《Endless Expanse Online》Chapter Intermission

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UNCLAIMED SPACE- EDGE OF UNK425

IRN Riptide- Bridge

One month is what it took to map the Binary system, it was amazing being able to scout a binary system but the radiation from the two stars was slowing down the mapping process. John had received coordinates from Captain Jones on where they could go to meet up and receive a reward for helping take down the Red Dawn. Going and getting the rewards could cause trouble with both the crew and FleetComm though. Every choice had a consequence...

'Jeeves can you tell me how long it would take to get to the coordinates we received from Captain Jones' John asked his A.I.

About five minutes later the chipper A.I. cam back 'Based on the coordinates it is about 36 hours away from our current location, I am sure the ship's navigator would be able to cut some time off from that estimate but I am not him' John thought about his choices and then sent the coordinates to O'Hansen saying that we would head there next.

After the last month and a half, the crew could use some downtime on a planet or station. Hopefully, the Xaranx would have one or the other at the coordinates. 'Kate, send a message to the XO that we are going to the coordinates provided by the Captain of the Rising Tide and that I want to work out a schedule for 12 hour passes for everyone. We have been stuck in this system for over a month, everyone could use some R&R. If whoever is in charge over there ok's it' John told the ships A.I.

"O'Hansen break orbit as soon as we are done here and head to the coordinates I gave you," John called out as he reviewed the system analysis.

UNK425 Component 1

Sun- Yellow, Early stages

Planet 1: Irradiated and unsuitable for colonization or mining

Planet 2: Green Zone Planet, has 1 mega continent with 3 large bodies of water, would be useful for large scale agriculture

Planet 3: Green Zone Planet, has a large amount of water and the land masses are mainly islands, under-water mining would be possible.

Planet 4: Gas Giant with small Deposits of H3

Planet 5: a Rocky planet that is small and could be used for mining and support underground and domed colonization

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UNK425 Component 2

Sun: Yellow, Early stages

Planet 1: Irradiated and unsuitable for colonization or mining

Planet 2: Irradiated and unsuitable for colonization or mining

Planet 3: a Rocky planet that is large and could be used for mining and support underground and domed colonization

Planet 4: Green Zone Planet, 5 smaller continents with 8 bodies of water, Irridium is present

Planet 5: Gas Giant with Large Deposits of H3

Planet 6: Gas Giant with no Deposits of H3

System Notes- This binary system has 3 planets in the 'Green Zone' that can be colonized, due to radiation from the binary stars, mandatory inoculations for radiation poisoning for any settlers on ANY PLANET in the system. 4 large asteroid belts with 98 rogue asteroids and 120 meteor storms, due to the proximity of the Xaranx it would be recommended that we minimize the military presence in UNK425 until a treaty is signed.

"Ok, sir it will be 35 minutes until the Mass limit of the system then and then 34 hours until we reach the coordinates, based on the star charts its a star system and not a void space. I will drop us on the edge of the system so we can eyeball the star system before we get too close." O'Hansen called out.

XARANX SPACE- EDGE OF THE THORIN SYSTEM

IRN Riptide- Bridge

35 Hours later.....

"Ok people lets be friendly, make sure the weapons are on standby though. Ensign Daniels, what do we got out there?" John called out.

"Stealth Suite is active and we are moving into the system at ten percent speed, weapons on Standby Mode only." Lieutenant Johnson called out.

"We got a Red star with six planets around it, sensors are picking up a station around planet number four. We got about thirty destroyers and frigates around the system running patrols and about fifty freighters and tankers mainly around the fourth planet and the station there. I am picking up comm traffic all over the place as well and a Comm Buoy for out system comm traffic." Ensign Daniels called out from her station.

"Ok, go ahead and drop us out of stealth and hail the station," John commanded.

"Welcome to Thorin system, everyone is welcome. I see you are on a Warship, do you have some business with the Free Trade Guild or are you just visiting here for some R&R?" the station called out

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"Hi I am Captain John Port of the Riptide, I am here to meet Captain Jones of the Rising Tide and I was wondering if I could send over my crew for some R&R, I just need to know the rules and regulations for visitors of your station so we don't break any," John responded.

"We will send over a packet with the rules and the coordinates on where you can station your ship until you leave, as you are a warship we will no allow the Riptide near the station. You and your crew are welcome to visit though. Captain Jones of the Rising Tide left the Thorin system around two weeks ago after completing repairs to both of the ships under his command, the representative of the Xaranx government is on the station and would like to see you through. I hope you and your crew enjoy your stay here." the station responded.

"Ok, from the info package we can have no more than fifty people from our ship on the station and no more than one hundred on the planet. They are willing to provide shuttle services to and from both locations at cost and no one can be armed with more than one blade and/or sidearm. It does not cost us anything to park here, but if we want to trade the Guild takes five percent of any transaction. We also will be escorted to and from where we will park." Ensign Daniels reported.

"Ok take us toward the fourth planet at twenty-five percent of max speed, I don't want to spook our hosts. 'Kate let the XO know that the locals approved R&R for our crew and forward the rules they have for them when they are on the station/planet'" John ordered.

About another hour later the Riptide stopped at the designated coordinates they had been given. The crew would have eight hours of shore leave and would be going in lots of forty toward the planet and station. They had to stay in groups of four at all times and report in every two hours, no drunken brawls would be allowed or they wouldn't be allowed shore leave next time they got into port. Two marines would be coming with John to the station to see the ambassador. After that maybe some alien food and then back to the ship.

One hour later he was in the office of the ambassador finishing up the conversation. "Well Captain, my cousin spoke very well about you. How you both saved his crew and ship and somehow managed to capture the Red Dawn. That ship has been...an annoyance for not just the Xaranx. You earned a lot of goodwill be stopping them. Now I know you are just a captain in the Remnant military machine but if that changes and you need our help, don't forget you have friends out here."

Secret Mission Complete: Friends in Strange Places

Description: Have at least 1 foreign government that is friendly toward you and your crew.

Rewards: The Xaranx views you and the Riptide as friends and will come to your aid if you need it. This can affect how other Factions will view you and your ship. (Note: If you establish an Alliance Faction this relationship can carry over.)

"Now Captain I have plenty to do today, enjoy your stay here at Blackrock Station. If you come around here again, feel free to look me up." with that John left his office and headed toward one of the common areas that had multiple eating establishments. 'Jeeves tell me everything you know about Alliance Factions?'

Alliance Factions: groups of travelers that work together for a common goal. For every traveler, you can have 10 locals within the faction. As your Alliance Faction grows stronger you will have benefits from it as well.

Requirments to found a faction...

Compact of an Alliance

10 Traveler signatures

Base or Facility to operate out of

Must be filed within 1 month of founding with any Faction

So it was a guild, in other words, one that allowed NPCs to be a part of, interesting. As John and the marines made it into one of the common areas of the station he saw dozens of beings. Some were selling products and/or services others were talking to neighbors, even some players were running about although those were few. Time to find some lunch then back to the ship...

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