《THE RELIC GUILD (and other stories) Updated regularly.》THE RELIC GUILD TRILOGY (blog post)
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The Relic Guild Trilogy has been described in varying ways since the release of its first book back in 2014, and positively so, I'm pleased to say. Mythic fantasy, was one description; traditional fantasy with a difference, was another. Gaslight fantasy, not quite grimdark, epic fantasy with an original twist, fantasy with shades of horror and sci-fi. It's quite a long and happy list, and I'm proud that my story should be a source of debate among readers and reviewers.
What begins with The Relic Guild and continues through The Cathedral of Known Things concludes in The Watcher of Dead Time. This is the story of a secret and dysfunctional band of magickers protecting a million humans in a city hidden at the centre of a giant labyrinth; a city that barely manages to survive, trapped behind walls a hundred feet high, abandoned by the rest of the universe. It is a tale split into two time periods, separated by forty years. The past is set during a great war before the people of the Labyrinth were abandoned; the present is set in the aftermath and the realisation that even after forty years the war has not ended.
The Relic Guild Trilogy is a fantasy, a mystery, an adventure with magic, monsters and mayhem, where nothing is as it seems and relics are as complicated as they are dangerous. It is a single story chopped up into three books, which means books one and two end on something of a cliffhanger. The higher percentage of readers accepted the format and enjoyed the suspense. Others stuck with me, even though they weren't fans of cliffhangers, which is fair enough, and I'm ever grateful to all my readers. A few have been angered by the cliffhangers, feeling somehow cheated by them, and I've been accused of lazy storytelling to endorse a cheap marketing ploy to sell the next book.
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Although I'm quite good at being lazy in life, I work very hard at writing. If the The Relic Guild, The Cathedral of Known Things, and The Watcher of Dead Time formed a single book, the physical copy would be a tome, half a million words and fourteen hundred pages long. There aren't many publishers who would release a novel of that size, and even fewer authors who could generate the sales for something so expensive. I am not one of those authors. Thus The Relic Guild is a single story thrice chopped.
Actually, that's not entirely true.
There are two additional parts which add to the singular narrative, two short stories that fit snugly into the tale. Think of them as DVD extras. Both were written as promotional pieces and recorded by the ever wonderful Imogen Church as audiobooks. The best part of these audiobooks is, after they were recorded, generous Gollancz gave them away for free. FREE! Such glorious madness! And the audios are still available to download.
The first short is Hemlock. It's set during the hours before chapter one of The Relic Guild – a prelude, if you will. It's a behind the scenes look at the opening gambit that kickstarts the entire story and features a bit-part character who is responsible for causing a lot of trouble, the titular Charlie Hemlock. The second short is Champion of Dead Time which is set between books one and two. In The Cathedral of Known Things readers are introduced to a particularly nasty demon called the Woodsman and this is the story of its origins and why it came into existence.
So, The Relic Guild is technically a trilogy chopped up into five parts. Or is that too Douglas Adams? Either way, the entire story is far too big to be gathered into a single, good old-fashioned paper and ink novel. However, the brilliant and crafty gang at Gollancz have decided to do it for you digitally.
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For the first time ever, the complete tale of The Relic Guild is collected into a single ebook. That's three novels and two short stories: Hemlock, The Relic Guild, Champion of Dead Time, The Cathedral of Known Things, and The Watcher of Dead Time in one volume for only £10.99. £10.99 - that's cheaper than a trip to the movies! Plus, it lasts so much longer. And I promise, hand on heart, there will be no cliffhangers here, not one. All things are known in the end.
The complete story is available from all the usual download sites, Amazon, Kobo, iTunes - whatever your preference. If you'd like to find out more about The Relic Guild and my other works, it's all right here on my website: https://www.edwardcox.net/gallery
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When the first derelict alien spacecraft fell to Earth, humanity took what was found in it and propelled themselves to new heights. In their new Golden Age, humanity developed technology that they had only dreamed about. The following years saw hundreds more ships crash into the planet, spurring even greater technological leaps. An unassuming spacecraft, one of the dozens that fell yearly, descended on Siberia in 2021. The world took no particular notice of it. However, this one contained something beyond the miraculous technology that had made humans so prosperous. Three years later, in a top-secret underground facility in eastern Colorado, the automated construction of an army of Paladin Mobile Infantry Suits was underway. With this new, state-of-the-art weaponry, the military would turn the tide against the alien incursion that was consuming the planet. Humanity fell before that could happen. Sam was an engineer responsible for overseeing the facility. Now alone, he lives in utter boredom and near insanity, his only company the base’s pseudo AI and an army of empty Paladins. With the world gone to hell around him, and the things that caused it still living above, he decides that he is much better off staying exactly where he is. Unfortunately for him, that is no longer an option. This is the first novel I've written. The first fifteen or so chapters are going to be a little slower. I want there to be time to get to know the characters before they start blowing stuff up. Also, though the MC will be strong relative to the world, he won't be OP, and won't win every fight. Not every fight will be physical either. Currently, I'm aiming for something like 5 fairly short chapters a week, after the introduction part is done, but we'll see how that goes. Thanks for reading, and please let me know if I've made mistakes!
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