《One Versus Destiny》Chapter 129: Moksha Sapling of Harrowing

Advertisement

I downed one of the Moksha treasures. I focused on my path. It was a path of power. It was my final goal, but before, there were steps.

Everything condensed that I knew. I could see my true mind in a frame. Six dots, representing Moksha. I forced them inwards, causing extreme pain. But as they say, "No pain, no gain."

The epiphany started.

I saw two powerful jade-categories fighting. One appeared to be a sportsperson, and the other a mage. An odd thing about jade-categories was that they didn't have gender.

The mage cast a spell that was so powerful it could probably kill me just be me seeing it. Luckily, I was just a ghost. In the center, there was a solid projectile, which the other jade-category blocked with their sword. The explosion loosened the jade-category's grip on their sword, but the swordsman, who I had decided to call Swo, quickly fixed it. The sword, using what was most likely a spell, moved forward, pulling Swo with it. The mage, who I had decided to call Mage, casted a quick spell, severely limiting the impact, to something I could possibly handle. The blade, though drew a bit of blood. Mage cast a force wave spell, creating high knockback.

Mage cast a fireball. Swo used his sword to launch himself into the air. Mage then cast a force dome, that would have knocked Swo to the ground, had Swo not impeccably timed that attack, but Swo used the dome to regain momentum. That kept going on until Mage couldn't use the dome to reach Swo. Then, about a trillion mini-sword fell on Mage, wounding Mage. It seemed like mana attack, though everything practically was, because Swo kept a small amount of mana in the sword. Well, small was relative, because it was Drai's full mana pool.

Advertisement

Swo fell down, swapping out the normal sword with a greatsword. Swo fell into a summersault. Swo easily broke the force dome, and drove the greatsword into Mage's head, killing mage.

The scene changed. Six jade-categories advanced on a ruby-category, who was visibly trembling. The escape skill didn't work. The ruby-category teleported underground, then teleported somewhere else. The ruby-category later reached peak jade-category. Then, the new peak jade-category killed the oppressors.

The next scene was the same thing, but this time, the jad-categories killed the ruby-category. Images like that flashed by. At the end, an odd sense reamined.

Waeswars (Blood) Diamond 0 (0%)

Perception of Darkness (Darkness) Diamond 0 (0%)

Sinfree Soul (Sin) Diamond 1 (2%)

Cloak of Death (Death) Diamond 0 (0%)

Bad Omen (Omen) Gold 8 (42%)

Execute (Doom) Gold 7 (49%)

Teleport of Shadows (Darkness) Gold 9 (46%)

Frozen Blood (Blood) Gold 8 (38%)

Cleansing Fire (Sin) Gold 9 (69%)

Orb of Death (Death) Diamond 0 (0%)

Slow Death (Death) Gold 9 (29%)

Shadowy Perfection (Darkness) Gold 7 (49%)

Perfect Luck (Omen) Gold 8 (28%)

Blade of Death (Doom) Gold 9 (50%)

Immortality (Blood) Gold 8 (19%)

Live Shadow (Darkness) Diamond 0 (0%)

Speed Die (Death) Gold 7 (19%)

Faster Die (Death) Gold 8 (26%)

Butterflies of Disease (Doom) Diamond 0 (0%)

Cancer (Blood) Gold 8 (36%)

Alzhimer’s (Blood) Gold 7 (28%)

Sleep of Death (Sin) Gold 8 (19%)

Rot Away (Omen) Gold 7 (29%)

Bleeding Death (Darkness) Gold 9 (29%)

Frosty Blood (Sin) Gold 8 (19%)

Judgemental Life (Omen) Gold 7 (27%)

Darkness Melt of Evil (Darkness) Gold 8 (29%)

Bad Person (Sin) Gold 8 (23%)

Good Fortune (Omen) Gold 9 (34%)

Insta-Death (Doom) Gold 9 (29%)

Soul Strength: Emerald 2

Template:

Rainbow Construct: Gold 9 (43%)

All Martial Arts Known: Gold 8 (92%)

Sword of Death: Gold 7 (53%)

Advertisement

Tamed Golden Guardian of Death: Diamond 0 (0%)

Badge of the Anti-Monster Network Head: Gold 3 (49%)

Deathbringer Max: Gold 3 (79%)

Silver Consumption: Gold 37 (28%)

Summon Assistance: Gold 8 (29%)

Monster farm: Gold 9 (34%)

Spatial Construct: Gold 5 (87%)

Ring of Escape: Gold 7 (87%)

Berserking Lotus: Gold 6 (27%)

Dragon Pefigh: Diamond 0 (0%)

Class

Ninja-Affliction Skirmisher-Faster-Struggler

Titles:

Immortality of Category

Perfectly Elite

Mass Master

Undefeatable

Bane of Power

Progenitor (S)

Lord

Myth Originator

Outsider abilities:

Map

Party Interface

Masterful Party And Chat

Soul house and Levitation

Looting and Grabbing

Quest And Translation

Stats

Health and Defense (They are equal): 100850/100850

Mana:100215/100215

Exp: 59750/2456000

Human Quality:

Strength: 43600 Newton

Hearing: 1-50000 Decibels, 8-90000 HZ

Loudness: 3-40000 Decibels, 12-80020 HZ

VO2 Max: 18985 ML/KG/MIN

Max Speed: 51379 kilometers per hour

Lifespan: 12689 Years

Heat Tolerance: 52745 Degrees Celsius

Cold Tolerance: -34885 Degrees Celsius

Portal Range: 18120 Kilometers

Teleport Range: 190455 Kilometers

Weight: 112 Kilograms

Height: 2 Meters, 15 Centimeters

Inventory Max Weight: 3408560 Kilograms

Age: 21

Flexibility Number: 305

Muscle Pump Function: 405%

Number of Health Problems: 0

Required Sleep Hours: .25

Recommended Sleep Hours: 1:30 AM to 1:45 AM

Deaths: 2

Party: Bob, Aryav

Contacts (Nickname): Doom, Joe, Fesoul, Aryav, Bob, Ma, Papa, Dadi, Didi, Dada, Nani, Nana, Bhia, Bhai, Mausi, Mosa, Bade Papa, Bade Ma, Bhabi

Class Rank:

Lieutenant

Category: Gold 8 (78%)

Class Power(s)

Ambient Dark Color Melt

Speeding Afflictions

Shortened Afflictions

Empowered Fighter

Bank: 4 Jade, 67 Topaz, 4453 Sapphire 8239 Emerald, 7 Ruby, 313 Diamond, 574549 Gold, 6994930 Silver, 27998994 Bronze, 720026789 Copper, 22050021078999 Iron, 288384300 Rupees, $149989300

Carrying: 3018324 Kilograms

Soul Rank: Godly 25 (08%)

Soul Stones: Blood, Darkness, Sin, Omen, Death, and Doom

Power Stones Upon Master Click

IQ: 4330

Build

Swords (Sword of Death) (Blade of Death) (Sword of Eternal Durability)

Dagger/Knife: (Blade of Death)

Bow (Eternal Bow)

Crossbow (Cross of Doom)

Armor (Dragonscale Set)

House (Rainbow Construct)

Arrows (Eternal Arrow Category G3)

Shield (Shield of Death)

Wand: (Wand of the Reptiloid)

Cloak: (Cloak of Death)

Healer: (????-??????)

Set: (The Autarch)

External: Spatial Deviant Scales

Spear: Spear of the Wide Plains

Eldritch: Magitech Eldritch Singh

Bond Status: All Eligible

Moksha

Moksha Sapling of Harrowing

Natural Abilities

Rage of the Primordial

Reminiscence of the Primordial

Bloodline: The Primordial

Singhstan : Naya Venice (Earth Capital)

Talent (L5P1): At bottleneck levels, you automatically gain 50% of the category-number. The bottleneck will be 500% easier.

My stats had grown a ton. The Moksha was good. It seemed to increase my power by 25 per cent for each category I fought up while using it. It was an extremely good Moksha. Maybe once I got it to middle, I could fight six categories up.

Now, it was time to fight a peak emerald-category.

    people are reading<One Versus Destiny>
      Close message
      Advertisement
      You may like
      You can access <East Tale> through any of the following apps you have installed
      5800Coins for Signup,580 Coins daily.
      Update the hottest novels in time! Subscribe to push to read! Accurate recommendation from massive library!
      2 Then Click【Add To Home Screen】
      1Click