《Episode 2: SPAWN》Magic Teamwork
Advertisement
Romorith and Cook gather all available spellcasters in Doomweaver’s morgue upstairs. They aim to find a solution to the overly long list of locations the thrall provided, and any magical help possible gets called in for duty. Doomweaver herself organizes the area, crafting magic circles and setting out oil lamps for better light as the afternoon shadows lengthen.
Cook’s pulled together a team consisting of Romorith, whose first training was not in law, but in wizardry, Hordsson, who grumbles that divine magic has no place here, Kazuriene, who doesn’t disagree, Doomweaver, the witch, and the spell artist, Jans Auns.
Romorith lays out a map on one of the large tables, displaying the city as a large mesh of streets, the two rivers, and aquifers. Auns and Doomweaver place a large sheet of glass, spelled for durability, over the map to protect it.
Something so finely crafted should not be risked just for one spell. They’ve used the glass before, but not with the sense of urgency that fills the room now. A vampire acting outside the Vampire Ethics Council’s control is one of the more dangerous threats to the stability and continued perseverance of their entire way of life.
If the Strabthine ambassador doubts their ability to contain the threat, there may be dire consequences. They certainly cannot risk waiting one second longer than necessary. Runner skeletons wait at the ready to bring their findings, whatever those may be, directly to the team already working the search area.
“As you all know,” Cook begins the meeting, “we have a dangerous vampire on the loose. One of his thralls gave us a list of places that he might have gone to ground. We need to narrow this list down to as few as possible, and we need to do it quickly. Any questions?”
“Do we have anything of the vampire’s?” Doomweaver looks curious.
Advertisement
“Technically, no.” Romorith shrugs. “As it turns out, everything in the Bellemare Crypt legally belongs to an elder Bellemare who was reburied in this location several decades ago. The current Bellemare owns nothing at all.”
“Legally?” Jans Auns speaks up, his deep voice wavering. “Or actually?”
“Seems like just legally. But we cannot use anything found with things not legally his own in a trial.” Romorith reminds them that the goal is not only to stop the vampire from causing havoc in the streets, but to seek justice in the court.
“What about his creations?” Hordsson and Kazuriene share a knowing glance as Hordsson expresses a shared thought. “Isn’t the blood curse he’s passed to his Spawn something he owns?”
“We’d need to confirm that they are indeed his Spawn to use it.” Romorith ponders the concept. “It might work?”
“Might depends on the spell.” Doomweaver and her pig settle in on a tall stool. The pig grunts and snuffles in her arms. “True, we might be able to bend the rules.”
“What does Bacon suggest to do that?” Romorith asks. She does not have a familiar of her own, but respects the concept.
“We can declare his ownership of the blood through the bloodline. I might be able to do it permanently, or it might only last a little while, it’s an untested idea so there isn’t.” Doomweaver gives an answer, but the rest aren’t sure they like it.
Witchcraft has a poor reputation among many practitioners.
Hordsson takes the list of locations from Cook. He uses a wax pen to mark each on the glass that protects the map. Auns stands back to analyze the options available.
“We can probably work something out.” Auns folds his arms. “But I’m not so sure how helpful I’ll be with this.”
Advertisement
“Probably no less so than me,” Hordsson grumbles.
Kazuriene goes and helps Doomweaver collect samples of blood and tissue from the still preserved corpse of Marion Durandal. They place them in a little glass bowl and carry it over to a black stone table on a far wall. Doomweaver directs Kazuriene through the process to follow her theory of the tie between blood and person.
The cleric and witch converse animatedly over this idea they share. They debate the use of incense, and settle on lighting a stick of ginger to promote their success. Most of their other choices available on hand are more commonly used for repelling evil spirits, which would be exactly the opposite of their goal in promoting a magical tie between the blood of a person and the blood of the vampire that turned them.
Doomweaver grinds a bit of hematite into the blood while Kazuriene chants in Elven. Light vanishes from the little bowl, turning it black from the lack of anything reflected back. Kazuriene finishes her chant, and the pair take the bowl back over to the map.
Meanwhile, Romorith, Auns, and Hordsson discuss options for how to make use of the blood and the map. They work something out with Romorith creating the illusion that the map is the city itself. Hordsson and Auns discuss the use of two different tracking spells to find the owner of the blood or the source of the blood with a debate on semantics.
“Okay,” Doomweaver states, “I think this will last at least long enough to get something useful.”
The rest of the team jumps to work. Romorith builds the illusion, and it works almost better than expected. She focuses on the locations that are on the list. Miniature buildings spring from the surface of the glass, complete with smoke from tiny chimneys.
Hordsson sticks a furry finger in the blood and stone mixture. He smears it over his eyelids, and stares intently at the map. His unwavering focus is fit to bore a hole through the glass, the table, and the floors below.
Auns does not himself touch the vital fluid filled with grit. He lifts but one hand, gesturing toward the table delicately. Drops of it leave the bowl, holding onto their greater darkness, and separate into a fine mist. The cloud of mist floats above the map.
Hordsson continues to stare, while he wordlessly reaches for the wax pencil. Around the same time that he makes a decision, the mist starts to settle onto the table. It filters down through the little transparent buildings that are hardly more than a texture on the surface of the glass.
Auns drops his arm and relaxes.
“It’s done,” he says with a shrug. “We’ll see if it works when Ulfrik’s finished.”
“That’s it.” Hordsson circles one of the locations with the wax pencil.
Everyone else looks at the vague dark smear over the surface. Auns shrugs in response to their confusion, and beings to wipe the grime away. As he wipes the blood from the glass, it cleans away easily until he gets to the spot Hordsson circled. There the blood sticks, immobile.
“Looks like we both agree,” Hordsson grins.
“Let’s get this to Alton as soon as possible.” Cook writes down the address and tacks it to the forehead of the fastest skeletal message runner they have, brushing past Trageser and Durandal with the news on his way. With any luck, Alton will see it and get to the location before the vampire moves.
Advertisement
- In Serial9 Chapters
Systrem Amusments
For as long as history has been recorded, the scrolls have held power over all life on the continent. When a blight was forthcoming, the scrolls foretold it. When dangerous beasts reared their faces in civilised society, the scrolls chose the bravest and brightest to defend our way of life. It is only fair, then, that the scrolls would guide our brave adventurers through every step they should take upon \The Path/. Take heart, you intrepid four, for your scroll within your grasp connects you to the will of the world itself. Follow where it leads, and you will find your path to greatness. -Prefect Chelbun; The Initiated's Guide to Adventure Solomon always took the words of his scroll to heart. Where the scroll led, he would have his team follow. Any doubts his team may have were always dashed away by the words scrawled upon that ethereal parchment. Were that ever to fail, swift dicipline would bring his team in line. When the scroll told him to take his first retirement early, he was more than willing to return home and spend the next five years in comfort. It's such a shame, then, that Solomon's team had other plans for him. Clive was never was a fan of the rules, but he still played his part. Despite this, every moment was spent seeing how far he could strech things before he was broken back into line. Now that he was 'retired', however, he had much more room to stretch himself. Now he's got a plan, one that might just make the rules bend his way, for once. Meanwhile, some intrepid new adventurers are ready to make a name for themselves. Fresh off their initiation, they've already received their first quest, their first tale to tell around the hearth. Chances are good, however, that this story is beyond anything they were expecting. On a journey through uncharted territory, laberinthine cities, and conspiracies older than time itself, only one thing is certain. Whatever comes their way, it's sure to be an amusing tale. [Participant in the Royal Road writathon challenge]
8 137 - In Serial12 Chapters
Brushing Bones
[participant in the Royal Road Writathon challenge] Elisa's dream as a child was to always become a cop. She wanted to help people and make a change in her community. With the death of her mother, Elisa took in her younger sister Elizabeth, while still adjusting to her new life as a cop. Her life was good. She enjoyed her job. She was finally able to help the people in her community. However, that changes when she gets sent out on a welfare check just to find a family slaughtered. Now she has to hunt down the killer before anyone else can become a victim. Can she find the killer in time, or will she be to late?
8 145 - In Serial44 Chapters
Mundus Subcavus - or: "Caves are a geomancer's dream, but how do we get back out?"
Havellan is an aspiring mage and architect. On the recommendation of his old commander, he joins the Geomancer Professor Ottegar Scutolith on a journey to a volcanic island to investigate its sudden inaction. Together with the Alchemist Anne-Liese, the wilderness guide Beredalion and the Golem Chrysita, they venture deep underground into the completely drained system of magma tubes and chambers. They soon come across a weird phenomenon and in a desperate situation, decide to take a leap of faith further down than they could have ever imagined. DISCLAIMER: This work is published on RoyalRoad and Inkitt as well as Audiobook on Youtube.
8 248 - In Serial61 Chapters
Far Too Little (Age Regression)
"Baby boy, you're far too little to do that"Wren never had much of a childhood, after his Dad died when he was 5, his Mom wanted nothing to do with him and abandoned him at his Aunt's houseShe makes as much use out of him as she can before finally selling him off to auctionBought by two vampires simply wanting a family with a perfect baby boy, will Wren take to the babying and embrace the chance at an actual childhood or will his new Daddy and Papa reject him like everyone else
8 103 - In Serial17 Chapters
Sad Poetry
just some pieces I've put together, it's alright I suppose.
8 83 - In Serial20 Chapters
Sunrise ~ An Eremika Story
In an alternate reality, Mikasa's parents murderers never showed up. Eren and Mikasa never met as children, and she was raised by two loving parents. When Eren and Mikasa meet on different circumstances, they are both completely different people. As Mikasa struggles to find what she wants to do with her life, will the outcome of their relationship be diminished by their separate goals?
8 139

