《TGS Aesthetics》Wealthy & Reluctant/Greaser & Romantic (50s)
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Dungeon of Seasons
After falling victim to the experiment of one well intentioned Ford Phalen our lead finds himself in an entirely unknown world and form. Without any guidance except from the robotic voice in his head, and many days spent experimenting he must find a way to survive as a Dungeon Core. His only allies, the monsters he creates and perilous ecosystems he constructs. Thus begins the creation, growth, history, and eventual fall of the Dungeon of Seasons. --- If you want to support me directly check out my Patreon at https://www.patreon.com/DelugesOfficial
8 399The Villain Is Too Cute
Yin Minglu is the golden medaled agent of the Reincarnation of Fate Organization, who specializes in receiving various special clients with deep resentment and obsession in their heart and get justice on their behalf, face slapping scumbag men and women, angering the son of the fate, and living their life again.
8 387Midthalion Saga
+++Working on new chapters. Share what I've posted with your friends and family! Be sure to build strong bonds with those who are important to you. We only have each other in this world for so long!+++ Can Roderick XXIII gather together and train a party of adventurers to clear out Madeon Caves and bring peace to the wildmarches of Midthalion? Sent from his home monastery in the west to the wildmarches of Midthalion, Roderick the Holy Avenger is devoted to living out his oath to bring the Holy Light to the dark corners of the world. He enlists the help of an old friend, Ulrich Vogelbrandt the dwarf druid, to train and prepare a fighting force capable of defending the west from the evil they both see gathering and growing in the east. Eoroth is an ode to Tolkienesque epic fantasy, Robert E Howard and H.P. Lovecraft's pulp fiction, and Gygaxian Dungeons & Dragons. I like to write about serious topics because I think it's fun. I hope it makes for a fun read. Place: Eoroth, a vast, flat world with many continents set in oceans that reach out and mingle with the Celestial Sea. Our story takes place on the continent of Thalion in the middle, unsettled region called Midthalion. Peoples: Races in Eoroth aren't different species; the species of man is just incredibly diverse, consisting of many known races (and perhaps some unknown). There are no humans in Thalion. Thalion's races include variations of elves, dwarves, halflings (billowits), pierros (clownish men), bergeracs (long-nosed and swarthy men of honour), orcs, trolls, goblins, and hobgobs. The Church: There's one dominant religion in Westhalion. The faith of the elves is an analogue to Roman Catholicism while the dwarves practice an Eastern Orthodox analogue. (Forgive me for not having figured out names yet.) The practitioners worship a triune god (the All-Father, Son-of-All, and Holy Light). There are many powers in heaven, all created by God. These include the Twelve High Thrones, individual, created beings who take on the role of guiding mankind in different aspects, drawing them closer and closer to God. (That should be the essentials. I could write pages on the theology. Comment where something's unclear in the story.) Natural World: There are plants and animals in Eoroth, but the world is also inhabited by spirits called aeons. Aeons are transformative beings; in the wild, they'll change based on whatever is happening nearby. Pollute a pond? Expect to see toxic toad-men running around. Leave a bunch of dead bodies strewn across a battlefield? Expect the place to become haunted with ghouls and ghasts. Druids are important for making sure that the aeons are pacified; that their needs are met so that they don't become rampaging monsters. Where the wilderness becomes overgrown, so too do the aeons. Aeons and People: Long ago, men learned how to trap aeons in stone tablets and use them for war. Now, anyone can capture an aeon into a special staff made by a druid. Men train, raise, and bond with these aeons. Druids often build entire ranches devoted to raising healthy aeons as allies and companions. Aeons are divided into twelve known families, and the church sees these as corresponding with the Twelve Thrones in Heaven. Direction: My goal is to get the story to one million words by June next year. I have tons of content in mind for the world. I want to release novels set in different ages of the world depicting different historical events. I hope to expand the setting into a tabletop role-playing game as well as a series of old-school JRPGs. But, it all begins with writing some stories and publishing my novels.
8 232Once you go Wuxxia you never go back. [Not a Parody but moreso a revised wuxxia.]
Robert Nord wakes up from a deep sleep, one he regreted to ever take. Instead of waking up to his well-known, stark, eggshell-white ceiling, atop his luxurious 800€ mattress with down feather duvet and fluffy cushions, he finds himself staring at molden planks of wood, a stench of sweat, blood and iron mellowing in the air. A world of swords that sunder oceans and fists that crack mountainsides. This is a world known throughout the dimensions, a world of wuxxia and xianxia. (This fiction will be parodying many a wuxxia and hopefully do a good job with it. Not only will I try and stress the most ridiculous down-sides of wuxxias but I will also take a shot at making it enjoyable while I'm at it. And don't be fooled by the Lit-RPG tag, after all, every MC needs his secret weapon, regardless how much they try to deny it.)
8 192Eternity Wars (Dead Version)
When a mysterious force sends peasant Gato, son of Alexander, back in time within his own past, he finds himself with a second chance at the life he always dreamed of. Aided by a game system overlay granting him ever-expanding powers and insights, he dives into elite society and arcane wizardry beyond his imagination. Ultimately straddling high fantasy and military sci-fi realms, join Gato as he and his new allies delve into the most ancient and terrible powers in the universe. [participant in the Royal Road Writathon challenge]
8 100Anathema of the Eldritch
The youth of a fool ends shortly with a burst of light and a pressing question. A question that may not influence the quickly ending course of his current life, but one that will bring about great changes in the next. The balance of power within the forest of Eleanor starts to shift, as conflict is brought to its borders. The powers in the wider world are constantly moving, keeping a delicate balance held only by the continuous bloodshed of the enemy. In this world, those that can banish the foreign powers and stop the infighting aren't heralded. They are shunned for the experiments of their pears, banished from their homes for being gifted the 'wrong' talent, and hunted for practicing that which made them outlaws. In this age, the Anathema of the Eldritch shall be made.
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