《System 1: LOL System》Week 53
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Week 53:
As soon as I touched the gate I felt I was teleported or in other words moved to another space.
How can I be so sure? Simple. As I share my memories, ideas, thoughts etc with residents of my items they do the same with me. I know what teleportation is and what is feels like because some of the beasts can teleport.
I was in a huge dark forest. Unlike the one I was in when I first arrived here this particular one had only one colour.
Brown.
Everything from the grass to the trees were brown.
I kneel down on one knee and punch the ground and left a crater with bottomless bottom. As I was falling down I extend my hand, out of which my blade popped out and stuck it deep into the side walls which were also brown.
I slide down for a considerable depth. After stopping and looking around, I dig my hands and legs deep inside the wall and jump like a frog. I shoot out of the hole while also destroying/enlarging the hole even more.
As I was ascending, I look around and find that, the place I was in was a simple square in space and had only one building in the centre. I summon my bow and load a single arrow. I keep loading it and release it at the dead centre.
3 arrows release from my bow. I realized something after practicing for the past year. I can't control my body. If I have 3.5 AS I release 3 and a half attack every second and can't go slower or faster. Same with MS, my damage. I can control the direction of my attack within my maximum range, meaning I never miss within 2000 m radius.
As the first arrow approaches the tower a curtain of light encloses the tower and acts as a shield. The first arrow breaks the curtain down, it was a strong shield. Able to withstand my attack for a microsecond. The shield broke down and slowing the arrow for an almost non existential amount.
The first arrow hit the ground floor of the tower and the second and third arrow hit a bit further away. The whole ground started to crack around the 3 infinitely deep caves. I stopped in the air for a second before beginning to fall, I witness the whole of the square area breaking down.
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*Ding *
"Host has acquired +1 passive ability token and +1 active ability token."
*Ding*
Inventory slots increased from 9 to 12
"System pull up my stats"
I look at my left forearm both in anticipation and doubt. As I was teleported out of the 'separate space'.
Name: Mr. Traveller
HP: 10,000
HP regen: 3.5% + 2% per min
Level: 20
Progress till next level: 0%
Physical Damage (PD) : 200 + (A LOT)
Magic Damage (MD) : 150 + (A LOT)
Armor : 50
Magic Resist (MR) : 50
Attack Speed (AS) : 3.5 hit per second
Movement speed (MS): 400 + 1950 steps per min
Gold(Gd): 500, 000, 000
Life steal (LS): 24% + 10%
Critical strike chance: 100%
Range: 2000 meters
Healing from damage: 20% from giving damage , 5% from area of effect damage
Magic Penetration: 7.5%
Armor penetration: 7.5%
Items: 9/12 slots used
I was shocked to have leveled up by 10 so instantly after killing in this 'separate space'. I was thinking of which ability to pick and thought of a OP champ from the game.
Jax
"system show me the passive and Q ability of Jax"
System;
Passive of Jax: Relentless Assault
Jax's consecutive basic attacks continuously increase his Attack Speed.
Each auto attack increases Attack Speed by 50%.
Q of Jax: Leap Strike
Jax leaps toward a unit. If they are an enemy, he strikes.
Jax leaps to target unit, dealing (+100% bonus Attack Damage) (+50% Ability Power) physical damage if it is an enemy.
Range: 3000
"Get me these abilities" I speak to the screen on my left arm and feel that I could instantly move anywhere within 3000 m radius. I wanted to buy new items but was torn between getting speed, both attack speed and movement speed or health.
My new passive gives me a crazy attack speed longer I fight if I find something that can not be destroyed in one hit due to my ridiculous physical and magical damage. I got such an amount of stacks because I killed a planet. Everything from a blade of grass to the whales in the ocean gave stacks and that's why it was A LOT.
I gave up the MS too as I could instantaneously move anywhere within 3000 meter radius. After making up my mind and bought 3 more frozen mallet.
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My stats looked like this,
Name: Mr. Traveller
HP: 31,000
HP regen: 5% + 2% per min
Level: 20
Progress till next level: 0%
Physical Damage (PD) : 200 + (A LOT)
Magic Damage (MD) : 150 + (A LOT)
Armor : 50
Magic Resist (MR) : 50
Attack Speed (AS) : 3.5 hit per second
Movement speed (MS): 400 + 1950 steps per min
Gold(Gd): 500, 025, 000
Life steal (LS): 24% + 10%
Critical strike chance: 100%
Range: 3000 meters
Healing from damage: 20% from giving damage , 5% from area of effect damage
Magic Penetration: 7.5%
Armor penetration: 7.5%
Items: 12/12 slots used
1. Blade of the Ruined King
+100% attack speed
+10% life steal
2. Boots of Swiftness
+1500 MS (Movement Speed)
Unique passive:
Movement slowing effects are reduced by 20%
3. Frozen Mallet
+7000 health
+50% base health regeneration
UNIQUE Passive: Icy: Your basic attacks slow your target's Movement Speed by 40% (20% for ranged attacks) for 1.5 seconds.
4. Guinsoo's Rageblade
+50 PD
+50 MD
+50% Base AS
Unique passive: Basic attacks deal 15 bonus magic damage on-hit.
Unique – Last Whisper: Grants 6.5% − 15% (based on level) total armor penetration.*Due to limitations armor penetration will remain constant at 7.5%*
Unique – Dissolve: Grants 6.5% − 15% (based on level) magic penetration. *Due to limitations magic penetration will remain constant at 7.5%*
Unique: Basic attacks, on-attack, grant 10% bonus attack speed for 5 seconds, stacking up to 6 times, granting a maximum of 60% bonus attack speed.
5. Hextech Gunblade
+100 PD
+100 MD
Unique passive: Heal for 20% of all damage dealt (including physical, and magic damage). Healing is reduced to 5% for Area of effect damage
6. Force of Nature:
+200% base health regeneration
+10% of existing MS
Unique passive: Regenerate 2% of maximum health every second
7. Infinity Edge:
+50 PD
Unique passive:
Doubles Critical strike chance
Critical strikes deals 500% damage instead of 200%
8. Rapid Firecannon:
+50% base AS
+25% critical strike chance
+10% MS from items
Unique passive: Gain bonus 100 meter range each level
9. Runaan's Hurricane:
+50% base AS
+25% critical strike chance
+10% MS from items
10. Frozen Mallet
+7000 health
+50% base health regeneration
UNIQUE Passive: Icy: Your basic attacks slow your target's Movement Speed by 40% (20% for ranged attacks) for 1.5 seconds.
11. Frozen Mallet
+7000 health
+50% base health regeneration
Unique passive: UNIQUE Passive: Icy: Your basic attacks slow your target's Movement Speed by 40% (20% for ranged attacks) for 1.5 seconds.
12. Force Of Nature
+200% base health regeneration
+10% existing MS
Unique passive:
Regenerate 2% of maximum health every second
Abilities:
Passive of Nasus; Soul Eater Nasus permanently has 12 / 18 / 24 / 50 / 65 / 100% (respectively on level 1 / 10 / 20 / 30 / 50 / 100 ) life steal.
Q Of Nasus; Siphoning Strike
Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
Nasus's next basic attack will Deal (+100% Attack Damage) physical damage.
Siphoning Strike permanently gains 6 damage if it kills an enemy on the same level. This bonus is increased to 36 against enemy having a level higher than yours. For killing enemies at a lower level than you the bonus is decreased to 2 for killing.
Passive of Veigar; Phenomenal Evil
Veigar gains a stack of Phenomenal Evil whenever he hits an enemy champion with an attack, and 5 stacks whenever he kills of an enemy.
Veigar gains 1 ability power for every stack of Phenomenal Evil.
Passive only works with ranged attack.
E of Nasus; Spirit flame
Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
Nasus unleashes a spirit flame at target location, dealing (+100% Ability Power) magic damage. For the next 5 seconds, enemies in the area have their reduced by 20% and are dealt an additional (+10% Ability Power) magic damage each second.
The flame spread in a circle of radius of the maximum range of Nasus (A/N: in this case the host.).
Range: 3000 meter
Passive of Jax: Relentless Assault
Jax's consecutive basic attacks continuously increase his Attack Speed.
Each auto attack increases Attack Speed by 50%.
Q of Jax: Leap Strike
Jax leaps toward a unit. If they are an enemy, he strikes.
Jax leaps to target unit, dealing (+100% bonus Attack Damage) (+50% Ability Power) physical damage if it is an enemy.
Range: 3000
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