《Reincarnated As A Crocodile》Dracul Skill List
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Status Effects affect both legends and monsters alike. They are applied by skills, gear, monster attacks, or environmental effects. All effects have a finite duration and expire when their time is up. Negative effects can also be removed by skills or consumables. Positive effects can only be removed by skills. Certain status effects are able to stack with themselves for additional damage. Stacking does not increase the duration of the effect.
Offense Move List Name Type LVL Requirement -Tail Bash- Physical / Mid-Range 1: [14.54%] STR - 20 It damages an enemy and blows the enemy away in a straight line. It causes more damage if the enemy crashes into a wall or an opponent. Name Type LVL Requirement -Toxic Slash- Magical / Offense 1: [56.00%] INT - 20 / MAG - 5 A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio. Name Type LVL Requirement -Poison Flamethrower- Magical / Ranged 1: [0.00%] INT - 20 / MAG - 15 Combines a powerful poison and flamethrower. releases a stream of purple-orange flames out of its mouth at the opponent. Can burn and Poison. Name Type LVL Requirement -Jaw of the Beast- Passive / Close 1: [0.56%] VIT-20 / HP Regen Biting a target and deals 120% bonus magic damage equal to a percentage of the target's maximum health. Dracul heals for a portion of the post-mitigation damage dealt. Name Type LVL Requirement -Blood Hunt- Magic / Passive 1: [75.00%] AGI - 30 / STR- 30 When Dracul kills an enemy he gains a stack and marks any enemy with a mark. He gains bonus movement when towards a bleeding enemy. Dracul also gains bonus attack speed upon attacking a Blood Hunted target or an enemy unit that is below 50% of their maximum health. Name Type LVL Requirement -Frenzy- Active 1: [0.00%] STR- 25 Regularly consumes a certain amount of HP while activated. Bleeding enemies restore a certain amount of HP when killed. Name Type LVL Requirement -Poison Shaping- Magical 1: [12.99%] INT - 20 / MAG - 5 Allows the skill holder to manipulate and shape Poison with the use of stamina or mana. Name Type LVL Requirement -Poison Magic- Magic 1: [3.99%] INT - 20 / MAG - 5 The ability to use the magic type, poison magic. Increased effectivity in poison magic. Name Type LVL Requirement -Dragon Magic- Magic 1: [0.00%] Child of a Dragon King/Queen The ability to use the magic type, dragon magic. Increased effectivity in dragon magic. Name Type LVL Requirement -Kaiser Nail- Physical / Close 1: [0.00%] STR - 5 Cuts the opponent to pieces with the sharp claws on both of its hands. Defensive Move List Dracul can dislodge his joints at will in less than a second. Boost the power of claws moves by 20%. Name Type LVL Requirement - Tyrannic Skeleton- Defensive 1: [89.10%] Bloodline of Tryannic Dino
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Dracul has incredibly thick and durable bones. Can Manipulate bones.
Limitations:
Dracul's bones may only be able to endure a certain amount of impact. Enhanced strength and durability may be limited to the bones. Dracul may be unusually heavy with these thick bones. Bones can still possibly be broken. Name Type LVL Requirement - HP Regen- Passive 1: [Max] Dracul regenerates an additional (based on level) health per second for every 5% of his missing health. Does not heal scars. Name Type LVL Requirement - Silent Steps- Defensive 1: [0.00] AGI - 15 Dracul can move with complete and absolute silence, allowing him to move or stand without disturbing anything and sneak up on anyone. Name Type LVL Requirement - Silent Gaits- Defensive 1: [0.00] AGI - 15 Dracul can run and attack with complete and absolute silence, allowing him to attack with no sound. Name Type LVL Requirement
-Acrobatics-
-Athletic Combat-
Defensive 1: [78.00] AGI - 15 Dracul mixes athleticism, acrobatics, and gymnastics with close-quarters combat, utilizing flips, cartwheels, tumbling, pole swings, twists, and other such movements to attack or defend. Name Type LVL Requirement - Silent Swim - Defensive 1: [0.00] AGI - 15 Dracul can swim with little sound Name Type LVL Requirement - Flying - Defensive 1: [17.00] AGI - 15 Dracul can fly Movement Move List Name Type LVL Requirement - Dash- Movement 1: [0.00] AGI - 15 Dracul propel himself in short bursts Name Type LVL Requirement - Long Distance Breathing Technique - Movement / Breathing 1: [0.00] AGI - 15 Dracul breathes in oxygen at a great rate and exhales carbon dioxide at less rate. Decreases stamina drain and acid build up in the muscles Information Gathering
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Name Type LVL Requirement - Blood Profiling - Information 1: Max Int - 25 Consumes the blood of biological creatures to create a profile on the creature. Name Type LVL Requirement - Smell Profiling - Information 1: Max Int - 25 Takes in the scent of biological/non-biological creatures to create a profile on the creature. Name Type LVL Requirement - Taste Profiling - Information 1: Max Int - 25 Consumes the flesh of biological creatures to create a profile on the creature. Name Type LVL Requirement - Sonar/Radar - Defensive 1: [0.00] Int - 30 / WIS - 30 Perceive and interact with one's surroundings by use of sound waves underwater or through the water. Tell how many people there are and where they are. Name Type LVL Requirement - Scouting- Defensive 1: [0.00] INT - 30 / WIS 30 Basic level of reconnaissance. Allows Dracul to better scout and log the information of his's surroundings. Name Type LVL Requirement - Echolocation - Defensive 1: [0.00] AGI - 15 Dracul can emit sound waves and use the echoes that return from various objects to locate and identify the objects. Alternately, he can use ambient sounds to do the same. Since this ability isn't based on sight/light, Invisibility is useless against it, as are most forms of Camouflage. Name Type LVL Requirement -Archiving - Defensive 1: [0.00] INT - 15 By studying the target over a period of time will slowly form a profile on the target. The amount and speed of the profiling are directly tied to the amount of time spent, skill level, and the difference in power between the Dracul and the target. Name Type LVL Requirement -Heat Sensor - Information / Sensory 1: [0.85] AGI - 15 Dracul is able to perceive the infrared spectrum (i.e. temperature), allowing him to see temperature variations in objects and the environment. This ability is incredibly useful for observation purposes, as he is able to see the heat presence of any living targets. Traits
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[spoiler]
-Dragon Blood x Crocodile-
- Dino-Dragon Physiology -
Dracul is a dinosaur-dragon hybrid, with the primal instincts and skills of a dinosaur combined with the supernatural capabilities of a dragon giving Dracul a huge advantage in both combat and hunting skills. Applications Dinosaur Physiology Dowsing Dragon Force Manipulation Dragon Physiology Draconic Element Manipulation Draconic Energy Manipulation Elemental Breath Enhanced Roar/Supernatural Roar Fearful Scream Environmental Adaptation Hunting Intuition Natural Weaponry Primordial Element Manipulation Primordial Energy Manipulation Primordial Force Manipulation Supernatural Condition Supernatural Hunter Supernatural Survivability -Devil Blood- Physiology of the body into those of an Amadeus. Named after the Demon Lord Asmodeus and one of the symbols of lust. Grants Demon core magical energy circulates within their body, therefore causing their magic core and own magical energy to become "demonic" in nature; thus, a portion of their own power changes the user's magical power into that of a Demon. a metamorphosis of their body structure as to take upon traits of a Demon instantaneously which is done in conjunction with the activation sequence of their particular element, bestowing upon the user the power to reinforce their biological structure with the power of their particular form of Elemental Magic which itself is bolstered through simply being taught by the likes of demonkind.
Sex demons wield dark and various sexual type powers from the most corrupted forms of sexuality that can drive people into the most malevolent and perverse acts of sexual corruption, evil, and sin.
Applications Demonic Energy Manipulation Dark Matter Manipulation/Dark Energy Manipulation Corruption Manipulation Conversion Sin Manipulation Lust Manipulation Lust Empowerment Succubus Physiology/Incubus Physiology Enhanced/Supernatural Condition Enhanced Beauty/Supernatural Beauty Enhanced Dexterity/Supernatural Dexterity Enhanced Durability/Supernatural Durability Enhanced Strength/Supernatural Strength Hormone Manipulation Body Chemistry Manipulation Pheromone Manipulation Indomitable Sexuality Sex Appeal Combat Death By Sex/Kiss of Death Soul Absorption Soul Energy Absorption Tantric Metabolization Sex Empowerment Sex Magic Sex Specialist Sexual Sight Malleable Anatomy/Shapeshifting Natural Weaponry Enhanced Bite Nail Manipulation Prehensile Tail Telepathy/Mental Presence Persuasion Wing Manipulation Prehensile Wings Wing Manifestation -Crow Blood- Physiology of the body into those of a Spectera Crow. The Legendary bird of the Astral plane. The User is granted ghost powers Applications Decelerated Aging Ectoplasm Manipulation Ectoplasm Mimicry Electronic Disruption Energy Independence Fear Inducement Flight Ghost Tail Illusion Manipulation Inaudibility Inodorosity Intangibility Invisibility Portal Creation Possession Telekinesis Telepathy -Limit breaker- A unique trait that allows the user to be unhindered by the limitations of levels, evolutions, and skills.
-Poison Network-
- Poison Generation -
Dracul can generate, create, emit, or otherwise produce poison/poisonous substances and to inflict the victim. For the sake of clarity: poison, toxin, and venom are terms for any substance that injures the health or destroys life when absorbed into the system: poison is the general word, a toxin is a poison produced by an organism (plant, fungus, animal); it is especially used in medicine in reference to disease-causing bacterial secretions, venom is especially used of the poisons secreted by certain animals, usually injected by bite or sting.
Poison can be spread by:
Herbicide Generation Miasma Emission to create toxic fumes. Poison Breath Poisonous Blood Poisonous Bodily Fluids Poison Gas Generation Poisonous Tears Poison Touch Poison Kiss Poison Trail Toxic Rain Generation Venom Secretion
Effects may be:
Acid Generation for those that use poison to hunt: it starts the digestion process. Death Inducement Disease Manipulation Jolt Inducement Nerve Gas Emission Pain Inducement: Paralysis Inducement -Devour-
Dracul becomes stronger, faster, more durable, etc, from the act of eating something, possibly unlocking abilities related to the affinity and enhancing his existing powers.
-Demonic Mana Veins- Mana veins created by the demonic blood increase the magic power of the body. -Dragonoid Mana Veins- Mana veins created by the dragon blood increase the magic power of the body. -Element Forge- Dracul can absorb elements/elemental attribute forces, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing himself, gaining the drained power, using it as a power source, etc., either temporarily or permanently. Limitations Can't absorb self-generated elements. Limited to how much he can absorb. Have a limited range, including touch only. Absorption Immunity/Absorption Negation -Karma or Morality Empowerment or Yin/Yang Empowerment - Dracul can become stronger, faster, more durable, etc. when he comes in contact with morality, whether good, evil, and/or neutral, including of himself and others, possibly unlocking abilities related to the affinity and enhancing the existing powers.
Nearly every action and decision Dracul makes affect him either positively or negatively. Depending on how drastic a decision is, the end results can be subtle or significant. Dracul's actions change his appearance.
Limitations Can only pick one path.
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