《The New World Rising : How to Build a Dungeon Kingdom》Chapter 8 - Taking Care of the Dungeon Before Heading Out

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As usual, as soon as I thought about it the spirit menu popped up before my eyes. This time however, I was not thinking about the same spatial purchases I could have made or the monsters I could've summoned, but about the facilities I could build using my spirit points. regardless the menu that popped up was the same with the spatial magic menu, and the facilities were merely added to the list.

-Spatial Magic Menu- / Spirit Points 356852

Add small room – 200

Add medium room – 500

Add large room – 1000

Upgrade main dungeon (2) - 10000

Upgrade arsenal (1) – 1000

Upgrade wards (1) – 1500

Upgrade workshop (1) - 1500

Upgrade bedroom (1) – 2500

Build butcher - 2000

Build kitchen – 2000

Build tailor shop – 2000

Build blacksmith – 2000

Build research center – 5000

I guess it would be okay to build butcher, kitchen, tailor shop, blacksmith, and research center. although I do not know how we can utilize a research center at this point, I have a feeling that it will come in handy in the near future.

Frankly, however, I have too many spare points to not do anything else but only to build these facilities. I guess I will build two butcher shops, two kitchens, two tailor shops, one blacksmith and one research center at this point.

Soon after I decided to build these production facilities, I felt the shape of the dungeon being molded to accommodate the new space as it opened up Place for the citizens to produce food, clothes, weapons and armor. Regardless I still had too many spirit points left so I decided to use the rest of them on the facilities instead of increasing the population to not risk overcrowding the dungeon.

I decided to upgrade the main dungeon to level 10, upgrade the wards to level 8, upgrade my bedroom to level 7, build another workshop and upgrade both workshops to level 6. Currently we did not have any weapons or armors other than the ones the summoned monsters brought with them since the blacksmith was built only a couple minutes ago. So, I only upgraded the arsenal to level 3. After building the production facilities I realized that I could also increase their level, so I decided to increase the level of the butchers, the kitchens, the tailor shops, and the blacksmith all to 5.

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What I noticed throughout these upgrades was that not only does upgrading a facility or room enlarge it, but also provided the room with relevant items and tools. For example, the kitchens have become much larger while there were now knives and cooking pots inside them. While the items were not of super high quality, they were still decent enough or the monsters to keep using them until we procured better equipment to make our own tools. Similarly, my bedroom was much more lavish than I thought it would be with a much bigger bed and space.

With all this I was more than ready to set foot outside if it were not for the fact that I still had too many space points left to be spent. So, while I initially really wanted to make more space in the dungeon using the workforce of the goblins and other monsters, I now have to spend my spirit points to add more rooms. So, I added 30 small rooms, 20 medium rooms, and 15 large rooms to the dungeon.

With this, however, I still had many more spirit point and stuff so I just decided to summon more monsters.

Level up!

Level up!

Level up!

Level up!

Level up!

Level up!

Level up!

Skill level up: Spatial Architecture III

Skill level up: Spatial Architecture IV

-----------Character-Info--------------

Character Level: 83

Chosen Title: Dungeon Master

Health Points: 58465/58465

Spirit Points: 486253/486253

Title Specific Skills: Master X, Summon VI, Spatial Architecture IV, Spatial Storage I

Other Skills: Rebirth

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