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1. 𝐅𝐫𝐢𝐞𝐧𝐝𝐬𝐡𝐢𝐩 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐭𝐰𝐨 𝐰𝐨𝐦𝐞𝐧 𝐢𝐬 𝐧𝐨𝐭 𝐚𝐬 𝐬𝐭𝐫𝐨𝐧𝐠 𝐚𝐬 𝐟𝐫𝐢𝐞𝐧𝐝𝐬𝐡𝐢𝐩 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐭𝐰𝐨 𝐦𝐞𝐧.
2. 𝐃𝐢𝐝 𝐲𝐨𝐮 𝐤𝐧𝐨𝐰 𝐭𝐡𝐚𝐭 𝐡𝐚𝐧𝐠𝐢𝐧𝐠 𝐨𝐮𝐭 𝐢𝐧 𝐚 𝐠𝐫𝐨𝐮𝐩 𝐨𝐟 𝐟𝐫𝐢𝐞𝐧𝐝𝐬 𝐜𝐚𝐧 𝐦𝐚𝐤𝐞 𝐲𝐨𝐮 𝐥𝐨𝐨𝐤 𝐦𝐨𝐫𝐞 𝐚𝐭𝐭𝐫𝐚𝐜𝐭𝐢𝐯𝐞? 𝐓𝐡𝐢𝐬 𝐢𝐬 𝐜𝐚𝐥𝐥𝐞𝐝 𝐭𝐡𝐞 𝐜𝐡𝐞𝐞𝐫𝐥𝐞𝐚𝐝𝐞𝐫 𝐞𝐟𝐟𝐞𝐜𝐭. 𝐘𝐨𝐮 𝐚𝐧𝐝 𝐲𝐨𝐮𝐫 𝐟𝐫𝐢𝐞𝐧𝐝𝐬 𝐦𝐮𝐬𝐭 𝐣𝐮𝐬𝐭 𝐥𝐨𝐨𝐤 𝐠𝐨𝐨𝐝 𝐭𝐨𝐠𝐞𝐭𝐡𝐞𝐫!
3. 𝐅𝐫𝐢𝐞𝐧𝐝𝐬𝐡𝐢𝐩 𝐢𝐬 𝐞𝐯𝐞𝐧 𝐬𝐭𝐫𝐨𝐧𝐠𝐞𝐫 𝐰𝐡𝐞𝐧 𝐲𝐨𝐮 𝐤𝐧𝐨𝐰 𝐰𝐡𝐚𝐭 𝐢𝐫𝐫𝐢𝐭𝐚𝐭𝐞𝐬 𝐲𝐨𝐮𝐫 𝐟𝐫𝐢𝐞𝐧𝐝, 𝐃𝐫. 𝐂𝐡𝐚𝐫𝐢𝐭𝐲 𝐅𝐫𝐢𝐞𝐬𝐞𝐧 𝐜𝐚𝐥𝐥𝐞𝐝 𝐭𝐡𝐢𝐬 𝐭𝐡𝐞 '𝐢𝐟-𝐭𝐡𝐞𝐧' 𝐩𝐫𝐨𝐟𝐢𝐥𝐞. 𝐒𝐡𝐞 𝐛𝐞𝐥𝐢𝐞𝐯𝐞𝐬 𝐭𝐡𝐚𝐭 𝐤𝐧𝐨𝐰𝐢𝐧𝐠 𝐚 𝐟𝐫𝐢𝐞𝐧𝐝'𝐬 𝐫𝐞𝐚𝐜𝐭𝐢𝐨𝐧𝐬 𝐰𝐡𝐞𝐧 𝐟𝐚𝐜𝐞𝐝 𝐰𝐢𝐭𝐡 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭 𝐬𝐢𝐭𝐮𝐚𝐭𝐢𝐨𝐧𝐬 𝐢𝐬 𝐚𝐬 𝐢𝐦𝐩𝐨𝐫𝐭𝐚𝐧𝐭 𝐚𝐬 𝐤𝐧𝐨𝐰𝐢𝐧𝐠 𝐭𝐡𝐞𝐢𝐫 𝐭𝐚𝐬𝐭𝐞𝐬.
4. 𝐘𝐨𝐮𝐫 𝐛𝐫𝐚𝐢𝐧 𝐫𝐞𝐚𝐜𝐭𝐬 𝐭𝐡𝐞 𝐬𝐚𝐦𝐞 𝐰𝐚𝐲 𝐰𝐡𝐞𝐧 𝐲𝐨𝐮 𝐚𝐫𝐞 𝐢𝐧 𝐝𝐚𝐧𝐠𝐞𝐫 𝐚𝐧𝐝 𝐰𝐡𝐞𝐧 𝐚 𝐟𝐫𝐢𝐞𝐧𝐝 𝐢𝐬.
5. 𝐒𝐭𝐫𝐚𝐧𝐠𝐞𝐫𝐬 𝐜𝐚𝐧 𝐛𝐞𝐜𝐨𝐦𝐞 𝐛𝐞𝐬𝐭 𝐟𝐫𝐢𝐞𝐧𝐝𝐬 𝐣𝐮𝐬𝐭 𝐚𝐬 𝐞𝐚𝐬𝐢𝐥𝐲 𝐚𝐬 𝐛𝐞𝐬𝐭 𝐟𝐫𝐢𝐞𝐧𝐝𝐬 𝐜𝐚𝐧 𝐛𝐞𝐜𝐨𝐦𝐞 𝐬𝐭𝐫𝐚𝐧𝐠𝐞𝐫𝐬.
6. 𝐀𝐩𝐨𝐥𝐨𝐠𝐢𝐳𝐢𝐧𝐠 𝐝𝐨𝐞𝐬𝐧'𝐭 𝐚𝐥𝐰𝐚𝐲𝐬 𝐦𝐞𝐚𝐧 𝐲𝐨𝐮'𝐫𝐞 𝐰𝐫𝐨𝐧𝐠 𝐚𝐧𝐝 𝐭𝐡𝐞 𝐨𝐭𝐡𝐞𝐫 𝐩𝐞𝐫𝐬𝐨𝐧 𝐢𝐬 𝐫𝐢𝐠𝐡𝐭. 𝐈𝐭 𝐦𝐞𝐚𝐧𝐬 𝐲𝐨𝐮 𝐯𝐚𝐥𝐮𝐞 𝐲𝐨𝐮𝐫 𝐫𝐞𝐥𝐚𝐭𝐢𝐨𝐧𝐬𝐡𝐢𝐩 𝐦𝐨𝐫𝐞 𝐭𝐡𝐚𝐧 𝐲𝐨𝐮𝐫 𝐞𝐠𝐨.
7. 𝐑𝐞𝐬𝐞𝐚𝐫𝐜𝐡 𝐡𝐚𝐬 𝐫𝐞𝐯𝐞𝐚𝐥𝐞𝐝 𝐭𝐡𝐚𝐭, 𝐰𝐡𝐞𝐧 𝐲𝐨𝐮 𝐠𝐚𝐢𝐧 𝐚 𝐧𝐞𝐰 𝐫𝐨𝐦𝐚𝐧𝐭𝐢𝐜 𝐩𝐚𝐫𝐭𝐧𝐞𝐫, 𝐲𝐨𝐮 𝐦𝐚𝐲 𝐥𝐨𝐬𝐞 𝐭𝐰𝐨 𝐨𝐟 𝐲𝐨𝐮𝐫 𝐜𝐥𝐨𝐬𝐞𝐬𝐭 𝐟𝐫𝐢𝐞𝐧𝐝𝐬 𝐨𝐫 𝐧𝐨𝐭 𝐠𝐢𝐯𝐞 𝐦𝐨𝐫𝐞 𝐚𝐭𝐭𝐞𝐧𝐭𝐢𝐨𝐧 𝐭𝐨 𝐲𝐨𝐮𝐫 𝐟𝐫𝐢𝐞𝐧𝐝𝐬𝐡𝐢𝐩, 𝐥𝐢𝐤𝐞 𝐲𝐨𝐮 𝐝𝐢𝐝 𝐛𝐞𝐟𝐨𝐫𝐞.
8. 𝐓𝐡𝐞 𝐩𝐞𝐨𝐩𝐥𝐞 𝐰𝐡𝐨 𝐭𝐫𝐮𝐥𝐲 𝐜𝐚𝐫𝐞 𝐰𝐢𝐥𝐥 𝐚𝐥𝐰𝐚𝐲𝐬 𝐟𝐢𝐧𝐝 𝐚 𝐰𝐚𝐲 𝐛𝐚𝐜𝐤 𝐢𝐧𝐭𝐨 𝐲𝐨𝐮𝐫 𝐥𝐢𝐟𝐞.
9. 𝐂𝐥𝐨𝐬𝐞 𝐟𝐫𝐢𝐞𝐧𝐝𝐬 𝐬𝐡𝐚𝐫𝐞 𝐚𝐛𝐨𝐮𝐭 1% 𝐨𝐟 𝐭𝐡𝐞𝐢𝐫 𝐃𝐍𝐀 𝐰𝐢𝐭𝐡 𝐲𝐨𝐮.
10. 𝐀 𝐠𝐨𝐨𝐝 𝐟𝐫𝐢𝐞𝐧𝐝 𝐢𝐬𝐧'𝐭 𝐧𝐞𝐜𝐞𝐬𝐬𝐚𝐫𝐢𝐥𝐲 𝐭𝐡𝐞 𝐨𝐧𝐞 𝐰𝐡𝐨 𝐢𝐦𝐦𝐞𝐝𝐢𝐚𝐭𝐞𝐥𝐲 𝐮𝐧𝐝𝐞𝐫𝐬𝐭𝐚𝐧𝐝𝐬. 𝐇𝐞'𝐬 𝐭𝐡𝐞 𝐨𝐧𝐞 𝐰𝐡𝐨 𝐜𝐚𝐫𝐞𝐬 𝐞𝐧𝐨𝐮𝐠𝐡 𝐭𝐨 𝐤𝐞𝐞𝐩 𝐭𝐫𝐲𝐢𝐧𝐠 𝐭𝐨 𝐮𝐧𝐝𝐞𝐫𝐬𝐭𝐚𝐧𝐝.
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Roots and Steel
Hunters wait all year for the Festival of Knives, when they put their skills to the test and claim new ranks with every monster they kill. Trapped helping the family business instead of pursuing his own career, Trellin has never been allowed to participate. But when he risks expulsion to sneak out and claim a kill beyond his rank, his hunt is spotted by a senior guildmember. Rather than turn him in, she offers him a chance for freedom: Join her, and sail to the distant isle of Deldynne to compete in the bloody race for the rank of Guildmaster. If they can kill the monster that calls Deldynne home before the other teams do, he'll soar to new heights as apprentice to the leader of the Hunter’s Guild. But if they fail, neither will leave that island alive. Roots and Steel is a Monster Hunter LitRPG series.
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The game is paramount, the game decides the fate of the worlds. Living a ruined city, in a forgotten and war-torn world that was never meant to partake in the game where familial name and strength means all, two candidates struggle to survive until an odd duo makes them an irrefutable offer. Unknown to them they are about to be thrust into an eternal game as terrifying forces clash around them and normalcy becomes but a lovely notion. Candidates and families will continue to fight for power while Lillian and Sledge just want to end the suffering and conflict as they try to navigate the chaos of the game and maybe gain some control over their lives. Of course, they will learn the game isn't nearly as simple as it sounds. And when it starts, more than just the world will be flipped on its head. Completely new to this, as such the best thing is feedback. Cover made for TCG by: Roge
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