《Advent of the Mindfire Mage: A Challenger's Return Story》27: Second Floor Rewards
Advertisement
[Congratulations on completing your mission.]
[Mission Difficulty: Extreme]
[You have received 20 AP.]
[Your class has responded.]
[+2 AP to Psych Attribute.]
[Select 2 Attributes to receive +5 AP.]
[Select 1 Attribute to receive +2 AP.]
As I had promised myself, I gave the first +5 bonus to Stamina. Then, on Bruzigan’s advice, I put the other into Mana Pool and gave the +2 to Sturdiness. Then, I put 7 AP into Regeneration, bumping it up to 20, then another 7 into Magic Power and 5 into Mana Pool, bringing them to 30 and 35. I put the last remaining point in speed.
I finally allowed the reward messages to roll on.
[You have received a spell book.]
[Analyzing Mission...]
[Congratulations. You have made an exceptional achievement.]
Description: First of your race to complete the second floor’s mission as an or .
AP +25
[Congratulations. You have made an exceptional achievement.]
Description: Exposed the Saboteur before they were able to kill anyone directly, and by using only one Interrogation out of three.
Reward: New Personal Trait
Evolving Trait | White
When sleeping, occasionally experience dreams that show visions of a certain time. You will always remember these dreams perfectly upon waking.
Upgrade Criteria: Experience all available visions. Current progress: 0/?
Well that was weird. This wasn’t going to be easy to upgrade, either. If I went to the virtual world while I slept, I wouldn’t dream. And I always went to the virtual world in my sleep in Area 1. It looked like this wouldn’t even have a chance to trigger except on Floors.
That one I’d been hoping for, but I hadn’t expected the Racial First. Even considering that category only counted humans from Earth (another factoid gone over in Bruzigan’s training) I was very pleased with myself to have actually gotten two of them.
[Mission analyzed. Gathering data...]
[Data gathered.]
Advertisement
[Mission Rating: 4.5]
[Your has responded.]
[Current Upgrade Progress: 75%]
I was torn between being ecstatic and disappointed. I figured I hadn’t performed very close to perfectly, but I had hoped outing the Saboteur on the first day of the game had counted for a little more.
Probably I’d have had to do something like, incite the Throskarts to attack each other so that the game ended even earlier to get a higher rating than that, so it didn’t bother me for long.
[Mission Rewards]
1) Magic Rod of the Psionic Pyromancer
2) Magical Map (White Grade)
3) Unidentified Potion
4) Memory Gem (Bronze Grade)
5) 5.28 G2 Coins
The amount of money I earned had increased again. As per my contract, Grosstin had first claim on all item rewards and I was obligated to not keep any secret, though I could either appeal for permission to keep any or all of them for myself, or pay a fee equal to the reward value to keep an item without appeal. However, the money I made from clearing a floor was mine, and I’d be further compensated for turning in anything genuinely rare and/or useful. With this much, I would be able to upgrade my personal account with the Federated Area 1 Bank to Diamond level.
If I wasn’t obscenely rich before, I was now. I’d be able to take Mewi on a date to Dille’s every week without whatsoever sweating about the bill. That is, if our schedules actually allowed for that, which they didn’t.
I suspected I’d get permission to keep the first item without a fee with no trouble. It was the only item I’d yet seen that carried both the Psionic and Pyromancer keywords at the same time. Among my classes’ many starting traits, there were two that were relevant to those: and Each one doubled the stats of any item I equipped. Or rather, they “gave +100%” to them. Sorry I didn’t mention that before, by the way. So, their actual stats when I wore my helmet were:
Advertisement
Magic Power +2%--4%
Mana +200--+400
Regeneration +5--+10
The bonus did not apply to the Force Multiplier passive, sadly. With the effect of both keyword traits, the stats of the rod were:
Magic Power+10%--+30%
Magic Attack 150--450 (Magic Attack, I’d learned by then, was an amount of damage added to the base damage dealt by a spell. It didn’t mean that even my weakest spells would deal 450 damage minimum, the way it worked was more complicated than that, but 450 was still exceptional for Area 1.)
Piercing +20%--+60% (This meant that 60% of damage would ignore normal defense. It wouldn’t ignore things like barriers such as Fiery Deflection. A Piercing attribute of more than half was really good all by itself, and bonkers when on top of everything else.)
So yeah, it’d be a waste to give this thing to anyone but me. Combined with the 4% from the helmet, my Magic Power was boosted by over 1/3rd from equipment alone.
I’ll be sure to reflect equipment boosts accurately when I show my stats here from now on. But this weapon was absolutely insane. It was substantially better than the one I’d had before, even without any multipliers. Grosstin had long since added my old rod to their stores to possibly bestow on a lesser member; they said it wasn’t good enough for me, but I’d still chafed at lacking a weapon during the Second Floor.
Hopefully this one met their standards for me to keep. After all, since it had both keywords, the stats weren’t just doubled, but tripled. Part of me wished the trait descriptions had said “doubled” instead of “+100%” because then they’d have been quadrupled, but I was still happy with this. This baby would add a lot of damage to fire spells that were already extremely potent.
The next two items I was willing for Grosstin to glom onto, but the Memory Gem I’d keep even if I had to pay them for it. From its description, it acted as a magical recording device that, when it was connected to a suitable viewing device, played back memories that the holder had recorded with perfect clarity and with—theoretically—no possibility of doctoring or falsification.
As for the Life Force Shard, the contract only gave Grosstin first dibs on normal mission rewards. With special items gained from floors that were not mission rewards, or hidden mission rewards when applicable, I held the decision power of whether to keep them or turn them in for a reward.
Thankfully, there was still enough time to check the spell book before I returned to the Pantheon.
1st Circle Spell
Required Intuition: 41
You will be alerted when the target lies to you. Duration: 1 minute.
I bumped my Intuition up by just 2 points, then attempted to learn the spell. As I suspected, it fell under the category of spells that one of my better Class Traits, Psionic Insight, had an effect on.
When learning certain Null spells, effect of Intuition +50%.
At 28 points, that meant my effective Intuition for learning the spell was 42, so the judgment succeeded.
I’d go ahead and turn it for Grosstin, now that was done. They already had a copy, and they hadn’t considered it a spell I needed to learn (which is why I learned it now,) but they’d trade well in money and/or favors selling it to another faction, so the reward for turning it in would be decent. I wasn’t obligated to do this with the spell book, but it was expected since I had no practical reason to need to keep it.
Finally, it was time to return from the Floor. I couldn’t wait to see Mewi again.
Advertisement
The Cursed Witch (Book One)
PREVIOUSLY KNOWN AS "THE FORBIDDEN PRINCESS" Book One Synopsis Updates weekly In a world of magic, there are those that embrace it and those that vilify it. Cateline Bennett, a princess from the Kingdom of Axulran who has concealed her magic her entire life, is thrust into the world her lineage has spent centuries slandering. Forced to adapt to a new reality far from the royal palace, she must learn how to cooperate with peasants, how to survive a world full of magic, and how to fight in order to live. As she traverses the Kingdom of Traburg, her newfound friends dig up a darker secret resting beneath their feet that threatens the world as they knew it. Together, they must discover a way to counter these threats; lest they, and all they know, will crumble to ruin.
8 223Embers in the Ash
Four ordinary young people from four corners of the Earth wake up on a hill in another world. Here, their very presence is a crime against the Gods. On the fringes of civilization, life is often brief and always violent, but in the Empire's Heartland, implacable hunters seek to rectify their blasphemous existence with Blade and Fire. To return home, they will need to adapt to a place where their life will be earned in steel. But what will they be ready to sacrifice for their goal? Will their flame flicker out like so many others before them? Or will they thrive as Embers in the Ash? Hello, and welcome to my first fiction on this site! Embers in the Ash is an epic fantasy adventure story that aims to span quite a few chapters (I hope!). To set expectations, this isn't going to be a LitRPG or power fantasy-style story. I'm aiming for a fairly grounded story set in a fairly high-fantasy world. I hope you enjoy it! For this first month of publication, my aim is to give you, the reader, something to really bite into. I will be releasing a chapter every day at 9:15 AM EST (13:15 GMT), as well as the occasional double chapter (which will always be announced by a post-chapter author blurb). Check in fifteen minutes after the first chapter's release! After this first month of publication, the aim is to go for either a weekly or bi-weekly release schedule, depending on the sort of time I can reliably dedicate to writing. Either way, settle in for the long haul, and welcome to the story!
8 304Onyx: The Sovereign Slayer Chronicles
"We fight together. We die together." These are the words legionnaires abide by, and for Onyx and his team these are the rules of the world in which they live in. Battle cries, arrows whistling in the wind, steel hitting steel, death. This is the world of Eris where only the strongest survive. A world plunged in constant war between the six countries that make up the world; Dol-Sur, Zul-Aman, Karash, Spyre, Aephon, and Ulammar. Onyx and his team find themselves in the middle of one such war between the mighty Empire of Karash and the Kingdom of Dol-Sur. Read as Onyx and his team struggle to survive in this world where only those with a firm grip on their sword survive.
8 207WatchTower
What was a hero? Someone with superpowers? Or was it someone that devoted themselves to helping others? Aaron didn't know; but he did know that one day he, and a few others had woken up with powers and his girlfriend, a hero enthusiast with a little too much money and free time on her hands was more than willing to make them into heroes. Discord to talk with me and others (hopefully~) : https://discord.gg/XnNwkKxX7x Other book: https://www.royalroad.com/fiction/22256/finley--the-lost-prince
8 160Her Euphoria -Lizkook COMPLETED
Two idols. Two maknaes and one blinding passionate love.Buckle up your seat belt and join Lisa & Jungkook as they experience all things that come with being in love ❤️Very angsty 💔Book 1: Her Euphoria (Lizkook) - CompletedBook 2: Her, His, Their Time (Lizkook) - WIPBook 3. Her Scenery (Taelice)- WIPSide note: *Picture edits are not mine *Lizkook may or may not be real*Everything written stems from my imagination * Very rarely do I proof read so you may find errors*Lastly, please do not plagiarise Started: Dec 2019Finished: Feb 2021
8 112Broken Reality
While undergoing his internship in an IT company, William King's life changed when suddenly, a monster appeared knocking on their doors. Discovering the mysterious game like settings, William, together with everyone else, began their survival in this new world where reality and fantasy mingle together...this broken reality.
8 212