《Poems / Tula》Nasyonalismo
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Damdami’y magkakaugnay,
Habang tayo’y nabubuhay,
Walang makapapantay,
Sa pag-ibig na taglay.
Huwag magpapa-apekto,
Sa anumang negatibo,
Sikaping maging ehemplo
Para sa magandang pagbabago.
Huwag hayaang daigin,
Nasyonalimo’y panatilihin,
Patuloy nating alalahanin,
Sa kabila ng mga suliranin.
Mahirap man ang pagdaanan,
Patuloy pa ring ipaglaban,
Anuman ang nasimulan,
Para sa’ting kinabukasan.
Puso’t isipang nag-kakaisa,
Tunay na nagbibigay pag-asa,
Ito’y hangarin ng bawat isa,
Para sa minamahal na bansa.
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- In Serial373 Chapters
The Hedge Wizard
A Dungeons and Dragons inspired adventure with a realism-focused spin on gamelit. Hump grew up believing his master was nothing but an ordinary hedge wizard. However when the old man unexpectedly dies, his book of spells binds to Hump’s soul. Now without a master, Hump sets off to find his place in the world, to discover the secrets of magic, and to understand the Book of Infinite Pages. Book 1 - Crypt of the Wolf Dragon Updates Tuesday and Saturday. Discord: https://discord.gg/RNJWmVJVwx
8 2402 - In Serial34 Chapters
Old Riding Author Lunatic Asylum
Just off the A19, in the dark, incomprehensible lands known as Yorkshire, there lies a town. A town where shadow-silent alleys glint with the secret hunger of knives. Where blood soaks the chipboard window shutters of forsaken terraces stretching off into the night. Where the smog-choked air rattles with the depraved laughter echoing out from clubs that can only generously be described as post-apocalyptic. Well, that’s Middlesbrough. But down the A19 a bit (an impossibly long way down, actually) there lies another town: Raughnen, in the ancient, forgotten Old Riding. It is an equal match in muggery and thuggery alike. It also has magic spells and pointy wizard hats. And now, across the miles and across all sensibilities, a pretty nasty power (a magic one) calls out for its pretty nasty counterpart (a decidedly unmagic one): a proper sound Boro lad. Nothing good can come of it. This is a collection of one novella and four connected short stories: I. A Yorkshire Summoning II. Old Riding Day Trip (the novella) III. Heaven is a Parmo IV. Death on the 66 V. Death on the 257 In total, this comprises 34 chapters totalling around 35,000 words, so try not to worry. It will be over relatively quickly. There are three more short stories with more tenuous links to the core collection: Rush, Paper Round and Scenario 79: Sausage Fingers, all of which can be found in my collection Short Records of Misadventure. Reading these may allow you to make more sense of certain parts of the story, if any sense is to be made at all. NOTE: There are instances of prejudice and discrimination within these stories, including elements of sexism and ageism, which are purely the thoughts and actions of the characters involved and which certainly do not reflect my own views on these matters. ANOTHER NOTE; A WARNING, PERHAPS: This can get a bit weird. In less than 150 pages, we have four viewpoints, first and third person narratives, and a completely disjointed plot with lots of gaps, dead ends and no real resolution. Also ZERO lunatic asylums. It's all a bit odd. If that sort of thing isn't your cup of tea, which it most likely isn't, it might be best to move on now.
8 190 - In Serial47 Chapters
The Child of Ebon
Wealth and power, what would you do to gain such possessions as that? Would you murder? Would you steal? Would you scheme? Would you utterly use people in order to get those things? What if you needed wealth and power to save those you hold dear? Your loved ones who can't survive unless you take that single step into oblivion. To be a criminal, a murderer, or a plotter who would do anything to achieve one's own goals. What lies before you is that kind of story; a young man who seeks to climb the fierce ladder to nobility. To ease his loved one's pains, to do what must be done, even if he has to become the most loathed man in his own aching heart. — WARNING: A VERY slow paced story. —
8 105 - In Serial13 Chapters
A Mildly Odd Reality Breaker
Omar receives an unexpected visitor who comes baring a gift—a "registration ticket"—in the form of a small metal card. The ticket is itself an offer to participate in the game, "Reality Break." Accepting this offer means that Omar will be able to perceive the true nature of reality where there is not one, but two dimensions of time, and in this second dimension history changes (and somewhat "frequently"). Along with this, he will also gain access to the "chronopause"; another reality that is not so much parallel to our own as it is perpendicular, which acts as both a place and the natural boundary between non-sequential points on the timeline. Using the chronopause, Omar will become a chrononaut with the ability to travel through time, and as a player, he will be given a cybernetic interface and his own portable extradimensional storage space. It's a strange conversation, but due to Omar's dismally short attention span, he only consciously hears that last bit about the portable pocket space, and that's only after the physics-defying void is opened in his living room and literally waved in front of his face. Reality is certainly stranger than most people realize, but then again, so is Omar. Thankfully, he responds well to shiny things, and for better or for worse, his chronic inattentiveness is the least of his psychological issues. Omar also has a mild form of "Oppositional Defiant Disorder" which presents itself as an occasional, arbitrary need to disobey others (especially authority figures). However, his oddest psychological issue by far is his "abnormally hyperactive" subconscious mind. Outwardly and consciously, Omar is a lazy, apathetic man-child prone to mildly asinine behavior. Subconsciously, he's some sort of genius capable of extraordinary feats of cognition. Most of the time, Omar is a (technically) functioning adult, but in order to live as such, he must rely entirely upon unusual abilities he's completely unaware of, despite the fact that he uses them regularly. Up until now, his life had merely been ridiculous, but now it was also a game. Note: The narrative style is that of a reliable narrator with a "3rd-person sarcastic" POV. This story takes place in the Reality Breakers/Chronopause universe.
8 142 - In Serial35 Chapters
King of Demons
How can one human survive in a world of demons? Rosalyn, known online as RosieRainbow, finds a mysterious 90s video game in a rummage sale. She tries to research it but can’t find it anywhere online, nor the company that made the game in the first place. She starts the livestream event of the season to showcase the mysterious game, but upon booting it up ends up inside of it. Physically and literally, standing in the center of a demonic world, terrified in fuzzy slippers. Now Rosalyn has to figure out how to escape the game. And in this place, mashing buttons on a keyboard can’t save her. Updates on Mondays and Thursdays! Cover Artwork by Kristen Lee at https://kristenlee.co.uk/
8 133 - In Serial13 Chapters
Death, the Savior
Roran, the adopted second son of the noble family of Arstil. Adopted 2 years after his excelling older brother, he was unneeded. The successor of the family was already decided, and he was given one purpose: to take all blame for the misdeeds of his older brother and family successor, Maxus. As a scapegoat, only the dreadful things followed: social execution, familial abuse, and hate. To avoid the defamation of the family, he was avoided and was only treated as a tool. In his mind, the value of life itself degraded, while his hate for humans grew.This is the story of Roran, and his savior Death. He gets reincarnated with a new purpose: to exact revenge on the humans of the new world, Arcadia -- while undertaking the Death God's mission.--------------------------------------------------------------------------------Author: Constructive Criticism is welcome! Do comment if you see any mistakes. Thanks!
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