《The undead who yearned for life》52-Training
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Note from the autor: again, I would like to clarify something; Jack had a hulk type body because his strength and vitality exceeded his agility by 200 points, more or less; so when he evened all his physical stats at 2170, he became slim and handsome again.
Some readers completely overlooked this, or I failed to make people understand it; either way shall I go back and add a little paragraph or is it ok like that? Give me your opinion.
Also, some people said that Jack needs a hand off weapon for when he's in close spaces... Did you all forget that he is a monster with the skill Control in 8/10 basic elements and 2 derived elements? He doesn't need an aria to cast a spell like most humans, he will it and it happens.
Not to mention, when your weapon can cut into walls and metals like cutting tofu, what is there to fear in closed spaces?
-------------------------------------Jack POV----------------------------------------
Looking pleased at his own new weapons and armors, I used the spatial pocket skill to store them all away, as I was going to train in their use, I only needed one weapon in my hands... though the idea of dual wielding touched me, but the weapons I crafted are not suitable for it.
The curious thing was that when I put the weapons in the spatial pocket, they simply disappeared from my hands and appeared in a random place inside my world where time is stopped, and once I recalled them and put them away again, the place they're stored changes.
While amusing me with this experiment, I discovered that I can actually send the weapons in the spatial pocket in less than 0.1 seconds... doesn't this mean that I can potentially change weapon in the middle of a fight?
When I tried the same thing with the armors, the same thing happened, I could simultaneously send an armor in the spatial pocket and take another armor out.
As everything was working, I then tried to wear an armor and make it disappear from myself... and it worked, then I tried to make it reappear on me, as if I never took it off.
Congratulations, because of your actions, you developed the skill Instant summon
Congratulations, because of your actions, you developed the skill Double summon
Congratulations, because of the synergy between the skill Instant summon and the skill Double summon, you developed the skill Fast change
Because of the synergy between the skills Pocket dimension. Instant summon, Double summon and Fast change, they combined in the skill: Game inventory.
Note from the system: if you're wondering how we know about the game inventory, it's because someone gave the Goddess something called video games.
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This is... unexpected, normally the notifications should appear all together once I get out of here, the same thing happened with the weapons and armors when I bound them... I can understand the last skills as they are part of this world and modify it, the system told me about them, but what about the bindings?
The only thing I can think of is tha both the bindings and the skill Personal world are related to my soul, so maybe the system used that to notify me? This is too difficult, let's not think about it, but I discovered that the system can upgrade itself with the things that are invented in this world.
With this new skill, I don't need to manually change myself each time... will the system add an option menu and a clock function? I always lose my sense of time here.
First things first, I need to train myself while using the different kinds of armor, I need to be able to dodge, parry and move in them as naturally as possible, for this I need an obstacles course... and what better place if not a castle filled with my own deadly traps?
Because how how many traps I put in there, even with my endless memory skill, I actually forgot where each one is, so it will be a real challenge that will train both my movements and my senses.
------------------------------three weeks later----------------------------
Did I... did I really built this thing? What was I thinking when I set up those traps? Those are not traps, but a death promise, if it wasn't for the fact that I can't die in my own world, my death count exceeds the thousands times.
At first it was easy to either avoid or destroy the traps, but later, when things were set up in a way that no matter if you retreated, advanced, used magic or physical strength to destroy the traps, my life always hit the zero in a matter of minutes.
In the end, I managed to go from the entrance of the castle to the royal chambers in less than fifteen deaths with all and three the armor types; in the beginning it took me one hundred fifty death just to reach the halfway point... and that's where things get serious.
Thanks to this, I managed to completely understand the weak and strong points of each set of armor and use them at my advantage, in the last run I continuously changed armor to adapt to the situation and I survived to the onslaught of traps without relying on magic.
Last, but not least, my trap mastery skill leveled up two times, and by confronting my on traps, many more ideas on how to improve many of them came to me... I fear that this will become a vicious circle, and I still haven't used my weapons.
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Once I equip my weapons, I will have to redo all of this again, as I intend to keep the large greatsword always behind my back and the string hidden in my sleeves. Now that I think about it... shall I name my weapons? A name for a masterpiece is only natural, right?
From this moment on, the large greatsword will be called Chaoseater, the scythe shall be named Harvester and the strings will be named Termination,
It's now time to train my body in unarmed martial arts, for which I will mix all the martial arts that were refined to the utmost in the history of humankind in my old world, the only problem will be to modify them to be used against small and big monsters alike.
After seven days, I mastered many martial arts styles, I'm now sure my current learning speed increased thanks to the comprehension stat; I even optimized and improved many of them, then I proceeded to mix them in a new nameless martial art which aim to either disable or outright kill the enemy.
The only problem is that this martial art can only be used with humanoid opponents, I need to expand it in a way that it can fight against monster, but as there aren't monster here, how am I supposed to evolve my martial arts? It was already difficult to make human mannequins and make them imitate my own moves.
For instance, the human mannequins are made out of jackanium and enchanted, so they could survive my blows and fight back... I may have the talent to be a puppeteer.
I can only rely on future experiences to modify my martial art, from now on I will train myself in the use of weapons as that's what I'll use from now on, then I'll integrate everything in my martial art... in the end I'll obtain a personal martial art that no one else will be able to replicate, as they would need the same skills as me.
This time, I needed two weeks to come up with different ways of handling my weapons and integrate them in my martial arts, then I used another week to integrate the various skills and magic control inside the martial arts in a way that their execution would be natural and take the opponent unprepared.
The strange thing was that the more skilled I became, the less victories I could obtain against my mannequins, after reflecting on it, I could understand that it was because in front of technique, brutal strength counts as nothing, this is especially true with my created martial art, so as I relied on that, the puppet could defeat me.
Being beaten by one's own puppet... is sad, as we have the same level of skills and his strength is less than mine, it means I am inferior to what I could be, so I fought with it until our fights became all ties.
Though every battle ended in a tie, I could feel my martial art evolving by the second, as we tried to find and exploit flaws in each other stance, handling of weapons and magic control that was integrated in the martial art while we were fighting.
Our last battle was not fought, the moment one of us slightly moved, the other one also slightly changed his stance, this lasted for a full twelve hours, then I finally found the last flaw in my own technique and exploited it, beating the mannequin.
With that, I ended my training as nothing more would've came out of it, the only way left to improve myself is against other persons, maybe they'll have different ways to counter me, and Hell is a heaven of hidden dragons and crouching tigers... both metaphorically and literally speaking.
After that last fight, I went back to the castle training ground and used everything I could to survive. The result? My traps were nothing extraordinary as I first believed, I spent the next two weeks alternating between creating more traps and trying to pass through them with my full strength.
After two weeks, I was able to reach the royal chambers while on my last breath, this means that both my skills and my trap making reached the point of tying with each other, I wonder how many level up will I get once I go out.
Time to head for the next circle, I should also give the Goddess that game, with that her brother will come asking me for the way to cheat in video games and I will gain two small favours.
Unknown to Jack, it was in this moment that his castle became what will be later known as Impregnable heavenly manor, it was said that it could resist to both superior beings and armies at the same time.
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Time for questions: can someone come up with a name for the martial art? Every name I came up with is too lame [th_082_.gif], and I can't name it again [th_109_.gif]
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