《Monster Girl versus the Multiverse (Isekai)》Chapter 22 - Multiverse
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After General Mantis' presentation, Akumi and the other Players were hauled out of the theatre still chained to their Dungeon Stone chairs by Adventurers. They were then taken to police-style interrogation rooms to be individually questioned.
Akumi's interrogator was Fly from the Good Guys, the power armoured Chief Surveillance Officer of the Megacorporation. He was friendly and courteous enough, but his 100 eyebots watched her like a hawk, presumably searching for any sign of a lie. Fly seemed particularly interested in discovering what genre her universe was. Apparently, universes in the United Worlds had to cross reference each other's fiction to find out the genre of a newly discovered universe. For example, when the United Worlds had first encountered the Conspiracy Theory Universe, the High Fantasy Universe and the Space Opera Universe hadn't known what to make of it, not having any conspiracy theory fiction of their own. The Cyberpunk Universe had had some, however, and so the nature of the universe was able to be learned and shared. Fly kept asking her questions about World War III, which seemed odd. Didn't all modern universes have a nuclear war somewhere in their timeline?
Akumi did her best to explain everything, but she felt drained. The revelation that there was no way to return to her universe—to her family—had left her a broken woman.
After a long time, Fly decided he couldn't work out the genre of her universe from the clues she'd given him and so just put it down as “the Player Universe” in the Adventurers Guild System as a placeholder. He unchained Akumi from her Dungeon Stone chair, escorted her out of the interrogation room, and led her to a grand, Victorian train station he introduced as Infinity Train Station.
There, handsome steam trains travelled through Dungeon Gates to every universe in the United Worlds via railways in the Colonised Dungeon Universe. The 1000 Players, now unrestrained, were walking around choosing the universes they wanted to live in with the help of their Adventurer escorts. Akumi saw that the Double Rankers had already made their decision.
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Wizard followed Grimalkin into the High Fantasy Universe.
Beast followed Mammoth into the Space Opera Universe.
Ninja followed Moon into the Cyberpunk Universe.
Akumi suspected the Adventurers Guild had set up a mentoring scheme between similar Players and Adventurers who wanted to live in the same universe. This would help the United Worlds indoctrinate the Players into their ideology to avoid another Overlord situation. Clever. Though the Players had got their asses kicked by the Adventurers, the fact that they'd been able to put up a fight—to the point that Akumi and her group had even beaten the Good Guys— probably meant they had incredible potential for growth.
'Quite a sight isn't it, ma'am?' said Fly. 'Have you thought about which universe you'd like to live in? We can assign you an Adventurer guide if you'd like.'
Bingo.
Akumi shook her head. 'No. I don't even know what most of the universes are.'
Fly used his system to bring up a list on her HUD. 'Take a look.'
The Universes of the United Worlds
Superpower Universes
The High Fantasy Universe
Government: The Empire.
Capital: The High Kingdom of Britannia.
Dominant Ideology: Feudalism.
The Cyberpunk Universe
Government: The Megacorporation.
Capital: The New Empire of Japan.
Dominant Ideology: Corporatism.
The Space Opera Universe
Government: The Republic.
Capital: The United States of Earth.
Dominant Ideology: Militarism.
Middle Power Universes
The Solarpunk Universe
Government: The Green Council.
Capital: Arcadia, Brazil.
Dominant Ideology: Environmentalism.
The Stonepunk Universe
Government: The Cave Kingdom.
Capital: Rockopolis, South Africa.
Dominant Ideology: Primitivism.
Small Power Universes
The Superhero Universe
Government: The Superhero Society.
Capital: New York City.
Dominant Ideology: Heroism.
The Shonen Universe
Government: The Hero Hierarchy.
Capital: Tokyo.
Dominant Ideology: Self improvement.
'So,' said Fly, 'where do you want to go?'
Akumi sighed. 'I don't know....'
Someone tapped her on the shoulder. It was Emma, with Michelle and Jane behind her. They looked as bad as she felt. The group parted to let two familiar faces pass through: Monster Slayer and Bunny-Bear.
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Sword System Academia
2/17 NOTICE: I'm putting this on hiatus, possibly permanently. I didn't want to spam with an "update chapter", so hopefully here and in the story blurb will get enough eyeballs. There are a couple reasons for ending SSA for now. 1) I wrote the next chapter but wasn't happy with it. I've been less and less satisfied with SSA's quality the more I thought about it. Part of the reason is... 2) I am seriously thinking about trying to publish some novels to help pay the bills, since I don't have my other source of income anymore. I have never asked for anything from SSA readers, no money, not even a review or rating. SSA is written for fun to amuse myself, primarily, and I would kind of feel bad actually charging someone money for something as unserious as that. I don't think it is good enough to ask anything in return. To use an analogy from music, SSA is more like a jam session with a bunch of friends. You're just chiling and having fun playing some music. I mean, if you are Mozart or even Eminem, your jam session is good enough to sell, but for an amateur beginner like myself, haha, no. If I want to publish something, I feel like I need to go the proper route of practice and rehearsals, which might be more similar to a classical concert performance. With SSA, I work from worldbuilding notes and a loose outline, but what you are essentially getting is the first draft with lots of so-called pantsing. Pushing out a web novel like this also means it is very difficult to go back and improve things without breaking everything else downstream. I wanted to try this "jamming" approach, as it was a good way to teach me about another aspect of writing, but to move forward, I think I need to hone my "classical" techniques, which emphasize rewriting, or at least, revising outlines. 3) While I intend to try to make $$$, my actual current goal is to "get gud". I've spent a lot of time recently trying to understand the self-publishing industry, and I'm pretty sure I can make some money by using short-term strategies with my current amateur skill level. But I've seen too many authors come and go/burnout, and really, the only way that I think I can enjoy writing and still make money on a long-term basis is to become a better writer. And the next step for me, which I haven't done much before, is to spend more time on rewriting and outlines. That is pretty much antithetical to the way SSA is developing. I've always been kind of 20/80 plotting/pantsing, but I want to spend a lot more time outlining before I even start writing. SSA jam sessions don't really fit my goal anymore. If you're curious about what's next, read on... Among other regrets, I regret not finishing SSA. It's the first story I've dropped, but then again, it's the first web novel I've attempted, so I suppose that's not a surprise. I don't think traditional web novel formats suit me that well. The whole SSA story I had loosely planned (beyond a first book or major arc) is way too large as well. Big story = good for neverending webnovel with Patreons, bad for penniless and fickle writer like me. I am currently outlining a complete trilogy to another story in great detail. I want the story to end concisely, and I also want the chance to really spend a lot of time on the full outline to spot pacing problems, character issues, lost themes, and so on. I'll still share this story on RR. What I intend to do is finish book 1, flash-publish the whole thing here for a few weeks, then publish on the big Zon. Repeat for books 2 and 3. The upcoming story will be about crafting heroes. The backdrop is an isekai-like setting, where elves will summon humans to their world as heroes, but the whole hero crafting business is still in its infancy. The elven mage researchers are figuring out how to imbue heroes with power, while the heroes are trying to figure out how to use the powers that they gain. Humans are the best hero templates because they are blank and have no intrinsic magic. Or at least that what the elves thought. The human MC has his own secrets... There will be some similarities with litrpgs, but I would call it more a progression fantasy or gamelit story. For example, the stats are very low, at least initially. Say we have a stat called Str. Going from Str = 1 to Str = 2 is a huge deal. Also, going from Dex = 0 to Dex = 1 is an even bigger deal. I guess you could call it a "low-stat litrpg", haha. Also, the heroes won't be gaining stats simply by killing things or leveling up. You can't increase stats arbitrarily, either. There will be rules to how stats can increase, and how they work with each other. The elven mages will be figuring out these rules in order to craft stronger and stronger heroes. Some inspiration will be from cultivation magic systems, but there won't be overt cultivation, at least for now. A theme I really want to explore is the idea of interactions. That includes things like hero crafter vs hero, tactics vs strategy, skill synergies, racial interactions (dwarves, elves, etc), and son. Yeah, so hero crafting. I'm super excited about this project and venturing into publishing. If you want to check out the upcoming story, you can follow my RR author profile to see when it drops here. Finally... THANK YOU TO EVERYONE! I'm very sorry that SSA is stopping, but I hope at least some of you will find the next story at least as enjoyable, if not more. Thanks to all the readers who gave SSA a shot. Big hug or solid fistbump to all of you, whichever you prefer! I hope this message is not a downer but an upper, because I am psyched!! -purlcray -------------- BLURB: Talen, youngest Master of the Koroi, makes his way to the Empire's capital to salvage his clan's fate. But the bustling city has few opportunities for the traditionalist. For the old sword clans are fading. With the rise of alchemy, gold can purchase strength that ordinarily took years of training to cultivate. Sword artists, once rare and accomplished, are quickly growing in number, especially among the wealthy noble class. Even with such alchemy, though, no one has advanced to the rank of Grandmaster in countless years. Talen's true dream is to walk the path of a sword artist to the very end while fulfilling his clan duties. And then the Swordgeists return, fabled founders of all sword arts, gods who had touched the world long ago and vanished. These myths turned into reality warn of a coming threat. Alongside this warning, they issue an invitation to the Sword System Academy, a path to power beyond the mortal realm. But first, they will hold an entrance exam... Story notes:Sword System Academia blends elements of western and asian fantasy such as xianxia and litrpg. I took parts from different genres I enjoyed and twisted them into my own creation. There will be an explicit system, both of the litrpg kind and the hard(ish) magic kind, but it is embedded within an academic structure that will develop over the course of the story. This is my attempt to design a unique type of system, the System Academia.
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