《Your Guide to Writing the Perfect Story》Writing Historical Fiction Properly
Advertisement
As you have probably gathered, I've started writing about specific genres. Mystery was a hard one and historical fiction isn't much better. They are both very complex genres. But then again, what genre isn't?
The first thing I want to nail into your brain before this is that historical fiction is like any other story. There's only one real difference and that is that the story takes place in the past. You will have to treat it a bit differently from a present day novel, but you can still use plot twists, develop 3D characters, and use any of the other tips in this book. None of that is different. I think that all that should be fairly self-explanatory so I won't delve into it. I expect you to know by now what helps make a good story. Today I will be talking only about the things specific to a historical fiction novel or that are especially important.
Something you should consider is that not all historical fiction are just that genre. Many simply take place in the past but are mystery novels or romance novels, etc. Know what you are writing.
The first step of writing any historical novel is to establish the setting. Pick a time period and somewhere for it to take place. I'm going to warn you that you will be doing a lot of researching so make sure it's one that intrigues you. Once you've done that, narrow your time period down to a specific year. In historical fiction, it is not enough to know just the general time period. A lot happened back to back in the past and you need to know what you are dealing with.
Now that you have found your setting, it's time to research! You should know the in's and out's of the year you are writing in and fairly recent events before that. Who is the leader of the country? What is the economic situation? The role of men, of women? Children? Remember that most of the research you do won't and shouldn't end up in your actual book. That's not why you are writing it. Your story shouldn't be a history textbook, it should have characters that face real problems -- ones that readers can still somehow relate to despite the different times.
Advertisement
It will be tempting to include all of the information that you find, but believe me when I tell you only to include what is necessary for the story to go on without confusion from your readers. If they wanted to know about the time period in detail, they would have researched it themselves. Part of the researching process isn't about knowing what to write, but what not to write. You'll be very embarrassed if someone points out a false fact in your writing. Not to mention that it makes readers question your credibility.
This is the most important part of this chapter. The better you replicate the culture of the time you are writing in, the more intriguing and believable your story will be. This means that you should figure out how people dressed, spoke, and any common values and beliefs of the time. For example, in the early to mid 1900's women were expected to stay home to cook, clean, and care for their children. They weren't expected to get an education, much less a job. You also should recognize that older people spoke with different accents and were often more formal than we are now. Or, maybe in what you are writing, the setting was even less formal. It's the author's job to inform the reader of the customs. But make sure you don't tell them outright -- incorporate it into your writing.
Another big cultural thing is religion. In Spain during the Renaissance it wasn't actually legal to be anything but Catholic. If they even suspected someone of having another religion, they would torture them until they admitted it and then they would kill them.
Something else you should think about is literature and art of the time. You can't start talking about Harry Potter if the book hasn't come out yet. Consider the classics. You might even benefit from reading some of them if they have a direct correlation in your story.
Advertisement
This is starting to go back into research, but you should know about political and economical systems in the place and time your story will take place. Also make sure you are aware of the expectations of social classes and roles. Common beliefs is also something I brought up before that you have to know. Many people weren't educated enough or were too biased to believe anything but their own opinion and if someone did they were frowned upon. Things that don't seem like a big deal now might have been a big deal in the past or vice versa.
Remember that your protagonist should have a distinct personality and an opinion on the events, people and issues of the times. It doesn't have to be your own opinion, but they should have one. People that write history textbooks are told not to have an opinion, but that is not the case for you, my friend. You have to pick a side.
My biggest historical fiction pet peeve is when people decide they are going to write a story in the past and change history. You may think that as a writer, you have that kind of power, but you really don't. It's not your job to tell everyone how the past should have looked; not if you are interested in being published, anyway. So no, you can't make your character murder Hitler when he was a baby. Not in historical fiction anyway. I think there's another genre for that, called speculative fiction. I don't know much about it but if you are interested, by all means, search it up.
I've seen stories that have been written from the perspective of a famous historical figure, like Martin Luther or Queen Victoria and trust me when I tell you that it almost always fails. Try and think of your own character. It will be more interesting for the readers to learn of someone new, as well as for the author. Not to mention that you won't have to worry about getting your facts wrong or angry historians chasing you down for changing something that Christopher Columbus said when he set out on his voyage.
These real people can be mentioned, of course, and if you are willing to be a bit risky, you can even talk to them. Although, there will always be that threat looming in the background of historians ranting about how so-and-so didn't act like or dress like how you have made them, or that they would never be speaking to your character or the situation wouldn't have come up. Usually it's best to play it safe.
That's all for historical fiction. I know that there wasn't that many tips but I even scrounged through some websites on the genre and they all seemed to have the same tips as me for writing this particular genre. In historical fiction, it's all about making the setting and characters realistic and just knowing your stuff. If you have that down, you've gotten through the easy part. The hard part is actually writing it and making it interesting. Don't forget that you still need to have a good plot. Thanks so much for your time in reading. You guys are great!
Advertisement
- In Serial658 Chapters
Monarch Of Time
The power of absolute control… Time.
8 145 - In Serial18 Chapters
The Mighty Mustangs: A Basketball Story
The Montville Mustangs are a school basketball team on its last legs. With Montville being a school focused on academics, and with the previous coach leading the team to no wins in the previous season, Coach Mitchell Riley, the new coach of the Mustangs, must fulfill the requirements set up to him by the school board. The team must win one of the 3 pre-season invitational tournament to keep the team alive for the season, and then proceed to make it to the playoffs in his first season as coach. Unfortunately for Coach Riley, 14 recently discovered basketball experts have spread out amongst some schools in the province, with him being unsuccessful in recruiting any that he talked to... That is until the #1 shooter from the 14 experts happens to walk into the gym at the first Mustang practice. Please join us as we go through the trials and successes of the Mighty Mustangs!
8 102 - In Serial6 Chapters
Gamer VS The World
Robin Murray has a lot on his plate. He's the odd man out at his high school; Homeschooled most of his life due to his poor health, he finally talked his parents into allowing him to attend school as a freshman... And he's regretted it ever since. Ostracized and bullied by his peers, Robin has been trying to keep his head down since day two, and so far, it hasn't helped. His only solace has been locking himself in his room and submerging himself into his collection of video games. Until the day he was sucked inside one of his games and imprisoned there for five years. It was only upon completing the game that he's freed and wakes up in his bed like nothing happened, except he brought the game's powers with him into the real world. But now its back to business as usual. While five years passed for him inside the game, only a single night passed in the real world and he's got school to attend in the morning. But things begin to spiral out of control when he wakes up to the reality that his parents are missing and... Monsters are hiding as humans? Turns out his P.E teacher is a troll, the local librarian is a literal harpy, and Medusa owns the most popular bar in town. Oh, and the girl he's been crushing on since he was like- six, isn't exactly human either. Robin must delve into the mysteries surrounding his town if he wants any hope of finding his missing parents. And to do that without suffering a fate worse than death, he'll need to personally enter the game worlds to level up and acquire new abilities. FPS, RPG, Strategy, they'll all help him in one way or another- there's just one catch. He only gets one life both inside and outside the game world, a single death will spell the end of Robin's Quest. It's time for a Gamer to take on The World.
8 121 - In Serial46 Chapters
Jacob WillBreaker
Jacob lives in your typical fantasy world, apart from the fact that the world is a ticking time bomb and no one seems to know about it. happiness and freedom are replaced by slavery and mind-controlling of the masses. and the only know God is a giant mouth who eats people as a way of reincarnation. Yet Jacob knows none of this as he grows up in the seemingly sheltered life of the church. Until he kills his father figure and discovers he is something he has always been taught to hate. The MC's mental development in unique due to specified circumstances so he will rarely act like an 8-year-old, and he is slightly sociopathic.I have heavy dyslexia along with with some other metal 'uniqueness' so this whole story is a big F you to it but I am sorry for any and all inevitable mistakes. WARNING: This story contains dark and adult (Not sex) themes
8 57 - In Serial16 Chapters
Regressor Kiara: Heaven Inception
Synopsis: "The world where stories gather. Transmigrator, Reincarnator, Regressor, Protagonist, World traveller, transcendants, system user. Such is this story." … Kiara looked at the book on her hand, and smiled. This is our story. Volume 1
8 124 - In Serial42 Chapters
Shadowrun: Blake Island School of Magic
It's a high tech, low life. It's the Seattle Metroplex in 2074. It rises like a steel and concrete cancer out of the earth. Poverty is rampant, corruption is everywhere, crime is out of control, corporations basically control everything, the old United States is fractured, magic has come back and now it turns out that humanity has been joined by elves, dwarves, orks and trolls. The old world ended but the rent is still due. Life goes on. You'd be surprised what people can adapt to, especially if they don't have a choice. One of the places where life goes on is just west of Seattle. Surrounded by the waters of the Puget Sound is an island. On that island is the Blake Island School of Magic. A decade ago it was known for producing some of the most talented awakened in the world. That reputation was hijacked by the wealthy corporate elite who now park their teenage children there. And since it's a boarding school, their parents mostly forget about them. Three young people, who are certainly not wealthy or elite, are chosen this year to attend this school of magic in hopes of revitalizing their reputation for talent. One from the ash drifts of the Puyallup Barrens, one from the most densely populated slum hive in the world and one from prison. This is their story. -- This story is set in the Shadowrun universe. If you're not familiar with Shadowrun, it mostly tells the stories of deniable mercenaries called shadowrunners in a cyberpunk dystopia. Instead of telling another story solely about shadowrunners, this story will tell the tale of young people navigating a world that is indifferent to them at best and actively hostile at worst. Shadowrunners will be in the story and we'll see them operate, but they won't be its main focus. This story originally began in 2017 as a passion project and continues to this day on the Somethingawful.com forums. The unedited version is over a million words strong. There are currently seven books in this series and I am currently in the process of editing them. If you read this story then you won't lack for content. -- The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to the Blake Island on Royal Road to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with Blake Island on Royal Road in any official capacity whatsoever.
8 164

