《Let's Play: Chronicles of Zurefgar》Intermission: Elves
Advertisement

Ugh… where should I start…
I do not fancy elves, I mean… Well, they are the stereotypical tall, sharp eared, magical, and aesthetically more pleasing race in many fantasy genres and often being the older or eldest race around. That is not much different in Zurefgar, to be honest. My deskmate told me that their peace and isolation from pretty much most of the world was shaken due to the orcish rampage when they are under the influence of the demonic thingy.
Anyway, the elves have lower popularity among the playerbase. They are still above the rakhs and dwarves but I am not sure if they are more or less popular than the undeads. Yes, they are pretty and all but they lack the overpowered-ness of the human, the ‘oomph’ factor of the orcs, and the edginess of the plagued ones.
However, do not forget that elves still have the mystics class that really draws a lot of players. And also, I cannot blame anyone if they want to appear prettier by taking this race.
Typical to the common elven depiction in fantasies, the elves in Zurefgar have increased dodge rating contribution from Agility or Dexterity due their racial passive, [Elusiveness]. Unlike other races, elves do not have that one special weapon that can be wielded by all classes. Instead, they receive the [Inheritance] passive which increases their critical strike chance on the weapon that they choose. Finally they have the riding bonus passive, [Beast Soother], that increases their mounted speed. This made them exceptionally good at chasing retreating enemies.
I do think that elven tempest paladins are really pushed towards the offensive with the [Righteous Arcane] passive that increases their offensive and buff spells at the expense of severely reduced healing capabilities. Yes, this is why you will not see any of those elven tempest paladins bother with trying to heal people, unlike their human counterparts.
Advertisement
You might be shocked to hear this, but elven warriors are surprisingly great. It is their [Elusiveness] that enabled them to play a very strong tank or bruiser version of the class. Further they have the active ability [Fervour of the Protector] that increases their defensive stats temporarily depending on how many wounded allies are around.
Their priests get a nice unique buff that encourages them to use both holy and shadow magic with [Salvation in Light and Darkness]. This empowers their spells if they use the opposing element prior. Though this might seem a more offensive take on priests, that might not always be the case. Priests could use a debuff spell or some dark buff spell before casting their healing spell, which turned out to be somewhat effective in a lot of situations.
Now, their hunters had [Natural Affinity] which increases the effect of the mimic being used. On the other hand, [Fatal Accuracy] gave their rogues increased critical strike damage to opponents afflicted by negative status effects.
Interestingly enough, their warlocks behave as the opposite of human warlocks. [Pursuit of Truth] empowers their spell if their path taken only focuses on one type of spell. Their wizards, however, took a completely different take with [Natural Understandings] which empowers their spells if they took diverging paths.
Funnily enough, their mystics do not receive any race specific ability. Perhaps because the developers thought the class was already too overpowered.
.
.
.
My… who am I kidding? [Wild Passion] increases the effect of Harmony or the energy or mana spent on their main form if their mystics choose to focus on one form.
~AVK~
Advertisement
- In Serial182 Chapters
New Earth- The Dungeon of Madness
After being betrayed, framed and kicked down to the ground, our protagonist was sentenced to life imprisonment. But a few days later, a global disaster occurred, people from all nations migrated to underground refuges. As a prisoner, he thought his life was over, abandoned by everyone. However, he wakes up, greeted by Gaia, the person responsible for New Earth. New Earth was a second chance for him, watch as he builds up his own dungeon and become known by all as the Emperor of Madness. [Note: This novel is also posted on Webnovel: https://www.webnovel.com/book/10443702306039605/New-Earth--The-Dungeon-of-Madness] Here's an edited version available on Amazon: Book 1: https://amzn.to/2MwyMBGBook 2: https://amzn.to/2U9R6lpBook 3: https://amzn.to/2UdVbVx
8 424 - In Serial178 Chapters
The Oddity: The One Who Does Not Belong
A purple ball descended from the sky, a gift from the primordial dragons, granting many races of the world access to magic. Unfortunately, humans were not one of those. During the great war, the magicless humans were nothing more than fodder, meat shields. Until one day, their powers awakened. After the war, with the ability to now wield, fire, water, earth, wind, or lightning, powerful magicians gathered to build a safe haven for humans, the Kaldora Empire. Before the humans had magic, other races prospered with it. But, within their midst, there were... oddities. People with an affinity for two elements. Each one leaving some sort of disaster in their wake. Each one, not quite fit for this world. A young boy's family, killed in an accident, only he and his sister survived the night. After that, they were split up, each taken in by a different relative. It has been eight years since the flames engulfed his home and most of his family. With his magic powers finally showing itself, he goes off to a magic academy to better learn about his newfound powers. But as he grows, something else does as well. The voice inside his head, the thing that influences his thoughts, the monster that he wish was gone, the devil inside his heart. This is a tale about connections. NOTE: The story will be slow for many of the chapters and the time will also match it, ex: goes by day by day. The time mostly will be used for introducing and adding to characters. It won't pick up until somewhere in the twenties but there will be action and events earlier on such as the missions. Just a fair warning. Order of Phantasmal Architects
8 201 - In Serial6 Chapters
Age of the Dungeon Hunters
One day dungeons suddenly appeared on earth and humanity was thrown into chaos. People stood up and went to battle these monsters with their lives on the line, not knowing the reason for this sudden change. This story follows Yu Jin a 21 year old man who goes off into the dungeons in search of his dreams and the truth. Will be releasing two chapter's a week. Hope you guys have as much fun reading it as i did writing it.
8 69 - In Serial11 Chapters
Magical Science
A rift opened up in earth, invaders from a different realm come to dominate. Eric, a Savy young man, is "Recruited" to help against this new threat. Inspecting the rift, he gains an understanding of a magical energy he dubbed mana. Hoping to one day fly around and shoot fireballs like "a real wizard" he experiments to control this energy. All is good until a twist of events leave him stranded in a different realm with just his wits and of course his adorable AI.
8 63 - In Serial9 Chapters
Beyond The Sky
This is not a battle between good and bad, in a realm that defies those things, good or bad were counted on which intention to keep. Ansel Cakara and Maven Kalila once had an encounter between two gods who fight against each other for the greater good. Maven, who was traumatized by the encounter, wrote her experience in a web novel. Ansel noticed it, and then they met and discuss the event. When they discuss those things, something happened. They were transported to another world, where those gods reign. Unfortunately, not only Ansel and Maven were transported, their friends too. Thabit promised if they fight for the greater good, they could be taken back to their world. The problem lies whether which greater good that they have to choose.
8 63 - In Serial14 Chapters
Mystic Traveler
Ben has a very unusual childhood and it only gets stranger. I wrote this when I was young so keep that in mind when you read it.
8 93

