《Afterlife - Next World's Auction House》Hidden requirement

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While the Influence seemed amazing to say in the least, it was still at 0% and there wasn't any specific mention about how to have it go up. As overpowered as it might be, zero is still zero...

At least for Faith it was a bit simpler. Since I required people to believe in me, a lighting bolt here and a rainbow there should do the trick... but the problem laid in the fact that I needed to get in contact with my followers directly, in order to let them know who I am and whom to pray to. That means that I need to use my only active miracle, Soul Upgrade and that's where the problem lied...

To be able to use it, I required at the bare minimum those 10 Faith points in order to pass down a message through Divine Revelation. But among millions of people, what difference does one single lunatic raving about something the voice inside his head told him can make?

"Ugh...this might prove more difficult than I originally thought..."

Alignment: None

A God's predisposition is something that affects the behavior of his followers, as well as the speed with which their Faith spreads to other non-believers.

If the Alignment is unchanged through big periods of time, Faith will receive a percentage boost in spreading, depending on the stability of the said type of alignment.

"Vague again... I guess I can probably chose between good, bad and neutral, maybe even the extremes of the first two. But as far as the 'boost' goes, that's really nothing I can even speculate about."

Assigned Hero: None

A hero is the representative of a God and it is used to spread out and enforce the belief to the rest of the world easier.

By selecting a Hero, you are allowed to provide a one time Divine Revelation!

As a pillar supporting the civilization, the hero can be nudged in the direction the God desires, by choosing a specific category which he can specialize in, as well as a second one to slowly develop, given that it will automatically be upgraded to LvL 5 in soul refinement.

For the categories available, please see the Influence description.

Only one hero can exist at a time in the world, so make your choice wisely!

"..."

A LvL 5 soul? Based on what I read previously, even with my active miracle, in order to upgrade a soul to that level I would be required to spend 3850 SP just for one single person. Given the limited amount I am starting with and the fact that I don't know exactly how I can acquire them, or if I even can, saving that amount by simply naming a random dude as my hero seems rather unexpected.

Not to mention that I can chose the domains in which he/she will activate. Say for example that in the beginning, there will be a need for a person that's good at commanding and that is also individually strong enough in order to give people confidence in following him/her. For that I can simply select that the first category will be Adventurer which will make him overpoweringly strong among his peers (given that he will have at least 4 rank ups based on that and the abilities that come with them) , while the fifth will be focusing on being a General capable of leading masses and military. If not, I can have him become a Scientist and something else like an Artist, hugely impacting my technological development as well as culture. Just like that useless game God said to me in the beginning, there are endless possibilities and it will be fun to see exactly what everyone goes for.

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Not to mention that this pretty much solves the problem of spreading my name as their God among them. With a person that stands at the front of the world praying to me, it will make it way easier for the others to follow suite, therefore giving me Faith points which I reward them back for being devote through upgrading them, they pray harder and the others begin doing the same, while the cycle goes on and on!

It seems that I gave too little credit to that game God. For thinking of such a method, he is rather impressive...

Worlds Assigned: One

The number of worlds owned by the deity.

"OF COURSE THERE'S ONE LIKE THIS! THAT USELESS GAME GOD!!!"

After another 15 minutes of shouting, swearing and panting, I calmed down once more and waved the eight shiny blue windows to my right side, returning to the main menu.

Seeing the management interface (which I named U.I. - short for user interface) twitch ever so slightly, seemingly in an attempt to rush me in checking out everything else, I took a look at the remaining tabs.

I could also see someone calmly drinking his tea with a smirk on his face, thing that made a vein pop on my neck...

World name: Unnamed

Assign a name to your world by stating the vocal command 'Assign name' followed by the desired choice, in order to unlock extra features.

"So there's something like that as well..."

Focusing my gaze on the word 'unnamed', it slowly vanished in thin air and was replaced by the question 'How would you like to name your world?'. If there's a hint hidden feature like that, I should probably pay closer attention to the others as well. Who knows what I might miss.

Anyway, shaking my head a bit in order to clear out the useless thoughts, I began contemplating a suitable name for my new world... Unexpectedly, a couple of seconds later, a grin shifted on my lips and I ordered with a confident voice:

"Assign name, Midgard!"

Name has been assigned!

Unlocking Achievements feature and the Achievements Store, in the Auction House section. Major accomplishment achieved: Name Giver !

"Indeed, it seems like another field appeared in the U.I. tab. Let's take a look I guess..."

Achievements

Do not forget that even if a game, this is still a competition! Being the first in something is always rewarded.

Current achievements:

- Name Giver: unable to name a world after themselves, the self-centered Gods have problems in deciding on a suitable choice. You are the first to reach a conclusion and as result you will be awarded 10 AP (achievement points);

Depending on how many people already own the same accomplishment, the number of rewarded points can drop or increase accordingly.

"I am a bit pissed at myself for agreeing with that making sense... But now there are two ways of purchasing stuff and based on my game knowledge, through achievement points you should be able to get rare things that are otherwise not available in the normal store. But really though, how the heck was I the first to pick a name? I even wasted a ton of time cursing at a moronic entity and they still haven't even picked a name? Shit! Did I miss on other stuff!?"

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After panicking for a bit and realizing that I was once again, wasting time, I realized that speaking of funds for purchase I still haven't checked on my financial description.

Funds: 100M SP

Souls are used as currency in the 'Afterlife' game. Due to the impracticality of the souls being directly handed over to the players, each soul is under a contract with the proprietor, making matters more simple.

Upon deciding to use the souls to purchase population, the available numbers will be directly teleported to your world coordinates, at a designed location of your choosing. If you use them as currency in purchasing other items, the contract with the souls handed over is terminated.

In order to make things fair, all souls will begin at LvL 0 and each one can be converted into population of each sex, depending on the requirement of the player.

Soul Points can be gained either through birth of new population based on sexual interactions, or through daily accumulations.

Each member of the population provides a specific number of points on a daily basis, as follows:

LvL 0 - 1SP/day; LvL 6 - 100SP/day;

LvL 1 - 3SP/day; LvL 7 - 250SP/day;

LvL 2 - 5SP/day; LvL 8 - 500SP/day;

LvL 3 - 10SP/day; LvL 9 - 1000SP/day;

LvL 4 - 25SP/day; LvL 10 - 5000SP/day;

LvL 5 - 50SP/day; LvL MAX - 10000 SP/day.

Leave it to the game God to find a way to basically rent souls as a solution for the overpopulated Void Chamber...

However, you can acquire soul points via childbirth? Doesn't that give an unfair advantage to Gods of Love and Gods of Life? And here I thought I was the one overpowered, only to be proven utterly useless...

"Huh!? Didn't it said in the description of my Influence ability that for it to activate, it requires for a soul to be 'randomly born'? Doesn't that mean that it's actually useless until I actually get my followers to get laid!? What kind of shitty God I'm I!? Do I need to give a divine decree asking them to perform mass orgies in order to get Soul Points and MAYBE one genius after a year? Give me back my fucking hype you useless trash God!!!"

After another bout of screaming and shouting, which by the way I am beginning to enjoy as they relax me, I realized the more important way to get SP: experience gain!

While I am still unsure of how leveling up works for the non-combat classes, for the others it should be rather easy. I'll just have to have them grind daily, by killing monsters over and over again, until they max out on their levels. That way, I'll have a strong defending army and a viable source of income!

The only problem is that a level 10 adventurer and a LvL 10 soul are two different things. If in order to reach LvL 1 in soul refinement and adventurer is required to be at least level 10 in his selected Job, then I'm pretty much fucked. I don't even want to think about which level they need to reach to max out...

Actually, what kind of absurd beings will they become since a ranking up is similar to undergoing an evolution, both physically and mentally? Will they become pseudo-Gods once they max out? How do I even control such monsters!?

There are so many variables, that is almost impossible to predict an easy way out. I guess I'll have to play the 'wait and see' card for this one...

"As far as what I can buy..."

Auction House

Currently locked!

"...talk about underwhelming... All that's left now, is this one. Open up World Management!"

Deploying World Management interface... Mission 2 complete!

Unlocking purchase options able to sustain and assist in the creation of Midgard.

Reward granted: 1 free purchase!

After a flurry of notifications assaulted my retina, the multiple blue frames opened previously circled behind my back creating half a cylinder, while in front of me there was now an open space. Seconds later, the huge black planet resized itself into a blue globe the size of an average human, while it floated in my direction glowing.

I took the time to gawk around this 'room' I was in, only to realize that there was no floor or walls that I could see, however I somehow 'felt' where the delimitation was. It felt like I was trapped in a cube of sorts, therefore calling it room in a rather pathetic attempt at comforting myself.

Going back to the emply space with the planet in the middle of it, it felt like a canvas ready to be worked on, probably later on giving me the option of adding stars and other heavenly bodies, in order to make it look less... desolate.

Deployment complete!

Mission 3 available: End of tutorial!

Description: Fiddle around with the World Management interface and figure out how to operate and make changes on it.

Attention! The mission will end only when the hidden requirement for life on Midgard will be met!

Universal Announcement!

Everybody be cautious!

The tutorial ends once last player completes the final hurdle and with it, the game can truly begin!

As far as the 'hidden requirement for life', I already have an idea. But more important, what should I do? Do I clear it hoping for a possible first achievement again, or do I play around with it and familiarize myself with what might become, the way to win this stupid game?

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