《One Versus Destiny》Chapter 113: Approach
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The cities had been fully ravaged, and they retreated. They soon repaired with aura defenses that even Wopoimcl couldn't break. We had to wait for them to come close. There were three cities. The plan to deal with them was to split up into teams. About one-eighth of Worldsafers would deal with contracts, one-eighth would patrol Ipigal, an elite team of about one-one hundredth would deal with one, Wopoimcl would deal with one, and the rest of the Worldsafers would deal with one. Teams R54 and Milk and Cookies were chosen for the elite team, though Milk and Cookies was only for my aura and brutal efficiency and Aryav's diamond bombshells, which was apparently a power that was powerful enough to kill hundreds of diamond-categories. Bob played along, using secret techniques that he had taught us and he had mastered to create high efficiency.
Team R54 was there too, though that was only because of Doom's political wangling, and supreme escape power. He was likely to become a king sometime, because he apparently had the best political mind in a generation. Even Ipigal's kingdom couldn't easily weather an attack from the Doom kingdom.
***
Aryav was standing on a post at night, on the rainbow house. His perception power, high sight, gave him far enough sight to see the Glassfay equivalent of Mumbai, which was quite the power. He saw a city approaching from Mumbai's direction, Jaipur, and Kanpur. He went downstairs to tell Arjun and Bob, who should be just waking up. He checked his watch. It was 2:00 AM now? It was Arjun's turn at watch.
***
I knew something was up when Aryav came down looking confused in a way I hadn't seen before. Apparently the cites were coming from three directions.
I teleported to the Worldsafers hall. I quickly informed them of what Aryav had seen.
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The teams started organizing. I, with my power, had to create so many communication links that this happened.
Waeswars (Blood) Gold 4 (22%)
Perception of Darkness (Darkness) Gold 4 (26%)
Sinfree Soul (Sin) Gold 6 (49%)
Cloak of Death (Death) Gold 5 (34%)
Bad Omen (Omen) Gold 3 (22%)
Execute (Doom) Gold 3 (41%)
Teleport of Shadows (Darkness) Gold 3 (38%)
Frozen Blood (Blood) Gold 3 (27%)
Cleansing Fire (Sin) Gold 3 (61%)
Orb of Death (Death) Gold 4 (11%)
Slow Death (Death) Gold 3 (19%)
Shadowy Perfection (Darkness) Gold 3 (41%)
Perfect Luck (Omen) Gold 3 (21%)
Blade of Death (Doom) Gold 4 (44%)
Immortality (Blood) Gold 4 (12%)
Live Shadow (Darkness) Gold 4 (12%)
Speed Die (Death) Gold 3 (16%)
Faster Die (Death) Gold 3 (18%)
Butterflies of Disease (Doom) Gold 4 (12%)
Cancer (Blood) Gold 3 (29%)
Alzhimer’s (Blood) Gold 3 (23%)
Sleep of Death (Sin) Gold 3 (16%)
Rot Away (Omen) Gold 3 (23%)
Bleeding Death (Darkness) Gold 3 (22%)
Frosty Blood (Sin) Gold 3 (16%)
Judgemental Life (Omen) Gold 3 (19%)
Darkness Melt of Evil (Darkness) Gold 3 (23%)
Bad Person (Sin) Gold 3 (19%)
Good Fortune (Omen) Gold 3 (29%)
Insta-Death (Doom) Gold 3 (23%)
Soul Strength: Sapphire 5
Template:
Rainbow Construct: Gold 5 (19%)
All Martial Arts Known: Gold 3 (99%)
Sword of Death: Gold 4 (19%)
Tamed Golden Guardian of Death: Gold 8 (99%)
Badge of the Anti-Monster Network Head: Gold 3 (45%)
Deathbringer Max: Gold 3 (69%)
Silver Consumption: Gold 3 (23%)
Summon Assistance: Gold 3 (23%)
Monster farm: Gold 3 (29%)
Spatial Construct: Gold 5 (32%)
Ring of Escape: Gold 3 (16%)
Berserking Lotus: Gold 3 (16%)
Class
Ninja-Affliction Skirmisher-Faster-Struggler
Titles:
Immortality of Category
Perfectly Elite
Mass Master
Undefeatable
Bane of Power
Progenitor (S)
Lord
Myth Originator
Outsider abilities:
Map
Party Interface
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Masterful Party And Chat
Soul house and Levitation
Looting and Grabbing
Quest And Translation
Stats
Health and Defense (They are equal): 100835/100835
Mana:100215/100215
Exp: 56750/2456000
Human Quality:
Strength: 43600 Newton
Hearing: 1-50000 Decibels, 8-90000 HZ
Loudness: 3-40000 Decibels, 12-80020 HZ
VO2 Max: 18960 ML/KG/MIN
Max Speed: 51215 kilometers per hour
Lifespan: 12678 Years
Heat Tolerance: 52705 Degrees Celsius
Cold Tolerance: -34795 Degrees Celsius
Portal Range: 17405 Kilometers
Teleport Range: 190000 Kilometers
Weight: 112 Kilograms
Height: 2 Meters, 15 Centimeters
Inventory Max Weight: 3408560 Kilograms
Age: 21
Flexibility Number: 305
Muscle Pump Function: 405%
Number of Health Problems: 0
Required Sleep Hours: .25
Recommended Sleep Hours: 1:30 AM to 1:45 AM
Deaths: 2
Party: Empty
Contacts (Nickname): Doom, Joe, Fesoul, Aryav, Bob, Ma, Papa, Dadi, Didi, Dada, Nani, Nana, Bhia, Bhai, Mausi, Mosa, Bade Papa, Bade Ma, Bhabi
Class Rank:
Lieutenant
Category: Gold 3 (16%)
Class Power(s)
Ambient Dark Color Melt
Speeding Afflictions
Shortened Afflictions
Empowered Fighter
Bank: 3 Jade, 60 Topaz, 4453 Sapphire 4 Emerald, 7 Ruby, 314 Diamond, 574549 Gold, 6994930 Silver, 27998994 Bronze, 720026789 Copper, 22050021078999 Iron, 288384300 Rupees, $149989300
Carrying: 3018324 Kilograms
Soul Rank: Godly 24 (99%)
Soul Stones: Blood, Darkness, Sin, Omen, Death, and Doom
Power Stones Upon Master Click
IQ: 4330
Build
Swords (Sword of Death) (Blade of Death) (Sword of Eternal Durability)
Dagger/Knife: (Blade of Death)
Bow (Eternal Bow)
Crossbow (Cross of Doom)
Armor (Dragonscale Set)
House (Rainbow Construct)
Arrows (Eternal Arrow Category G3)
Shield (Shield of Death)
Wand: (Wand of the Reptiloid)
Cloak: (Cloak of Death)
Healer: (????-??????)
Set: (The Autarch)
External: Spatial Deviant Scales
Spear: Spear of the Wide Plains
Eldritch: Magitech Eldritch Singh
Bond Status: All Eligible
Moksha
Moksha Seed of Expansion-Late
Moksha Seed of Clearance-Middle
Moksha Seed of Spirit-Late
Moksha Seed of Continuum: Middle
Moksha Seed of Inward Reminiscence Congulation-Early
Natural Abilities
Rage of the Primordial
Reminiscence of the Primordial
Bloodline: The Primordial
Singhstan : Naya Venice (Earth Capital)
It was just an insane increase in proficiency.
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