《A little Kitty's journey though a random world》Chapter 11 :
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Chapter 11 :
A bright light woke up Will, who was awkwardly sleeping on the branch.
At first it was a mystery why he hadn’t fallen off throughout the night. Then feeling his still rather unfamiliar wings stuck to something, he turned and looked.
Apparently, his wings somehow managed to get stuck right between two branches above the one he was in, so it kept him from falling and probably ending up eaten by something. How that happened, well he blamed his sleeping habits.
(Oh yeah! Gotta check out my new jobs I got!)
The familiar screen opened up after using the magic word.
Name: Will
Age: 0 (2 day old)
Gender : Male
Race : White Winged Tiger (Cub)
Level : 1
Skills (Monster)
-Munchies (Level MAX)
-Leaf Creation (Level 1)
-Poison Resistance (Level 12)
-Poison Creation (Level 1)
-Abnormal State Resistance (Level 1)
-Purple Swirls (Level MAX)
-Ice Mist (Level 1)
-Flame Breathe (Level 1)
-Needle Creation (Level 1)
Jobs (Human)
Mana : 10/10
-Tamer (Level 1)
- Details
-Necromancer (Level 1)
- Details
Mental State : Normal
Physical State : Healthy
(..........! Yay! I got both classes! MEWMEWMEW! I will build my SUPER empire. Let’s see their details….)
(Tamer : Details)
Tamer (Level 1)
Allows those who possess this job to tame creatures with intelligence.
The number of creatures tamed is determined by level.
The user will gain their tamed creature’s loyalty and can command them in battle.
The user gets a portion of the experience their tamed creatures gain for their own job.
Once enough experience is gained, a tamer’s creature can evolve. However the tamer will need to tame the creature again for it to follow them.
Job Skills :
-Tame (Level 1)
Selecting the job skill “Tame”.
Tame (Level 1)
Allows the user to form a bond with a creature.
There are forced bonds and agreement bonds.
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Forced bonds can be used whenever a creature refuses an agreement bond.
By defeating and beating the creature until their are weak, they can be forced into a bond by the user.
Number of controlled creatures is determined by level.
Current Number :
-Max : 1 Creature
The host can change the amount of experience gained from creatures.
Current Experience Taken :
-Max : 75%
-Current : 25%
Creatures that evolve, have their bonds broken and needs to be remade.
(So I only get one skill for the Tamer job….well I guess it’s not bad for a support class, and it still has that 2X experience boost ....now for the main course, Necromancer : Details)
Necromancer (Level 1)
Allows those who possess this job to create undeads and control them.
The number of undeads created and controlled is determined by level.
The undead that can be created is determined by level.
The user gets all of the experience the undead gain for their own job.
Undead can be created using corpses, at the cost of more mana and can last forever unless destroyed or purified.
Undead can be created using purely mana using less mana. However they will last for a period of time before disappearing.
Duration of time undeads can last is determined by level.
Created undeads can be stored in a special space, useful only for undeads.
The space created is in a timeless dimension. Therefore, anything put in will be in the same state once taken out.
Job Skills :
-Create Undead (Level 1)
-Undead Storage (Level 1)
-Undead Lord (Passive MAX)
Choosing each of the new job skills.
Create Undead (Level 1)
Allows the user to create a undead using mana or bodies.
Higher levels allows to user to create stronger undeads.
Higher levels allows the user to create and hold on to larger numbers of undeads.
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All undeads created have basic intelligence and full loyalty to creator.
Stronger undeads possess higher intelligence.
Creating undeads out of pure mana makes them have a time limit before disappearing.
Current Undead Creatable :
-Zombie (Level 1/10)
Current Number of Undeads :
-Max : 10 (including storage)
Current Time Period :
-Max : 1 Hour
Undead Storage (Level 1)
Allows the user to store undeads inside a time frozen dimension.
Current Size :
-Max : 5 Undead Bodies
Undead Lord (Passive MAX)
Allows the user to control created undeads.
Allows the user to summon created undeads from their Undead Storage.
Allows the user to discard created undeads.
Allows the user to know all created undeads’ location and status.
Allows the user to make mental commands to their created undeads. .
Allows the user to adjust amount of experience gained from created undeads.
Current Experience Taken :
-100% Experience from all Undeads
(NICE! This is what I’m talking...er MEWING ABOUT! SUPER! COOL! MINIONS! Well let's check them out!)
Recalling his status.
Name: Will
Age: 0 (2 day old)
Gender : Male
Race : White Winged Tiger (Cub)
Level : 1
Skills (Monster)
-Munchies (Level MAX)
-Leaf Creation (Level 1)
-Poison Resistance (Level 12)
-Poison Creation (Level 1)
-Abnormal State Resistance (Level 1)
-Purple Swirls (Level MAX)
-Ice Mist (Level 1)
-Flame Breathe (Level 1)
-Needle Creation (Level 1)
Jobs (Human)
Mana : 10/10
-Tamer (Level 1)
- Details
-Necromancer (Level 1)
- Details
Mental State : Normal
Physical State : Healthy
(I see...It seems that I only have 10 mana…. how much do I regenerate? Do I need to eat or something? Now that I think about it, where's my health bar?)
System Processing…..
DING!
The host can regenerate used mana by resting.
The host does not need a health bar to know how alive he is.
Message received from Tutorial guide #18.
Message Replaying….
A insect doesn’t need to know how badly it's dead. It just need to know its a insect!
Message end.
(................)
Completely ignoring the message, Will vowed that if he ever found out where that guide is. There will be a need for a new guide.
(SO...ahem, ahem…. anyways, maybe I can use my mana to power my monster skills as well! Then I don't have to keep using food. Yep, yep, I’ll test it right after I try out my new minions!)
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