《Why a goblin?!》Spells

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[Mana Manipulation III - The third version of Mana Manipulation. It is the ability to use the mana present within one’s body to form various shapes made entirely out of that same mana. Those shapes can then be given simple meaning or commands to follow.

For example, forming a small ball-like shape of mana and willing it to fly at a target in the distance and have the mana explode on impact. This skill can also and should be used in conjunction with other magical-related skills.

This skill has no specific mana requirements. The mana consumed will depend solely on the user and the size and complexity of what shapes they create. The higher the skill, the less mana required to create shapes.

Next, we have comprehension, but I’m sure you are already aware of what that skill does. So we will then move on to Elemental Affinity III.

Elemental Affinity III - The third version of Elemental Affinity. It is the ability to give one’s mana various elemental properties. The base elements in the world are Water, Fire, Earth, and Wind. As long as one has the Elemental Affinity skill they will be equally proficient in all four of these base elements. The higher the skill level, then the more proficient the user will become with the application of the elements.

This skill can be used in conjunction with numerous other skills. It is commonly used with Mana Manipulation to give the created shapes an element to bring forth a deeper and lasting effect.

For example, a ball of mana created with Mana Manipulation that was willed by the user to fly at a target and explode would do far more damage if given the Fire element.

This skill has no specific mana requirements. Instead, the amount of mana consumed is solely dependent on the user and how strong the elemental properties applied would be when used in conjunction with other skills such as Mana Manipulation. The higher the skill, the less mana required.

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Next, we have Spell Construct Mastery.

Spell Construct Mastery I - The base version of Spell Construct Mastery. This skill gives the user the ability to truly take their very first step into the world of Magic. This skill takes the act of manipulating mana to an entirely different level of expertise. It is the ability to create extremely complex constructs of mana with predetermined meaning and even elemental properties as well.

In essence, it is the ability to create your own skills categorized as spells strictly for the use of the user. If Mana Manipulation was used to create various relatively simple shapes, and Elemental Affinity was used to give those shapes elemental properties then this skill eliminates that process altogether.

For example, if the user were to create a “Fireball” spell construct imbued with the meaning to explode on impact and fly in a straight line when released. It would then be listed under the Spell Construct Mastery skill as a spell. Giving the user the ability to insta-cast the spell without going through the process of creating the mana-shaped ball and applying elemental properties to it.

The created spell would have a set mana requirement and the amount required would depend on the properties given to the spell by the user.

Creating a “Fireball” spell construct is just a basic example. The type of spell created is only limited to the imagination of the user and the level of the Spell Construct Mastery Skill itself.]

‘Dammit, that sounds overpowered as hell! What do I have to do to get a skill like that?!’

[I’m not quite sure it is something available to the type of goblin you were born as. It might be something unique to Maglins and any other magically orientated race. Though since you are indeed a unique individual, there might be options open to you that aren't open to any other goblin or even any other race in the entire world. For example myself.

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The unique skill Velora.

You are undoubtedly the only existence in this world with the skill Velora. Some might have similar skills, but no one else will have Velora, only you.]

‘Well, when you put it like that...I guess I really should be more thankful for the help you bring and everything you take care of for me huh’

[That isn't necessary, my sole purpose is to provide assistance and support to you forever. My advice is calculated, and it is always aimed at bringing you the most benefits possible. Such as encouraging you to train. You should really train more. Well, I should say start instead of more, seeing that you don’t train at all.]

‘Wow you had me hooked for a second there, but you just had to bring up the whole training thing! And I do train! I just train in my own special way!’

[Hm your own special way? I haven’t been able to grasp this special way you have mentioned. It seems I still have a ways to go. I’ll review all your previous experiences and pay close attention to your future actions so that I’m able to truly understand this special you’ve mentioned.]

‘Wait! No, that’s not something you have to do, it's fine!’

[Don’t worry I’ll still be able to properly carry out my other actions and any orders while doing this.]

‘Ah fine whatever, doesn't seem like I can stop you anyway. Anyway, I’m truly looking forward to seeing all the different constructs and spells that Kida can come up with, maybe I can even give her some advice from extensive isekai reading from back on earth.

Hmm, there’s one thing that's really sticking out to me, though. In the description for the Elemental Affinity skill, it mentions the use of base elements. Does that mean there are more advanced elements out there waiting to be harnessed? Are they only accessible through skills or is it some Kida would have to create herself?’

[This is not something I have enough information to answer. But your logic appears reasonable, I would assume the word “base” would mean the lowest level, hinting at something higher than itself. Though there isn’t enough knowledge available to me to come up with a more concrete answer.]

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