《World Master》Chapter 4
Advertisement
“What are these stats? Why don’t I recognize all of them?” asked Titania, prompting me to wave my hand again, causing another sheet of paper to appear in front of them.
Stats:
Purpose
Additional Effects
Gaining
Vitality
Affects total health
1 vitality is 20 health
Leveling, getting hurt until near death
Health
Hits you can take
Endurance
Affects total stamina
1 endurance is 20 stamina
Leveling, pushing your limits on how long you can work
Stamina
Amount of time you can work
Strength
Affects strength that you can put behind your movements
1 strength is 12 lbs of force you can output
Leveling, pushing the limits of what you can carry
Constitution
Affects passive healing ability
1 constitution equals 0.01 health regen per second
Leveling, resisting poisons
Resistance
Affects the durability of your body
1 resistance means -1 damage from all attacks, costs 8 points to increase by one
Leveling, getting hurt continuously
Agility
Affects the precision of movements involving your legs
Leveling, running, dancing, stuff that requires it
Aesthetic appeal
Enhances physical appearance
10 makes you an average person
Leveling
Intelligence
Affects mental processing ability and total mana
1 intelligence is 10 mana or aura
Leveling, learning, stuff that requires it
Wisdom
Affects mental flexibility and mana regen rate
1 wisdom equals 0.01 mana regen per second
Leveling, finding hidden truths, constantly reducing mana so it is used
Willpower
Allows you to go beyond your natural limits, albeit with severe recovery debuffs
1 willpower is 15 points of mana, aura, or stamina beyond limits
Leveling, pushing beyond the imposed limits, modifying abilities
Perception
Ability to experience things more clearly
Leveling, searching for stuff, admiring artwork
Charisma
Amplifies your natural charm and beauty
Leveling, being social
Spirit
The energy of your soul
1 spirit equals 25 mana/aura, can’t increase with free points
Advertisement
Leveling
Luck
Allows you to participate in random probability events
Critical hit chance
Leveling
Karma
What goes around comes around again.
Used by higher powers to give you rewards and punishments as needed
Doing good things increases it, bad things decreases it
Focus
Allows greater focus on specific things
Leveling, focusing on things
Fate
Can be used to force an event to upgrade itself to impact other people more
You have a simple gathering quest and use 100 points to upgrade it and so meet a prince who you can either befriend or make an enemy of
Leveling, 1 every six months
“I might add more stats later, especially for different races that will be able to do more. I might also remove stats for some races.”
“How does the Karma system work?” asked Lucien, “Is it random? If someone goes through something horrible, will they have better karma?”
“If someone does a lot of minor bad things, they might just have a day where birds think they look a lot like a statue and be covered in shit. If they are a good person who went through the same thing, they might find a gold coin on the ground. If they then turn around and give it to charity, they might get more Karma points. Additionally, we can take control of their karma directly to give punishments and rewards.”
“What if we give them too much?” asked Titania
“They will be fined a certain amount of karma, but it will not affect them seriously, regardless of how much they lose,” I responded, “After all, it isn’t their fault if we interfered with them.”
“What will all the races look like?” Oberon asked, finally looking away from the stat tables.
“The races will look basically like you would see in fiction on earth, you won’t have any major changes just yet.”
“When will we build the remaining worlds? And can we actually build worlds without your assistance?” asked Lucien.
Turning towards the next area that a world would go, I responded, “There’s only one way to find out really. Oberon, you want to try to make a world for the Dwarves?”
He stepped forward, nodding and waving his hand.
Advertisement
- In Serial85 Chapters
Ravyn's Nights - Book 3
Claire's life led her to love. Love led her to death. Death began her eternal struggle to retain both her love and her humanity through 5 centuries of endless nights. Book 3 covers the 19th century. "Ravyn's Nights" is a six book series, with each book covering a different century. Book 6 was actually started first, and it takes place in the near future, bringing the story to a final conclusion. I then started writing the rest of the series when I decided that I wanted to share the details of the life that made her into who she is in Book 6. At the time of posting the first chapter of the series, books 1-2-3 are completed and books four, five and six are in various states of completion. There is currently a novella following a side character that does include a few crossover chapters featuring the main character. The novella will be included in the completed versions of books 4 and 5.
8 162 - In Serial198 Chapters
HUD: Wargame (Sci-Fi GameLit)
★★★★★UNFRIGGENBELIEVABLE!!!!!! "HUD: Wargame is a sci-fi GameLit worth reading." -TienSwitch ★★★★★Rock-solid FPS GameLit. "Nic - the main character - is an ambitious, hyper-competitive perfectionist, and the story fortunately handles him correctly in that it does not push these traits too far." -Akaso ★★★★★This is a good one! "This is one of those stories where you read the first few paragraphs and can just tell that the author has the chops to tell a story. It's engaging and the rules are well thought out and clearly explained. The action is punchy and exciting. Anyway, read it." -HonourRae In the future, everything is a game. Even war. 18-year-old Nic Sigfried wants the high score. Virtually piloting a real-life robot, he'll face off against his peers with the help of his AI guidance system, RTIFIS. The prize? New worlds across the galaxy that are ripe for human conquest and terraforming. It sounds glamorous on paper, but this job might be more dangerous than he thought... HUD: Wargame is the first of a five-part sci-fi series featuring GameLit elements. HUD: Wargame contains some (simulated) violence and very sparing PG-13 profanity. Updates Monday-Thursday-Saturday.
8 451 - In Serial6 Chapters
Helmschmied
When a mysterious game developer asks Zero and his friends to save a million people who are trapped inside a virtual world...they're over the moon...but they quickly realize that they have to save a lot more than a million people...they have to save all of humanity. [The Grand War Won't Be Delayed Another Century!]
8 70 - In Serial84 Chapters
The Wielder of Chains-Chronicles of a Patchwork World
Set centuries after the advent of the System, modern society has collapsed, our cities destroyed by the monsters that now dwell within their ruins. In the early days of the system there were many heroes and villains, but their time has passed and a new society has been built on what they left behind. We follow a young man as he journeys through this hostile world in the hopes of discovering what caused the system to suddenly appear in the first place.
8 222 - In Serial7 Chapters
(OPEN) Sky: CotL RP
I just made a Sky: CotL Roleplay so um here you go!STATUS: Open* * * * *P.S. Yes, that's me in the picture. I know, I know. I only have a harp instrument.* * * * *Highest rankings:#1 in skycotl#1 in skychildrenofthelight#1 in cotl
8 173 - In Serial6 Chapters
Tagging
Awnsering Some Tags And Tagging People
8 174

