《Kigal-Note》Special-line Class: Squire

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Class: Squire Class-line: Special Tier: Intermediate Requirement conditions: Quest: [A Knight's First Step] Stats: STR+ VIT+ MAG+ RES+ SPD+ DEX+ Class Traits: None.

Description:

Among the many Special Classes, the Squire is the oddest oddball of these odd classes. It brings no special effects, no skills through leveling up, and it MUST be set as the Main Class. The reason for this is because the Squire class' only purpose is to grow into becoming a proper knight, as in obtaining a Knight-type class.

Knight-type classes grants access to rare and unique skills, which makes the wait for a "proper" main class all the more worth it. This extends to extreme defenses, strong offenses, and more. In addition, the Knight-type classes can master both magic and physical combat, all depending on how the knight in question develops themselves.

The 5 "original" Knight-type classes are obtained by evolving Squire, with other (rarer, often connected to grand quests or Dungeons) variants becoming possible to be obtained after evolving Squire. The four originals are:

Knight, which is obtained by evolving only the Squire class while also possessing high stats.

Knight is an all-around class, having high offensive, defensive, movement, and supportive abilities. Yet, it is a jack-of-all, master-of-none kind of class. Even so, it can be heads and shoulders above other classes of the same class tier. Dark Knight, which is obtained by evolving the Squire class by merging it with an offensive-based class, high attack-related stats, and titles related to destruction.

Needless to say, Dark Knight is an offensive-heavy class, which is among the top of the list over the "advance-tier classes with the highest damage output". The class can adapt to any kind of weaponry, magic, or martial arts, as long as the focus of these combat styles is offensive-related. Holy Knight, which is obtained by evolving Squire by using a support-focused class as a component for the former's evolution. Skills and titles related to support are also mandatory.

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This class is based on the benevolent knight who wishes to save the people. Be it support or healing, the Holy Knight does the work of a miracle worker, or even that of a saint. Guardian Knight, obtained by evolving Squire by merging it with a defense-focused class. Defensive skills and high defensive stats are also required.

As one would expect, this class focus on attracting the attention of enemies while using their defensive abilities to withstand any hit. They rely on their allies or counter-type skills to finish off the enemy. Sky Knight, which is obtained by evolve-merge Squire with a movement-focused class. They also need high speed and dexterity to unlock this class evolution.

Thanks to their ability to dash all around the battlefield, Sky Knights can work as messengers, guerilla troops, and much more. A face-to-face confrontation is not something they would agree on, nor do they have access to heavy armor and defense.

Garami's comment: WHY ARE KNIGHTS SO OVER-SPECKED?!

Bloom's comment: It does make a poor rogue go green with envy.

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