《103 Zodiac Signs》ZODIAC SIGNS | Sports
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Somehow always ends up with injuries
Actually, this might be legit. When I played soccer, I brought ice packs to every game because I would always get hurt in some way.
DEDICATION: thanks for your votes! :)
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- In Serial20 Chapters
The Accidental Archmage - BOOK 9 (THE DRAGON HOUSES)
The Accidental Archmage Series (BETA CHAPTERS) NOTE: DRAFTS OF EARLIER BOOKS (BOOKS 1 to 8) HAVE BEEN POSTED BEFORE ON RRL. THEY ARE NOW ON AMAZON AND HAD ATTAINED BESTSELLER STATUS IN THE FANTASY-MYTHOLOGY GENRE. ACTUALLY, MANY RRL STORIES PUBLISHED ON AMAZON HAVE GONE ON TO BECOME BESTSELLERS AT ONE TIME OR ANOTHER. HOWEVER, AMAZON KDP RULES REQUIRE THAT MOST OF THE DIGITAL CONTENT AVAILABLE ELSEWHERE BE REMOVED. GENRE: CLASSICAL EPIC FANTASY An epic mythological fantasy in another world. Immerse yourself in a grand and dangerous adventure. In a world both familiar and strange. A world where magic and gods still exist. Meet deities, beings, and exiles from Earth’s pantheons. Encounter warriors, huskarls, satyrs, hoplites, dark and evil mages, and strange beings from myths of pre-history up to the age of iron.Match wits with the likes of Loki, Zeus, Athena, Odin, Amun-Ra, Coniraya, Viracocha, and even Dionysus. Escape plots and schemes played by powerful gods of life and death.Find the truth behind the dark and otherworldly beings from the Lovecraft mythos.Play with dire wolves, drakontes, lamias, keres, amphisbaenae, a sphinx, ice giants, creatures of nightmares, empusas, gigas, minotaurs, vrykolakas, jotnar, dokkalfr, to name a few.Survive being in the middle of wars between civilizations and races. Suffer the arrogance and stupidity of gods and men alike. Cross paths with beings who don’t like you. Thor, Ares, and the Incan death god Supay, to name three.Be burdened with a quest to save yourself and your humanity in the brutal and primordial world of Adar.A world where scientific pursuit will get you a lightning bolt or two. Probably five. All at the same time. Book Nine - THE DRAGON HOUSES His beloved Eira rescued, the rogue Titans have been defeated, and Tartarus sealed. Yet as the rising Archmage tries to escape the Forbidden Isle, events have been set in motion that would embroil him once again in the tides of war engulfing Adar. Escaped Titans, a rising power in the South, vengeful adherents of the Elder Gods, and more have him in mind. Least of all, a far from defeated Loki. New players have come to the fore, each with their own purpose in mind. The lustful drive for power, the search for a release of one's soul, and the companions' storied pasts all come to drive the world deeper and further into chaos. Add a powerful demon determined to open a portal to its own dimension. It's enough to drive a mortal man mad. (Cover image used under license) Book Eight - WHERE TITANS WALK Now in the land of the damned below the underworld domain of Hades, Eira awaits the company and battle portends. But first, they have to find the fortress of the Titans. Above them, Loki's war is going well as the internecine war among the pantheons continues. An old foe rises in the south, more powerful than ever. Astrid finds herself the subject of a wife's rage and the murky past of the companions now comes back to haunt them. Yet amidst it all, a dying Elder won't wait as plots and new players bedevil Havard Ulriksson, formerly Tyler West of Earth, now the Archmage of his adopted world. Cover Image used under license from shutterstock.com. Alterations by the writer. Book Seven - DRAGONS AND DEMONS https://www.royalroad.com/amazon/B08122Y739 An urgent rescue and the path to vengeance are not easy in a magical, myth-filled world. Nasty roadblocks and unexpected complications have a way of rearing their wicked heads along Tyler's route across the dwarven lands and into the infernal realm of Tartarus. More myths and legends cross the First Mage's path as Loki's war and Asag's emergence stir up mortal lands and magical domains. Cover Image used under license from shutterstock.com. Alterations by the writer. Book Six - TARTARUS BECKONS Gifts, curses, and problems. The unfolding of Loki's mad and complicated scheme results in a war between and among pantheons, empires, and kingdoms. From Ymir's Domain down to the far south, conflict engulfs Tyler's world and the magical gate to Tartarus is starting to break open, threatening to add mad Titans and other powerful beings to the chaotic mix. And on the forbidden isle of Banna, a dying enemy awaits. (Note: NOW PUBLISHED ON AMAZON) Book Five - LOKI'S GAMBIT With the promise of the First Mage not to act against him, Loki now accelerates his plans. A plot millennia in the making, spanning the length and breadth of Adar. Like a spider spinning its web, the trickster god now puts the finishing touches on an audacious scheme. A revolution to change the balance of godly and mortal power in the world. Book Four - VOID LANDS The Void Lands. A place where gods fear to tread. Where strange creatures and hostile beings emerge. A nexus of dimensions, the origins of which are lost in the mists of time. To stop the Aztecha Empire’s march to power and domination of the eastern lands, Tyler West, now a High Mage, must confront and defeat the empire’s mysterious patrons. Beings of incredible might and magical knowledge. An imperative path which leads him right to the Void Lands. Though a few detours are required, each dangerous yet crucial. The only problem is that the Void Lands are on the other side of the continent. And to get there, he may have to ask a favor from the Trickster God himself, the Norse deity known as Loki. Book Three - BLOOD WARS Continuing our lost mage's epic journey through the magical and extremely dangerous world of Adar. Escaping the convoluted schemes of the Greek pantheon, Tyler finds himself with an old acquaintance, the Incan deity Viracocha. His son, the sun god Inti, is dead. With the Aztecah Empire and its powerful pantheon of deities on the bloody road to more conquests, the deity asks for his help. A request he could easily refuse. Except Viracocha is not alone is asking for his aid. Two other pantheons have made their presence known to the young mage. And the Egyptian deities are watching how he will decide the matter. To add to his burdened conscience, the rise and dominance of the Aztecah pantheon would mean a million or more new human sacrifices. Resulting in extremely overpowered bloodthirsty deities. What's a newly minted Elder apprentice mage to do? Involve himself in a blood war? Book Two - GIFTS OF THE GREEKS Tyler's journey continues. New land, misadventures, friends, foes, skills, and knowledge. Confused encounters of the female kind. More deities become aware of Tyler as he continues his quest to survive, reach his potential, and carry out his burden. Amid convoluted plans designed by divine acquaintances of old and newly met gods, what's an ordinary guy from Earth to do?The god of wine wants to be his friend. Ares and his sons are coming to say hello. Book One - RAGNAROK RISING What if you fell through a crack in reality? Like those people disappearing in plain sight you've read about. What if you find yourself in a strangely familiar world? A world full of Earth’s mythological beings, lost civilizations, and people from its primitive and brutal past? Where magical energy still exists. Where gods play games among themselves, with the fate of mortal men as pawns. A land where a sword is deadlier than a five-inch thick contract drawn by a hotshot lawyer. Would you survive? That's Tyler West. Alone, lost and bewildered, the three moons in the sky made it clear he wasn’t on Earth anymore. It’s not a game. It’s real. And there's no coffee, pizza, fries, or his favorite show on HBO. *** All Rights Reserved. 2017/2018/2019/2020. Cover Images are used under license.
8 148 - In Serial13 Chapters
The Legacy of Eloria
In the world of Aluvriel, legend speaks of the grand city of Eloria that was once lost to the darkness. It was said to contain relics of a lost age that could change reality itself. Many brave souls have searched for Eloria and the wealth, power, and glory that would come with its discovery. After six centuries, Eloria is finally found. However, one thing that the legends never mentioned was the terrible danger lurking within. What will happen when things that were lost are once again brought into the light? These discoveries could be for the good of all, or they could doom the world to eternal ruin. --- Updates will be irregular. Between working a full-time job and attending a full helping of college classes I don't have a lot of time to update. My story will have multiple view point characters. Don't be surprised when view points change, even from the very beginning.
8 224 - In Serial31 Chapters
Way of the mage?
A typical story starting from revenge and transmigration . An assassin who lost his reason to equip his blade tries to walk the path of mage.
8 301 - In Serial27 Chapters
Broken Core (A Progression LitRPG)
The world has been shattered, shifted, and rebuilt with the passing of each era. Long dynasties, continental empires, heroes among heroes, felled by the Champions of the Beyond to usher change. An era dominated by true monsters, an era where power is absolute, an era where humanity is at its edge from the apex predators of the period. Monsters unlike anything that the world has seen, machines of precision; merciless with endless ambitions — Dungeons. Once again, a new Champion is selected by the now fading power of the Beyond. Leah. A just formed Dungeon with fragmented memories of a different life and world, a Dungeon with the memories of a human of a different realm. She must learn the harsh reality of what this new world is while trying to stay alive, and more importantly, find out what she is.
8 165 - In Serial23 Chapters
The Unknown Quest (Book One of The Horns of Elfland)
Thousands of years ago, one of Sherath's distant ancestors refused to take on a quest. The task has to be done - it's vitally important - but nobody knows exactly what it is. Their race is dying out, and time is running out; and until Sherath comes into his full powers, he can't do it anyway. They have been waiting three hundred years for the saviour spoken of in an ancient prophecy to lead them on a long journey to adulthood and open the doors for them. But their saviour, and the key to success, turns out to be a volatile teenager from modern-day Earth. Sherath has hundreds of years of education in how to use the Power he will have as an adult, with little access to it as yet. Farinka, on the other hand, has access to vast amounts of Power, but no training in how to use it, what can and can't be done, and what is dangerous to try!
8 217 - In Serial28 Chapters
TRIGGER HAPPY HAVOC (disc.)
+ . + ✹ . ˚ . * · ✵ · . ✵ . · · ˚ * . · ✺ ·" discontinued. ⁀ ❝ I'M IN DESPAIR - SHOULD I BE SCARED? ❞ ˎˊ- an AU in which the yhs cast and the krew are trapped in the world of danganronpa. ─ ,, ⟶ .·. ( ITSFUNNEH ; DANGANRONPA AU ) [ DANGANRONPA SPOILERS WARNING ]
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