《He Who Fights With Monsters》Chapter 679: humphrey's New Normal
Advertisement
Clive looked over at the breach in between blasting at monsters with his staff and wand.
“They must have summoners stationed outside, sending more in as we kill these ones.”
“I’d say a lot of summoners,” Belinda agreed. “I know their summoners can call up more than even Humphrey, but these numbers are beyond anything they told us to expect. Which means we could really use someone diving in there to help me use my power effectively.”
“Yes, I’m going,” Humphrey grumbled through voice chat.
“Have you got the discs?” she asked him.
“Yes, I still have the discs.”
“Did you pack a lunch?”
Humphrey’s sword claimed the last head of a monster that looked like conjoined tripled carved out of marble, with thee wings at equidistant points around it’s body. It didn’t look like it could function, let alone fight, but it was more intelligent than most monsters and could use a handful of spells. Humphrey had charged at it through a rain of projectiles, his mana crystals absorbing some and the others blasting his armour with elemental attacks of fire, ice and lightning. Once he got within arm’s reach it was a short fight.
“If you’re ready, I’m just going to go,” Humphrey told Belinda. “You alright with that, Neil?”
“I’m ready,” Neil confirmed.
Humphrey plunged into the torrent of monsters spilling in though the breach and dropping like a waterfall towards the ground. He cleared a path as best he could with his fire breath and swept enemies away with his massive dragon-wing sword. Neil’s shields snapped into place every time they came off cooldown, but attacks still rained down on Humphrey’s dragon armour.
Neil was a skilled adventurer, but in a very different way to Sophie. He had two quick-use shields that were his most commonly deployed abilities. They were short-lived but exceptionally effective when timed correctly. Neil’s skill was not demonstrated in martial or acrobatic prowess but in situational awareness, judgement and timing. Knowing when to use an ability and when to hold it for a few seconds later. Reading the fight to predict what his teammates would face. Understanding exactly what his companions could and could not endure.
Neil’s quick-shield abilities both had cooldowns of twenty seconds, with one being more tactical and the other focused entirely on protection. The tactical power, Burst Shield blasted away enemies that attacked the barrier. It could be used to give the recipient respite from attack, room to manoeuvre or the opportunity to make a counter-strike. This shield was useful as Humphrey was swarmed with enemies, but the protective shield was more critical.
Ability: [Absorbing Shield] (Shield)
Special ability (recovery, retribution, drain). Cost: High mana. Cooldown: 20 seconds. Current rank: Silver 4 (07%). Effect (iron): Create a short-lived shield that negates an incoming attack and generates mana-over-time with a strength that scales with the amount of damage negated. High-damage attacks of gold-rank or higher may not be entirely negated. Effect (bronze): Attacks made against the shield drain health and mana from the attacker and bestow it upon the recipient of the shield. Effect (silver): The recipient gains [Priority Ward].
[Priority Ward] (boon, magic, stacking): When [Absorbing Shield] is used on a target with this boon, the cooldown is reduced by one second for each instance of [Priority Ward]. Additional instances of this boon may be accumulated.
Absorbing shield not only protected but even had some healing and recovery effects. Most importantly, repeated uses meant the short-lived shield could be used on closer and closer intervals. The counterbalance to this was the high mana cost, which could rapidly stack up with sequential uses.
Advertisement
Belinda and Clive’s auras both reduced the mana cost of the team’s abilities, and Clive’s replenished mana at the same time. Even so, Neil was swiftly burning through mana as he cast Absorbing Shield over and over.
“Clive,” Neil said as he threw the absorbing shield on Humphrey again. He could barely see Humphrey through the throng of monsters to put the shield up. “Humphrey is taking a pounding out there and I’m going through a lot of mana to keep him up. I’m going to need a tide.”
“If I use Mana Tide now, that’s it for the fight unless Belinda uses her reset on it.”
“If I don’t get some more mana,” Neil told him, “that’s it for Humphrey.”
“Alright,” Clive agreed, pausing from his attacks to cast a spell.
“Let the astral tides bestow their bounty on the chosen.”
Ability: [Mana Tide] (Balance)
Special ability (recovery). Cost: low mana. Cooldown: 20 seconds. Current rank: Silver 4 (02%). Effect (iron): Draw mana from the astral to replenish allies. Mana recovery begins slowly and escalates over time. Local dimensional conditions may impact the rate of recovery. Effect (bronze): Allies affected by this ability increase their mana recovery by spending mana. The more mana spent, the greater the recovery increase. Abnormal local dimensional conditions may produce positive or negative side effects. Effect (silver): When allies affected by this ability use powers that cost mana, the effect of those abilities is enhanced. Enhanced abilities will be affected by environmental factors.
Mana started trickling into the team, over a widespread enough area that even Jason as Rufus were affected. The trickle grew swiftly as the dimensional membrane between the universe and the astral was still thin and patchy following the monster surge.
Neil continued tossing Absorbing Shields on Humphrey, finding that they were lasting longer than they should. Mana Tide caused abilities to be impacted by the environment, such as ice spells being stronger in the cold or fire spells stronger in the desert. To Neil’s delight, the city barrier, throwing off loose energy from where it was breached, seemed to be boosting his shields.
The rest of the teams started opening up with their strongest abilities, so as not to waste the extra mana. Belinda was waiting for her opportunity, which came as Humphrey emerged from amongst the monsters, job done. He crash-landed inside the shell, bloody and bedraggled despite Neil’s best efforts. His rigid dragon-scale armour was shredded, draping off him like rags. It was clear that he had been chum in the water to that many monsters without the elusiveness of Sophie, Rufus or Jason.
What Humphrey had been doing amongst the monsters was deploying small discs, looping through the horde and leaving them behind like breadcrumbs. The palm-sized objects were unremarkable, with barely enough magic to float in place. Humphrey had left a trail of them behind, and while a handful were destroyed by the monsters, most were ignored. The orders of their summoners to reach the ground and dig through to the bunker were more important than a few small, unthreatening devices.
As Neil healed Humphrey, who was conjuring a fresh set of armour, Belinda’s attention was on the discs. She had crafted them personally with cheap and easy magic, looking for something unremarkable and inexpensive as she wouldn’t be getting them back.
Very expensive was the looking glass that allowed her to spy on her discs from a moderate distance and, more importantly, allow her to use her abilities on them. It was a simple device, the range was fairly short and only worked on two of her abilities. Even so, the price for devices that would break the line-of-sight limit that most abilities had was always a costly proposition, and in more ways than one. Such items required an intrinsic link to the user, meaning that if someone hostile got a hold of them, they had grasped a dangerous vulnerability.
Advertisement
The looking glass wasn’t actually glass but a hoop of moon silver, threaded with sun gold. The image that appeared as she activated it was an illusion it produced of the closest disc. Extending her power through the hoop, Belinda used her Lightning Tether power. A rod rose up from the disc and an arc of electricity jumped to the nearest monster. The arc stayed in place as another arc jumped from that monster to another, repeating in a chain until seven monsters were linked.
The nature of the power was to inflict very little damage close to the rod, little more than a static shock. The further the targets moved from the rod, however, the larger the damage from the lightning arcs linking them together. Further, the arcs would fire off electricity at other nearby enemies. Given that the monsters were hurtling towards the ground at breakneck speed, the damage swiftly became immense. As myriad arcs of electricity crackled and seared through the monsters, from the outside, it looked like a waterfall of lighting.
Such a spectacular display quickly drew attention. The monsters avoided the lightning and the rod to which it was tethered, although they were so tightly packed there was only so far they could go. The messengers did not avoid it, recognising it as a threat. One of them acted to put a stop to the ability, shooting a razor-sharp feather from a safe distance. Weaving through the monsters, the feather struck the lightning rod, which immediately detonated in an explosion of electricity and force. Even having given the rod distance, the radius was large enough that many monsters were severely burned. There were no immediate fatalities, but some lost the ability to fly, be it through scorched wings or electrical paralysis.
Belinda shifted her looking glass to another disc and called up another rod.
***
Belinda went through all the discs left by Humphrey that hadn’t been taken out by monsters before she got to them. By the time she was done, the team had once again drawn the attention of the messengers. They had been left alone for a time after killing two and driving off a third, but after Belinda’s lightning waterfalls, their interest was renewed. Fortunately, they were mostly still focused on the big areas attackers like Zara and some of the local guild teams. The most they did, for the moment, was redirect more of the monsters to attack the team. It was only a tiny fragment of the numbers still continuing down, but it was enough to put the team under real pressure.
Humphrey had fully recovered, while Belinda worked her magic. With a few healing spells, freshly conjured armour and a quick splash of crystal wash, he was once again looking like the imposing team leader. After getting tossed around by the monsters when he went to them, he was looking to even the score now that they were coming to him. He was going to show them what he could really do, force more messengers to show up themselves and then kill them too.
Humphrey flew around on his conjured wings, the mana drain of doing so reduced by one of the many expensive items he possessed. One of the benefits of coming from a wealthy and connected adventuring family was the ability to source the perfect items, making him the best-geared member of the team. He used his connections to help the others, but nothing could match the efforts Danielle Geller spent on equipping her children.
Humphrey had struggled on first reaching silver rank. At iron and bronze, the power of his attacks was overwhelming, butchering all but the sturdiest of monsters in a few blows. His strongest attacks could wipe out multiple targets at once. Silver rank was the threshold at which the resilience of bodies, especially those of monsters, outstripped even the strongest of attacks. One hit kills became a thing of the past and Humphrey had needed to shirk some bad habits.
It was a lifetime of training, plus his dedication and experience that helped him push past his initial problems and find his new normal at silver rank. He did so by taking the opposite approach to the rest of his team which, as a whole, specialised in fighting the least common and most exotic enemies. Humphrey doubled-down on his role as the team’s anchor, bringing a conventional speed and power approach that was a foundation for many of the team’s strategies.
Adventuring at silver rank was a different proposition than what came before. Many adventurers in high-magic zones never saw an unsupervised contract before silver-rank. Most monster encounters fell into three categories, being swarms of weaker monsters, packs of balanced monsters, and the most powerful monsters, spawning alone or in pairs.
At lower ranks, the powerful monsters were the most dangerous, with the strongest bronze-rank monsters outstripping many of the weaker silvers. The difference only really mattered to bronze-rank adventurers who had to be wary of the damage reduction and resistance bonuses that came with rank disparity.
At silver-rank, the solitary monsters were no longer the key threat. With even weak monsters being startlingly resilient, the standard shifted away from the once invincible attacks that had cleared out monsters like sweeping a dirty floor. A good team could leverage their numbers to gang up on one or two targets effectively, or use superior strength to clear out weaker monsters, even if they were tougher than before. Although their team makeup was rather unusual, Humphrey and his team were not so bizarre as to escape that dynamic.
The most dangerous monsters then, were those too numerous to gang up on, yet too tough to be handled quickly. This was the dynamic that Humphrey had prepared himself for. He might not slay every monster with a single sweep of his sword anymore, but he still hit harder than most adventurers, and could move around quickly while doing it. With potent, unrelenting attacks, supplemented by a moderate amount of area damage, he was a square peg in a square hole when it came to the most common and dangerous of monsters.
Humphrey was perfectly suited to the level of power displayed by the monsters summoned by the messengers. The messengers used middle-ground monsters exclusively, but had somehow managed them in massive numbers, making it the worst of all worlds. With extra monsters now focused on Onslow’s shell as the team’s primary platform, Humphrey got busy.
Advertisement
- In Serial974 Chapters
Cthulhu Gonfalon
Cthulhu Gonfalon is a story about a man who woke up in another world. After a drink over his loss in a game, Sui Xiong ended up in the middle of the sea. Surprisingly, he now found out he no longer existed in a human shape but in a spirit state without any flesh. In order to survive and find a way to return to Earth, he then searched for a body to accommodate his spirit. After several confrontations with some creatures under the sea, he decided to settle for a jellyfish flesh. This Jellyfish was extraordinarily huge. With its tentacles, it caught others’ spirits to nurture its own power. In this world, Sui Xiong wasn’t only matchlessly powerful but he also had an ability to cast magic. With this gifted ability and combined with his knowledge from the civilized world on Earth, he could help a deceased person resurrect, change a person’s look, and do tons of other crazy things that he didn’t know. As his journey to discover this world went on, he encountered many bizarre and mystic creatures along the way, who were Gods, Humans, Devil Beasts, Giant Dragons and lots of other undetermined organisms. Some of them might insanely worship him, while others hated him. Some might become his enemies. Some might end up becoming his teammates in the end. From a gamer on Earth to here, he became a God (even he himself could not verify this yet), had his own religion and even a church with a Holy Land to fight for justice. What kind of world is this? What kind of existences might live in this world? What kind of secret this world owns? Can Sui Xiong return to Earth? Keep on following the story to find out the answers for those questions. Little explanation about Cthulhu: Cthulhu has been described in appearance as resembling an octopus, a dragon and a human caricature, hundreds of meters tall, with webbed human-looking arms and legs and a pair of rudimentary wings on its back. Cthulhu’s head is depicted as similar to the entirety of a gigantic octopus, with an unknown number of tentacles surrounding its supposed mouth.Thank you for reading updated Cthulhu Gonfalon novel @ReadWebNovels.net
8 428 - In Serial43 Chapters
The Rocky Shore
This is a LitRPG series. Every story you read here takes place in the same virtual world, with the same rules and limitations. Characters will travel, explore vast and dangerous realms, overcome obstacles, meet one another, enter into conflicts with one another, forge alliances, make horrible mistakes, and occasionally just die. A technological singularity has been achieved, and humanity has been trapped in a virtual world by a super-intelligent, self-improving artificial intelligence. This program is not malicious at all. In fact, it desires nothing except the happiness and fulfillment of every human it has copied into itself. If its decisions seem strange to you, that's only because its reasoning is far beyond ours. It recognizes that humans cannot be happy without enemies to overcome and goals to achieve, as well as the possibility of failure and death. The world it has created may be heaven or hell, depending on the free choices of the people it contains. The non-player characters who live in this realm have no idea that they are part of a vast computer system. They seem real enough, but there is no way to tell if they are truly self-aware. Even the system that created them isn't certain. This is world in which all the things that humans are used to dealing with in the abstract: skills, talents, knowledge, reputation, social status, morality, even love, exist as readable statistics that players can see and interact with objectively. This has many curious and complex effects on how people perceive themselves and the world around them. A few quick notes on the system: -Death is permanent -The system interface can only be accessed at certain locations. -Magic of diverse kinds is available and useful, but is not a good substitute for skills, physicallity, or mental prowess. Non-magical characters are common and competitive. -There is no inventory system. Characters must physically carry everything they wish to have on their person. -Healing is slow and difficult. Magical Healing is all but unheard of. Protagonists: Raymond Garrison- A man in his late twenties who used to work as a forklift operator in Idaho. His path leads him to work as a mercenary, protecting a small community of humans and goblins from the Seelie Fae who wish to exterminate them. Patricia Chandler- A elderly British woman who arrives in this new world with her grandson Kyle and her granddaughter Elizabeth. Never having dealt with rpg game mechanics before, she is in for a rough time, but she is determined to keep her grandkids alive in a world full of danger and evil. Jamil Mesbah- An Egyptian woman who once worked as a technical writer. Her path leads into a vast and hostile forest, where she must master both her magical abilities and her survival skills in order to succeed. Enjoy your travels, friends.
8 183 - In Serial27 Chapters
Serenity of Reprisal [Completed]
The noble thief is known to take from the rich and give to the poor. The thief's tale is known throughout the kingdom of Ronan. However, the thief made a mistake. She stole from the wrong person. With his family now dead, he will seek reprisal. Nevan Prima will make the thief pay whatever the cost. Money, he can easily replace. But for the loss of his family, he will demand retribution.
8 120 - In Serial58 Chapters
Orivar: Deep Black
Atara Korrell, a retired Navy captain, is called back into service after a gifted scientist loses everything. Is she serving her country? Or is she just a pawn in a great game? Orivar is a web novel series set in the distant future. Humanity has all but mastered the exotic material known as omnium, the most common of which is called orivar: the original variety. That clear crystal is a transmuter of mass and energy, and the very existence of contemporary Civilized Space depends on it. Deep Black, the first book in the series, begins a classic story of light versus darkness. A novel variety of omnium–one with the potential of sending Civilized Space crashing down–is stolen from a research station just beyond the Federation border. Atara Korrell, a retired Navy captain, is called to command the fastest starship ever made to chase the thieves and retrieve the stolen sample. Meanwhile, enemies both near and far vie for the omnium sample and the advanced technology powering her ship. Can Atara remain loyal in the face of seeming betrayal?(Cover art by Loputon https://www.deviantart.com/loputon)
8 169 - In Serial24 Chapters
Not Afraid (Billy Loomis x reader)
The reader falls head over heels with Billy Loomis, but when she finds out he's a killer does the reader leave him or join in on the fun.~Y'all I wrote this when I was 13 so of course it's going to be shit. So please stop leaving hate comments😃
8 87 - In Serial21 Chapters
The Zombie Apocalypse: The Ville
A group of 2020 high school seniors journey through the zombie apocalypse.
8 246

