《Unstable World》A Discovery of Steel
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As Garrett and his companions rounded the next corner, they slowed down as the pathway split in two. One direction lead down the hallway and continued on. None of them were able to see what was down that pathway. The other had a metal door covered in patches of rust. There weren't any sounds coming out of either path.
"So, which way are we supposed to take, Zerat?" Garrett asked, switching his gaze between the two pathways.
"I don't know what is behind the door. It wasn't there when I had come through," Zerat said, eyeing up the door. "Course, it's been a few years. They mighta changed things."
"It's sounding like then we should continue down the hallway," Vanessa said, turning to Garrett and Jerten. "But, I shall follow you, whichever path you decide to follow, Sir Bates." She smiled her large, toothy grin at Garrett. Jerten looked at the paths ahead, then at Garrett for the deciding factor.
"Alright then," Garrett said, bending down and picking up a smooth rock. He carefully marked one side by etching it with his sword. "Time for the usual deciding factor." He flicked the rock into the air. "Heads, we go through the door, tails, we go down the hallway," Garrett said as the rock spun in midair. Everyone watched as the rock danced in the air before clattering on the ground. "Heads. We're going in through the door."
Vanessa translated what occurred to Jerten, who nodded in understanding and readied his crossbow, arms shaking. Vanessa pulled out her sketchbook and was prepared to record down whatever might happen. Garrett slowly opened the door and peered inside.
From the small sliver, he could see swords hanging along the wall. There weren't any sounds of anyone inside, so he slowly pushed the door open further. The room was brightly lit up from a large crystal in the ceiling. Various weapons, ranging from lances to axes to crossbows were scattered around the room, along with some armor. Besides the equipment, there was a door on the other side of the room and no one else in the room at all.
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"It's clear," Garrett said, relaxing his grip. As he was about to head in, Jerten stopped him and said something to him.
"The room might be trapped," Vanessa translated. "Correct! We can't deny the possibility." The three of them looked at each other, then looked at Zerat. With a sly smile, Vanessa tossed Zerat into the room. "Let us know if you die!" Garrett, upon seeing Zerat being tossed in, immediately held up his shield.
"I'm just a hat!" Zerat shouted back, landing near some armor. "How am I supposta trigger any traps that might be here?"
"Well, do you see any traps?" Vanessa asked, hiding behind Jerten, who was hiding behind Garrett.
Zerat looked around at the room. "Looks clear."
"How do we know you're not lying?" Vanessa asked, still keeping her distance from the door entrance.
"Cause if I were lying, and y'all died on me, then I'd be stuck in here!" Zerat said, looking around again. "Look, as far as I can tell, it's all clear."
Garrett slowly began to walk into the room, shield still up. Jerten and Vanessa followed quickly after, looking around the room for any signs of traps. "Okay, looks like we're all clear," Jerten had said, which Vanessa translated.
"Well, if Jerten says there aren't any traps, then I'm certain this room is safe," Garrett said, shutting the door behind them. "So, this is an armory?" He began looking at the various swords and armor that were littered around the room. "None of this stuff looks like things goblins would use."
"They look like they were stolen from other adventures," Vanessa said, looking through some old books she found in a bag. "These goblins must have been collecting for a while. I heard tales of young adventurers trying their luck and dying to the Darge, but I didn't think it was this bad."
"There's gotta be at least the junk of 25 adventurers in here," Zerat said, observing everything.
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"I wonder if anything here is better than what I'm already wearing," Garrett said, looking down at his armor and weapons. Sure, they were technically crafted by Otris, but he doubted that they were the best, especially given how weak of a Duken Otris is. Slowly, he began to take off his armor and replace it with a sturdier set that he found. Next, he replaced the shield, and finally the sword. He also grabbed a few of the throwing axes that were around and a whip. As he looked at the pile of stuff and began to slowly put it in his backpack, he was surprised to find that the backpack adjusted to fit everything neatly. "Figures Otris would give me a magical bag," he said to himself. As he finished packing, he turned to his companions.
Jerten had picked up a second crossbow, as well as suiting up in some chainmail, including a helmet that obscured his face. Vanessa, on the other hand, had equipped some light armor that she wore under her apron. Meanwhile, Zerat sat on the ground, looking longingly at a set of armor that was nearby.
"Something wrong, Zerat?" Garrett asked, approaching the talking hat.
"Yeah, having to be carried around is frankly embarrassing and humiliating," Zerat said. "Look, just set me on the armor, and I'll less of a burden on y'all."
Garrett looked up to Vanessa, who was busy posing and showing off her armor to Jerten to notice Zerat. "Alright, but don't make me regret doing this," Garrett said as he picked up Zerat and placed him on the set of armor.
"Whew! Finally!" A magical blue glow came from Zerat, which slowly trickled down and enveloped the armor. As it reached the feet, the armor began to clatter wildly, drawing the attention of Vanessa and Jerten.
"Sir Bates! What did you do with the hat?" Vanessa asked, hiding behind Jerten.
"What he did was finally give me something I can use," Zerat said, his voice no longer coming from the hat, but from the armor the hat was on. It slowly rose up on its own, like it was possessed and pulled together as if someone invisible had put it on. "Ah, feels good to be able to stretch again." The set of armor stretched and did some small gestures to get accustomed to the new body. "Thanks Garrett. I knew you were a good one."
"So, now the hat is a set of armor?" Vanessa asked, slowly coming out from behind Jerten. Slowly, she pulled out her notebook and began to sketch the scene down. "Picturesque! Sir Bates meeting a hat who can possess whatever wears it!"
"Now, let's see if I still remember how to do this." Zerat focused, the hands of the armor glowing brightly before Zerat pointed them forward, unleashing a small blast of energy from them against the wall. It knocked a few rocks loose and a couple of weapons off the wall, leaving behind a small scorch mark. "Imma little rusty, but I still got it."
"You can shoot energy?" Garrett asked, both amazed and terrified.
"A minor amount of Xir for now," Zerat said, slowly opening and closing the fingers, "I'm sure with time and practice, I'll be able to tap into my real power and unleash some fireworks."
"Well, it seems we've gotten all we can out of this room," Garrett said, looking towards the door at the other end of the room. He slowly walked towards it and the others followed. "Let's continue on. The treasure awaits us."
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A Mildly Odd Reality Breaker
Omar receives an unexpected visitor who comes baring a gift—a "registration ticket"—in the form of a small metal card. The ticket is itself an offer to participate in the game, "Reality Break." Accepting this offer means that Omar will be able to perceive the true nature of reality where there is not one, but two dimensions of time, and in this second dimension history changes (and somewhat "frequently"). Along with this, he will also gain access to the "chronopause"; another reality that is not so much parallel to our own as it is perpendicular, which acts as both a place and the natural boundary between non-sequential points on the timeline. Using the chronopause, Omar will become a chrononaut with the ability to travel through time, and as a player, he will be given a cybernetic interface and his own portable extradimensional storage space. It's a strange conversation, but due to Omar's dismally short attention span, he only consciously hears that last bit about the portable pocket space, and that's only after the physics-defying void is opened in his living room and literally waved in front of his face. Reality is certainly stranger than most people realize, but then again, so is Omar. Thankfully, he responds well to shiny things, and for better or for worse, his chronic inattentiveness is the least of his psychological issues. Omar also has a mild form of "Oppositional Defiant Disorder" which presents itself as an occasional, arbitrary need to disobey others (especially authority figures). However, his oddest psychological issue by far is his "abnormally hyperactive" subconscious mind. Outwardly and consciously, Omar is a lazy, apathetic man-child prone to mildly asinine behavior. Subconsciously, he's some sort of genius capable of extraordinary feats of cognition. Most of the time, Omar is a (technically) functioning adult, but in order to live as such, he must rely entirely upon unusual abilities he's completely unaware of, despite the fact that he uses them regularly. Up until now, his life had merely been ridiculous, but now it was also a game. Note: The narrative style is that of a reliable narrator with a "3rd-person sarcastic" POV. This story takes place in the Reality Breakers/Chronopause universe.
8 142Apocalypse ending world
What would happen if suddenly the human race returns to the Stone Age? That only 10% of the world’s population would be alive, who is behind this? Is this a joke? Would our arrogance of superior race be the cause?The remaining population sudently sees itself in possession of a system such as a video game, will they survive while the world we know become chaotic?We will follow the adventure of Hector and his friends, will the legend of Hector take birth or will he remain a normal person until the end of his life?
8 186The Year Before Eternity
A retelling of the classic tale, Beauty and the Beast. After 100 years, Kieran Pietre Erik, Crown Prince of Gaerin, has lost his chance to break the curse that befell his kingdom. Now, he lives for all eternity as the beast. The only people left alive in the abandoned castle to keep him at bay are a maid, her child, and the Prince's guard. Stuck in an endless cycle, they've lost all hope of freedom. Until someone resets the curse. Astrid Delacroix is beautiful and intelligent - and vain. She longs to be free of her boring life in her small hometown, where she has to put up with the small-minded. She toys with the people around her; she knows she doesn't belong in their world. The only things keeping her from running are her ill father and their crippling finances. When her father, in a desperate attempt to steal a rose made of solid gold from an abandoned castle, is held captive by a beast, Astrid switches one form of captivity for another. But her attempts to gain her freedom trap her into the curse that imprisons the castle's inhabitants. Now, with a new addition to the curse, they are given one, final year to free themselves from this neverending nightmare.
8 215The book of Jeid
Two people who are meant to be, battle the challenges given to them. Others may give up, but these two know that nothing can replace true love.
8 160Fuck Off | Slashers
Alessia Russo now 21 was sexually assaulted 3 years ago. She kept this secret from everyone, then she quickly found out she was pregnant with the mans baby. She couldn't bring it to herself to harm the unborn baby. It wasn't there fault she got assaulted. She soon decided after having the baby she was going to get justice for other people in her situation. She killed [email protected]'s and kept others from going threw what she went threw.Her baby is her pride and joy, she'd do anything for her Daughter. So what happens when she runs into a certain slasher while out killing. What happens when the other slasher meet her? What happens when they all take a liking to her?!-----------------------"Your ours darling" "All of yours?!" I ask looking around the kinda crowded room"Yep!" WARNING:( may have very upsetting scenes and mentions of [email protected] and many other upsetting things this may trigger so please don't read if you've been through any traumas.
8 93Peternette
Marinette x peter parker ------------------------------------------•Crossover of mlb and avengers------------------------------------------•Hawkmoth was defeated 1 months before she go to New York with Audrey and Chloe. She also took the miraculous from Adrien and her other classmate still just the same. They still believe that Lie la over marinette. the only friend that believe marinette is :Chloe & Nino (ship)kagami & luka (ship)Alix & Max (ship ?)Ofc Nino also follow Chloe to New York because Chloe was his Gf and marinette is staying with Chloe now bcs her parents believed that liar too...Now they gonna start a new life at New York and maybe there will be someone that can catch marinette heart 😉+ marinette is adopted by Audrey aka Chloe mom
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