurant for a few years as a single dad, the restaurant suffers a series of accidents in rapid succession, killing the rest of the Belcher family, leaving Bob alone and hallucinating them in a subconscious effort to return to normalcy and because this was the same coping mechanism his brain used to deal with the death of his wife. The accidents occur in the following order:
These kill off the children from youngest to oldest. Fire represents Louise, a psychotic who most likely set the fire for whatever reason. Bob actually mentions this in passing when telling Tina that she's the grill cook because he doesn't trust Louise with fire. After her death, Bob starts imagining her, like Linda, but unlike Linda, he imagines Louise with her character flaw, but magnified. She was probably an energetic child when alive that Bob had trouble reeling in, so after death this is the one thing that Bob believes is her defining characteristic. He does this with the other children as well.
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Gene dies next. Like Louise starting the fire, Gene caused the rat infestation. During the process of collecting and releasing the rats as a joke, he's bitten and succumbs to infection. Again, Bob reimagines him as a coping mechanism, but focuses on and magnifies his defining characteristic: he's a jokester, but from Bob's perspective his jokes are extremely weird and off-putting. On top of that, Bob imagines him with ADD because, like Louise, he was probably more of a normal, energetic kid, but with Bob's imagination that energy is magnified as well.
Tina is the last to die and her's is the most horrific. She was standing in the window, mopping the floor when the telephone pole crashed through the window, electrocuting her. Bob was cleaning the grill at the end of the day and witnessed her die, but because she was electrocuted, she remained upright and twitching until the emergency responders could arrive. This is why Tina has a thing for zombies. Her personality is completely unlike the other children because she's experienced the deaths of the rest of her family alongside her father. She doesn't understand why Bob continues to act like Linda, Gene, and Louise are still alive and doesn't share in his hallucinations. She also becomes increasingly depressed with each death in the family. She never learns how to cope in a healthy way because all her father does is reimagine the lost family member to avoid moving through the stages of grief. This is why Tina's personality is so flat and so awkward. Bob doesn't understand why she didn't see or interact with the rest of the family, so he assigns her a personality that is very weird and disturbing... again, magnifying it as her defining characteristic. Tina wear glasses because she's the only one in the family to recognize Linda, Gene, and Louise's deaths.
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Actually, the first three episodes plainly show that Bob is insane. They all portray how Bob deals with death. The first episode Bob has to experience the hate from Hugo whom Linda turned away in favor of Bob. After learning Bob's restaurant is in his jurisdiction, he shuts the restaurant down with the accusation that they're serving human flesh (symbolizing Hugo holding Bob accountable for Linda's death). The second episode clearly shows Bob is insane... he spends several days in the false walls of the restaurant. This is where Teddy enters the picture. Teddy actually helps run the restaurant and like Mort, tries to help Bob cope to include "seeing" the family. This is why Teddy always looks so tired: he's run ragged looking after Bob. In this episode, he fails a bit as Bob escapes to the false walls, but again indulges Bob's fantasy and lets him stay there. Teddy is actually running the restaurant while Bob is going nuts and calls in Linda's parents to get him out of the wall.
Finally, the third episode deals with Moolissa, the cow that shows Bob feels guilty for the deaths of his wife and kids. In this episode, Bob is shown to begin moving through the stages of grief. He makes remarkable progress throughout the episode, though lapses at the end when Moolissa dies in a near miss accident, almost getting hit by a car. The event triggers Bob's coping mechanism again (he even has a full hallucination and talks to Moolissa while sitting on a pink cloud in heaven).
The rest of the series is actually showing Bob as he moves through the grieving process, which is why we see Bob as the most normal person in the series. We experience the series through Bob's eyes and in it, he believes he's normal.
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Dungeon Core Chat Room.
This is a slower-paced "experiment and dungeon building" web novel that tries to use the idea of peer-to-peer communication with Dungeon Cores instead of Dungeon to slave monster communication to break up the detailed dungeon building. Rank 1 description: (minimum met for system initialization...detailed description as follows) Each race was given a system by the gods to make up for their shortcomings and balance their place in this world. Humans: Abysmally bad at understanding and using magic unable to use more than the lowest of magic were given the "Skill System" magic in the form of premade skills with use, study, and mastery tied to experience. Elves: Intuitively understand magic and have long lives leading to vast knowledge and skill in their chosen fields. However, as a species, they have nearly zero sex drive and less than low fertility, so they were gifted the "World Tree System" with experience gained through the care of natural areas – gifting the chance of children to increase their numbers without dirty copulation. All “natural” or “wild” monsters are given an "Evolution system" designed around killing and consuming as many creatures as possible, slowly increasing strength and, at thresholds, allowing mutations to alter them multiple times. Dungeon cores are different. Unlike humans, they can see, manipulate and live off mana. Unlike Elves, they naturally crystallize after extended periods of time in high mana level areas. However, they cannot easily move or communicate and typically go insane without companionship. As a species other than the odd eccentric they are unimaginative. Brute forcing solutions without the drive to truly innovate. Thus they have been gifted with the "Dungeon Connection System" a magical version of the internet accessible by their peers that allows them to barter and sell: bait, traps, monsters, and knowledge, as well as entertain each other with “adventure streams” using exciting recorded battles and humorous reels of arrogant chumps biting off more than they can chew to often fatal effects. This is the casual story of a dungeon unluckily spawned far from potential adventurers forced to innovate beyond its peers to find its place in this world. Rank 2 Description: Justification. I've been on a dungeon core kick for months and while I love the genre – it's sparse with entries. Often the forced conflict gets repetitive and frantic solving of threats "power levels" the protagonist to god levels to progress the plot – taking away the nice steady progression fantasy I'm looking for. (Progression in this story is linked to how strong of monsters/traps/whatever he can create not his "level"...this is demonstrated by some of his newer monsters beating his older monsters not with discrete "this monster has 10 attack this one has 40") Additionally, the focus on 3rd parties with their drama takes away from the reason I’m reading dungeon core novels in the first place – I'm looking for magical crafting, experimentation and kingdom building – not defence from higher and higher levelled enemies looking to steal/destroy/control the MC. This novel is kind of just me writing the story I wish I could read. I like thinking about the experimentation that can be done in fantasy settings using 'mana' as an excuse to make up rules and try to keep them internally consistent. IE once I define how a rule works, I'm going to commit to keeping it – no breaking hard truths I've given when it's convenient, even if it backs me into a corner. Hopefully, that should make the story interesting to read even if it's SOL and less action-oriented. There will be problems to solve and a clear progression in strength (of created monsters and knowledge) however due to not wanting to force conflict for the sake of conflict the general theme will be closer to slice of life with few action sequences and no overarching goal so please keep that in mind when picking this up as the genre is not for everyone. Finally, I have a clear goal of what I want from this story (not an endless romp but a series of arcs and then a conclusion that's a couple of dozen medium-sized chapters long) I want to commit to finishing it or at least bringing it to a point of rest. I hate all the engaging stories that stop with a “hiatus” indefinitely so in the event I lose motivation I'll work to end this even if the ending becomes rushed/unsatisfying just to give a sense of closure. I’m planning on including several polls in terms of direction and taking feedback heavily into account if I get enough readers (but may choose to ignore it if it deviates too far from the direction I want to take this as in feedback like: “The MC needs a cartoonishly evil arch-enemy that wants to enslave him and force the mc to pump out magic items” or “the MC needs to make a body and learn teleportation then live with humans” will get shot down without consideration.)
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