《One Versus Destiny》Chapter 113: Approach

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The cities had been fully ravaged, and they retreated. They soon repaired with aura defenses that even Wopoimcl couldn't break. We had to wait for them to come close. There were three cities. The plan to deal with them was to split up into teams. About one-eighth of Worldsafers would deal with contracts, one-eighth would patrol Ipigal, an elite team of about one-one hundredth would deal with one, Wopoimcl would deal with one, and the rest of the Worldsafers would deal with one. Teams R54 and Milk and Cookies were chosen for the elite team, though Milk and Cookies was only for my aura and brutal efficiency and Aryav's diamond bombshells, which was apparently a power that was powerful enough to kill hundreds of diamond-categories. Bob played along, using secret techniques that he had taught us and he had mastered to create high efficiency.

Team R54 was there too, though that was only because of Doom's political wangling, and supreme escape power. He was likely to become a king sometime, because he apparently had the best political mind in a generation. Even Ipigal's kingdom couldn't easily weather an attack from the Doom kingdom.

***

Aryav was standing on a post at night, on the rainbow house. His perception power, high sight, gave him far enough sight to see the Glassfay equivalent of Mumbai, which was quite the power. He saw a city approaching from Mumbai's direction, Jaipur, and Kanpur. He went downstairs to tell Arjun and Bob, who should be just waking up. He checked his watch. It was 2:00 AM now? It was Arjun's turn at watch.

***

I knew something was up when Aryav came down looking confused in a way I hadn't seen before. Apparently the cites were coming from three directions.

I teleported to the Worldsafers hall. I quickly informed them of what Aryav had seen.

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The teams started organizing. I, with my power, had to create so many communication links that this happened.

Waeswars (Blood) Gold 4 (22%)

Perception of Darkness (Darkness) Gold 4 (26%)

Sinfree Soul (Sin) Gold 6 (49%)

Cloak of Death (Death) Gold 5 (34%)

Bad Omen (Omen) Gold 3 (22%)

Execute (Doom) Gold 3 (41%)

Teleport of Shadows (Darkness) Gold 3 (38%)

Frozen Blood (Blood) Gold 3 (27%)

Cleansing Fire (Sin) Gold 3 (61%)

Orb of Death (Death) Gold 4 (11%)

Slow Death (Death) Gold 3 (19%)

Shadowy Perfection (Darkness) Gold 3 (41%)

Perfect Luck (Omen) Gold 3 (21%)

Blade of Death (Doom) Gold 4 (44%)

Immortality (Blood) Gold 4 (12%)

Live Shadow (Darkness) Gold 4 (12%)

Speed Die (Death) Gold 3 (16%)

Faster Die (Death) Gold 3 (18%)

Butterflies of Disease (Doom) Gold 4 (12%)

Cancer (Blood) Gold 3 (29%)

Alzhimer’s (Blood) Gold 3 (23%)

Sleep of Death (Sin) Gold 3 (16%)

Rot Away (Omen) Gold 3 (23%)

Bleeding Death (Darkness) Gold 3 (22%)

Frosty Blood (Sin) Gold 3 (16%)

Judgemental Life (Omen) Gold 3 (19%)

Darkness Melt of Evil (Darkness) Gold 3 (23%)

Bad Person (Sin) Gold 3 (19%)

Good Fortune (Omen) Gold 3 (29%)

Insta-Death (Doom) Gold 3 (23%)

Soul Strength: Sapphire 5

Template:

Rainbow Construct: Gold 5 (19%)

All Martial Arts Known: Gold 3 (99%)

Sword of Death: Gold 4 (19%)

Tamed Golden Guardian of Death: Gold 8 (99%)

Badge of the Anti-Monster Network Head: Gold 3 (45%)

Deathbringer Max: Gold 3 (69%)

Silver Consumption: Gold 3 (23%)

Summon Assistance: Gold 3 (23%)

Monster farm: Gold 3 (29%)

Spatial Construct: Gold 5 (32%)

Ring of Escape: Gold 3 (16%)

Berserking Lotus: Gold 3 (16%)

Class

Ninja-Affliction Skirmisher-Faster-Struggler

Titles:

Immortality of Category

Perfectly Elite

Mass Master

Undefeatable

Bane of Power

Progenitor (S)

Lord

Myth Originator

Outsider abilities:

Map

Party Interface

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Masterful Party And Chat

Soul house and Levitation

Looting and Grabbing

Quest And Translation

Stats

Health and Defense (They are equal): 100835/100835

Mana:100215/100215

Exp: 56750/2456000

Human Quality:

Strength: 43600 Newton

Hearing: 1-50000 Decibels, 8-90000 HZ

Loudness: 3-40000 Decibels, 12-80020 HZ

VO2 Max: 18960 ML/KG/MIN

Max Speed: 51215 kilometers per hour

Lifespan: 12678 Years

Heat Tolerance: 52705 Degrees Celsius

Cold Tolerance: -34795 Degrees Celsius

Portal Range: 17405 Kilometers

Teleport Range: 190000 Kilometers

Weight: 112 Kilograms

Height: 2 Meters, 15 Centimeters

Inventory Max Weight: 3408560 Kilograms

Age: 21

Flexibility Number: 305

Muscle Pump Function: 405%

Number of Health Problems: 0

Required Sleep Hours: .25

Recommended Sleep Hours: 1:30 AM to 1:45 AM

Deaths: 2

Party: Empty

Contacts (Nickname): Doom, Joe, Fesoul, Aryav, Bob, Ma, Papa, Dadi, Didi, Dada, Nani, Nana, Bhia, Bhai, Mausi, Mosa, Bade Papa, Bade Ma, Bhabi

Class Rank:

Lieutenant

Category: Gold 3 (16%)

Class Power(s)

Ambient Dark Color Melt

Speeding Afflictions

Shortened Afflictions

Empowered Fighter

Bank: 3 Jade, 60 Topaz, 4453 Sapphire 4 Emerald, 7 Ruby, 314 Diamond, 574549 Gold, 6994930 Silver, 27998994 Bronze, 720026789 Copper, 22050021078999 Iron, 288384300 Rupees, $149989300

Carrying: 3018324 Kilograms

Soul Rank: Godly 24 (99%)

Soul Stones: Blood, Darkness, Sin, Omen, Death, and Doom

Power Stones Upon Master Click

IQ: 4330

Build

Swords (Sword of Death) (Blade of Death) (Sword of Eternal Durability)

Dagger/Knife: (Blade of Death)

Bow (Eternal Bow)

Crossbow (Cross of Doom)

Armor (Dragonscale Set)

House (Rainbow Construct)

Arrows (Eternal Arrow Category G3)

Shield (Shield of Death)

Wand: (Wand of the Reptiloid)

Cloak: (Cloak of Death)

Healer: (????-??????)

Set: (The Autarch)

External: Spatial Deviant Scales

Spear: Spear of the Wide Plains

Eldritch: Magitech Eldritch Singh

Bond Status: All Eligible

Moksha

Moksha Seed of Expansion-Late

Moksha Seed of Clearance-Middle

Moksha Seed of Spirit-Late

Moksha Seed of Continuum: Middle

Moksha Seed of Inward Reminiscence Congulation-Early

Natural Abilities

Rage of the Primordial

Reminiscence of the Primordial

Bloodline: The Primordial

Singhstan : Naya Venice (Earth Capital)

It was just an insane increase in proficiency.

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