《The Red Snowman》The Academy, study of Space
Advertisement
Space, the aspect of placement. It is, what defines our dimensions and relative coordinates in the universe. Without space, the system's existence can't be observed and measured by standard means. Space is the cradle for matter and aether and serves as a medium that allows their systems to interact and transform each other in ways verifiable under the rules of order.
Spatial science and magic is an advanced study. The latter requires immense knowledge and control in terms of precise magic. It's usually taught in advanced classes, but we'll give a few examples that might help us to understand the basics of how space can be manipulated.
We start with the basics, which are examples of fundamental operations on space – manipulation of boundary, scaling, rotation, translation, separation and union, creation and erasure, duplication and synchronization. As usually, understanding the inner workings of each operation requires a proper rigorous approach or intuitive knowledge about the invocation. In our cases, spatial systems might be inherently connected with other physical aspects, so we'll consider the operations in relation to them.
We start with the boundary. Spatial systems don't have to be compatible or have similar properties. Such systems are separated by what we call the boundary. Depending on the system, the three basic examples of the boundary are:
Null-discrete boundary – it's a space of infinite density and infinite thinness
Infinite-discrete boundary – it's a space of zero density and infinite size, which as some of you have already realized, has a connection to limbo
Continuous boundary – it's a space with changes in density and size that can be described by a continuous function
Of course, there're other more exotic examples of boundaries, and these boundaries can be mixed. On top of that, a system doesn't have to possess boundary, or can be its own boundary. That is, boundaries can exist as separate spatial systems.
Any operation on a system is also an operation on its boundary, these are almost always not separable. One of the exceptions is operations on the boundary itself, since they can exist as a separate system. However, these operations can be restricted, depending on the system. For example, you can remove a boundary between two systems, but only if these systems are compatible with each other.
Advertisement
Due to the intuitive nature of casting, it's deemed very challenging, although in some cases necessary, to establish a perfect discrete boundary. One of the spells that are based on the establishment of boundary is the spatial shield, which in its simplest form is either a null-discrete slice of a plane or a sphere.
Now, the physical aspects come into play. The boundary can be either created with help of aether, or other spatial systems can be transformed into boundaries. In the first case, based on the purity of our invocation, we get a very thin solid object that separates two compatible systems. In the second case, the existing space gets compressed into the desired shape of the desired thinness. In both cases, due to the impurity of the casting, the physical objects can be broken, which would shatter the boundary. On top of that, even pure boundary is malleable, which means, under specific conditions, it can be transformed by operations. If the systems were incompatible, it can be, for example, dented or rotated, what would also affect the system inside. If the systems are compatible, even shattering or cutting of the boundary into pieces might occur.
The other use of boundary is the creation of pocket dimensions, which are allowed to have different spatial properties than those in the world of origin. To cross into such a realm, there are many methods, but for now, we'll only consider neighboring systems and the easiest solutions.
If two systems are compatible, the easiest way to cross the boundary is to remove it.
If the systems are incompatible, the easiest way to cross the boundary is a compatible instant spatial translation into a system. In simpler terms, you teleport to a system, while performing other operations, such as scaling, to become compatible with the other spatial system.
However, If two systems are incompatible and there exists a continuous boundary, that transforms the spatial properties of one system into another, you can simply cross the boundary 'by foot'. The boundary will adjust your spatial properties by itself the moment you cross it. It doesn't require knowledge of high-end magic, but you must still consider the risk linked to the passage, such as getting lost in the boundary construct.
Now, that we understand the boundary, we can study the scaling operation. It's an operation that reduces or increases the spatial size of a system, which based on our invocation, might also scale other properties of the system.
Advertisement
In the most basic case, we don't scale the properties of the system, but only the space. In such a case, invocation of scaling requires us to establish a boundary for the new system and the new system becomes incompatible, the boundary can be either discrete or continuous. If the boundary is removed, the two systems will change their scale proportionally to their spatial size until they both become compatible.
If we scale the properties of a system, the system remains compatible, but the requirements to cast spells become different, e.g. spells might have only a temporary effect or require more advanced invocations.
We now will give a few applications of scaling magic.
- Shrink heavy objects to transport them easily
- Enlarge light objects temporarily and throw them at the enemy
- Shrinkable and enlengthable spears and staffs
- Infinite-discrete boundary scaled to the length of a gun barrel, modified with time-acceleration, allowing bullets to reach speeds capable of destroying even nightmares
- Enlarge food
- Temporarily enlarge waterfalls in dam power plants
- Shrink many layers of armor to create durable, yet light and thin plates or clothes
Now, it's a turn for rotation. Rotation simply allows us to displace coordinate axes of the target system. It's an operation that doesn't change the compatibility of the system. It's a basic spell, way less demanding, and easier to use, than scaling.
Applications are as follows:
- Manipulation of heavy objects
- Changing path of missiles or redirection of attacks
- Bending light, invisibility
- Whirling blades
- Transportation
- Twisting limbs, breaking bones
Next, comes translation. It allows us to displace the coordinates of the target system. It's an operation that doesn't change the compatibility of the system, as long as it is performed inside a compatible system or between compatible systems. Also a basic spell, less demanding than scaling. In case our rigorous cast allows us to take instant action, this spell equals teleportation.
Applications are as follows:
- Universal travel in case we can use instant translation
- Spatial flight with non-instant translation
- Pushing or pulling objects with immense force
- Telekinesis
Next, separation and union. These are highly advanced spatial spells, requiring us to establish or remove boundaries. We start with separation, it divides the target system into a number of smaller dimensions or subsystems, establishing one fragmented boundary between them when necessary. Upon separation, resulting subsystems don't have to be compatible. Union glues together compatible systems into a single system, removing boundaries between them. In the case of union, when the systems are incompatible, it's not uncommon to force compatibility by altering other aspects of the system, such as its physical state.
It's worth noting, that in case of separation, the system can act as If it remained as a whole, with only its dimensional aspects of subsystems changed, such as position in space or rotation.
Applications are as follows:
- Quartering your enemies
- Forming abominations
- One mind with divided bodies or limbs, capable of multi-tasking and coordinating complicated tasks
- Creating bridges and portals between worlds
Next, we have creation and erasure. It allows to create a spatial system or erase it from existence. Highly advanced spells may require the construction of boundaries or might result in two worlds being proportionally adjusted to each other, in terms of all operations.
Applications are as follows:
- Removal of obstructions of faulty systems
- Creation of pocket dimensions
- Banishment
At last, we have duplication and synchronization. Both are near-end-tier types of magic. The first type of spatial magic allows us to create a clone of a given spatial system, while the other takes two spatial systems and tries to merge them together into a compatible system.
Applications are as follows:
- Creation of hive minds
- Multiple minds controlling single body system
- Replaceable body organs
- Armies of clones
Of course, all of the operations can be combined with each other, which can result in applications such as:
- Spatial attacks, i.e. one blade striking multiple enemies at different locations
- Magical storage of miniaturized objects in pocket dimensions
As homework, each student is required to give at least one new example for each mentioned category of applications.
Advertisement
- In Serial15 Chapters
How A Villain Builds A Kingdom
READ THE WARNING Amadeus Devereux was born into a rich and powerful household. But he did not pursue power like his brothers because of his love for art, flowers, and poetry. Until one day, a servant arrived in the garden to see Amadeus smiling as if he was looking at a flower. Only this time, Amadeus was looking at the mangled corpses of two gardeners. ————————— Set in a fantasy world where magic exists, follow Amadeus as he embarks on a journey of self-discovery. Will he be able to feel emotions as others do? This is a novel that I wrote because I got tired of all the tropes that had transmigration, regression, deus-ex machina, etc. where everything that makes the main character reach the top is left to luck. —————————
8 117 - In Serial12 Chapters
Zenith
I watched helplessly as i witnessed the fall of my sworn brother, Guzal. Guzal had started his own buisness and was doing fairly well until he attracted the "eyes at the top" or as i like to call them "Snow at the Peak".By saying Snow at the peak i refer to people at the top of this money-chain of the society or the "Very-rich". These lustful bastards who suceeded due to their connections and their family knew nothing except for devouring women and devouring the talented. And my aim in life, is to devour everyone in this money-chain. Follow me in my journey to devour the rich and attain glory, all starting through a new vrmmorpg game called "Zenith".
8 197 - In Serial35 Chapters
Epiphany of the Weak
[MATURE 17+] This story contains intense violence, blood and gore, emotional breakdown, descriptive murder, and horror. The strong rules over the weak. It has been a golden rule since ancient times. And so, weak people were discriminated, treated with injustice. In this story, we follow Ava, a 10-year-old girl who got caught in the attack of her own settlement by a military force. Through an incident, Ava realized the power within her gene, Aegis. With her newfound power capable of overwhelming any weapon and armor the army possessed, she paved her own way of finding her parents. What follows her afterwards were nothing that could be considered as happy. At least, not from the point of view, of a 10 year old girl. Chapter Schedule: 1 chapter per week.
8 200 - In Serial104 Chapters
Worlds Adrift
An infinite void with the pieces of dead worlds littered in every direction. That is what the Rift is. Kain will become another traveler in this void, looking for his way back home. Along the way, however, he will find plenty of stories to tell. Arc 1: The Dragonoid Tower- Finding himself in a strange void with a hazy blue sky and floating islands abound, Kain will make new discoveries, new insights, and a new ally. Arc 2: Soul City- After a life or death battle with a ravenous beast, Kain and his ally will find himself in the ruins of an unfamiliar city with a familiar name. Picking through the remains and fighting against the denizens of the ruin, they will discover new secrets of Ether, the energy that floods the void they live in. Arc 3: People of Power- Barely escaping with their lives, the extradimensionals will find themselves stranded in an unfamilar world and an unfamilar city. Through sheer luck, they will learn about this new world and discover what it truly means to be an extradimensional. While they do so, powers both hidden and seen will move, driving the city closer and closer to the brink of anarchy. (This is my first time publishing a web novel, so please enjoy the learning process and point out any shortcomings. Thanks!) (A helpful commentor mentioned that there is a game with the same name and concept as this novel. I did not know that such a game existed when I wrote this story and I apologize to anyone confused)
8 132 - In Serial11 Chapters
Abyssal Era
Planet earth seemed so very normal, but a strange dream heralded the mysteries that were to come. Follow alongside Alex, who soon gets transported against his will. Bloody battles and unseen creatures pave his way. His aptitude allows him to survive but not all do. Some may ask why the things had happened or why so many had to die in the tutorial. Yet, these questions became irrelevant as the very earth crumbles to dust. Now all the survivors fight for their survival in the abyss. Did the tutorial try to prepare them for this? Bloody battles become a norm, and striving onwards is the new goal in this harsh world. Alex fights and tries to help the people, only to lose it all. Authors Note: Abyssal Era is the first novel I´ve written that I find acceptable myself. Yet I keep learning with every new chapter. Please note that English is not my native language. Nonetheless, I hope it´s enjoyable to read. Any feedback is welcome, so please go ahead. The cover is from Stefan Keller (Pixabay)
8 164 - In Serial136 Chapters
Taming The Bad Boy
After a Summer of rest, relaxation, and finally being out from under her brothers thumb, Olivia is all but pleased that her brother is now back from soccer camp, along with his 3 best friends Mason, Ryan, and Ben. Mason also being their neighbor. But they are in for a rude awakening when they realize, Olivia is not the same person they left at the beginning of the summer. Her attitude, her personality, her style, and more importantly, her new boyfriend that they had no clue about for the past 3 months, who soon, but not soon enough, ends the relationship. But what happens when the one person she least expected, comes out and asks her if he can have a chance?"Three months." I shook my head."What?" He gave me a look. "I'm going to give you three months, to show me you actually want this. Three months to show me that you can be the guy. And if you can go those three months without sleeping with anyone, we'll give it a try." I pursed my lips and nodded. And as fast as could be. He said "deal." Can the bad boy be tamed? Can he finally get the girl? Can he really make it those 3 months?Come along on the wild right that is Taming The Bad Boy
8 119

