《Game? Second autumn》Brother

Advertisement

[*Ding* Requirements met for class evolution: Assassin becomes Shadow killer. No current skills or stats will be lost, be aware that other evolutions and skills may become unavailable - You are a killer.

Have a rogue class at 100 or more. Have Backstab at the second stage.

Killing from the shadows is an art, and you are experienced at painting beautiful pictures. None sees you a you walk.]

[Would you like to…]

-No

[*Ding* Requirements met for class evolution: Assassin becomes Living shadow. No current skills or stats will be lost, be aware that other evolutions and skills may become unavailable - You are a shadow that preeludes death.

Have a rogue class at level 100 or more. Have three subterfuge skills in the second stage. Kill in more than a hundred ways. Has Debuff mastery at the second stage.

Killing is like breathing to you. None have seen you, for they have already become part of the shadow.]

[Wou…]

-Yes! This is even better than the one I wanted, mostly for the debuuf thingy though.

[Class change: Assassin becomes Living shadow. +15 Dexterity. +10 Intelligence. +10 Strength. +5 Endurance. +5 Wisdom.

Your resistance to all debuffs is improved by 100%. All your debuffs are 100% more effective. Your Subterfuge skills are 200% more effective.

Masteries skills become dominances skills.

Backstab becomes Assassinate.

Smooth steps becomes Smooth movements.

Poisoning becomes Poison making.]

-Now to Arcane… mother fucker, why are there ten class options?! Everyone around him was surprised. Guilda even started coughing.

-Fuck, I only had one option for both my classes. She cursed.

-That's because you properly followed the path of a berserker so there was no need for another class suggestion, and champions don't get a choice about their rank up. Aki's class is very versatile, so that's actually normal. Just pick the one with the hardest difficulty. Cleo explained.

-Ok, I think this should be the one.

[*Ding* Requirements met for class evolution: Arcane mage becomes Arcane bookkeeper. No current skills or stats will be lost, be aware that other evolutions and skills may become unavailable - Your knowledge in the arcane had surpassed many.

Arcane mage at level 100 or more. Have five or more magic at level 10. Have mana manipulation and mana perception at the second stage.

It is your destiny as a holder of great knowledge to further the studies on the arcane.]

-Yes.

[Class change: Arcane mage becomes Arcane bookkeeper. +25 intelligence. +25 wisdom.

Your mana regeneration you receive from all sources is now tripled. All your spells are now 100% more effective. The affinity of your body to magic is now quadrupled.

All your current skills gain a boost.

You become closer to the world.]

-No skill evolution? What a misser. Though I suppose those are unlockble. I haven't trained those after all.

Advertisement

Name: Aki

Age: 16

Race: Human

Gender: M

Unspent points: 0

Class: Living shadow Lv 106

Active skills:

-Assassinate II Lv4

-Poison making II Lv 3

-Parry II Lv 2

-Pierce armor Lv 15

-Shadow manipulation Lv 15

Passive skills:

-Blade dominance II Lv 4

-Smooth movements Lv 20

-Persuasion Lv 10

-Trap dominance Lv 18

-Debuff dominance II Lv 1

Subclass: Arcane bookkeeper Lv 100

Active skills:

-Mana missile Lv 15

-Telekinesis II Lv 5

-Mana steal Lv 20

-Life steal II Lv 2

-Mana shield II Lv 4

Passive skills:

-Mana manipulation II Lv 8

-Mana absorption II Lv 2

-Energy conversion Lv 19

-Grimoire Lv 15

-Magic overcharge Lv 19

General Skills:

Mental resistance Lv 13

Charm resistance Lv 15

Massage Lv 3

Meditation II Lv 2

Pain resistance II Lv 1

Anger II Lv 3

Sleep resistance Lv 15

Demonology Lv 17

Disease resistance Lv 10

Identify Lv 4

Intimidate Lv 19

Mana perception II Lv 12

Wind magic Lv 10

Fire magic Lv 10

Fear resistance Lv 12

Healing magic Lv 16

Earth magic Lv 10

Water magic Lv 10

Dark magic Lv 13

Thunder magic Lv 11

Time magic Lv 9

Demon summoning Lv 15

Light magic Lv 13

Enchanting Lv 17

Poison resistance Lv 20

Alchemy Lv 8

Space magic Lv 7

Steam magic Lv 10

Radiant magic Lv 10

Metal magic Lv 13

Ice magic Lv 12

Ooze magic Lv 10

Magma magic Lv 11

Smoke magic Lv 11

Water magic resistance Lv 14

Heat resistance Lv 15

Electricity resistance Lv 12

Curse resistance Lv 10

Adaptability Lv 10

Void magic Lv 5

Shadow magic resistance Lv 18

Wind magic resistance Lv 10

Arcane magic resistance Lv 9

Earth magic resistance Lv 10

Pressure resistance Lv 10

Gravity magic resistance Lv 10

Light magic resistance Lv 10

Singing Lv 8

Sexual technique Lv 5

Drain resistance Lv 15

Death Magic Lv 3

Life magic Lv 2

Soul break Lv 1

Attributes:

Vitality: 201

Endurance: 206

Strength: 239

Dexterity: 244

Intelligence: 389

Wisdom: 389

Health: 2010/2010

Stamina: 2060/2060

Mana: 3890/3890

Passive: Mana absorption II - Lv 2

Your body can absorb mana better. 51.25% (205% after buffs) more regeneration to all resources when in a mana abundant environment. Receives 51.25% (205% after buffs) more mana from all sources.

2° stage: being hit by an offensive spell will regenerate your mana by 10.5% of it's cost]

[Mana manipulation II - Lv 8

The energies of the world shall do your bidding.

2° stage: Your talents in the arcane have grown.]

[Passive: Energy conversion - Lv 19

Your body is very familiar with mana operations. Capable of turning health and stamina into mana with 95% effectiveness. Capable of turning mana into health or Stamina points with 47.5% effectiveness.]

[Passive: Smooth movements - Lv 20.

Advertisement

You produce 95% (285% after bonuses) less noise.]

[Passive: Blade dominance II - Lv 4

You deal 161.25% (483.75% after bonuses) more damage while using bladed objects

2° stage: You learn blade techniques 28.75% (86.25% after bonuses) faster]

+11.25% per level.

+3.75% per level

[Active: Mana steal - Lv 20

You can absorb your enemies' mana through touch with 100% effectiveness] + Debuff mastery percentage

[Active: Life steal II - Lv 2

You can absorb your enemies' health and stamina through touch with 100% effectiveness.

2°stage: Killing an opponent with this spell will reward you with 50% more XP (this effect does not escalate with level)]

[Active: Assassinate II - Lv 3

Infuses mana into your attack when attacking from the back. 157.5% (472.5% after bonuses) more damage if undercover during attack.

2° stage: You have learned many of the ways of assassination. 27.5% (82.5% after bonuses) more damage when attacking a weak point.]

+11.25% per level.

+3.75% per level.

[Active: Poison making II - Lv 4

Coats something with any before known poison for 10m (40m after bonuses)

2°stage: "Too much of anything can be poison, but a little poison can be used as medicine". You are able to heal any poison inside your level of expertise.] + Debuff mastery percentage. .

Damage: -100 hp/s for 100m ou 600k

[Active: Parry II- Lv 2

Damages the opponent's weapon during a successful block and counters the attack with another. 51.25% (153.75% after bonuses) more damage towards weapons.

2° stage: after acquiring knowledge on corruption, corrosion and many poison, you have found many ways to destroy your enemies as well. Whenever you execute a successful parry, 10.5% (31.5% after bonuses) of your enemies' damage is added to your attack.]

[Passive: Debuff dominance II - Lv 1

All negative effects are 150% (600% after bonuses) more effective

2° stage: debuffs are 25% (75% after bonuses) less effective against you]

+15% each level.

+3.75% each level

[Active: Telekinesis II - Lv 5

You can shape your mana into a physical force and form as you wish.

2° stage: Your spatial perception is very well trained. You can feel anything your telekinesis does.]

[Active: Mana shield II - Lv 4

You can summon a barrier that will transfer the damage to your mana pool in any form you will.

2° stage: Your shield will have all of your resistances.]

[Passive: Grimoire - Lv 15

Makes it easier to memorize magic related processes. Allow for storage of one spell.]

+1 spell per 5 levels.

[Passive: Magic overcharge - Lv 19

Makes it easier to understand magic composition and to overcharge it.]

[General: Meditation II - Lv 2

You know how to focus on your own way. While in a meditative state regenerate resources 360% faster.

2° stage: You don't need to focus too much to enter a meditative state. You may slowly move while meditate.]

[General: Pain resistance II - Lv 1

You get hurt a lot, so this might help, but it won't take the pain away.

2° stage: You should look into your security more. Or are you just being a masochist? You can turn your sense of pain on and off.]

[General: Anger II - Lv 3

You have some anger issues, and while that might be dangerous to your body, it will most likely help in a battle. Allows you to ignore your bodily limits and temporarily ups your physical status until 50% over the max depending of your anger.

2° stage: Your anger might become a big problem if you don't look into it. Or is it madness? You can double the effects of the skill temporarily with the cost of more stamina. Your body might not be able to take it though.]

[General: Mana perception II - Lv 12

You can perceive the arcane. How well you do it is up to your efforts.

2° stage: Your perception of the arcane is outstanding. Spell formulas and magical processes are no secret to your eyes. You still won't simply know what they do though.]

Rain dropped down and made the terrain into mud, so Shinji and company had to stop and look for shelter. Manami and the girls of the corps were bathing right now, so the hero just sat there and looked at the downpour.

It wasn't as if he didn't talk or interact with the soldiers, they just hadn't really turned that close yet.

He called for his status in his mind and saw that he was closing to level 45, just ten or so percent and the various would fill.

Yes, everyone has XP bars.

Looking at it he thought of all the things he'd killed. He didn't want to, but he had priorities.

Being kind doesn't mean to be inactive when attacked. It meant helping those in need, oneself and the world. He couldn't let those monsters attack villages, but he also didn't want to break a ecosystem. Those were still living beings worth being saved.

He still couldn't do anything now though. He needed more power.

He also needed another set of organs and bones if he wished to survive Aki's attack. It's been about one hour since he got the class evolutions, and five were spent on calibrating the teleportation circle.

Care to guess what he did during the last fifty minutes?

Hint: It involves a giant catapult that launches humans.

    people are reading<Game? Second autumn>
      Close message
      Advertisement
      You may like
      You can access <East Tale> through any of the following apps you have installed
      5800Coins for Signup,580 Coins daily.
      Update the hottest novels in time! Subscribe to push to read! Accurate recommendation from massive library!
      2 Then Click【Add To Home Screen】
      1Click