《I died reincarnated and died again》Chapter 2: Hunting plan
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Well I said I wanted to go exp hunting but I actually have no Idea how…
My problems are one I don’t know if there are any monsters in this abyss and two even if there are any I don’t know how to kill them to get exp. Heck I don’t even know if I get exp when I kill one!
Ok first lets check my skill list, if there are any skills I can use in a battle
“menu”
Name: Kreon
Species: Ghost (Human ghost)
Level: 5
Status: Invisible
Job: None
Titles: Ghost, Undead, Otherworldler, Free Ghost
Health points (HP): 500/500
Mana points (MP): 1000/1000
Stamina points (SP): 1000/1000
HP Regeneration: 25 per minute
MP Regeneration: 50 per minute
SP Regeneration: 50 per minute
Strength: 15
Vitality: 50
Agility: 100
Mana: 100
Mental power: 500
Attributes: Earth (max), Fire (max), Water (max), Wind (max), Darkness (max), Light (max), Heal (max), Indefinite (?) (all)
Skills:
Visibility control (invisible), Nightvision (Active), Scaring (low), Influence objects (disabled), Possession (middle), Ghosts Mental Attack (low) Ghosts Mental Protection (low), Status Check (low), Ghosts Mindreading (low), Luck alteration (low), Skill Check, Earth magic (low), Fire magic (low), Water magic (low), Wind magic (low), Dark magic (low), Light magic (low), Heal magic (low)
Skill acquiring points: 20
Skill points: 4
Status points: 0
Ok I spotted a few skills that are maybe attack skills or could be useful in battle: [Scaring (low)], [Influence Objects (low)], [Ghost Mental Attack (low)], [Status Check (low)], [Ghosts Mindreading (low)] and all the magic. But I don’t know what they do so I will first check them with [Skill Check]. First [Scaring (low)]
[Scaring (low)]
A skill that allows the user to scare the users opponent the effectiveness depends on the level of this skill (low, middle, high, ?), the difference of strength and if the opponent has the same skill on a higher level, a similar skill on a higher level or a skill to prevent or weaken this skill.
Low: Uses 5 MP to be activated and 5 MP per minute while in use.
Middle: Uses 10 MP to be activated and 10 MP per minute while in use
High: Uses 20 MP when activated and another 20 MP per minute while in use.
?: ?
Ok it seems I can use this skill but it would only be useful to scare the opponents away. I already know what [Influence Objects] does than I will check [Ghost Mental Attack (low)].
[Ghost Mental Attack (low)]
A skill only possessed by ghosts. It inflicts damage on the opponent relative to the level of the skill (low, middle, high, ?) and the resistance of the opponent and mental/willpower. Also inflicts damage on spiritual beings.
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Low: Uses 20 MP when used. Inflicts 50 damage when used on an opponent without resistance
Middle: Uses 30 MP when used. Inflicts 85 damage when used on an opponent without resistance. Reduces resistance by 5% (reduction doesn’t work on opponents with a resistance of 90% or higher).
High: Uses 40 MP when used. Inflicts 130 damage when used on an opponent without resistance. Reduces resistance by 10% (reduction doesn’t work on opponents with a resistance of 95% or higher).
Superhigh: uses 60 MP when used. Inflicts 180 damage when used on an opponent without resistance. Reduces resistance 20% (reduction doesn’t work on a opponent with a resistance of 99% or higher)
?: ?
to next level: 1 [skill point]
Oh that sounds useful I could kill myself with ten of those – not that I plan to. But what I just noticed is that all those with the different levels have a [?] level. What does that? mean? Is it supposed to mean there is a level that I don’t comprehend or what? I thought all lot about it but I couldn’t find anything out so I stopped and went to the problem at hand. The next skill I should check is [Status Check (low)].
[Status Check (low)]
This skill allows the user to get info from his opponent or another person. How much information one gets depends on the level of the skill (low, middle, high, superhigh, ?), the willingness of the opponent and if the opponent has any skills against it.
Low: without skills interfering: Name, species, Level, Job and 1 title. MP can be used to weaken the effects of skills used against it.
Middle: without skills interfering: all from [low] and all titles, HP, MP, SP, HP Regeneration, MP Regeneration, SP Regeneration. MP can be used to weaken the effects of skills used against it.
High: without skills interfering: all from [middle] and Strength, Vitality, Agility, Mental Power and Attributes. MP can be used to weaken the effects of skills used against it.
Superhigh: without skills interfering: all from [high] and all Skills
?: ?
if the opponent is willing all status info from [low] to [Superhigh] can be seen no matter which level.
to next level: 1 [Skill Point]
Did I read that right just now?! This skill is really useful well at least when I level it up! Well let’s not rush anything lets first check the other skills. Next is [Ghosts Mindreading (low)]
[Ghosts Mindreading (low)]
This skill is only possessed by ghosts. This skill lets the user read a part of the opponent’s mind. The results depend on the level of this skill (low, middle, high, superhigh, ?) resistance, mental/willpower and skills that can be used against it.
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Low: lets the user read if not hindered simple things like if he lies or not (accuracy: 50%) and what the next move is that he will take (accuracy 20%). Uses 10 MP when used.
Middle: lets the user read if not hindered if the opponent lies (accuracy 75%), what his next move is (accuracy 50%) and simple thoughts like what he prefers (accuracy 50%). Uses 20 MP
High: lets the user read if not hindered, if the opponent lies (accuracy 90%), what his next move is (accuracy 80%), thoughts like what he thinks about the user or others or what he likes etc. (accuracy 80%) and emotions like anger, relief, happiness etc. (accuracy 70%) Uses 40 MP
Superhigh: lets the user read if not interfered, if the opponent lies (accuracy 99%), what his next move is (accuracy 95%), thoughts (accuracy 95%) and emotions (accuracy 95%) Uses 60 MP
?: ?
next level: 1 [Status Point]
This skill is… useful when level it up? Even then I would need to at least to level it up to [high] in order to use it in battle otherwise its accuracy is too low. So, it’s a no. Next up would be…. MAGIC!
I really looked forward to these! Because… its magic! Which fantasy fan never wanted to try this! Well let’s see…
(note: I will not put all magic descriptions because it’s really similar and the magic skill is not really from importance for the time I also have already about too much skill descriptions in this chapter but if anyone wants to see all than come on my discord, I will put them there. https://discord.gg/jd3NuQPdcV)
[Dark Magic (low)]
Without this skill it’s impossible to use dark magic (except with scrolls) but it’s impossible to use dark magic with just this skill the user has to have either [Magic Manipulation] or a specific dark magic skill
Magic Skills:
none
This skill also gives benefits for using dark magic depending on the level of this skill (low, middle, high, superhigh, ?)
Low: possible to use dark magic.
Middle: Dark magic is 10% more efficient and resistance from opponents against dark magic is reduced by 10%(doesn’t work when the opponent has a resistance over 85%)
High: Dark magic is 30% more efficient and resistance from opponents against dark magic is reduced by 30%(doesn’t work when the opponent has a resistance over 90%)
Superhigh: Dark magic is 60& more efficient and resistance from opponents against dark magic is reduced by 60%(doesn’t work when the opponent has a resistance over 99%)
?: ?
to next level: 1 Skill Point
So its… useless… well as long as I don’t have any skills for it which I don’t. Wow… I expected… I could like… use it… Why can’t it work. Well moving on… Did I forget anything? I think not. Oh wait! There is still this [Ghosts Mental Protection(low)]. Well, I think I can imagine what it does but better save then sorry
[Ghosts Mental Protection(low)]
This skill is only possessed by ghosts. This skill is used to protect the users mind spiritual form from attacks like [Mental Attack]. The effect varies with the level (low, middle, high, ?)
Low: uses 10 MP when used. Uses 5 MP per minute. reduces damage from “mental attacks” by 15%
Middle: uses 20 MP when used. Uses 10 MP per minute. reduces damage from “mental attacks” by 30%
High: uses 40 MP when used. Uses another 20 MP per minute. reduces damage from “mental attacks” by 60%
Superhigh: uses 80 MP when used. Uses 40 MP per minute. reduces damage from “mental attacks by 85%
?: ?
to next level: 1 Skill Point
Well that probably useful if I encounter a being with mental attacks. I have to remember using it, if I ever encounter one. Well now to the next point… should I use my [Skill Points] and if yes then on which skill…
After thinking about it for – I don’t how long I sit in a cave probably 3000 meters under the surface – I have results! And the answer is yes, I should use them. And to where I should use them its [Ghosts Mental Attack] and that is because… It’s my only attack skill that I can use. With my 4 [Skill Points] I can level that skill 2 times up. Because from low to middle it costs 1 [Skill Point] and from middle to high 2. Well at least it was like this for the possession skill. After that I still have 1 [Skill Point].
Should I use that one too or should I leave it be…? I think I will put it in my [Status Check] Skill so that I can see a bit more info of the enemy. Oh it seems that it needs 4 Skill Points to get from High to Superhigh. Well my next problem is that I don’t know If there are any living creatures down here except me… I take that back. I don’t know if there are any living creatures down here…
to be continued in chapter 3
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