《Ballet》Practice makes perfect
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So at the demo, we had a practice to do staging and whatnot. After we got it done, we had a break and then we got to go and assist with some little kids for a couple hours. We then put our street clothes on over our ballet clothes. We had a break and we ate a bit and then a couple of girls noticed that the stage was open and no one was on it.
So, we decided to go over our dances a couple more times. It was amusing, because we were all in street clothes and most of us didn't even have ballet shoes on. We danced and Ms. M, one of our teachers even came by and started giving us some corrections and it was awesome.
I guess that I found it amusing that even though us girls could have been resting, still we practiced instead.
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Palus Somni
It is the final days after the end of the world and you only have one month left before the last sanctuary erupts into chaos. There's a dead body hanging from a tree and cadaverous giants watch you sleep at night. The end is already here, you just don't know it yet. Now rated in the top 3% of all novels on Royal Road! Palus Somni (‘Marsh of Sleep’) is a worldbuilding webnovel about what happens when your God forsakes you. Inspired by gothic horror and mingled with British myth and folklore, join the Alucinari nuns as they struggle with day-to-day life after the world has ended. Every night when the sun sets the monstrous Gol, colossal beings with too many teeth, awaken and roam the marshlands. Only those with a faithful heart will be spared. Young acolyte Wille has never seen the walls fail, but when a fellow nun is murdered within their sanctum the very safety of the monastery is thrown into question. Did the Gol find a way to breach their defences, or is there a human traitor amongst them? The answer lies both far in the past and deep beneath the earth, through the maze of ancient catacombs. With a cast of over thirty different characters, watch as your friends and enemies spiral into inevitable madness at the hands of a callous and unforgiving world. Discover the secrets of Palus Somni through letters, diary entries and notes found scattered across the monastery. Uncover the mystery of the grotesque giants that stalk the night and bring your challenge to the Gods themselves. Each character has their own handmade pixel art, and every update includes a music recommendation for a dark atmospheric dungeon synth album that you can listen to while you read. Slice of life meets cosmic abomination: Palus Somni is a collection of intertwining stories, some chapters are stand-alone tales while others feed into the overarching narrative. It is an exploration into a community, and rather than focusing on any one character the story meanders through the convent, exposing the hopes and fears of its inhabitants. Story updates every full moon.
8 54ARENA
Stranded and left for dead, Col. Petros Arkansas is driven to the breaking point on planet Scalaron.Not only has he been left in a strange war-torn land to fend for himself, but a God-like being has taken an interest in him.Petros tries to see the silver lining and unfortunately discovers that lining around a cracking whip. Does it help him get through the hardships? Perhaps... This installment of the Abduction Chronicles fleshes out Petros Arkansas's character, helping him to face the dragons of his past and future. The subtle combination of Military Sci-fi, Fantasy, GameLit, and LitRPG ensures there is plenty of action, humor and intrigue for followers of any of these genres.Embark on this journey and discover the answers in the ARENA.Book II of the Abduction Chronicles.
8 192The Owl's Hierarchy
Seth of None knows who he is. A survivor. A two-faced liar. A harbinger of death and sycophant for revenge. But who is his red-eyed teacher who killed his people, saved his life, and won't leave his thoughts? Their small village is rallying toward war with a merciless empire, and Seth must know the truth about his teacher's role in this sharply-turning series of events if he wants to stop this... and settle their past. If this quiet, blood-eyed man isn't who Seth thought he was, does Seth still want his revenge? Or is he starting to feel a pang for something else? A post-apocalyptic slowburn smashed together with small-town politics, centuries-lost nanotech, and an unreliable narrator who's finally running out of lies.
8 188A Beautiful Nightmare
When someone's past come back it shall always haunt him in a tireless noisy dream...or is it a nightmare we meet? ∆ After the death of her parents, Aerial runs away to Luna into the heart of darkness where wolves, mythical creatures and monsters prowl in the shadows of the Sacred mountains. On her run, she meets a power lurking and controlling the deep secrets hidden in the heart of the forest. But what happens when that power was passed among her? Luna, the land of stars, has fallen on to great misery, people been hunted by the unknown darkness, the stars dulled from the war. But what happens when the crown passes her faith to Aerial?
8 81What's Wrong with Only Having a Shield? My Summoner Hates Me
Follow the adventure of an ex-university student, Rin, as he gets reincarnated as a "Spirit" with a shield being his only weapon in another world. Although he is overjoyed at the chance to live out a childhood fantasy, there's one major problem... His "Summoner", Isabel, sees no reason to keep a "Spirit" who's only good for defense in her party! Rin has to find a way to survive in battles and dungeons as an unwanted and heavily under-leveled character!
8 143Unique Fusion Magic Hex
World Essence. The mysterious energy coursing throughout the entire land of Vor'ten, and very possibly the entire world. This energy has allowed humanity to flourish, building great empires and vast kingdoms, conquering nature itself with just a sweep of their hand. Humans were the strongest existence, and with the help of channeling this World Essence, many were able to turn into Magic Knights, gaining magical abilities to combat the various fierce beasts throughout the lands.Alas... those glory days of old were long gone. Humanity has now been pushed to the brink of destruction, and now the remaining members of the human race are encased within giant domes known as 'Alkkras', made with the last remaining bits of the World Essence. It was said that those giant domes were the last gifts left by the remnants of the ancient human race, as a means to protect the future generation from the attacks of the many wild beasts roaming outside. Five Spiritualist Invokers, all combined together, used the last bit of the World Essence and sacrificed their lives to lay a gigantic, 1028-seal formation magic array to form these barriers, forever saving humanity, but also trapping humanity within these barriers.However, the humans were never completely helpless. No matter how little World Essence was left, the humans still had some remaining. Realizing the incoming crisis, the humans found a way to seal World Essence inside a special type of crystal. Soon, these crystals began to become implanted into weapons, turning them into World Essence Weapons, and they began to display properties of their own. Extreme heat. Bone chilling cold. Absurd sharpness. These normal weapons, after being imbued with the energy of the World Essence Crystals, began to form natural affinities to elements. Fire. Water. Earth. Wind. Darkness. Light. Using these weapons, one could become a Chevalier that wielded the power of the elements.However, if one wanted to reach a higher level of enlightenment and understanding, one could become an Invoker. Via the study of magic array formations, one could directly use the power of the World Essence to cast devastating magics upon the enemy. These people were Invokers, highly valued for their combat potential by the Army. These weapons and magical arrays were used in the great fight between the humans and the beasts long ago. They had long since been put away in storage, almost long forgotten...However, after ten-thousand years of suppression, the human race is beginning its counterattack against the Beasts... Synth was an Invoker in the Magecroft Academy. However, his talent was terrible, being only at the Spark Stage. This led to him being looked down upon and bullied. He was unable to cast any Calamity-rank or even Destruction rank spells, and was only able to cast Coalescing rank spells at the age of 17, a record low in the academy for cultivating these rare Invokers. Even though he put in more effort than anyone else, he was still unable to advance his Channeling Energy. But due to his constant research and study, Synth ended up creating a power that would go against the heavens - he had found how to Fuse spells together. After trying it out once, merging the magical array for the Small Fireball and the Mortal Judgement skills, he was able to create a mid-rank Destruction tier spell, Holy Judgement Flame. However, after this, no matter how hard he tried, he was unable to fuse more spells together or even cast them, and noticed a weird, pentagram shaped formation on his left arm. He would later call this mark the Fusion Magic Hex, a curse that prevented the wielder from casting magic that wasn't their own...This meant that with the exception of Synth's newly created skill, , he was going to have to create unique magic arrays if he ever wanted to step on the path of becoming an Invoker! This power that destroyed the laws of the Invoking System, and his unyielding persistence in testing and creating new spells, would later gain Synth the nickname the Unique Fusion Hex, and lead him to become one of the strongest beings in the entire World!
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